1848b8605Smrg/* 2848b8605Smrg * Copyright © 2010 Intel Corporation 3848b8605Smrg * 4848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 5848b8605Smrg * copy of this software and associated documentation files (the "Software"), 6848b8605Smrg * to deal in the Software without restriction, including without limitation 7848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 9848b8605Smrg * Software is furnished to do so, subject to the following conditions: 10848b8605Smrg * 11848b8605Smrg * The above copyright notice and this permission notice (including the next 12848b8605Smrg * paragraph) shall be included in all copies or substantial portions of the 13848b8605Smrg * Software. 14848b8605Smrg * 15848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16848b8605Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19848b8605Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20848b8605Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21848b8605Smrg * DEALINGS IN THE SOFTWARE. 22848b8605Smrg */ 23848b8605Smrg 24b8e80941Smrg#ifndef IR_TO_MESA_H 25b8e80941Smrg#define IR_TO_MESA_H 26848b8605Smrg 27848b8605Smrg#include "main/glheader.h" 28848b8605Smrg 29848b8605Smrg#ifdef __cplusplus 30848b8605Smrgextern "C" { 31848b8605Smrg#endif 32848b8605Smrg 33848b8605Smrgstruct gl_context; 34b8e80941Smrgstruct gl_program; 35848b8605Smrgstruct gl_shader; 36848b8605Smrgstruct gl_shader_program; 37b8e80941Smrgstruct gl_linked_shader; 38b8e80941Smrgstruct gl_program_parameter_list; 39848b8605Smrg 40848b8605Smrgvoid _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); 41848b8605SmrgGLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog); 42848b8605Smrg 43848b8605Smrgvoid 44b8e80941Smrg_mesa_generate_parameters_list_for_uniforms(struct gl_context *ctx, 45b8e80941Smrg struct gl_shader_program 46848b8605Smrg *shader_program, 47b8e80941Smrg struct gl_linked_shader *sh, 48848b8605Smrg struct gl_program_parameter_list 49848b8605Smrg *params); 50848b8605Smrgvoid 51848b8605Smrg_mesa_associate_uniform_storage(struct gl_context *ctx, 52b8e80941Smrg struct gl_shader_program *shader_program, 53b8e80941Smrg struct gl_program *prog); 54848b8605Smrg 55848b8605Smrg#ifdef __cplusplus 56848b8605Smrg} 57848b8605Smrg#endif 58b8e80941Smrg 59b8e80941Smrg#endif /* IR_TO_MESA_H */ 60