1/************************************************************************** 2 * 3 * Copyright 2003 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef INTELCONTEXT_INC 29#define INTELCONTEXT_INC 30 31 32#include <stdbool.h> 33#include <string.h> 34#include "main/mtypes.h" 35#include "main/errors.h" 36 37#include "drm-uapi/drm.h" 38#include <intel_bufmgr.h> 39#include "drm-uapi/i915_drm.h" 40 41#include "intel_screen.h" 42#include "intel_tex_obj.h" 43 44#include "tnl/t_vertex.h" 45 46#define TAG(x) intel##x 47#include "tnl_dd/t_dd_vertex.h" 48#undef TAG 49 50#define DV_PF_555 (1<<8) 51#define DV_PF_565 (2<<8) 52#define DV_PF_8888 (3<<8) 53#define DV_PF_4444 (8<<8) 54#define DV_PF_1555 (9<<8) 55 56struct intel_region; 57struct intel_context; 58 59typedef void (*intel_tri_func) (struct intel_context *, intelVertex *, 60 intelVertex *, intelVertex *); 61typedef void (*intel_line_func) (struct intel_context *, intelVertex *, 62 intelVertex *); 63typedef void (*intel_point_func) (struct intel_context *, intelVertex *); 64 65/** 66 * Bits for intel->Fallback field 67 */ 68/*@{*/ 69#define INTEL_FALLBACK_DRAW_BUFFER 0x1 70#define INTEL_FALLBACK_READ_BUFFER 0x2 71#define INTEL_FALLBACK_DEPTH_BUFFER 0x4 72#define INTEL_FALLBACK_STENCIL_BUFFER 0x8 73#define INTEL_FALLBACK_USER 0x10 74#define INTEL_FALLBACK_RENDERMODE 0x20 75#define INTEL_FALLBACK_TEXTURE 0x40 76#define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */ 77/*@}*/ 78 79extern void intelFallback(struct intel_context *intel, GLbitfield bit, 80 bool mode); 81#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode ) 82 83 84#define INTEL_WRITE_PART 0x1 85#define INTEL_WRITE_FULL 0x2 86#define INTEL_READ 0x4 87 88#ifndef likely 89#ifdef __GNUC__ 90#define likely(expr) (__builtin_expect(expr, 1)) 91#define unlikely(expr) (__builtin_expect(expr, 0)) 92#else 93#define likely(expr) (expr) 94#define unlikely(expr) (expr) 95#endif 96#endif 97 98struct intel_batchbuffer { 99 /** Current batchbuffer being queued up. */ 100 drm_intel_bo *bo; 101 /** Last BO submitted to the hardware. Used for glFinish(). */ 102 drm_intel_bo *last_bo; 103 104 uint16_t emit, total; 105 uint16_t used, reserved_space; 106 uint32_t *map; 107 uint32_t *cpu_map; 108#define BATCH_SZ (8192*sizeof(uint32_t)) 109}; 110 111/** 112 * intel_context is derived from Mesa's context class: struct gl_context. 113 */ 114struct intel_context 115{ 116 struct gl_context ctx; /**< base class, must be first field */ 117 118 struct 119 { 120 void (*destroy) (struct intel_context * intel); 121 void (*emit_state) (struct intel_context * intel); 122 void (*finish_batch) (struct intel_context * intel); 123 void (*new_batch) (struct intel_context * intel); 124 void (*emit_invarient_state) (struct intel_context * intel); 125 void (*update_texture_state) (struct intel_context * intel); 126 127 void (*render_start) (struct intel_context * intel); 128 void (*render_prevalidate) (struct intel_context * intel); 129 void (*set_draw_region) (struct intel_context * intel, 130 struct intel_region * draw_regions[], 131 struct intel_region * depth_region, 132 GLuint num_regions); 133 void (*update_draw_buffer)(struct intel_context *intel); 134 135 void (*reduced_primitive_state) (struct intel_context * intel, 136 GLenum rprim); 137 138 bool (*check_vertex_size) (struct intel_context * intel, 139 GLuint expected); 140 void (*invalidate_state) (struct intel_context *intel, 141 GLuint new_state); 142 143 void (*assert_not_dirty) (struct intel_context *intel); 144 145 void (*debug_batch)(struct intel_context *intel); 146 void (*annotate_aub)(struct intel_context *intel); 147 bool (*render_target_supported)(struct intel_context *intel, 148 struct gl_renderbuffer *rb); 149 } vtbl; 150 151 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */ 152 GLuint NewGLState; 153 154 dri_bufmgr *bufmgr; 155 unsigned int maxBatchSize; 156 157 /** 158 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965. 