1848b8605Smrg/* 2848b8605Smrg * Mesa 3-D graphics library 3848b8605Smrg * 4848b8605Smrg * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5848b8605Smrg * 6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 7848b8605Smrg * copy of this software and associated documentation files (the "Software"), 8848b8605Smrg * to deal in the Software without restriction, including without limitation 9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 11848b8605Smrg * Software is furnished to do so, subject to the following conditions: 12848b8605Smrg * 13848b8605Smrg * The above copyright notice and this permission notice shall be included 14848b8605Smrg * in all copies or substantial portions of the Software. 15848b8605Smrg * 16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE. 23848b8605Smrg */ 24848b8605Smrg 25848b8605Smrg 26848b8605Smrg#include <stdbool.h> 27848b8605Smrg#include "glheader.h" 28848b8605Smrg#include "context.h" 29b8e80941Smrg#include "debug_output.h" 30848b8605Smrg#include "get.h" 31848b8605Smrg#include "enums.h" 32848b8605Smrg#include "extensions.h" 33848b8605Smrg#include "mtypes.h" 34b8e80941Smrg#include "macros.h" 35b8e80941Smrg#include "version.h" 36848b8605Smrg 37848b8605Smrg/** 38848b8605Smrg * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query. 39848b8605Smrg */ 40848b8605Smrgstatic const GLubyte * 41848b8605Smrgshading_language_version(struct gl_context *ctx) 42848b8605Smrg{ 43848b8605Smrg switch (ctx->API) { 44848b8605Smrg case API_OPENGL_COMPAT: 45848b8605Smrg case API_OPENGL_CORE: 46848b8605Smrg switch (ctx->Const.GLSLVersion) { 47848b8605Smrg case 120: 48848b8605Smrg return (const GLubyte *) "1.20"; 49848b8605Smrg case 130: 50848b8605Smrg return (const GLubyte *) "1.30"; 51848b8605Smrg case 140: 52848b8605Smrg return (const GLubyte *) "1.40"; 53848b8605Smrg case 150: 54848b8605Smrg return (const GLubyte *) "1.50"; 55848b8605Smrg case 330: 56848b8605Smrg return (const GLubyte *) "3.30"; 57848b8605Smrg case 400: 58848b8605Smrg return (const GLubyte *) "4.00"; 59848b8605Smrg case 410: 60848b8605Smrg return (const GLubyte *) "4.10"; 61848b8605Smrg case 420: 62848b8605Smrg return (const GLubyte *) "4.20"; 63b8e80941Smrg case 430: 64b8e80941Smrg return (const GLubyte *) "4.30"; 65b8e80941Smrg case 440: 66b8e80941Smrg return (const GLubyte *) "4.40"; 67b8e80941Smrg case 450: 68b8e80941Smrg return (const GLubyte *) "4.50"; 69b8e80941Smrg case 460: 70b8e80941Smrg return (const GLubyte *) "4.60"; 71848b8605Smrg default: 72848b8605Smrg _mesa_problem(ctx, 73848b8605Smrg "Invalid GLSL version in shading_language_version()"); 74848b8605Smrg return (const GLubyte *) 0; 75848b8605Smrg } 76848b8605Smrg break; 77848b8605Smrg 78848b8605Smrg case API_OPENGLES2: 79b8e80941Smrg switch (ctx->Version) { 80b8e80941Smrg case 20: 81b8e80941Smrg return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"; 82b8e80941Smrg case 30: 83b8e80941Smrg return (const GLubyte *) "OpenGL ES GLSL ES 3.00"; 84b8e80941Smrg case 31: 85b8e80941Smrg return (const GLubyte *) "OpenGL ES GLSL ES 3.10"; 86b8e80941Smrg case 32: 87b8e80941Smrg return (const GLubyte *) "OpenGL ES GLSL ES 3.20"; 88b8e80941Smrg default: 89b8e80941Smrg _mesa_problem(ctx, 90b8e80941Smrg "Invalid OpenGL ES version in shading_language_version()"); 91b8e80941Smrg return (const GLubyte *) 0; 92b8e80941Smrg } 93848b8605Smrg case API_OPENGLES: 94848b8605Smrg /* fall-through */ 95848b8605Smrg 96848b8605Smrg default: 97848b8605Smrg _mesa_problem(ctx, "Unexpected API value in shading_language_version()"); 98848b8605Smrg return (const GLubyte *) 0; 99848b8605Smrg } 100848b8605Smrg} 101848b8605Smrg 102848b8605Smrg 103848b8605Smrg/** 104848b8605Smrg * Query string-valued state. The return value should _not_ be freed by 105848b8605Smrg * the caller. 