draw_validate.h revision b8e80941
1
2/*
3 * Mesa 3-D graphics library
4 *
5 * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27#ifndef API_VALIDATE_H
28#define API_VALIDATE_H
29
30#include <stdbool.h>
31#include "glheader.h"
32
33struct gl_buffer_object;
34struct gl_context;
35struct gl_transform_feedback_object;
36
37
38extern GLboolean
39_mesa_valid_to_render(struct gl_context *ctx, const char *where);
40
41extern bool
42_mesa_is_valid_prim_mode(const struct gl_context *ctx, GLenum mode);
43
44extern GLboolean
45_mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name);
46
47extern GLboolean
48_mesa_valid_draw_indirect_multi(struct gl_context *ctx, GLsizei primcount,
49                                GLsizei stride, const char *name);
50
51extern GLboolean
52_mesa_validate_DrawArrays(struct gl_context *ctx, GLenum mode, GLsizei count);
53
54extern bool
55_mesa_validate_MultiDrawArrays(struct gl_context *ctx, GLenum mode,
56                               const GLsizei *count, GLsizei primcount);
57
58extern GLboolean
59_mesa_validate_DrawElements(struct gl_context *ctx,
60			    GLenum mode, GLsizei count, GLenum type,
61			    const GLvoid *indices);
62
63extern GLboolean
64_mesa_validate_MultiDrawElements(struct gl_context *ctx,
65                                 GLenum mode, const GLsizei *count,
66                                 GLenum type, const GLvoid * const *indices,
67                                 GLsizei primcount);
68
69extern GLboolean
70_mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,
71				 GLuint start, GLuint end,
72				 GLsizei count, GLenum type,
73				 const GLvoid *indices);
74
75
76extern GLboolean
77_mesa_validate_DrawArraysInstanced(struct gl_context *ctx, GLenum mode, GLint first,
78                                   GLsizei count, GLsizei primcount);
79
80extern GLboolean
81_mesa_validate_DrawElementsInstanced(struct gl_context *ctx,
82                                     GLenum mode, GLsizei count, GLenum type,
83                                     const GLvoid *indices, GLsizei primcount);
84
85extern GLboolean
86_mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
87                                     GLenum mode,
88                                     struct gl_transform_feedback_object *obj,
89                                     GLuint stream,
90                                     GLsizei numInstances);
91
92extern GLboolean
93_mesa_validate_DrawArraysIndirect(struct gl_context *ctx,
94                                  GLenum mode,
95                                  const GLvoid *indirect);
96
97extern GLboolean
98_mesa_validate_DrawElementsIndirect(struct gl_context *ctx,
99                                    GLenum mode,
100                                    GLenum type,
101                                    const GLvoid *indirect);
102
103extern GLboolean
104_mesa_validate_MultiDrawArraysIndirect(struct gl_context *ctx,
105                                       GLenum mode,
106                                       const GLvoid *indirect,
107                                       GLsizei primcount,
108                                       GLsizei stride);
109
110extern GLboolean
111_mesa_validate_MultiDrawElementsIndirect(struct gl_context *ctx,
112                                         GLenum mode,
113                                         GLenum type,
114                                         const GLvoid *indirect,
115                                         GLsizei primcount,
116                                         GLsizei stride);
117
118extern GLboolean
119_mesa_validate_MultiDrawArraysIndirectCount(struct gl_context *ctx,
120                                            GLenum mode,
121                                            GLintptr indirect,
122                                            GLintptr drawcount,
123                                            GLsizei maxdrawcount,
124                                            GLsizei stride);
125
126extern GLboolean
127_mesa_validate_MultiDrawElementsIndirectCount(struct gl_context *ctx,
128                                              GLenum mode, GLenum type,
129                                              GLintptr indirect,
130                                              GLintptr drawcount,
131                                              GLsizei maxdrawcount,
132                                              GLsizei stride);
133
134#endif
135