1from __future__ import print_function 2 3from mako.template import Template 4from sys import argv 5 6string = """/* 7 * Mesa 3-D graphics library 8 * 9 * Copyright (c) 2011 VMware, Inc. 10 * Copyright (c) 2014 Intel Corporation. 11 * 12 * Permission is hereby granted, free of charge, to any person obtaining a 13 * copy of this software and associated documentation files (the "Software"), 14 * to deal in the Software without restriction, including without limitation 15 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 16 * and/or sell copies of the Software, and to permit persons to whom the 17 * Software is furnished to do so, subject to the following conditions: 18 * 19 * The above copyright notice and this permission notice shall be included 20 * in all copies or substantial portions of the Software. 21 * 22 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 23 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 24 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 25 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 26 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 27 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 28 * OTHER DEALINGS IN THE SOFTWARE. 29 */ 30 31 32/** 33 * Color, depth, stencil packing functions. 34 * Used to pack basic color, depth and stencil formats to specific 35 * hardware formats. 36 * 37 * There are both per-pixel and per-row packing functions: 38 * - The former will be used by swrast to write values to the color, depth, 39 * stencil buffers when drawing points, lines and masked spans. 40 * - The later will be used for image-oriented functions like glDrawPixels, 41 * glAccum, and glTexImage. 42 */ 43 44#include <stdint.h> 45 46#include "config.h" 47#include "errors.h" 48#include "format_pack.h" 49#include "format_utils.h" 50#include "macros.h" 51#include "util/format_rgb9e5.h" 52#include "util/format_r11g11b10f.h" 53#include "util/format_srgb.h" 54 55#define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS)) 56#define PACK(SRC, OFFSET, BITS) (((SRC) & MAX_UINT(BITS)) << (OFFSET)) 57 58<% 59import format_parser as parser 60 61formats = parser.parse(argv[1]) 62 63rgb_formats = [] 64for f in formats: 65 if f.name == 'MESA_FORMAT_NONE': 66 continue 67 if f.colorspace not in ('rgb', 'srgb'): 68 continue 69 70 rgb_formats.append(f) 71%> 72 73/* ubyte packing functions */ 74 75%for f in rgb_formats: 76 %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'): 77 <% continue %> 78 %elif f.is_compressed(): 79 <% continue %> 80 %endif 81 82static inline void 83pack_ubyte_${f.short_name()}(const GLubyte src[4], void *dst) 84{ 85 %for (i, c) in enumerate(f.channels): 86 <% i = f.swizzle.inverse()[i] %> 87 %if c.type == 'x': 88 <% continue %> 89 %endif 90 91 ${c.datatype()} ${c.name} = 92 %if not f.is_normalized() and f.is_int(): 93 %if c.type == parser.SIGNED: 94 _mesa_unsigned_to_signed(src[${i}], ${c.size}); 95 %else: 96 _mesa_unsigned_to_unsigned(src[${i}], ${c.size}); 97 %endif 98 %elif c.type == parser.UNSIGNED: 99 %if f.colorspace == 'srgb' and c.name in 'rgb': 100 <% assert c.size == 8 %> 101 util_format_linear_to_srgb_8unorm(src[${i}]); 102 %else: 103 _mesa_unorm_to_unorm(src[${i}], 8, ${c.size}); 104 %endif 105 %elif c.type == parser.SIGNED: 106 _mesa_unorm_to_snorm(src[${i}], 8, ${c.size}); 107 %elif c.type == parser.FLOAT: 108 %if c.size == 32: 109 _mesa_unorm_to_float(src[${i}], 8); 110 %elif c.size == 16: 111 _mesa_unorm_to_half(src[${i}], 8); 112 %else: 113 <% assert False %> 114 %endif 115 %else: 116 <% assert False %> 117 %endif 118 %endfor 119 120 %if f.layout == parser.ARRAY: 121 ${f.datatype()} *d = (${f.datatype()} *)dst; 122 %for (i, c) in enumerate(f.channels): 123 %if c.type == 'x': 124 <% continue %> 125 %endif 126 d[${i}] = ${c.name}; 127 %endfor 128 %elif f.layout == parser.PACKED: 129 ${f.datatype()} d = 0; 130 %for (i, c) in enumerate(f.channels): 131 %if c.type == 'x': 132 <% continue %> 133 %endif 134 d |= PACK(${c.name}, ${c.shift}, ${c.size}); 135 %endfor 136 (*(${f.datatype()} *)dst) = d; 137 %else: 138 <% assert False %> 139 %endif 140} 141%endfor 142 143static inline void 144pack_ubyte_r9g9b9e5_float(const GLubyte src[4], void *dst) 145{ 146 GLuint *d = (GLuint *) dst; 147 GLfloat rgb[3]; 148 rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8); 149 rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8); 150 rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8); 151 *d = float3_to_rgb9e5(rgb); 152} 153 154static inline void 155pack_ubyte_r11g11b10_float(const GLubyte src[4], void *dst) 156{ 157 GLuint *d = (GLuint *) dst; 158 GLfloat rgb[3]; 159 rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8); 160 rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8); 161 rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8); 162 *d = float3_to_r11g11b10f(rgb); 163} 164 165/* uint packing functions */ 166 167%for f in rgb_formats: 168 %if not f.is_int(): 169 <% continue %> 170 %elif f.is_normalized(): 171 <% continue %> 172 %elif f.is_compressed(): 173 <% continue %> 174 %endif 175 176static inline void 177pack_uint_${f.short_name()}(const GLuint src[4], void *dst) 178{ 179 %for (i, c) in enumerate(f.channels): 180 <% i = f.swizzle.inverse()[i] %> 181 %if c.type == 'x': 182 <% continue %> 183 %endif 184 185 ${c.datatype()} ${c.name} = 186 %if c.type == parser.SIGNED: 187 _mesa_signed_to_signed(src[${i}], ${c.size}); 188 %elif c.type == parser.UNSIGNED: 189 _mesa_unsigned_to_unsigned(src[${i}], ${c.size}); 190 %else: 191 assert(!"Invalid type: only integer types are allowed"); 192 %endif 193 %endfor 194 195 %if f.layout == parser.ARRAY: 196 ${f.datatype()} *d = (${f.datatype()} *)dst; 197 %for (i, c) in enumerate(f.channels): 198 %if c.type == 'x': 199 <% continue %> 200 %endif 201 d[${i}] = ${c.name}; 202 %endfor 203 %elif f.layout == parser.PACKED: 204 ${f.datatype()} d = 0; 205 %for (i, c) in enumerate(f.channels): 206 %if c.type == 'x': 207 <% continue %> 208 %endif 209 d |= PACK(${c.name}, ${c.shift}, ${c.size}); 210 %endfor 211 (*(${f.datatype()} *)dst) = d; 212 %else: 213 <% assert False %> 214 %endif 215} 216%endfor 217 218/* float packing functions */ 219 220%for f in rgb_formats: 221 %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', 'MESA_FORMAT_R11G11B10_FLOAT'): 222 <% continue %> 223 %elif f.is_int() and not f.is_normalized(): 