1848b8605Smrg/* 2848b8605Smrg * Mesa 3-D graphics library 3848b8605Smrg * 4848b8605Smrg * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 5848b8605Smrg * 6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 7848b8605Smrg * copy of this software and associated documentation files (the "Software"), 8848b8605Smrg * to deal in the Software without restriction, including without limitation 9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 11848b8605Smrg * Software is furnished to do so, subject to the following conditions: 12848b8605Smrg * 13848b8605Smrg * The above copyright notice and this permission notice shall be included 14848b8605Smrg * in all copies or substantial portions of the Software. 15848b8605Smrg * 16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE. 23848b8605Smrg */ 24848b8605Smrg 25848b8605Smrg#define DEBUG_PARSING 0 26848b8605Smrg 27848b8605Smrg/** 28848b8605Smrg * \file arbprogparse.c 29848b8605Smrg * ARB_*_program parser core 30848b8605Smrg * \author Karl Rasche 31848b8605Smrg */ 32848b8605Smrg 33848b8605Smrg/** 34848b8605SmrgNotes on program parameters, etc. 35848b8605Smrg 36848b8605SmrgThe instructions we emit will use six kinds of source registers: 37848b8605Smrg 38848b8605Smrg PROGRAM_INPUT - input registers 39848b8605Smrg PROGRAM_TEMPORARY - temp registers 40848b8605Smrg PROGRAM_ADDRESS - address/indirect register 41848b8605Smrg PROGRAM_SAMPLER - texture sampler 42848b8605Smrg PROGRAM_CONSTANT - indexes into program->Parameters, a known constant/literal 43848b8605Smrg PROGRAM_STATE_VAR - indexes into program->Parameters, and may actually be: 44848b8605Smrg + a state variable, like "state.fog.color", or 45848b8605Smrg + a pointer to a "program.local[k]" parameter, or 46848b8605Smrg + a pointer to a "program.env[k]" parameter 47848b8605Smrg 48848b8605SmrgBasically, all the program.local[] and program.env[] values will get mapped 49848b8605Smrginto the unified gl_program->Parameters array. This solves the problem of 50848b8605Smrghaving three separate program parameter arrays. 51848b8605Smrg*/ 52848b8605Smrg 53848b8605Smrg 54848b8605Smrg#include "main/glheader.h" 55848b8605Smrg#include "main/imports.h" 56848b8605Smrg#include "main/context.h" 57848b8605Smrg#include "main/mtypes.h" 58848b8605Smrg#include "arbprogparse.h" 59848b8605Smrg#include "programopt.h" 60848b8605Smrg#include "prog_parameter.h" 61848b8605Smrg#include "prog_statevars.h" 62848b8605Smrg#include "prog_instruction.h" 63848b8605Smrg#include "prog_optimize.h" 64848b8605Smrg#include "program_parser.h" 65848b8605Smrg 66848b8605Smrg 67848b8605Smrgvoid 68848b8605Smrg_mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, 69848b8605Smrg const GLvoid *str, GLsizei len, 70b8e80941Smrg struct gl_program *program) 71848b8605Smrg{ 72848b8605Smrg struct gl_program prog; 73848b8605Smrg struct asm_parser_state state; 74848b8605Smrg GLuint i; 75848b8605Smrg 76b8e80941Smrg assert(target == GL_FRAGMENT_PROGRAM_ARB); 77848b8605Smrg 78848b8605Smrg memset(&prog, 0, sizeof(prog)); 79848b8605Smrg memset(&state, 0, sizeof(state)); 80848b8605Smrg state.prog = &prog; 81b8e80941Smrg state.mem_ctx = program; 82848b8605Smrg 83848b8605Smrg if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, 84848b8605Smrg &state)) { 85848b8605Smrg /* Error in the program. Just return. */ 86848b8605Smrg return; 87848b8605Smrg } 88848b8605Smrg 89b8e80941Smrg ralloc_free(program->String); 90848b8605Smrg 91848b8605Smrg /* Copy the relevant contents of the arb_program struct into the 92848b8605Smrg * fragment_program struct. 