106848b8605Smrg * 107848b8605Smrg * \param name the state variable to query. 108848b8605Smrg * 109848b8605Smrg * \sa glGetString(). 110848b8605Smrg * 111848b8605Smrg * Tries to get the string from dd_function_table::GetString, otherwise returns 112848b8605Smrg * the hardcoded strings. 113848b8605Smrg */ 114848b8605Smrgconst GLubyte * GLAPIENTRY 115848b8605Smrg_mesa_GetString( GLenum name ) 116848b8605Smrg{ 117848b8605Smrg GET_CURRENT_CONTEXT(ctx); 118848b8605Smrg static const char *vendor = "Brian Paul"; 119848b8605Smrg static const char *renderer = "Mesa"; 120848b8605Smrg 121848b8605Smrg if (!ctx) 122848b8605Smrg return NULL; 123848b8605Smrg 124848b8605Smrg ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); 125848b8605Smrg 126848b8605Smrg /* this is a required driver function */ 127848b8605Smrg assert(ctx->Driver.GetString); 128848b8605Smrg { 129848b8605Smrg /* Give the driver the chance to handle this query */ 130b8e80941Smrg const GLubyte *str = ctx->Driver.GetString(ctx, name); 131848b8605Smrg if (str) 132848b8605Smrg return str; 133848b8605Smrg } 134848b8605Smrg 135848b8605Smrg switch (name) { 136848b8605Smrg case GL_VENDOR: 137848b8605Smrg return (const GLubyte *) vendor; 138848b8605Smrg case GL_RENDERER: 139848b8605Smrg return (const GLubyte *) renderer; 140848b8605Smrg case GL_VERSION: 141848b8605Smrg return (const GLubyte *) ctx->VersionString; 142848b8605Smrg case GL_EXTENSIONS: 143848b8605Smrg if (ctx->API == API_OPENGL_CORE) { 144848b8605Smrg _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)"); 145848b8605Smrg return (const GLubyte *) 0; 146848b8605Smrg } 147b8e80941Smrg if (!ctx->Extensions.String) 148b8e80941Smrg ctx->Extensions.String = _mesa_make_extension_string(ctx); 149848b8605Smrg return (const GLubyte *) ctx->Extensions.String; 150848b8605Smrg case GL_SHADING_LANGUAGE_VERSION: 151848b8605Smrg if (ctx->API == API_OPENGLES) 152848b8605Smrg break; 153848b8605Smrg return shading_language_version(ctx); 154848b8605Smrg case GL_PROGRAM_ERROR_STRING_ARB: 155848b8605Smrg if (ctx->API == API_OPENGL_COMPAT && 156848b8605Smrg (ctx->Extensions.ARB_fragment_program || 157848b8605Smrg ctx->Extensions.ARB_vertex_program)) { 158848b8605Smrg return (const GLubyte *) ctx->Program.ErrorString; 159848b8605Smrg } 160848b8605Smrg break; 161848b8605Smrg default: 162848b8605Smrg break; 163848b8605Smrg } 164848b8605Smrg 165848b8605Smrg _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); 166848b8605Smrg return (const GLubyte *) 0; 167848b8605Smrg} 168848b8605Smrg 169848b8605Smrg 170848b8605Smrg/** 171848b8605Smrg * GL3 172848b8605Smrg */ 173848b8605Smrgconst GLubyte * GLAPIENTRY 174848b8605Smrg_mesa_GetStringi(GLenum name, GLuint index) 175848b8605Smrg{ 176848b8605Smrg GET_CURRENT_CONTEXT(ctx); 177848b8605Smrg 178848b8605Smrg if (!ctx) 179848b8605Smrg return NULL; 180848b8605Smrg 181848b8605Smrg ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); 182848b8605Smrg 183848b8605Smrg switch (name) { 184848b8605Smrg case GL_EXTENSIONS: 