1848b8605Smrg/*
2848b8605Smrg * Mesa 3-D graphics library
3848b8605Smrg *
4848b8605Smrg * Copyright (C) 2010 LunarG Inc.
5848b8605Smrg *
6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
7848b8605Smrg * copy of this software and associated documentation files (the "Software"),
8848b8605Smrg * to deal in the Software without restriction, including without limitation
9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
11848b8605Smrg * Software is furnished to do so, subject to the following conditions:
12848b8605Smrg *
13848b8605Smrg * The above copyright notice and this permission notice shall be included
14848b8605Smrg * in all copies or substantial portions of the Software.
15848b8605Smrg *
16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17848b8605Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20848b8605Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21848b8605Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22848b8605Smrg * DEALINGS IN THE SOFTWARE.
23848b8605Smrg *
24848b8605Smrg * Authors:
25848b8605Smrg *    Chia-I Wu <olv@lunarg.com>
26848b8605Smrg */
27848b8605Smrg
28848b8605Smrg#include "main/mtypes.h"
29848b8605Smrg#include "main/extensions.h"
30848b8605Smrg#include "main/context.h"
31b8e80941Smrg#include "main/debug_output.h"
32b8e80941Smrg#include "main/glthread.h"
33848b8605Smrg#include "main/texobj.h"
34848b8605Smrg#include "main/teximage.h"
35848b8605Smrg#include "main/texstate.h"
36848b8605Smrg#include "main/errors.h"
37848b8605Smrg#include "main/framebuffer.h"
38848b8605Smrg#include "main/fbobject.h"
39848b8605Smrg#include "main/renderbuffer.h"
40848b8605Smrg#include "main/version.h"
41b8e80941Smrg#include "util/hash_table.h"
42848b8605Smrg#include "st_texture.h"
43848b8605Smrg
44848b8605Smrg#include "st_context.h"
45b8e80941Smrg#include "st_debug.h"
46848b8605Smrg#include "st_extensions.h"
47848b8605Smrg#include "st_format.h"
48b8e80941Smrg#include "st_cb_bitmap.h"
49848b8605Smrg#include "st_cb_fbo.h"
50848b8605Smrg#include "st_cb_flush.h"
51848b8605Smrg#include "st_manager.h"
52b8e80941Smrg#include "st_sampler_view.h"
53848b8605Smrg
54848b8605Smrg#include "state_tracker/st_gl_api.h"
55848b8605Smrg
56848b8605Smrg#include "pipe/p_context.h"
57848b8605Smrg#include "pipe/p_screen.h"
58848b8605Smrg#include "util/u_format.h"
59b8e80941Smrg#include "util/u_helpers.h"
60848b8605Smrg#include "util/u_pointer.h"
61848b8605Smrg#include "util/u_inlines.h"
62848b8605Smrg#include "util/u_atomic.h"
63848b8605Smrg#include "util/u_surface.h"
64b8e80941Smrg#include "util/list.h"
65848b8605Smrg
66b8e80941Smrgstruct hash_table;
67b8e80941Smrgstruct st_manager_private
68848b8605Smrg{
69b8e80941Smrg   struct hash_table *stfbi_ht; /* framebuffer iface objects hash table */
70b8e80941Smrg   mtx_t st_mutex;
71b8e80941Smrg};
72b8e80941Smrg
73848b8605Smrg
74848b8605Smrg/**
75848b8605Smrg * Map an attachment to a buffer index.