224 <% continue %> 225 %elif f.is_compressed(): 226 <% continue %> 227 %endif 228 229static inline void 230pack_float_${f.short_name()}(const GLfloat src[4], void *dst) 231{ 232 %for (i, c) in enumerate(f.channels): 233 <% i = f.swizzle.inverse()[i] %> 234 %if c.type == 'x': 235 <% continue %> 236 %endif 237 238 ${c.datatype()} ${c.name} = 239 %if c.type == parser.UNSIGNED: 240 %if f.colorspace == 'srgb' and c.name in 'rgb': 241 <% assert c.size == 8 %> 242 util_format_linear_float_to_srgb_8unorm(src[${i}]); 243 %else: 244 _mesa_float_to_unorm(src[${i}], ${c.size}); 245 %endif 246 %elif c.type == parser.SIGNED: 247 _mesa_float_to_snorm(src[${i}], ${c.size}); 248 %elif c.type == parser.FLOAT: 249 %if c.size == 32: 250 src[${i}]; 251 %elif c.size == 16: 252 _mesa_float_to_half(src[${i}]); 253 %else: 254 <% assert False %> 255 %endif 256 %else: 257 <% assert False %> 258 %endif 259 %endfor 260 261 %if f.layout == parser.ARRAY: 262 ${f.datatype()} *d = (${f.datatype()} *)dst; 263 %for (i, c) in enumerate(f.channels): 264 %if c.type == 'x': 265 <% continue %> 266 %endif 267 d[${i}] = ${c.name}; 268 %endfor 269 %elif f.layout == parser.PACKED: 270 ${f.datatype()} d = 0; 271 %for (i, c) in enumerate(f.channels): 272 %if c.type == 'x': 273 <% continue %> 274 %endif 275 d |= PACK(${c.name}, ${c.shift}, ${c.size}); 276 %endfor 277 (*(${f.datatype()} *)dst) = d; 278 %else: 279 <% assert False %> 280 %endif 281} 282%endfor 283 284static inline void 285pack_float_r9g9b9e5_float(const GLfloat src[4], void *dst) 286{ 287 GLuint *d = (GLuint *) dst; 288 *d = float3_to_rgb9e5(src); 289} 290 291static inline void 292pack_float_r11g11b10_float(const GLfloat src[4], void *dst) 293{ 294 GLuint *d = (GLuint *) dst; 295 *d = float3_to_r11g11b10f(src); 296} 297 298/** 299 * Return a function that can pack a GLubyte rgba[4] color. 300 */ 301gl_pack_ubyte_rgba_func 302_mesa_get_pack_ubyte_rgba_function(mesa_format format) 303{ 304 switch (format) { 305%for f in rgb_formats: 306 %if f.is_compressed(): 307 <% continue %> 308 %endif 309 310 case ${f.name}: 311 return pack_ubyte_${f.short_name()}; 312%endfor 313 default: 314 return NULL; 315 } 316} 317 318/** 319 * Return a function that can pack a GLfloat rgba[4] color. 320 */ 321gl_pack_float_rgba_func 322_mesa_get_pack_float_rgba_function(mesa_format format) 323{ 324 switch (format) { 325%for f in rgb_formats: 326 %if f.is_compressed(): 327 <% continue %> 328 %elif f.is_int() and not f.is_normalized(): 329 <% continue %> 330 %endif 331 332 case ${f.name}: 333 return pack_float_${f.short_name()}; 334%endfor 335 default: 336 return NULL; 337 } 338} 339 340/** 341 * Pack a row of GLubyte rgba[4] values to the destination. 342 */ 343void 344_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n, 345 const GLubyte src[][4], void *dst) 346{ 347 GLuint i; 348 GLubyte *d = dst; 349 350 switch (format) { 351%for f in rgb_formats: 352 %if f.is_compressed(): 353 <% continue %> 354 %endif 355 356 case ${f.name}: 357 for (i = 0; i < n; ++i) { 358 pack_ubyte_${f.short_name()}(src[i], d); 359 d += ${f.block_size() // 8}; 360 } 361 break; 362%endfor 363 default: 364 assert(!"Invalid format"); 365 } 366} 367 368/** 369 * Pack a row of GLuint rgba[4] values to the destination. 