1/*
2 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
3 Intel funded Tungsten Graphics to
4 develop this 3D driver.
5
6 Permission is hereby granted, free of charge, to any person obtaining
7 a copy of this software and associated documentation files (the
8 "Software"), to deal in the Software without restriction, including
9 without limitation the rights to use, copy, modify, merge, publish,
10 distribute, sublicense, and/or sell copies of the Software, and to
11 permit persons to whom the Software is furnished to do so, subject to
12 the following conditions:
13
14 The above copyright notice and this permission notice (including the
15 next paragraph) shall be included in all copies or substantial
16 portions of the Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
22 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
23 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
24 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **********************************************************************/
27 /*
28  * Authors:
29  *   Keith Whitwell <keithw@vmware.com>
30  */
31
32#include "main/macros.h"
33#include "main/enums.h"
34#include "main/transformfeedback.h"
35
36#include "intel_batchbuffer.h"
37
38#include "brw_defines.h"
39#include "brw_context.h"
40#include "brw_util.h"
41#include "brw_state.h"
42#include "brw_ff_gs.h"
43
44#include "util/ralloc.h"
45
46void
47brw_codegen_ff_gs_prog(struct brw_context *brw,
48                       struct brw_ff_gs_prog_key *key)
49{
50   const struct gen_device_info *devinfo = &brw->screen->devinfo;
51   struct brw_ff_gs_compile c;
52   const GLuint *program;
53   void *mem_ctx;
54   GLuint program_size;
55
56   memset(&c, 0, sizeof(c));
57
58   c.key = *key;
59   c.vue_map = brw_vue_prog_data(brw->vs.base.prog_data)->vue_map;
60   c.nr_regs = (c.vue_map.num_slots + 1)/2;
61
62   mem_ctx = ralloc_context(NULL);
63
64   /* Begin the compilation:
65    */
66   brw_init_codegen(&brw->screen->devinfo, &c.func, mem_ctx);
67
68   c.func.single_program_flow = 1;
69
70   /* For some reason the thread is spawned with only 4 channels
71    * unmasked.
72    */
73   brw_set_default_mask_control(&c.func, BRW_MASK_DISABLE);
74
75   if (devinfo->gen >= 6) {
76      unsigned num_verts;
77      bool check_edge_flag;
78      /* On Sandybridge, we use the GS for implementing transform feedback
79       * (called "Stream Out" in the PRM).
80       */
81      switch (key->primitive) {
82      case _3DPRIM_POINTLIST:
83         num_verts = 1;
84         check_edge_flag = false;
85	 break;
86      case _3DPRIM_LINELIST:
87      case _3DPRIM_LINESTRIP:
88      case _3DPRIM_LINELOOP:
89         num_verts = 2;
90         check_edge_flag = false;
91	 break;
92      case _3DPRIM_TRILIST:
93      case _3DPRIM_TRIFAN:
94      case _3DPRIM_TRISTRIP:
95      case _3DPRIM_RECTLIST:
96	 num_verts = 3;
97         check_edge_flag = false;
98         break;
99      case _3DPRIM_QUADLIST:
100      case _3DPRIM_QUADSTRIP:
101      case _3DPRIM_POLYGON:
102         num_verts = 3;
103         check_edge_flag = true;
104         break;
105      default:
106	 unreachable("Unexpected primitive type in Gen6 SOL program.");
107      }
108      gen6_sol_program(&c, key, num_verts, check_edge_flag);
109   } else {
110      /* On Gen4-5, we use the GS to decompose certain types of primitives.
111       * Note that primitives which don't require a GS program have already
112       * been weeded out by now.