93848b8605Smrg */ 94b8e80941Smrg program->String = prog.String; 95b8e80941Smrg program->arb.NumInstructions = prog.arb.NumInstructions; 96b8e80941Smrg program->arb.NumTemporaries = prog.arb.NumTemporaries; 97b8e80941Smrg program->arb.NumParameters = prog.arb.NumParameters; 98b8e80941Smrg program->arb.NumAttributes = prog.arb.NumAttributes; 99b8e80941Smrg program->arb.NumAddressRegs = prog.arb.NumAddressRegs; 100b8e80941Smrg program->arb.NumNativeInstructions = prog.arb.NumNativeInstructions; 101b8e80941Smrg program->arb.NumNativeTemporaries = prog.arb.NumNativeTemporaries; 102b8e80941Smrg program->arb.NumNativeParameters = prog.arb.NumNativeParameters; 103b8e80941Smrg program->arb.NumNativeAttributes = prog.arb.NumNativeAttributes; 104b8e80941Smrg program->arb.NumNativeAddressRegs = prog.arb.NumNativeAddressRegs; 105b8e80941Smrg program->arb.NumAluInstructions = prog.arb.NumAluInstructions; 106b8e80941Smrg program->arb.NumTexInstructions = prog.arb.NumTexInstructions; 107b8e80941Smrg program->arb.NumTexIndirections = prog.arb.NumTexIndirections; 108b8e80941Smrg program->arb.NumNativeAluInstructions = prog.arb.NumAluInstructions; 109b8e80941Smrg program->arb.NumNativeTexInstructions = prog.arb.NumTexInstructions; 110b8e80941Smrg program->arb.NumNativeTexIndirections = prog.arb.NumTexIndirections; 111b8e80941Smrg program->info.inputs_read = prog.info.inputs_read; 112b8e80941Smrg program->info.outputs_written = prog.info.outputs_written; 113b8e80941Smrg program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles; 114848b8605Smrg for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { 115b8e80941Smrg program->TexturesUsed[i] = prog.TexturesUsed[i]; 116848b8605Smrg if (prog.TexturesUsed[i]) 117b8e80941Smrg program->SamplersUsed |= (1 << i); 118848b8605Smrg } 119b8e80941Smrg program->ShadowSamplers = prog.ShadowSamplers; 120b8e80941Smrg program->info.fs.origin_upper_left = state.option.OriginUpperLeft; 121b8e80941Smrg program->info.fs.pixel_center_integer = state.option.PixelCenterInteger; 122848b8605Smrg 123b8e80941Smrg program->info.fs.uses_discard = state.fragment.UsesKill; 124848b8605Smrg 125b8e80941Smrg ralloc_free(program->arb.Instructions); 126b8e80941Smrg program->arb.Instructions = prog.arb.Instructions; 127848b8605Smrg 128b8e80941Smrg if (program->Parameters) 129b8e80941Smrg _mesa_free_parameter_list(program->Parameters); 130b8e80941Smrg program->Parameters = prog.Parameters; 131848b8605Smrg 132848b8605Smrg /* Append fog instructions now if the program has "OPTION ARB_fog_exp" 133848b8605Smrg * or similar. We used to leave this up to drivers, but it appears 134848b8605Smrg * there's no hardware that wants to do fog in a discrete stage separate 135848b8605Smrg * from the fragment shader. 136848b8605Smrg */ 137848b8605Smrg if (state.option.Fog != OPTION_NONE) { 138848b8605Smrg static const GLenum fog_modes[4] = { 139848b8605Smrg GL_NONE, GL_EXP, GL_EXP2, GL_LINEAR 140848b8605Smrg }; 141848b8605Smrg 142848b8605Smrg /* XXX: we should somehow recompile this to remove clamping if disabled 143848b8605Smrg * On the ATI driver, this is unclampled if fragment clamping is disabled 144848b8605Smrg */ 145848b8605Smrg _mesa_append_fog_code(ctx, program, fog_modes[state.option.Fog], GL_TRUE); 146848b8605Smrg } 147848b8605Smrg 148848b8605Smrg#if DEBUG_FP 149b8e80941Smrg printf("____________Fragment program %u ________\n", program->Id); 150848b8605Smrg _mesa_print_program(&program->Base); 151848b8605Smrg#endif 152848b8605Smrg} 153848b8605Smrg 154848b8605Smrg 155848b8605Smrg 156848b8605Smrg/** 157848b8605Smrg * Parse the vertex program string. If success, update the given 158848b8605Smrg * vertex_program object with the new program. Else, leave the vertex_program 159848b8605Smrg * object unchanged. 