370 */ 371void 372_mesa_pack_uint_rgba_row(mesa_format format, GLuint n, 373 const GLuint src[][4], void *dst) 374{ 375 GLuint i; 376 GLubyte *d = dst; 377 378 switch (format) { 379%for f in rgb_formats: 380 %if not f.is_int(): 381 <% continue %> 382 %elif f.is_normalized(): 383 <% continue %> 384 %elif f.is_compressed(): 385 <% continue %> 386 %endif 387 388 case ${f.name}: 389 for (i = 0; i < n; ++i) { 390 pack_uint_${f.short_name()}(src[i], d); 391 d += ${f.block_size() // 8}; 392 } 393 break; 394%endfor 395 default: 396 assert(!"Invalid format"); 397 } 398} 399 400/** 401 * Pack a row of GLfloat rgba[4] values to the destination. 402 */ 403void 404_mesa_pack_float_rgba_row(mesa_format format, GLuint n, 405 const GLfloat src[][4], void *dst) 406{ 407 GLuint i; 408 GLubyte *d = dst; 409 410 switch (format) { 411%for f in rgb_formats: 412 %if f.is_compressed(): 413 <% continue %> 414 %elif f.is_int() and not f.is_normalized(): 415 <% continue %> 416 %endif 417 418 case ${f.name}: 419 for (i = 0; i < n; ++i) { 420 pack_float_${f.short_name()}(src[i], d); 421 d += ${f.block_size() // 8}; 422 } 423 break; 424%endfor 425 default: 426 assert(!"Invalid format"); 427 } 428} 429 430/** 431 * Pack a 2D image of ubyte RGBA pixels in the given format. 432 * \param srcRowStride source image row stride in bytes 433 * \param dstRowStride destination image row stride in bytes 434 */ 435void 436_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height, 437 const GLubyte *src, GLint srcRowStride, 438 void *dst, GLint dstRowStride) 439{ 440 GLubyte *dstUB = dst; 441 GLuint i; 442 443 if (srcRowStride == width * 4 * sizeof(GLubyte) && 444 dstRowStride == _mesa_format_row_stride(format, width)) { 445 /* do whole image at once */ 446 _mesa_pack_ubyte_rgba_row(format, width * height, 447 (const GLubyte (*)[4]) src, dst); 448 } 449 else { 450 /* row by row */ 451 for (i = 0; i < height; i++) { 452 _mesa_pack_ubyte_rgba_row(format, width, 453 (const GLubyte (*)[4]) src, dstUB); 454 src += srcRowStride; 455 dstUB += dstRowStride; 456 } 457 } 458} 459 460 461/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */ 462struct z32f_x24s8 463{ 464 float z; 465 uint32_t x24s8; 466}; 467 468 469/** 470 ** Pack float Z pixels 471 **/ 472 473static void 474pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst) 475{ 476 /* don't disturb the stencil values */ 477 GLuint *d = ((GLuint *) dst); 478 const GLdouble scale = (GLdouble) 0xffffff; 479 GLuint s = *d & 0xff; 480 GLuint z = (GLuint) (*src * scale); 481 assert(z <= 0xffffff); 482 *d = (z << 8) | s; 483} 484 485static void 486pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst) 487{ 488 /* don't disturb the stencil values */ 489 GLuint *d = ((GLuint *) dst); 490 const GLdouble scale = (GLdouble) 0xffffff; 491 GLuint s = *d & 0xff000000; 492 GLuint z = (GLuint) (*src * scale); 493 assert(z <= 0xffffff); 494 *d = s | z; 495} 496 497static void 498pack_float_Z_UNORM16(const GLfloat *src, void *dst) 499{ 500 GLushort *d = ((GLushort *) dst); 501 const GLfloat scale = (GLfloat) 0xffff; 502 *d = (GLushort) (*src * scale); 503} 504 505static void 506pack_float_Z_UNORM32(const GLfloat *src, void *dst) 507{ 508 GLuint *d = ((GLuint *) dst); 509 const GLdouble scale = (GLdouble) 0xffffffff; 510 *d = (GLuint) (*src * scale); 511} 512 513/** 514 ** Pack float to Z_FLOAT32 or Z_FLOAT32_X24S8. 