185848b8605Smrg if (index >= _mesa_get_extension_count(ctx)) { 186848b8605Smrg _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index); 187848b8605Smrg return (const GLubyte *) 0; 188848b8605Smrg } 189848b8605Smrg return _mesa_get_enabled_extension(ctx, index); 190b8e80941Smrg case GL_SHADING_LANGUAGE_VERSION: 191b8e80941Smrg { 192b8e80941Smrg char *version; 193b8e80941Smrg int num; 194b8e80941Smrg if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 43) { 195b8e80941Smrg _mesa_error(ctx, GL_INVALID_ENUM, 196b8e80941Smrg "glGetStringi(GL_SHADING_LANGUAGE_VERSION): " 197b8e80941Smrg "supported only in GL4.3 and later"); 198b8e80941Smrg return (const GLubyte *) 0; 199b8e80941Smrg } 200b8e80941Smrg num = _mesa_get_shading_language_version(ctx, index, &version); 201b8e80941Smrg if (index >= num) { 202b8e80941Smrg _mesa_error(ctx, GL_INVALID_VALUE, 203b8e80941Smrg "glGetStringi(GL_SHADING_LANGUAGE_VERSION, index=%d)", 204b8e80941Smrg index); 205b8e80941Smrg return (const GLubyte *) 0; 206b8e80941Smrg } 207b8e80941Smrg return (const GLubyte *) version; 208b8e80941Smrg } 209848b8605Smrg default: 210848b8605Smrg _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi"); 211848b8605Smrg return (const GLubyte *) 0; 212848b8605Smrg } 213848b8605Smrg} 214848b8605Smrg 215848b8605Smrg 216848b8605Smrg 217848b8605Smrg/** 218848b8605Smrg * Return pointer-valued state, such as a vertex array pointer. 219848b8605Smrg * 220848b8605Smrg * \param pname names state to be queried 221848b8605Smrg * \param params returns the pointer value 222848b8605Smrg * 223848b8605Smrg * \sa glGetPointerv(). 224848b8605Smrg * 225848b8605Smrg * Tries to get the specified pointer via dd_function_table::GetPointerv, 226848b8605Smrg * otherwise gets the specified pointer from the current context. 227848b8605Smrg */ 228848b8605Smrgvoid GLAPIENTRY 229848b8605Smrg_mesa_GetPointerv( GLenum pname, GLvoid **params ) 230848b8605Smrg{ 231848b8605Smrg GET_CURRENT_CONTEXT(ctx); 232848b8605Smrg const GLuint clientUnit = ctx->Array.ActiveTexture; 233b8e80941Smrg const char *callerstr; 234b8e80941Smrg 235b8e80941Smrg if (_mesa_is_desktop_gl(ctx)) 236b8e80941Smrg callerstr = "glGetPointerv"; 237b8e80941Smrg else 238b8e80941Smrg callerstr = "glGetPointervKHR"; 239848b8605Smrg 240848b8605Smrg if (!params) 241848b8605Smrg return; 242848b8605Smrg 243848b8605Smrg if (MESA_VERBOSE & VERBOSE_API) 244b8e80941Smrg _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname)); 245848b8605Smrg 246848b8605Smrg switch (pname) { 247848b8605Smrg case GL_VERTEX_ARRAY_POINTER: 248848b8605Smrg if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) 249848b8605Smrg goto invalid_pname; 250848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr; 251848b8605Smrg break; 252848b8605Smrg case GL_NORMAL_ARRAY_POINTER: 253848b8605Smrg if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) 254848b8605Smrg goto invalid_pname; 255848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr; 256848b8605Smrg break; 257848b8605Smrg case GL_COLOR_ARRAY_POINTER: 258848b8605Smrg if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) 259848b8605Smrg goto invalid_pname; 260848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; 261848b8605Smrg break; 262848b8605Smrg case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT: 263848b8605Smrg if (ctx->API != API_OPENGL_COMPAT) 264848b8605Smrg goto