hash.c revision 848b8605
1/** 2 * \file hash.c 3 * Generic hash table. 4 * 5 * Used for display lists, texture objects, vertex/fragment programs, 6 * buffer objects, etc. The hash functions are thread-safe. 7 * 8 * \note key=0 is illegal. 9 * 10 * \author Brian Paul 11 */ 12 13/* 14 * Mesa 3-D graphics library 15 * 16 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 17 * 18 * Permission is hereby granted, free of charge, to any person obtaining a 19 * copy of this software and associated documentation files (the "Software"), 20 * to deal in the Software without restriction, including without limitation 21 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 22 * and/or sell copies of the Software, and to permit persons to whom the 23 * Software is furnished to do so, subject to the following conditions: 24 * 25 * The above copyright notice and this permission notice shall be included 26 * in all copies or substantial portions of the Software. 27 * 28 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 29 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 30 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 31 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 32 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 33 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 34 * OTHER DEALINGS IN THE SOFTWARE. 35 */ 36 37#include "glheader.h" 38#include "imports.h" 39#include "hash.h" 40#include "util/hash_table.h" 41 42/** 43 * Magic GLuint object name that gets stored outside of the struct hash_table. 44 * 45 * The hash table needs a particular pointer to be the marker for a key that 46 * was deleted from the table, along with NULL for the "never allocated in the 47 * table" marker. Legacy GL allows any GLuint to be used as a GL object name, 48 * and we use a 1:1 mapping from GLuints to key pointers, so we need to be 49 * able to track a GLuint that happens to match the deleted key outside of 50 * struct hash_table. We tell the hash table to use "1" as the deleted key 51 * value, so that we test the deleted-key-in-the-table path as best we can. 52 */ 53#define DELETED_KEY_VALUE 1 54 55/** 56 * The hash table data structure. 57 */ 58struct _mesa_HashTable { 59 struct hash_table *ht; 60 GLuint MaxKey; /**< highest key inserted so far */ 61 mtx_t Mutex; /**< mutual exclusion lock */ 62 mtx_t WalkMutex; /**< for _mesa_HashWalk() */ 63 GLboolean InDeleteAll; /**< Debug check */ 64 /** Value that would be in the table for DELETED_KEY_VALUE. */ 65 void *deleted_key_data; 66}; 67 68/** @{ 69 * Mapping from our use of GLuint as both the key and the hash value to the 70 * hash_table.h API 71 * 72 * There exist many integer hash functions, designed to avoid collisions when 73 * the integers are spread across key space with some patterns. In GL, the 74 * pattern (in the case of glGen*()ed object IDs) is that the keys are unique 75 * contiguous integers starting from 1. Because of that, we just use the key 76 * as the hash value, to minimize the cost of the hash function. If objects 77 * are never deleted, we will never see a collision in the table, because the 78 * table resizes itself when it approaches full, and thus key % table_size == 79 * key. 80 * 81 * The case where we could have collisions for genned objects would be 82 * something like: glGenBuffers(&a, 100); glDeleteBuffers(&a + 50, 50); 83 * glGenBuffers(&b, 100), because objects 1-50 and 101-200 are allocated at 84 * the end of that sequence, instead of 1-150. So far it doesn't appear to be 85 * a problem. 86 */ 87static bool 88uint_key_compare(const void *a, const void *b) 89{ 90 return a == b; 91} 92 93static uint32_t 94uint_hash(GLuint id) 95{ 96 return id; 97} 98 99static void * 100uint_key(GLuint id) 101{ 102 return (void *)(uintptr_t) id; 103} 104/** @} */ 105 106/** 107 * Create a new hash table. 