1/* 2 * Copyright © 2017 Red Hat. 3 * Copyright © 2017 Valve Corporation. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 * DEALINGS IN THE SOFTWARE. 23 */ 24 25#include "main/imports.h" 26#include "main/mtypes.h" 27 28#include "main/externalobjects.h" 29 30#include "st_context.h" 31#include "st_cb_memoryobjects.h" 32#include "st_util.h" 33 34#include "state_tracker/drm_driver.h" 35#include "pipe/p_context.h" 36#include "pipe/p_screen.h" 37 38static struct gl_memory_object * 39st_memoryobj_alloc(struct gl_context *ctx, GLuint name) 40{ 41 struct st_memory_object *st_obj = ST_CALLOC_STRUCT(st_memory_object); 42 if (!st_obj) 43 return NULL; 44 45 _mesa_initialize_memory_object(ctx, &st_obj->Base, name); 46 return &st_obj->Base; 47} 48 49static void 50st_memoryobj_free(struct gl_context *ctx, 51 struct gl_memory_object *obj) 52{ 53 _mesa_delete_memory_object(ctx, obj); 54} 55 56 57static void 58st_import_memoryobj_fd(struct gl_context *ctx, 59 struct gl_memory_object *obj, 60 GLuint64 size, 61 int fd) 62{ 63 struct st_memory_object *st_obj = st_memory_object(obj); 64 struct st_context *st = st_context(ctx); 65 struct pipe_context *pipe = st->pipe; 66 struct pipe_screen *screen = pipe->screen; 67 struct winsys_handle whandle; 68 69 whandle.type = WINSYS_HANDLE_TYPE_FD; 70 whandle.handle = fd; 71 whandle.offset = 0; 72 whandle.layer = 0; 73 whandle.stride = 0; 74 75 st_obj->memory = screen->memobj_create_from_handle(screen, 76 &whandle, 77 obj->Dedicated); 78 79#if !defined(_WIN32) 80 /* We own fd, but we no longer need it. So get rid of it */ 81 close(fd); 82#endif 83} 84 85void 86st_init_memoryobject_functions(struct dd_function_table *functions) 87{ 88 functions->NewMemoryObject = st_memoryobj_alloc; 89 functions->DeleteMemoryObject = st_memoryobj_free; 90 functions->ImportMemoryObjectFd = st_import_memoryobj_fd; 91} 92