1/* 2 * Mesa 3-D graphics library 3 * 4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included 14 * in all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22 * OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26#ifndef STATE_H 27#define STATE_H 28 29#include "mtypes.h" 30 31extern void 32_mesa_update_state(struct gl_context *ctx); 33 34/* As above but can only be called between _mesa_lock_context_textures() and 35 * _mesa_unlock_context_textures(). 36 */ 37extern void 38_mesa_update_state_locked(struct gl_context *ctx); 39 40 41extern void 42_mesa_set_varying_vp_inputs(struct gl_context *ctx, GLbitfield varying_inputs); 43 44 45extern void 46_mesa_set_vp_override(struct gl_context *ctx, GLboolean flag); 47 48 49/** 50 * Update ctx->VertexProgram._VertexProgramMode. 51 */ 52extern void 53_mesa_update_vertex_processing_mode(struct gl_context *ctx); 54 55 56/** 57 * Set the _DrawVAO and the net enabled arrays. 58 */ 59void 60_mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao, 61 GLbitfield filter); 62 63 64static inline bool 65_mesa_ati_fragment_shader_enabled(const struct gl_context *ctx) 66{ 67 return ctx->ATIFragmentShader.Enabled && 68 ctx->ATIFragmentShader.Current->Instructions[0]; 69} 70 71/** 72 * Is the secondary color needed? 73 */ 74static inline GLboolean 75_mesa_need_secondary_color(const struct gl_context *ctx) 76{ 77 if (ctx->Light.Enabled && 78 ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) 79 return GL_TRUE; 80 81 if (ctx->Fog.ColorSumEnabled) 82 return GL_TRUE; 83 84 if (ctx->VertexProgram._Current && 85 (ctx->VertexProgram._Current != ctx->VertexProgram._TnlProgram) && 86 (ctx->VertexProgram._Current->info.inputs_read & VERT_BIT_COLOR1)) 87 return GL_TRUE; 88 89 if (ctx->FragmentProgram._Current && 90 (ctx->FragmentProgram._Current != ctx->FragmentProgram._TexEnvProgram) && 91 (ctx->FragmentProgram._Current->info.inputs_read & VARYING_BIT_COL1)) 92 return GL_TRUE; 93 94 if (_mesa_ati_fragment_shader_enabled(ctx)) 95 return GL_TRUE; 96 97 return GL_FALSE; 98} 99 100static inline bool 101_mesa_arb_vertex_program_enabled(const struct gl_context *ctx) 102{ 103 return ctx->VertexProgram.Enabled && 104 ctx->VertexProgram.Current->arb.Instructions; 105} 106 107/** Compute two sided lighting state for fixed function or programs. */ 108static inline bool 109_mesa_vertex_program_two_side_enabled(const struct gl_context *ctx) 110{ 111 if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] || 112 _mesa_arb_vertex_program_enabled(ctx)) 113 return ctx->VertexProgram.TwoSideEnabled; 114 115 return ctx->Light.Enabled && ctx->Light.Model.TwoSide; 116} 117 118/** Return 0=GL_CCW or 1=GL_CW */ 119static inline bool 120_mesa_polygon_get_front_bit(const struct gl_context *ctx) 121{ 122 if (ctx->Transform.ClipOrigin == GL_LOWER_LEFT) 123 return ctx->Polygon.FrontFace == GL_CW; 124 125 return ctx->Polygon.FrontFace == GL_CCW; 126} 127 128static inline bool 129_mesa_arb_fragment_program_enabled(const struct gl_context *ctx) 130{ 131 return ctx->FragmentProgram.Enabled && 132 ctx->FragmentProgram.Current->arb.Instructions; 133} 134 135#endif 136