160848b8605Smrg */ 161848b8605Smrgvoid 162848b8605Smrg_mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target, 163848b8605Smrg const GLvoid *str, GLsizei len, 164b8e80941Smrg struct gl_program *program) 165848b8605Smrg{ 166848b8605Smrg struct gl_program prog; 167848b8605Smrg struct asm_parser_state state; 168848b8605Smrg 169b8e80941Smrg assert(target == GL_VERTEX_PROGRAM_ARB); 170848b8605Smrg 171848b8605Smrg memset(&prog, 0, sizeof(prog)); 172848b8605Smrg memset(&state, 0, sizeof(state)); 173848b8605Smrg state.prog = &prog; 174b8e80941Smrg state.mem_ctx = program; 175848b8605Smrg 176848b8605Smrg if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, 177848b8605Smrg &state)) { 178b8e80941Smrg ralloc_free(prog.arb.Instructions); 179b8e80941Smrg ralloc_free(prog.String); 180848b8605Smrg _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramString(bad program)"); 181848b8605Smrg return; 182848b8605Smrg } 183848b8605Smrg 184b8e80941Smrg _mesa_optimize_program(&prog, program); 185848b8605Smrg 186b8e80941Smrg ralloc_free(program->String); 187848b8605Smrg 188848b8605Smrg /* Copy the relevant contents of the arb_program struct into the 189848b8605Smrg * vertex_program struct. 190848b8605Smrg */ 191b8e80941Smrg program->String = prog.String; 192b8e80941Smrg program->arb.NumInstructions = prog.arb.NumInstructions; 193b8e80941Smrg program->arb.NumTemporaries = prog.arb.NumTemporaries; 194b8e80941Smrg program->arb.NumParameters = prog.arb.NumParameters; 195b8e80941Smrg program->arb.NumAttributes = prog.arb.NumAttributes; 196b8e80941Smrg program->arb.NumAddressRegs = prog.arb.NumAddressRegs; 197b8e80941Smrg program->arb.NumNativeInstructions = prog.arb.NumNativeInstructions; 198b8e80941Smrg program->arb.NumNativeTemporaries = prog.arb.NumNativeTemporaries; 199b8e80941Smrg program->arb.NumNativeParameters = prog.arb.NumNativeParameters; 200b8e80941Smrg program->arb.NumNativeAttributes = prog.arb.NumNativeAttributes; 201b8e80941Smrg program->arb.NumNativeAddressRegs = prog.arb.NumNativeAddressRegs; 202b8e80941Smrg program->info.inputs_read = prog.info.inputs_read; 203b8e80941Smrg program->info.outputs_written = prog.info.outputs_written; 204b8e80941Smrg program->arb.IndirectRegisterFiles = prog.arb.IndirectRegisterFiles; 205b8e80941Smrg program->arb.IsPositionInvariant = (state.option.PositionInvariant) 206848b8605Smrg ? GL_TRUE : GL_FALSE; 207848b8605Smrg 208b8e80941Smrg ralloc_free(program->arb.Instructions); 209b8e80941Smrg program->arb.Instructions = prog.arb.Instructions; 210848b8605Smrg 211b8e80941Smrg if (program->Parameters) 212b8e80941Smrg _mesa_free_parameter_list(program->Parameters); 213b8e80941Smrg program->Parameters = prog.Parameters; 214848b8605Smrg 215848b8605Smrg#if DEBUG_VP 216b8e80941Smrg printf("____________Vertex program %u __________\n", program->Id); 217b8e80941Smrg _mesa_print_program(program); 218848b8605Smrg#endif 219848b8605Smrg} 220