texstate.h revision 848b8605
1848b8605Smrg/** 2848b8605Smrg * \file texstate.h 3848b8605Smrg * Texture state management. 4848b8605Smrg */ 5848b8605Smrg 6848b8605Smrg/* 7848b8605Smrg * Mesa 3-D graphics library 8848b8605Smrg * 9848b8605Smrg * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. 10848b8605Smrg * 11848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 12848b8605Smrg * copy of this software and associated documentation files (the "Software"), 13848b8605Smrg * to deal in the Software without restriction, including without limitation 14848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 15848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 16848b8605Smrg * Software is furnished to do so, subject to the following conditions: 17848b8605Smrg * 18848b8605Smrg * The above copyright notice and this permission notice shall be included 19848b8605Smrg * in all copies or substantial portions of the Software. 20848b8605Smrg * 21848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 22848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 23848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 24848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 25848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 26848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 27848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE. 28848b8605Smrg */ 29848b8605Smrg 30848b8605Smrg 31848b8605Smrg#ifndef TEXSTATE_H 32848b8605Smrg#define TEXSTATE_H 33848b8605Smrg 34848b8605Smrg 35848b8605Smrg#include "compiler.h" 36848b8605Smrg#include "mtypes.h" 37848b8605Smrg 38848b8605Smrg 39848b8605Smrg/** 40848b8605Smrg * Return pointer to current texture unit. 41848b8605Smrg * This the texture unit set by glActiveTexture(), not glClientActiveTexture(). 42848b8605Smrg */ 43848b8605Smrgstatic inline struct gl_texture_unit * 44848b8605Smrg_mesa_get_current_tex_unit(struct gl_context *ctx) 45848b8605Smrg{ 46848b8605Smrg ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit)); 47848b8605Smrg return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]); 48848b8605Smrg} 49848b8605Smrg 50848b8605Smrg 51848b8605Smrgextern void 52848b8605Smrg_mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst ); 53848b8605Smrg 54848b8605Smrgextern void 55848b8605Smrg_mesa_print_texunit_state( struct gl_context *ctx, GLuint unit ); 56848b8605Smrg 57848b8605Smrg 58848b8605Smrg 59848b8605Smrg/** 60848b8605Smrg * \name Called from API 61848b8605Smrg */ 62848b8605Smrg/*@{*/ 63848b8605Smrg 64848b8605Smrgextern void GLAPIENTRY 65848b8605Smrg_mesa_ActiveTexture( GLenum target ); 66848b8605Smrg 67848b8605Smrgextern void GLAPIENTRY 68848b8605Smrg_mesa_ClientActiveTexture( GLenum target ); 69848b8605Smrg 70848b8605Smrg/*@}*/ 71848b8605Smrg 72848b8605Smrg 73848b8605Smrg/** 74848b8605Smrg * \name Initialization, state maintenance 75848b8605Smrg */ 76848b8605Smrg/*@{*/ 77848b8605Smrg 78848b8605Smrgextern void 79848b8605Smrg_mesa_update_texture( struct gl_context *ctx, GLuint new_state ); 80848b8605Smrg 81848b8605Smrgextern GLboolean 82848b8605Smrg_mesa_init_texture( struct gl_context *ctx ); 83848b8605Smrg 84848b8605Smrgextern void 85848b8605Smrg_mesa_free_texture_data( struct gl_context *ctx ); 86848b8605Smrg 87848b8605Smrgextern void 88848b8605Smrg_mesa_update_default_objects_texture(struct gl_context *ctx); 89848b8605Smrg 90848b8605Smrg/*@}*/ 91848b8605Smrg 92848b8605Smrg#endif 93