76848b8605Smrg */
77b8e80941Smrgstatic inline gl_buffer_index
78848b8605Smrgattachment_to_buffer_index(enum st_attachment_type statt)
79848b8605Smrg{
80848b8605Smrg   gl_buffer_index index;
81848b8605Smrg
82848b8605Smrg   switch (statt) {
83848b8605Smrg   case ST_ATTACHMENT_FRONT_LEFT:
84848b8605Smrg      index = BUFFER_FRONT_LEFT;
85848b8605Smrg      break;
86848b8605Smrg   case ST_ATTACHMENT_BACK_LEFT:
87848b8605Smrg      index = BUFFER_BACK_LEFT;
88848b8605Smrg      break;
89848b8605Smrg   case ST_ATTACHMENT_FRONT_RIGHT:
90848b8605Smrg      index = BUFFER_FRONT_RIGHT;
91848b8605Smrg      break;
92848b8605Smrg   case ST_ATTACHMENT_BACK_RIGHT:
93848b8605Smrg      index = BUFFER_BACK_RIGHT;
94848b8605Smrg      break;
95848b8605Smrg   case ST_ATTACHMENT_DEPTH_STENCIL:
96848b8605Smrg      index = BUFFER_DEPTH;
97848b8605Smrg      break;
98848b8605Smrg   case ST_ATTACHMENT_ACCUM:
99848b8605Smrg      index = BUFFER_ACCUM;
100848b8605Smrg      break;
101848b8605Smrg   case ST_ATTACHMENT_SAMPLE:
102848b8605Smrg   default:
103848b8605Smrg      index = BUFFER_COUNT;
104848b8605Smrg      break;
105848b8605Smrg   }
106848b8605Smrg
107848b8605Smrg   return index;
108848b8605Smrg}
109848b8605Smrg
110b8e80941Smrg
111848b8605Smrg/**
112848b8605Smrg * Map a buffer index to an attachment.
113848b8605Smrg */
114b8e80941Smrgstatic inline enum st_attachment_type
115848b8605Smrgbuffer_index_to_attachment(gl_buffer_index index)
116848b8605Smrg{
117848b8605Smrg   enum st_attachment_type statt;
118848b8605Smrg
119848b8605Smrg   switch (index) {
120848b8605Smrg   case BUFFER_FRONT_LEFT:
121848b8605Smrg      statt = ST_ATTACHMENT_FRONT_LEFT;
122848b8605Smrg      break;
123848b8605Smrg   case BUFFER_BACK_LEFT:
124848b8605Smrg      statt = ST_ATTACHMENT_BACK_LEFT;
125848b8605Smrg      break;
126848b8605Smrg   case BUFFER_FRONT_RIGHT:
127848b8605Smrg      statt = ST_ATTACHMENT_FRONT_RIGHT;
128848b8605Smrg      break;
129848b8605Smrg   case BUFFER_BACK_RIGHT:
130848b8605Smrg      statt = ST_ATTACHMENT_BACK_RIGHT;
131848b8605Smrg      break;
132848b8605Smrg   case BUFFER_DEPTH:
133848b8605Smrg      statt = ST_ATTACHMENT_DEPTH_STENCIL;
134848b8605Smrg      break;
135848b8605Smrg   case BUFFER_ACCUM:
136848b8605Smrg      statt = ST_ATTACHMENT_ACCUM;
137848b8605Smrg      break;
138848b8605Smrg   default:
139848b8605Smrg      statt = ST_ATTACHMENT_INVALID;
140848b8605Smrg      break;
141848b8605Smrg   }
142848b8605Smrg
143848b8605Smrg   return statt;
144848b8605Smrg}
145848b8605Smrg
146b8e80941Smrg
147848b8605Smrg/**
148848b8605Smrg * Make sure a context picks up the latest cached state of the
149848b8605Smrg * drawables it binds to.
