vtxfmt.c revision b8e80941
1/*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 *    Keith Whitwell <keithw@vmware.com> Gareth Hughes
26 */
27
28#include "glheader.h"
29#include "api_arrayelt.h"
30#include "context.h"
31#include "imports.h"
32#include "mtypes.h"
33#include "vtxfmt.h"
34#include "eval.h"
35#include "dlist.h"
36#include "main/dispatch.h"
37#include "vbo/vbo.h"
38
39
40/**
41 * Copy the functions found in the GLvertexformat object into the
42 * dispatch table.
43 */
44static void
45install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
46               const GLvertexformat *vfmt)
47{
48   assert(ctx->Version > 0);
49
50   if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
51      SET_Color4f(tab, vfmt->Color4f);
52   }
53
54   if (ctx->API == API_OPENGL_COMPAT) {
55      _mesa_install_arrayelt_vtxfmt(tab, vfmt);
56      SET_Color3f(tab, vfmt->Color3f);
57      SET_Color3fv(tab, vfmt->Color3fv);
58      SET_Color4fv(tab, vfmt->Color4fv);
59      SET_EdgeFlag(tab, vfmt->EdgeFlag);
60   }
61
62   if (ctx->API == API_OPENGL_COMPAT) {
63      _mesa_install_eval_vtxfmt(tab, vfmt);
64   }
65
66   if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
67      SET_Materialfv(tab, vfmt->Materialfv);
68      SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
69      SET_Normal3f(tab, vfmt->Normal3f);
70   }
71
72   if (ctx->API == API_OPENGL_COMPAT) {
73      SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
74      SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
75      SET_Indexf(tab, vfmt->Indexf);
76      SET_Indexfv(tab, vfmt->Indexfv);
77      SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
78      SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
79      SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
80      SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
81      SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
82      SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
83      SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
84      SET_Normal3fv(tab, vfmt->Normal3fv);
85   }
86
87   if (ctx->API == API_OPENGL_COMPAT) {
88      SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
89      SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
90      SET_TexCoord1f(tab, vfmt->TexCoord1f);
91      SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
92      SET_TexCoord2f(tab, vfmt->TexCoord2f);
93      SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
94      SET_TexCoord3f(tab, vfmt->TexCoord3f);
95      SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
96      SET_TexCoord4f(tab, vfmt->TexCoord4f);
97      SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
98      SET_Vertex2f(tab, vfmt->Vertex2f);
99      SET_Vertex2fv(tab, vfmt->Vertex2fv);
100      SET_Vertex3f(tab, vfmt->Vertex3f);
101      SET_Vertex3fv(tab, vfmt->Vertex3fv);
102      SET_Vertex4f(tab, vfmt->Vertex4f);
103      SET_Vertex4fv(tab, vfmt->Vertex4fv);
104   }
105
106   if (ctx->API == API_OPENGL_COMPAT) {
107      _mesa_install_dlist_vtxfmt(tab, vfmt);   /* glCallList / glCallLists */
108
109      SET_Begin(tab, vfmt->Begin);
110      SET_End(tab, vfmt->End);
111      SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
112   }
113
114   /* Originally for GL_NV_vertex_program, this is also used by dlist.c */
115   if (ctx->API == API_OPENGL_COMPAT) {
116      SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
117      SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
118      SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV);
119      SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV);
120      SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV);
121      SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV);
122      SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV);
123      SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
124   }
125
126   if (ctx->API != API_OPENGLES) {
127      SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
128      SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
129      SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
130      SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
131      SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
132      SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
133      SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
134      SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
135   }
136
137   /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
138   if (_mesa_is_desktop_gl(ctx)) {
139      SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
140      SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
141      SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
142      SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
143      SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
144
145      SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
146      SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
147      SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
148      SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
149      SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
150   }
151
152   if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
153      SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
154      SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
155      SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
156      SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
157   }
158
159   if (ctx->API == API_OPENGL_COMPAT) {
160      /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
161      SET_VertexP2ui(tab, vfmt->VertexP2ui);
162      SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
163      SET_VertexP3ui(tab, vfmt->VertexP3ui);
164      SET_VertexP3uiv(tab, vfmt->VertexP3uiv);
165      SET_VertexP4ui(tab, vfmt->VertexP4ui);
166      SET_VertexP4uiv(tab, vfmt->VertexP4uiv);
167
168      SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui);
169      SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv);
170      SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui);
171      SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv);
172      SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui);
173      SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv);
174      SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui);
175      SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv);
176
177      SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui);
178      SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui);
179      SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui);
180      SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui);
181      SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv);
182      SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv);
183      SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv);
184      SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv);
185
186      SET_NormalP3ui(tab, vfmt->NormalP3ui);
187      SET_NormalP3uiv(tab, vfmt->NormalP3uiv);
188
189      SET_ColorP3ui(tab, vfmt->ColorP3ui);
190      SET_ColorP4ui(tab, vfmt->ColorP4ui);
191      SET_ColorP3uiv(tab, vfmt->ColorP3uiv);
192      SET_ColorP4uiv(tab, vfmt->ColorP4uiv);
193
194      SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui);
195      SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
196   }
197
198   if (_mesa_is_desktop_gl(ctx)) {
199      SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui);
200      SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui);
201      SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui);
202      SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui);
203
204      SET_VertexAttribP1uiv(tab, vfmt->VertexAttribP1uiv);
205      SET_VertexAttribP2uiv(tab, vfmt->VertexAttribP2uiv);
206      SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv);
207      SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv);
208
209      /* GL_ARB_bindless_texture */
210      SET_VertexAttribL1ui64ARB(tab, vfmt->VertexAttribL1ui64ARB);
211      SET_VertexAttribL1ui64vARB(tab, vfmt->VertexAttribL1ui64vARB);
212   }
213
214   if (_mesa_is_desktop_gl(ctx)) {
215      /* GL_ARB_vertex_attrib_64bit */
216      SET_VertexAttribL1d(tab, vfmt->VertexAttribL1d);
217      SET_VertexAttribL2d(tab, vfmt->VertexAttribL2d);
218      SET_VertexAttribL3d(tab, vfmt->VertexAttribL3d);
219      SET_VertexAttribL4d(tab, vfmt->VertexAttribL4d);
220
221      SET_VertexAttribL1dv(tab, vfmt->VertexAttribL1dv);
222      SET_VertexAttribL2dv(tab, vfmt->VertexAttribL2dv);
223      SET_VertexAttribL3dv(tab, vfmt->VertexAttribL3dv);
224      SET_VertexAttribL4dv(tab, vfmt->VertexAttribL4dv);
225   }
226}
227
228
229/**
230 * Install per-vertex functions into the API dispatch table for execution.
231 */
232void
233_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
234{
235   install_vtxfmt(ctx, ctx->Exec, vfmt);
236   if (ctx->BeginEnd)
237      install_vtxfmt(ctx, ctx->BeginEnd, vfmt);
238}
239
240
241/**
242 * Install per-vertex functions into the API dispatch table for display
243 * list compilation.
244 */
245void
246_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
247{
248   if (_mesa_is_desktop_gl(ctx))
249      install_vtxfmt(ctx, ctx->Save, vfmt);
250}
251
252
253/**
254 * Install VBO vtxfmt functions.
255 *
256 * This function depends on ctx->Version.
257 */
258void
259_mesa_initialize_vbo_vtxfmt(struct gl_context *ctx)
260{
261   _vbo_install_exec_vtxfmt(ctx);
262   if (ctx->API == API_OPENGL_COMPAT) {
263      _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
264   }
265}
266
267