159 */ 160 int gen; 161 bool is_945; 162 163 struct intel_batchbuffer batch; 164 165 drm_intel_bo *first_post_swapbuffers_batch; 166 bool need_throttle; 167 bool no_batch_wrap; 168 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */ 169 170 /** 171 * Set if we're either a debug context or the INTEL_DEBUG=perf environment 172 * variable is set, this is the flag indicating to do expensive work that 173 * might lead to a perf_debug() call. 174 */ 175 bool perf_debug; 176 177 struct 178 { 179 GLuint id; 180 uint32_t start_ptr; /**< for i8xx */ 181 uint32_t primitive; /**< Current hardware primitive type */ 182 void (*flush) (struct intel_context *); 183 drm_intel_bo *vb_bo; 184 uint8_t *vb; 185 unsigned int start_offset; /**< Byte offset of primitive sequence */ 186 unsigned int current_offset; /**< Byte offset of next vertex */ 187 unsigned int count; /**< Number of vertices in current primitive */ 188 } prim; 189 190 struct { 191 drm_intel_bo *bo; 192 GLuint offset; 193 uint32_t buffer_len; 194 uint32_t buffer_offset; 195 char buffer[4096]; 196 } upload; 197 198 uint32_t max_gtt_map_object_size; 199 200 /* Offsets of fields within the current vertex: 201 */ 202 GLuint coloroffset; 203 GLuint specoffset; 204 GLuint wpos_offset; 205 206 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; 207 GLuint vertex_attr_count; 208 209 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */ 210 211 bool hw_stipple; 212 bool no_rast; 213 bool always_flush_batch; 214 bool always_flush_cache; 215 bool disable_throttling; 216 217 /* State for intelvb.c and inteltris.c. 218 */ 219 GLuint RenderIndex; 220 GLmatrix ViewportMatrix; 221 GLenum render_primitive; 222 GLenum reduced_primitive; /*< Only gen < 6 */ 223 GLuint vertex_size; 224 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */ 225 226 /* Fallback rasterization functions 227 */ 228 intel_point_func draw_point; 229 intel_line_func draw_line; 230 intel_tri_func draw_tri; 231 232 /** 233 * Set if rendering has occurred to the drawable's front buffer. 234 * 235 * This is used in the DRI2 case to detect that glFlush should also copy 236 * the contents of the fake front buffer to the real front buffer. 237 */ 238 bool front_buffer_dirty; 239 240 __DRIcontext *driContext; 241 struct intel_screen *intelScreen; 242 243 /** 244 * Configuration cache 245 */ 246 driOptionCache optionCache; 247}; 248 249extern char *__progname; 250 251 252#define SUBPIXEL_X 0.125 253#define SUBPIXEL_Y 0.125 254 255#define INTEL_FIREVERTICES(intel) \ 256do { \ 257 if ((intel)->prim.flush) \ 258 (intel)->prim.flush(intel); \ 259} while (0) 260 261/* ================================================================ 262 * Debugging: 263 */ 264extern int INTEL_DEBUG; 265 266#define DEBUG_TEXTURE 0x1 267#define DEBUG_STATE 0x2 268#define DEBUG_BLIT 0x8 269#define DEBUG_MIPTREE 0x10 270#define DEBUG_PERF 0x20 271#define DEBUG_BATCH 0x80 272#define DEBUG_PIXEL 0x100 273#define DEBUG_BUFMGR 0x200 274#define DEBUG_REGION 0x400 275#define DEBUG_FBO 0x800 276#define DEBUG_SYNC 0x2000 277#define DEBUG_DRI 0x10000 278#define DEBUG_STATS 0x100000 279#define DEBUG_WM 0x400000 280#define DEBUG_AUB 0x4000000 281 282#ifdef HAVE_ANDROID_PLATFORM 283#define LOG_TAG "INTEL-MESA" 284#if ANDROID_API_LEVEL >= 26 285#include <log/log.h> 286#else 287#include <cutils/log.h> 288#endif /* use log/log.h start from android 8 major version */ 289#ifndef ALOGW 290#define ALOGW LOGW 291#endif 292#define dbg_printf(...) ALOGW(__VA_ARGS__) 293#else 294#define dbg_printf(...) printf(__VA_ARGS__) 295#endif /* HAVE_ANDROID_PLATFORM */ 296 297#define DBG(...) do { \ 298 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \ 299 dbg_printf(__VA_ARGS__); \ 300} while(0) 301 302#define perf_debug(...) do { \ 303 static GLuint msg_id = 0; \ 304 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \ 305 dbg_printf(__VA_ARGS__); \ 306 if (intel->perf_debug) \ 307 _mesa_gl_debugf(&intel->ctx, &msg_id, \ 308 MESA_DEBUG_SOURCE_API, \ 309 MESA_DEBUG_TYPE_PERFORMANCE, \ 310 MESA_DEBUG_SEVERITY_MEDIUM, \ 311 __VA_ARGS__); \ 312} while(0) 313 314#define WARN_ONCE(cond, fmt...) do { \ 315 if (unlikely(cond)) { \ 316 static bool _warned = false; \ 317 static GLuint msg_id = 0; \ 318 if (!