108 * 109 * \return pointer to a new, empty hash table. 110 */ 111struct _mesa_HashTable * 112_mesa_NewHashTable(void) 113{ 114 struct _mesa_HashTable *table = CALLOC_STRUCT(_mesa_HashTable); 115 116 if (table) { 117 table->ht = _mesa_hash_table_create(NULL, uint_key_compare); 118 if (table->ht == NULL) { 119 free(table); 120 _mesa_error_no_memory(__func__); 121 return NULL; 122 } 123 124 _mesa_hash_table_set_deleted_key(table->ht, uint_key(DELETED_KEY_VALUE)); 125 mtx_init(&table->Mutex, mtx_plain); 126 mtx_init(&table->WalkMutex, mtx_plain); 127 } 128 else { 129 _mesa_error_no_memory(__func__); 130 } 131 132 return table; 133} 134 135 136 137/** 138 * Delete a hash table. 139 * Frees each entry on the hash table and then the hash table structure itself. 140 * Note that the caller should have already traversed the table and deleted 141 * the objects in the table (i.e. We don't free the entries' data pointer). 142 * 143 * \param table the hash table to delete. 144 */ 145void 146_mesa_DeleteHashTable(struct _mesa_HashTable *table) 147{ 148 assert(table); 149 150 if (_mesa_hash_table_next_entry(table->ht, NULL) != NULL) { 151 _mesa_problem(NULL, "In _mesa_DeleteHashTable, found non-freed data"); 152 } 153 154 _mesa_hash_table_destroy(table->ht, NULL); 155 156 mtx_destroy(&table->Mutex); 157 mtx_destroy(&table->WalkMutex); 158 free(table); 159} 160 161 162 163/** 164 * Lookup an entry in the hash table, without locking. 165 * \sa _mesa_HashLookup 166 */ 167static inline void * 168_mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key) 169{ 170 const struct hash_entry *entry; 171 172 assert(table); 173 assert(key); 174 175 if (key == DELETED_KEY_VALUE) 176 return table->deleted_key_data; 177 178 entry = _mesa_hash_table_search(table->ht, uint_hash(key), uint_key(key)); 179 if (!entry) 180 return NULL; 181 182 return entry->data; 183} 184 185 186/** 187 * Lookup an entry in the hash table. 188 * 189 * \param table the hash table. 190 * \param key the key. 191 * 192 * \return pointer to user's data or NULL if key not in table 193 */ 194void * 195_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key) 196{ 197 void *res; 198 assert(table); 199 mtx_lock(&table->Mutex); 200 res = _mesa_HashLookup_unlocked(table, key); 201 mtx_unlock(&table->Mutex); 202 return res; 203} 204 205 206/** 207 * Lookup an entry in the hash table without locking the mutex. 208 * 209 * The hash table mutex must be locked manually by calling 210 * _mesa_HashLockMutex() before calling this function. 211 * 212 * \param table the hash table. 213 * \param key the key. 214 * 215 * \return pointer to user's data or NULL if key not in table 216 */ 217void * 218_mesa_HashLookupLocked(struct _mesa_HashTable *table, GLuint key) 219{ 220 return _mesa_HashLookup_unlocked(table, key); 221} 222 223 224/** 225 * Lock the hash table mutex. 226 * 227 * This function should be used when multiple objects need 228 * to be looked up in the hash table, to avoid having to lock 229 * and unlock the mutex each time. 230 * 231 * \param table the hash table. 232 */ 233void 234_mesa_HashLockMutex(struct _mesa_HashTable *table) 235{ 236 assert(table); 237 mtx_lock(&table->Mutex); 238} 239 240 241/** 242 * Unlock the hash table mutex. 243 * 244 * \param table the hash table. 