515 **/ 516 517static void 518pack_float_Z_FLOAT32(const GLfloat *src, void *dst) 519{ 520 GLfloat *d = (GLfloat *) dst; 521 *d = *src; 522} 523 524gl_pack_float_z_func 525_mesa_get_pack_float_z_func(mesa_format format) 526{ 527 switch (format) { 528 case MESA_FORMAT_S8_UINT_Z24_UNORM: 529 case MESA_FORMAT_X8_UINT_Z24_UNORM: 530 return pack_float_S8_UINT_Z24_UNORM; 531 case MESA_FORMAT_Z24_UNORM_S8_UINT: 532 case MESA_FORMAT_Z24_UNORM_X8_UINT: 533 return pack_float_Z24_UNORM_S8_UINT; 534 case MESA_FORMAT_Z_UNORM16: 535 return pack_float_Z_UNORM16; 536 case MESA_FORMAT_Z_UNORM32: 537 return pack_float_Z_UNORM32; 538 case MESA_FORMAT_Z_FLOAT32: 539 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 540 return pack_float_Z_FLOAT32; 541 default: 542 _mesa_problem(NULL, 543 "unexpected format in _mesa_get_pack_float_z_func()"); 544 return NULL; 545 } 546} 547 548 549 550/** 551 ** Pack uint Z pixels. The incoming src value is always in 552 ** the range [0, 2^32-1]. 553 **/ 554 555static void 556pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst) 557{ 558 /* don't disturb the stencil values */ 559 GLuint *d = ((GLuint *) dst); 560 GLuint s = *d & 0xff; 561 GLuint z = *src & 0xffffff00; 562 *d = z | s; 563} 564 565static void 566pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst) 567{ 568 /* don't disturb the stencil values */ 569 GLuint *d = ((GLuint *) dst); 570 GLuint s = *d & 0xff000000; 571 GLuint z = *src >> 8; 572 *d = s | z; 573} 574 575static void 576pack_uint_Z_UNORM16(const GLuint *src, void *dst) 577{ 578 GLushort *d = ((GLushort *) dst); 579 *d = *src >> 16; 580} 581 582static void 583pack_uint_Z_UNORM32(const GLuint *src, void *dst) 584{ 585 GLuint *d = ((GLuint *) dst); 586 *d = *src; 587} 588 589/** 590 ** Pack uint to Z_FLOAT32 or Z_FLOAT32_X24S8. 591 **/ 592 593static void 594pack_uint_Z_FLOAT32(const GLuint *src, void *dst) 595{ 596 GLfloat *d = ((GLfloat *) dst); 597 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; 598 *d = (GLfloat) (*src * scale); 599 assert(*d >= 0.0f); 600 assert(*d <= 1.0f); 601} 602 603gl_pack_uint_z_func 604_mesa_get_pack_uint_z_func(mesa_format format) 605{ 606 switch (format) { 607 case MESA_FORMAT_S8_UINT_Z24_UNORM: 608 case MESA_FORMAT_X8_UINT_Z24_UNORM: 609 return pack_uint_S8_UINT_Z24_UNORM; 610 case MESA_FORMAT_Z24_UNORM_S8_UINT: 611 case MESA_FORMAT_Z24_UNORM_X8_UINT: 612 return pack_uint_Z24_UNORM_S8_UINT; 613 case MESA_FORMAT_Z_UNORM16: 614 return pack_uint_Z_UNORM16; 615 case MESA_FORMAT_Z_UNORM32: 616 return pack_uint_Z_UNORM32; 617 case MESA_FORMAT_Z_FLOAT32: 618 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 619 return pack_uint_Z_FLOAT32; 620 default: 621 _mesa_problem(NULL, "unexpected format in _mesa_get_pack_uint_z_func()"); 622 return NULL; 623 } 624} 625 626 627/** 628 ** Pack ubyte stencil pixels 629 **/ 630 631static void 632pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst) 