invalid_pname; 265848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr; 266848b8605Smrg break; 267848b8605Smrg case GL_FOG_COORDINATE_ARRAY_POINTER_EXT: 268848b8605Smrg if (ctx->API != API_OPENGL_COMPAT) 269848b8605Smrg goto invalid_pname; 270848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Ptr; 271848b8605Smrg break; 272848b8605Smrg case GL_INDEX_ARRAY_POINTER: 273848b8605Smrg if (ctx->API != API_OPENGL_COMPAT) 274848b8605Smrg goto invalid_pname; 275848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr; 276848b8605Smrg break; 277848b8605Smrg case GL_TEXTURE_COORD_ARRAY_POINTER: 278848b8605Smrg if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) 279848b8605Smrg goto invalid_pname; 280848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr; 281848b8605Smrg break; 282848b8605Smrg case GL_EDGE_FLAG_ARRAY_POINTER: 283848b8605Smrg if (ctx->API != API_OPENGL_COMPAT) 284848b8605Smrg goto invalid_pname; 285848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr; 286848b8605Smrg break; 287848b8605Smrg case GL_FEEDBACK_BUFFER_POINTER: 288848b8605Smrg if (ctx->API != API_OPENGL_COMPAT) 289848b8605Smrg goto invalid_pname; 290848b8605Smrg *params = ctx->Feedback.Buffer; 291848b8605Smrg break; 292848b8605Smrg case GL_SELECTION_BUFFER_POINTER: 293848b8605Smrg if (ctx->API != API_OPENGL_COMPAT) 294848b8605Smrg goto invalid_pname; 295848b8605Smrg *params = ctx->Select.Buffer; 296848b8605Smrg break; 297848b8605Smrg case GL_POINT_SIZE_ARRAY_POINTER_OES: 298848b8605Smrg if (ctx->API != API_OPENGLES) 299848b8605Smrg goto invalid_pname; 300848b8605Smrg *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr; 301848b8605Smrg break; 302848b8605Smrg case GL_DEBUG_CALLBACK_FUNCTION_ARB: 303848b8605Smrg case GL_DEBUG_CALLBACK_USER_PARAM_ARB: 304b8e80941Smrg *params = _mesa_get_debug_state_ptr(ctx, pname); 305848b8605Smrg break; 306848b8605Smrg default: 307848b8605Smrg goto invalid_pname; 308848b8605Smrg } 309848b8605Smrg 310848b8605Smrg return; 311848b8605Smrg 312848b8605Smrginvalid_pname: 313b8e80941Smrg _mesa_error( ctx, GL_INVALID_ENUM, "%s", callerstr); 314848b8605Smrg return; 315848b8605Smrg} 316848b8605Smrg 317848b8605Smrg 318848b8605Smrg/** 319848b8605Smrg * Returns the current GL error code, or GL_NO_ERROR. 320848b8605Smrg * \return current error code 321848b8605Smrg * 322848b8605Smrg * Returns __struct gl_contextRec::ErrorValue. 323848b8605Smrg */ 324848b8605SmrgGLenum GLAPIENTRY 325848b8605Smrg_mesa_GetError( void ) 326848b8605Smrg{ 327848b8605Smrg GET_CURRENT_CONTEXT(ctx); 328848b8605Smrg GLenum e = ctx->ErrorValue; 329848b8605Smrg ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); 330848b8605Smrg 331b8e80941Smrg /* From Issue (3) of the KHR_no_error spec: 332b8e80941Smrg * 333b8e80941Smrg * "Should glGetError() always return NO_ERROR or have undefined 334b8e80941Smrg * results? 335848b8605Smrg * 336b8e80941Smrg * RESOLVED: It should for all errors except OUT_OF_MEMORY." 337848b8605Smrg */ 338b8e80941Smrg if (_mesa_is_no_error_enabled(ctx) && e != GL_OUT_OF_MEMORY) { 339b8e80941Smrg e = GL_NO_ERROR; 340848b8605Smrg } 341848b8605Smrg 342b8e80941Smrg if (MESA_VERBOSE & VERBOSE_API) 343b8e80941Smrg _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e)); 344848b8605Smrg 345b8e80941Smrg ctx->ErrorValue = (GLenum) GL_NO_ERROR; 346b8e80941Smrg ctx->ErrorDebugCount = 0; 347b8e80941Smrg return e; 348848b8605Smrg} 349