245 */ 246void 247_mesa_HashUnlockMutex(struct _mesa_HashTable *table) 248{ 249 assert(table); 250 mtx_unlock(&table->Mutex); 251} 252 253 254static inline void 255_mesa_HashInsert_unlocked(struct _mesa_HashTable *table, GLuint key, void *data) 256{ 257 uint32_t hash = uint_hash(key); 258 struct hash_entry *entry; 259 260 assert(table); 261 assert(key); 262 263 if (key > table->MaxKey) 264 table->MaxKey = key; 265 266 if (key == DELETED_KEY_VALUE) { 267 table->deleted_key_data = data; 268 } else { 269 entry = _mesa_hash_table_search(table->ht, hash, uint_key(key)); 270 if (entry) { 271 entry->data = data; 272 } else { 273 _mesa_hash_table_insert(table->ht, hash, uint_key(key), data); 274 } 275 } 276} 277 278 279/** 280 * Insert a key/pointer pair into the hash table without locking the mutex. 281 * If an entry with this key already exists we'll replace the existing entry. 282 * 283 * The hash table mutex must be locked manually by calling 284 * _mesa_HashLockMutex() before calling this function. 285 * 286 * \param table the hash table. 287 * \param key the key (not zero). 288 * \param data pointer to user data. 289 */ 290void 291_mesa_HashInsertLocked(struct _mesa_HashTable *table, GLuint key, void *data) 292{ 293 _mesa_HashInsert_unlocked(table, key, data); 294} 295 296 297/** 298 * Insert a key/pointer pair into the hash table. 299 * If an entry with this key already exists we'll replace the existing entry. 300 * 301 * \param table the hash table. 302 * \param key the key (not zero). 303 * \param data pointer to user data. 304 */ 305void 306_mesa_HashInsert(struct _mesa_HashTable *table, GLuint key, void *data) 307{ 308 assert(table); 309 mtx_lock(&table->Mutex); 310 _mesa_HashInsert_unlocked(table, key, data); 311 mtx_unlock(&table->Mutex); 312} 313 314 315/** 316 * Remove an entry from the hash table. 317 * 318 * \param table the hash table. 319 * \param key key of entry to remove. 320 * 321 * While holding the hash table's lock, searches the entry with the matching 322 * key and unlinks it. 323 */ 324void 325_mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) 326{ 327 struct hash_entry *entry; 328 329 assert(table); 330 assert(key); 331 332 /* have to check this outside of mutex lock */ 333 if (table->InDeleteAll) { 334 _mesa_problem(NULL, "_mesa_HashRemove illegally called from " 335 "_mesa_HashDeleteAll callback function"); 336 return; 337 } 338 339 mtx_lock(&table->Mutex); 340 if (key == DELETED_KEY_VALUE) { 341 table->deleted_key_data = NULL; 342 } else { 343 entry = _mesa_hash_table_search(table->ht, uint_hash(key), uint_key(key)); 344 _mesa_hash_table_remove(table->ht, entry); 345 } 346 mtx_unlock(&table->Mutex); 347} 348 349 350 351/** 352 * Delete all entries in a hash table, but don't delete the table itself. 353 * Invoke the given callback function for each table entry. 354 * 355 * \param table the hash table to delete 356 * \param callback the callback function 357 * \param userData arbitrary pointer to pass along to the callback 358 * (this is typically a struct gl_context pointer) 359 */ 360void 361_mesa_HashDeleteAll(struct _mesa_HashTable *table, 362 void (*callback)(GLuint key, void *data, void *userData), 363 void *userData) 364{ 365 struct hash_entry *entry; 366 367 ASSERT(table); 368 ASSERT(callback); 369 mtx_lock(&table->Mutex); 370 table->InDeleteAll = GL_TRUE; 371 hash_table_foreach(table->ht, entry) { 372 callback((uintptr_t)entry->key, entry->data, userData); 373 _mesa_hash_table_remove(table->ht, entry); 374 } 375 if (table->deleted_key_data) { 376 callback(DELETED_KEY_VALUE, table->deleted_key_data, userData); 377 table->deleted_key_data = NULL; 378 } 379 table->InDeleteAll = GL_FALSE; 380 mtx_unlock(&table->Mutex); 381} 382 383 384/** 385 * Clone all entries in a hash table, into a new table. 