633{ 634 /* don't disturb the Z values */ 635 GLuint *d = ((GLuint *) dst); 636 GLuint s = *src; 637 GLuint z = *d & 0xffffff00; 638 *d = z | s; 639} 640 641static void 642pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst) 643{ 644 /* don't disturb the Z values */ 645 GLuint *d = ((GLuint *) dst); 646 GLuint s = *src << 24; 647 GLuint z = *d & 0xffffff; 648 *d = s | z; 649} 650 651static void 652pack_ubyte_stencil_S8(const GLubyte *src, void *dst) 653{ 654 GLubyte *d = (GLubyte *) dst; 655 *d = *src; 656} 657 658static void 659pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst) 660{ 661 GLfloat *d = ((GLfloat *) dst); 662 d[1] = *src; 663} 664 665 666gl_pack_ubyte_stencil_func 667_mesa_get_pack_ubyte_stencil_func(mesa_format format) 668{ 669 switch (format) { 670 case MESA_FORMAT_S8_UINT_Z24_UNORM: 671 return pack_ubyte_stencil_Z24_S8; 672 case MESA_FORMAT_Z24_UNORM_S8_UINT: 673 return pack_ubyte_stencil_S8_Z24; 674 case MESA_FORMAT_S_UINT8: 675 return pack_ubyte_stencil_S8; 676 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 677 return pack_ubyte_stencil_Z32_FLOAT_X24S8; 678 default: 679 _mesa_problem(NULL, 680 "unexpected format in _mesa_pack_ubyte_stencil_func()"); 681 return NULL; 682 } 683} 684 685 686 687void 688_mesa_pack_float_z_row(mesa_format format, GLuint n, 689 const GLfloat *src, void *dst) 690{ 691 switch (format) { 692 case MESA_FORMAT_S8_UINT_Z24_UNORM: 693 case MESA_FORMAT_X8_UINT_Z24_UNORM: 694 { 695 /* don't disturb the stencil values */ 696 GLuint *d = ((GLuint *) dst); 697 const GLdouble scale = (GLdouble) 0xffffff; 698 GLuint i; 699 for (i = 0; i < n; i++) { 700 GLuint s = d[i] & 0xff; 701 GLuint z = (GLuint) (src[i] * scale); 702 assert(z <= 0xffffff); 703 d[i] = (z << 8) | s; 704 } 705 } 706 break; 707 case MESA_FORMAT_Z24_UNORM_S8_UINT: 708 case MESA_FORMAT_Z24_UNORM_X8_UINT: 709 { 710 /* don't disturb the stencil values */ 711 GLuint *d = ((GLuint *) dst); 712 const GLdouble scale = (GLdouble) 0xffffff; 713 GLuint i; 714 for (i = 0; i < n; i++) { 715 GLuint s = d[i] & 0xff000000; 716 GLuint z = (GLuint) (src[i] * scale); 717 assert(z <= 0xffffff); 718 d[i] = s | z; 719 } 720 } 721 break; 722 case MESA_FORMAT_Z_UNORM16: 723 { 724 GLushort *d = ((GLushort *) dst); 725 const GLfloat scale = (GLfloat) 0xffff; 726 GLuint i; 727 for (i = 0; i < n; i++) { 728 d[i] = (GLushort) (src[i] * scale); 729 } 730 } 731 break; 732 case MESA_FORMAT_Z_UNORM32: 733 { 734 GLuint *d = ((GLuint *) dst); 735 const GLdouble scale = (GLdouble) 0xffffffff; 736 GLuint i; 737 for (i = 0; i < n; i++) { 738 d[i] = (GLuint) (src[i] * scale); 739 } 740 } 741 break; 742 case MESA_FORMAT_Z_FLOAT32: 743 memcpy(dst, src, n * sizeof(GLfloat)); 744 break; 745 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 746 { 747 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; 748 GLuint i; 749 for (i = 0; i < n; i++) { 750 d[i].z = src[i]; 751 } 752 } 753 break; 754 default: 755 _mesa_problem(NULL, "unexpected format in _mesa_pack_float_z_row()"); 756 } 757} 758 759 760/** 761 * The incoming Z values are always in the range [0, 0xffffffff]. 