_warned) { \ 319 fprintf(stderr, "WARNING: "); \ 320 fprintf(stderr, fmt); \ 321 _warned = true; \ 322 \ 323 _mesa_gl_debugf(ctx, &msg_id, \ 324 MESA_DEBUG_SOURCE_API, \ 325 MESA_DEBUG_TYPE_OTHER, \ 326 MESA_DEBUG_SEVERITY_HIGH, fmt); \ 327 } \ 328 } \ 329} while (0) 330 331/* ================================================================ 332 * intel_context.c: 333 */ 334 335extern const char *const i915_vendor_string; 336 337extern const char *i915_get_renderer_string(unsigned deviceID); 338 339extern bool intelInitContext(struct intel_context *intel, 340 int api, 341 unsigned major_version, 342 unsigned minor_version, 343 uint32_t flags, 344 const struct gl_config * mesaVis, 345 __DRIcontext * driContextPriv, 346 void *sharedContextPrivate, 347 struct dd_function_table *functions, 348 unsigned *dri_ctx_error); 349 350extern void intelFinish(struct gl_context * ctx); 351extern void intel_flush_rendering_to_batch(struct gl_context *ctx); 352extern void _intel_flush(struct gl_context * ctx, const char *file, int line); 353 354#define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__) 355 356extern void intelInitDriverFunctions(struct dd_function_table *functions); 357 358void intel_init_syncobj_functions(struct dd_function_table *functions); 359 360 361/* ================================================================ 362 * intel_state.c: 363 */ 364 365#define COMPAREFUNC_ALWAYS 0 366#define COMPAREFUNC_NEVER 0x1 367#define COMPAREFUNC_LESS 0x2 368#define COMPAREFUNC_EQUAL 0x3 369#define COMPAREFUNC_LEQUAL 0x4 370#define COMPAREFUNC_GREATER 0x5 371#define COMPAREFUNC_NOTEQUAL 0x6 372#define COMPAREFUNC_GEQUAL 0x7 373 374#define STENCILOP_KEEP 0 375#define STENCILOP_ZERO 0x1 376#define STENCILOP_REPLACE 0x2 377#define STENCILOP_INCRSAT 0x3 378#define STENCILOP_DECRSAT 0x4 379#define STENCILOP_INCR 0x5 380#define STENCILOP_DECR 0x6 381#define STENCILOP_INVERT 0x7 382 383#define LOGICOP_CLEAR 0 384#define LOGICOP_NOR 0x1 385#define LOGICOP_AND_INV 0x2 386#define LOGICOP_COPY_INV 0x3 387#define LOGICOP_AND_RVRSE 0x4 388#define LOGICOP_INV 0x5 389#define LOGICOP_XOR 0x6 390#define LOGICOP_NAND 0x7 391#define LOGICOP_AND 0x8 392#define LOGICOP_EQUIV 0x9 393#define LOGICOP_NOOP 0xa 394#define LOGICOP_OR_INV 0xb 395#define LOGICOP_COPY 0xc 396#define LOGICOP_OR_RVRSE 0xd 397#define LOGICOP_OR 0xe 398#define LOGICOP_SET 0xf 399 400#define BLENDFACT_ZERO 0x01 401#define BLENDFACT_ONE 0x02 402#define BLENDFACT_SRC_COLR 0x03 403#define BLENDFACT_INV_SRC_COLR 0x04 404#define BLENDFACT_SRC_ALPHA 0x05 405#define BLENDFACT_INV_SRC_ALPHA 0x06 406#define BLENDFACT_DST_ALPHA 0x07 407#define BLENDFACT_INV_DST_ALPHA 0x08 408#define BLENDFACT_DST_COLR 0x09 409#define BLENDFACT_INV_DST_COLR 0x0a 410#define BLENDFACT_SRC_ALPHA_SATURATE 0x0b 411#define BLENDFACT_CONST_COLOR 0x0c 412#define BLENDFACT_INV_CONST_COLOR 0x0d 413#define BLENDFACT_CONST_ALPHA 0x0e 414#define BLENDFACT_INV_CONST_ALPHA 0x0f 415#define BLENDFACT_MASK 0x0f 416 417enum { 418 DRI_CONF_BO_REUSE_DISABLED, 419 DRI_CONF_BO_REUSE_ALL 420}; 421 422extern int intel_translate_shadow_compare_func(GLenum func); 423extern int intel_translate_compare_func(GLenum func); 424extern int intel_translate_stencil_op(GLenum op); 425extern int intel_translate_blend_factor(GLenum factor); 426 427void intel_update_renderbuffers(__DRIcontext *context, 428 __DRIdrawable *drawable); 429void intel_prepare_render(struct intel_context *intel); 430 431void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, 432 uint32_t buffer_id); 433void intel_init_texture_formats(struct gl_context *ctx); 434 435/*====================================================================== 436 * Inline conversion functions. 437 * These are better-typed than the macros used previously: 438 */ 439static inline struct intel_context * 440intel_context(struct gl_context * ctx) 441{ 442 return (struct intel_context *) ctx; 443} 444 445#endif 446