113       */
114      switch (key->primitive) {
115      case _3DPRIM_QUADLIST:
116	 brw_ff_gs_quads( &c, key );
117	 break;
118      case _3DPRIM_QUADSTRIP:
119	 brw_ff_gs_quad_strip( &c, key );
120	 break;
121      case _3DPRIM_LINELOOP:
122	 brw_ff_gs_lines( &c );
123	 break;
124      default:
125	 ralloc_free(mem_ctx);
126	 return;
127      }
128   }
129
130   brw_compact_instructions(&c.func, 0, NULL);
131
132   /* get the program
133    */
134   program = brw_get_program(&c.func, &program_size);
135
136   if (unlikely(INTEL_DEBUG & DEBUG_GS)) {
137      fprintf(stderr, "gs:\n");
138      brw_disassemble(&brw->screen->devinfo, c.func.store,
139                      0, program_size, stderr);
140      fprintf(stderr, "\n");
141    }
142
143   brw_upload_cache(&brw->cache, BRW_CACHE_FF_GS_PROG,
144		    &c.key, sizeof(c.key),
145		    program, program_size,
146		    &c.prog_data, sizeof(c.prog_data),
147		    &brw->ff_gs.prog_offset, &brw->ff_gs.prog_data);
148   ralloc_free(mem_ctx);
149}
150
151static bool
152brw_ff_gs_state_dirty(const struct brw_context *brw)
153{
154   return brw_state_dirty(brw,
155                          _NEW_LIGHT,
156                          BRW_NEW_PRIMITIVE |
157                          BRW_NEW_TRANSFORM_FEEDBACK |
158                          BRW_NEW_VS_PROG_DATA);
159}
160
161static void
162brw_ff_gs_populate_key(struct brw_context *brw,
163                       struct brw_ff_gs_prog_key *key)
164{
165   const struct gen_device_info *devinfo = &brw->screen->devinfo;
166   static const unsigned swizzle_for_offset[4] = {
167      BRW_SWIZZLE4(0, 1, 2, 3),
168      BRW_SWIZZLE4(1, 2, 3, 3),
169      BRW_SWIZZLE4(2, 3, 3, 3),
170      BRW_SWIZZLE4(3, 3, 3, 3)
171   };
172
173   struct gl_context *ctx = &brw->ctx;
174
175   assert(devinfo->gen < 7);
176
177   memset(key, 0, sizeof(*key));
178
179   /* BRW_NEW_VS_PROG_DATA (part of VUE map) */
180   key->attrs = brw_vue_prog_data(brw->vs.base.prog_data)->vue_map.slots_valid;
181
182   /* BRW_NEW_PRIMITIVE */
183   key->primitive = brw->primitive;
184
185   /* _NEW_LIGHT */
186   key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION);
187   if (key->primitive == _3DPRIM_QUADLIST && ctx->Light.ShadeModel != GL_FLAT) {
188      /* Provide consistent primitive order with brw_set_prim's
189       * optimization of single quads to trifans.
190       */
191      key->pv_first = true;
192   }
193
194   if (devinfo->gen == 6) {
195      /* On Gen6, GS is used for transform feedback. */
196      /* BRW_NEW_TRANSFORM_FEEDBACK */
197      if (_mesa_is_xfb_active_and_unpaused(ctx)) {
198         const struct gl_program *prog =
199            ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
200         const struct gl_transform_feedback_info *linked_xfb_info =
201            prog->sh.LinkedTransformFeedback;
202         int i;
203
204         /* Make sure that the VUE slots won't overflow the unsigned chars in
205          * key->transform_feedback_bindings[].
206          */
207         STATIC_ASSERT(BRW_VARYING_SLOT_COUNT <= 256);
208
209         /* Make sure that we don't need more binding table entries than we've
210          * set aside for use in transform feedback.  (We shouldn't, since we
211          * set aside enough binding table entries to have one per component).
212          */
213         assert(linked_xfb_info->NumOutputs <= BRW_MAX_SOL_BINDINGS);
214
215         key->need_gs_prog = true;
216         key->num_transform_feedback_bindings = linked_xfb_info->NumOutputs;
217         for (i = 0; i < key->num_transform_feedback_bindings; ++i) {
218            key->transform_feedback_bindings[i] =
219               linked_xfb_info->Outputs[i].OutputRegister;
220            key->transform_feedback_swizzles[i] =
221               swizzle_for_offset[linked_xfb_info->Outputs[i].ComponentOffset];
222         }
223      }
224   } else {
225      /* Pre-gen6, GS is used to transform QUADLIST, QUADSTRIP, and LINELOOP
226       * into simpler primitives.
227       */
228      key->need_gs_prog = (brw->primitive == _3DPRIM_QUADLIST ||
229                           brw->primitive == _3DPRIM_QUADSTRIP ||
230                           brw->primitive == _3DPRIM_LINELOOP);
231   }
232}
233
234/* Calculate interpolants for triangle and line rasterization.
235 */
236void
237brw_upload_ff_gs_prog(struct brw_context *brw)
238{
239   struct brw_ff_gs_prog_key key;
240
241   if (!brw_ff_gs_state_dirty(brw))
242      return;
243
244   /* Populate the key:
245    */
246   brw_ff_gs_populate_key(brw, &key);
247
248   if (brw->ff_gs.prog_active != key.need_gs_prog) {
249      brw->ctx.NewDriverState |= BRW_NEW_FF_GS_PROG_DATA;
250      brw->ff_gs.prog_active = key.need_gs_prog;
251   }
252
253   if (brw->ff_gs.prog_active) {
254      if (!brw_search_cache(&brw->cache, BRW_CACHE_FF_GS_PROG, &key,
255                            sizeof(key), &brw->ff_gs.prog_offset,
256                            &brw->ff_gs.prog_data, true)) {
257         brw_codegen_ff_gs_prog(brw, &key);
258      }
259   }
260}
261