762 */ 763void 764_mesa_pack_uint_z_row(mesa_format format, GLuint n, 765 const GLuint *src, void *dst) 766{ 767 switch (format) { 768 case MESA_FORMAT_S8_UINT_Z24_UNORM: 769 case MESA_FORMAT_X8_UINT_Z24_UNORM: 770 { 771 /* don't disturb the stencil values */ 772 GLuint *d = ((GLuint *) dst); 773 GLuint i; 774 for (i = 0; i < n; i++) { 775 GLuint s = d[i] & 0xff; 776 GLuint z = src[i] & 0xffffff00; 777 d[i] = z | s; 778 } 779 } 780 break; 781 case MESA_FORMAT_Z24_UNORM_S8_UINT: 782 case MESA_FORMAT_Z24_UNORM_X8_UINT: 783 { 784 /* don't disturb the stencil values */ 785 GLuint *d = ((GLuint *) dst); 786 GLuint i; 787 for (i = 0; i < n; i++) { 788 GLuint s = d[i] & 0xff000000; 789 GLuint z = src[i] >> 8; 790 d[i] = s | z; 791 } 792 } 793 break; 794 case MESA_FORMAT_Z_UNORM16: 795 { 796 GLushort *d = ((GLushort *) dst); 797 GLuint i; 798 for (i = 0; i < n; i++) { 799 d[i] = src[i] >> 16; 800 } 801 } 802 break; 803 case MESA_FORMAT_Z_UNORM32: 804 memcpy(dst, src, n * sizeof(GLfloat)); 805 break; 806 case MESA_FORMAT_Z_FLOAT32: 807 { 808 GLuint *d = ((GLuint *) dst); 809 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; 810 GLuint i; 811 for (i = 0; i < n; i++) { 812 d[i] = (GLuint) (src[i] * scale); 813 assert(d[i] >= 0.0f); 814 assert(d[i] <= 1.0f); 815 } 816 } 817 break; 818 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 819 { 820 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; 821 const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; 822 GLuint i; 823 for (i = 0; i < n; i++) { 824 d[i].z = (GLfloat) (src[i] * scale); 825 assert(d[i].z >= 0.0f); 826 assert(d[i].z <= 1.0f); 827 } 828 } 829 break; 830 default: 831 _mesa_problem(NULL, "unexpected format in _mesa_pack_uint_z_row()"); 832 } 833} 834 835 836void 837_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n, 838 const GLubyte *src, void *dst) 839{ 840 switch (format) { 841 case MESA_FORMAT_S8_UINT_Z24_UNORM: 842 { 843 /* don't disturb the Z values */ 844 GLuint *d = ((GLuint *) dst); 845 GLuint i; 846 for (i = 0; i < n; i++) { 847 GLuint s = src[i]; 848 GLuint z = d[i] & 0xffffff00; 849 d[i] = z | s; 850 } 851 } 852 break; 853 case MESA_FORMAT_Z24_UNORM_S8_UINT: 854 { 855 /* don't disturb the Z values */ 856 GLuint *d = ((GLuint *) dst); 857 GLuint i; 858 for (i = 0; i < n; i++) { 859 GLuint s = src[i] << 24; 860 GLuint z = d[i] & 0xffffff; 861 d[i] = s | z; 862 } 863 } 864 break; 865 case MESA_FORMAT_S_UINT8: 866 memcpy(dst, src, n * sizeof(GLubyte)); 867 break; 868 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 869 { 870 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; 871 GLuint i; 872 for (i = 0; i < n; i++) { 873 d[i].x24s8 = src[i]; 874 } 875 } 876 break; 877 default: 878 _mesa_problem(NULL, "unexpected format in _mesa_pack_ubyte_stencil_row()"); 879 } 880} 881 882 883/** 884 * Incoming Z/stencil values are always in uint_24_8 format. 