386 * 387 * \param table the hash table to clone 388 */ 389struct _mesa_HashTable * 390_mesa_HashClone(const struct _mesa_HashTable *table) 391{ 392 /* cast-away const */ 393 struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table; 394 struct hash_entry *entry; 395 struct _mesa_HashTable *clonetable; 396 397 ASSERT(table); 398 mtx_lock(&table2->Mutex); 399 400 clonetable = _mesa_NewHashTable(); 401 assert(clonetable); 402 hash_table_foreach(table->ht, entry) { 403 _mesa_HashInsert(clonetable, (GLint)(uintptr_t)entry->key, entry->data); 404 } 405 406 mtx_unlock(&table2->Mutex); 407 408 return clonetable; 409} 410 411 412/** 413 * Walk over all entries in a hash table, calling callback function for each. 414 * Note: we use a separate mutex in this function to avoid a recursive 415 * locking deadlock (in case the callback calls _mesa_HashRemove()) and to 416 * prevent multiple threads/contexts from getting tangled up. 417 * A lock-less version of this function could be used when the table will 418 * not be modified. 419 * \param table the hash table to walk 420 * \param callback the callback function 421 * \param userData arbitrary pointer to pass along to the callback 422 * (this is typically a struct gl_context pointer) 423 */ 424void 425_mesa_HashWalk(const struct _mesa_HashTable *table, 426 void (*callback)(GLuint key, void *data, void *userData), 427 void *userData) 428{ 429 /* cast-away const */ 430 struct _mesa_HashTable *table2 = (struct _mesa_HashTable *) table; 431 struct hash_entry *entry; 432 433 ASSERT(table); 434 ASSERT(callback); 435 mtx_lock(&table2->WalkMutex); 436 hash_table_foreach(table->ht, entry) { 437 callback((uintptr_t)entry->key, entry->data, userData); 438 } 439 if (table->deleted_key_data) 440 callback(DELETED_KEY_VALUE, table->deleted_key_data, userData); 441 mtx_unlock(&table2->WalkMutex); 442} 443 444static void 445debug_print_entry(GLuint key, void *data, void *userData) 446{ 447 _mesa_debug(NULL, "%u %p\n", key, data); 448} 449 450/** 451 * Dump contents of hash table for debugging. 452 * 453 * \param table the hash table. 454 */ 455void 456_mesa_HashPrint(const struct _mesa_HashTable *table) 457{ 458 if (table->deleted_key_data) 459 debug_print_entry(DELETED_KEY_VALUE, table->deleted_key_data, NULL); 460 _mesa_HashWalk(table, debug_print_entry, NULL); 461} 462 463 464/** 465 * Find a block of adjacent unused hash keys. 466 * 467 * \param table the hash table. 468 * \param numKeys number of keys needed. 469 * 470 * \return Starting key of free block or 0 if failure. 471 * 472 * If there are enough free keys between the maximum key existing in the table 473 * (_mesa_HashTable::MaxKey) and the maximum key possible, then simply return 474 * the adjacent key. Otherwise do a full search for a free key block in the 475 * allowable key range. 476 */ 477GLuint 478_mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) 479{ 480 const GLuint maxKey = ~((GLuint) 0) - 1; 481 mtx_lock(&table->Mutex); 482 if (maxKey - numKeys > table->MaxKey) { 483 /* the quick solution */ 484 mtx_unlock(&table->Mutex); 485 return table->MaxKey + 1; 486 } 487 else { 488 /* the slow solution */ 489 GLuint freeCount = 0; 490 GLuint freeStart = 1; 491 GLuint key; 492 for (key = 1; key != maxKey; key++) { 493 if (_mesa_HashLookup_unlocked(table, key)) { 494 /* darn, this key is already in use */ 495 freeCount = 0; 496 freeStart = key+1; 497 } 498 else { 499 /* this key not in use, check if we've found enough */ 500 freeCount++; 501 if (freeCount == numKeys) { 502 mtx_unlock(&table->Mutex); 503 return freeStart; 504 } 505 } 506 } 507 /* cannot allocate a block of numKeys consecutive keys */ 508 mtx_unlock(&table->Mutex); 509 return 0; 510 } 511} 512 513 514/** 515 * Return the number of entries in the hash table. 516 */ 517GLuint 518_mesa_HashNumEntries(const struct _mesa_HashTable *table) 519{ 520 struct hash_entry *entry; 521 GLuint count = 0; 522 523 if (table->deleted_key_data) 524 count++; 525 526 hash_table_foreach(table->ht, entry) 527 count++; 528 529 return count; 530} 531