1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file remap.c 28 * Remap table management. 29 * 30 * Entries in the dispatch table are either static or dynamic. The 31 * dispatch table is shared by mesa core and glapi. When they are 32 * built separately, it is possible that a static entry in mesa core 33 * is dynamic, or assigned a different static offset, in glapi. The 34 * remap table is in charge of mapping a static entry in mesa core to 35 * a dynamic entry, or the corresponding static entry, in glapi. 36 */ 37 38#include <stdbool.h> 39#include "remap.h" 40#include "imports.h" 41#include "glapi/glapi.h" 42 43#define MAX_ENTRY_POINTS 16 44 45#define need_MESA_remap_table 46#include "main/remap_helper.h" 47#include "errors.h" 48 49 50/* this is global for quick access */ 51int driDispatchRemapTable[driDispatchRemapTable_size]; 52 53 54/** 55 * Map a function by its spec. The function will be added to glapi, 56 * and the dispatch offset will be returned. 57 * 58 * \param spec a '\0'-separated string array specifying a function. 59 * It begins with the parameter signature of the function, 60 * followed by the names of the entry points. An empty entry 61 * point name terminates the array. 62 * 63 * \return the offset of the (re-)mapped function in the dispatch 64 * table, or -1. 65 */ 66static int 67map_function_spec(const char *spec) 68{ 69 const char *signature; 70 const char *names[MAX_ENTRY_POINTS + 1]; 71 int num_names = 0; 72 73 if (!spec) 74 return -1; 75 76 signature = spec; 77 spec += strlen(spec) + 1; 78 79 /* spec is terminated by an empty string */ 80 while (*spec) { 81 names[num_names] = spec; 82 num_names++; 83 if (num_names >= MAX_ENTRY_POINTS) 84 break; 85 spec += strlen(spec) + 1; 86 } 87 if (!num_names) 88 return -1; 89 90 names[num_names] = NULL; 91 92 /* add the entry points to the dispatch table */ 93 return _glapi_add_dispatch(names, signature); 94} 95 96 97/** 98 * Initialize the remap table. This is called in one_time_init(). 99 * The remap table needs to be initialized before calling the 100 * CALL/GET/SET macros defined in main/dispatch.h. 101 */ 102void 103_mesa_init_remap_table(void) 104{ 105 static bool initialized = false; 106 GLint i; 107 108 if (initialized) 109 return; 110 initialized = true; 111 112 /* initialize the MESA_remap_table_functions table */ 113 for (i = 0; i < driDispatchRemapTable_size; i++) { 114 int offset; 115 const char *spec; 116 117 /* sanity check */ 118 assert(i == MESA_remap_table_functions[i].remap_index); 119 spec = _mesa_function_pool + MESA_remap_table_functions[i].pool_index; 120 121 offset = map_function_spec(spec); 122 /* store the dispatch offset in the MESA_remap_table_functions table */ 123 driDispatchRemapTable[i] = offset; 124 if (offset < 0) { 125 const char *name = spec + strlen(spec) + 1; 126 _mesa_warning(NULL, "failed to remap %s", name); 127 } 128 } 129} 130