1848b8605Smrg/*
2848b8605Smrg * Copyright © 2010 Intel Corporation
3848b8605Smrg *
4848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5848b8605Smrg * copy of this software and associated documentation files (the "Software"),
6848b8605Smrg * to deal in the Software without restriction, including without limitation
7848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
9848b8605Smrg * Software is furnished to do so, subject to the following conditions:
10848b8605Smrg *
11848b8605Smrg * The above copyright notice and this permission notice (including the next
12848b8605Smrg * paragraph) shall be included in all copies or substantial portions of the
13848b8605Smrg * Software.
14848b8605Smrg *
15848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16848b8605Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19848b8605Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20848b8605Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21848b8605Smrg * DEALINGS IN THE SOFTWARE.
22848b8605Smrg */
23848b8605Smrg
24b8e80941Smrg#ifndef IR_TO_MESA_H
25b8e80941Smrg#define IR_TO_MESA_H
26848b8605Smrg
27848b8605Smrg#include "main/glheader.h"
28848b8605Smrg
29848b8605Smrg#ifdef __cplusplus
30848b8605Smrgextern "C" {
31848b8605Smrg#endif
32848b8605Smrg
33848b8605Smrgstruct gl_context;
34b8e80941Smrgstruct gl_program;
35848b8605Smrgstruct gl_shader;
36848b8605Smrgstruct gl_shader_program;
37b8e80941Smrgstruct gl_linked_shader;
38b8e80941Smrgstruct gl_program_parameter_list;
39848b8605Smrg
40848b8605Smrgvoid _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
41848b8605SmrgGLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
42848b8605Smrg
43848b8605Smrgvoid
44b8e80941Smrg_mesa_generate_parameters_list_for_uniforms(struct gl_context *ctx,
45b8e80941Smrg                                            struct gl_shader_program
46848b8605Smrg					    *shader_program,
47b8e80941Smrg					    struct gl_linked_shader *sh,
48848b8605Smrg					    struct gl_program_parameter_list
49848b8605Smrg					    *params);
50848b8605Smrgvoid
51848b8605Smrg_mesa_associate_uniform_storage(struct gl_context *ctx,
52b8e80941Smrg                                struct gl_shader_program *shader_program,
53b8e80941Smrg                                struct gl_program *prog);
54848b8605Smrg
55848b8605Smrg#ifdef __cplusplus
56848b8605Smrg}
57848b8605Smrg#endif
58b8e80941Smrg
59b8e80941Smrg#endif /* IR_TO_MESA_H */
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