1/** 2 * \file depth.h 3 * Depth buffer operations. 4 */ 5 6/* 7 * Mesa 3-D graphics library 8 * 9 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 10 * 11 * Permission is hereby granted, free of charge, to any person obtaining a 12 * copy of this software and associated documentation files (the "Software"), 13 * to deal in the Software without restriction, including without limitation 14 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 15 * and/or sell copies of the Software, and to permit persons to whom the 16 * Software is furnished to do so, subject to the following conditions: 17 * 18 * The above copyright notice and this permission notice shall be included 19 * in all copies or substantial portions of the Software. 20 * 21 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 22 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 23 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 24 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 25 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 26 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 27 * OTHER DEALINGS IN THE SOFTWARE. 28 */ 29 30 31#ifndef DEPTH_H 32#define DEPTH_H 33 34 35#include "glheader.h" 36 37struct gl_context; 38 39 40extern void GLAPIENTRY 41_mesa_ClearDepth( GLclampd depth ); 42 43extern void GLAPIENTRY 44_mesa_ClearDepthf( GLclampf depth ); 45 46void GLAPIENTRY 47_mesa_DepthFunc_no_error(GLenum func); 48 49extern void GLAPIENTRY 50_mesa_DepthFunc(GLenum func); 51 52extern void GLAPIENTRY 53_mesa_DepthMask( GLboolean flag ); 54 55extern void GLAPIENTRY 56_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ); 57 58extern void 59_mesa_init_depth( struct gl_context * ctx ); 60 61#endif 62