885 */ 886void 887_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, 888 const GLuint *src, void *dst) 889{ 890 switch (format) { 891 case MESA_FORMAT_S8_UINT_Z24_UNORM: 892 memcpy(dst, src, n * sizeof(GLuint)); 893 break; 894 case MESA_FORMAT_Z24_UNORM_S8_UINT: 895 { 896 GLuint *d = ((GLuint *) dst); 897 GLuint i; 898 for (i = 0; i < n; i++) { 899 GLuint s = src[i] << 24; 900 GLuint z = src[i] >> 8; 901 d[i] = s | z; 902 } 903 } 904 break; 905 case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: 906 { 907 const GLdouble scale = 1.0 / (GLdouble) 0xffffff; 908 struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; 909 GLuint i; 910 for (i = 0; i < n; i++) { 911 GLfloat z = (GLfloat) ((src[i] >> 8) * scale); 912 d[i].z = z; 913 d[i].x24s8 = src[i]; 914 } 915 } 916 break; 917 default: 918 _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row", 919 _mesa_get_format_name(format)); 920 return; 921 } 922} 923 924 925 926/** 927 * Convert a boolean color mask to a packed color where each channel of 928 * the packed value at dst will be 0 or ~0 depending on the colorMask. 929 */ 930void 931_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst) 932{ 933 GLfloat maskColor[4]; 934 935 switch (_mesa_get_format_datatype(format)) { 936 case GL_UNSIGNED_NORMALIZED: 937 /* simple: 1.0 will convert to ~0 in the right bit positions */ 938 maskColor[0] = colorMask[0] ? 1.0f : 0.0f; 939 maskColor[1] = colorMask[1] ? 1.0f : 0.0f; 940 maskColor[2] = colorMask[2] ? 1.0f : 0.0f; 941 maskColor[3] = colorMask[3] ? 1.0f : 0.0f; 942 _mesa_pack_float_rgba_row(format, 1, 943 (const GLfloat (*)[4]) maskColor, dst); 944 break; 945 case GL_SIGNED_NORMALIZED: 946 case GL_FLOAT: 947 /* These formats are harder because it's hard to know the floating 948 * point values that will convert to ~0 for each color channel's bits. 949 * This solution just generates a non-zero value for each color channel 950 * then fixes up the non-zero values to be ~0. 951 * Note: we'll need to add special case code if we ever have to deal 952 * with formats with unequal color channel sizes, like R11_G11_B10. 953 * We issue a warning below for channel sizes other than 8,16,32. 954 */ 955 { 956 GLuint bits = _mesa_get_format_max_bits(format); /* bits per chan */ 957 GLuint bytes = _mesa_get_format_bytes(format); 958 GLuint i; 959 960 /* this should put non-zero values into the channels of dst */ 961 maskColor[0] = colorMask[0] ? -1.0f : 0.0f; 962 maskColor[1] = colorMask[1] ? -1.0f : 0.0f; 963 maskColor[2] = colorMask[2] ? -1.0f : 0.0f; 964 maskColor[3] = colorMask[3] ? -1.0f : 0.0f; 965 _mesa_pack_float_rgba_row(format, 1, 966 (const GLfloat (*)[4]) maskColor, dst); 967 968 /* fix-up the dst channels by converting non-zero values to ~0 */ 969 if (bits == 8) { 970 GLubyte *d = (GLubyte *) dst; 971 for (i = 0; i < bytes; i++) { 972 d[i] = d[i] ? 0xff : 0x0; 973 } 974 } 975 else if (bits == 16) { 976 GLushort *d = (GLushort *) dst; 977 for (i = 0; i < bytes / 2; i++) { 978 d[i] = d[i] ? 0xffff : 0x0; 979 } 980 } 981 else if (bits == 32) { 982 GLuint *d = (GLuint *) dst; 983 for (i = 0; i < bytes / 4; i++) { 984 d[i] = d[i] ? 0xffffffffU : 0x0; 985 } 986 } 987 else { 988 _mesa_problem(NULL, "unexpected size in _mesa_pack_colormask()"); 989 return; 990 } 991 } 992 break; 993 default: 994 _mesa_problem(NULL, "unexpected format data type in gen_color_mask()"); 995 return; 996 } 997} 998""" 999 1000template = Template(string, future_imports=['division']); 1001 1002print(template.render(argv = argv[0:])) 1003