150848b8605Smrg */
151848b8605Smrgstatic void
152848b8605Smrgst_context_validate(struct st_context *st,
153848b8605Smrg                    struct st_framebuffer *stdraw,
154848b8605Smrg                    struct st_framebuffer *stread)
155848b8605Smrg{
156848b8605Smrg    if (stdraw && stdraw->stamp != st->draw_stamp) {
157b8e80941Smrg       st->dirty |= ST_NEW_FRAMEBUFFER;
158848b8605Smrg       _mesa_resize_framebuffer(st->ctx, &stdraw->Base,
159848b8605Smrg                                stdraw->Base.Width,
160848b8605Smrg                                stdraw->Base.Height);
161848b8605Smrg       st->draw_stamp = stdraw->stamp;
162848b8605Smrg    }
163848b8605Smrg
164848b8605Smrg    if (stread && stread->stamp != st->read_stamp) {
165848b8605Smrg       if (stread != stdraw) {
166b8e80941Smrg          st->dirty |= ST_NEW_FRAMEBUFFER;
167848b8605Smrg          _mesa_resize_framebuffer(st->ctx, &stread->Base,
168848b8605Smrg                                   stread->Base.Width,
169848b8605Smrg                                   stread->Base.Height);
170848b8605Smrg       }
171848b8605Smrg       st->read_stamp = stread->stamp;
172848b8605Smrg    }
173848b8605Smrg}
174848b8605Smrg
175b8e80941Smrg
176b8e80941Smrgvoid
177b8e80941Smrgst_set_ws_renderbuffer_surface(struct st_renderbuffer *strb,
178b8e80941Smrg                               struct pipe_surface *surf)
179b8e80941Smrg{
180b8e80941Smrg   pipe_surface_reference(&strb->surface_srgb, NULL);
181b8e80941Smrg   pipe_surface_reference(&strb->surface_linear, NULL);
182b8e80941Smrg
183b8e80941Smrg   if (util_format_is_srgb(surf->format))
184b8e80941Smrg      pipe_surface_reference(&strb->surface_srgb, surf);
185b8e80941Smrg   else
186b8e80941Smrg      pipe_surface_reference(&strb->surface_linear, surf);
187b8e80941Smrg
188b8e80941Smrg   strb->surface = surf; /* just assign, don't ref */
189b8e80941Smrg   pipe_resource_reference(&strb->texture, surf->texture);
190b8e80941Smrg
191b8e80941Smrg   strb->Base.Width = surf->width;
192b8e80941Smrg   strb->Base.Height = surf->height;
193b8e80941Smrg}
194b8e80941Smrg
195b8e80941Smrg
196848b8605Smrg/**
197848b8605Smrg * Validate a framebuffer to make sure up-to-date pipe_textures are used.
198848b8605Smrg * The context is only used for creating pipe surfaces and for calling
199848b8605Smrg * _mesa_resize_framebuffer().
200848b8605Smrg * (That should probably be rethought, since those surfaces become
201848b8605Smrg * drawable state, not context state, and can be freed by another pipe
202848b8605Smrg * context).
203848b8605Smrg */
204848b8605Smrgstatic void
205848b8605Smrgst_framebuffer_validate(struct st_framebuffer *stfb,
206848b8605Smrg                        struct st_context *st)
207848b8605Smrg{
208848b8605Smrg   struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
209848b8605Smrg   uint width, height;
210848b8605Smrg   unsigned i;
211848b8605Smrg   boolean changed = FALSE;
212848b8605Smrg   int32_t new_stamp;
213848b8605Smrg
214848b8605Smrg   new_stamp = p_atomic_read(&stfb->iface->stamp);
215848b8605Smrg   if (stfb->iface_stamp == new_stamp)
216848b8605Smrg      return;
217848b8605Smrg
218b8e80941Smrg   memset(textures, 0, stfb->num_statts * sizeof(textures[0]));
219b8e80941Smrg
220848b8605Smrg   /* validate the fb */
221848b8605Smrg   do {
222848b8605Smrg      if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts,
223b8e80941Smrg                                 stfb->num_statts, textures))
224b8e80941Smrg         return;
225848b8605Smrg
226848b8605Smrg      stfb->iface_stamp = new_stamp;
227848b8605Smrg      new_stamp = p_atomic_read(&stfb->iface->stamp);
228848b8605Smrg   } while(stfb->iface_stamp != new_stamp);
229848b8605Smrg
230848b8605Smrg   width = stfb->Base.Width;
231848b8605Smrg   height = stfb->Base.Height;
232848b8605Smrg
233848b8605Smrg   for (i = 0; i < stfb->num_statts; i++) {
234848b8605Smrg      struct st_renderbuffer *strb;
235848b8605Smrg      struct pipe_surface *ps, surf_tmpl;
236848b8605Smrg      gl_buffer_index idx;
237848b8605Smrg
238848b8605Smrg      if (!textures[i])
239848b8605Smrg         continue;
240848b8605Smrg
241848b8605Smrg      idx = attachment_to_buffer_index(stfb->statts[i]);
242848b8605Smrg      if (idx >= BUFFER_COUNT) {
243848b8605Smrg         pipe_resource_reference(&textures[i], NULL);
244848b8605Smrg         continue;
245848b8605Smrg      }
246848b8605Smrg
247848b8605Smrg      strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
248848b8605Smrg      assert(strb);
249848b8605Smrg      if (strb->texture == textures[i]) {
250848b8605Smrg         pipe_resource_reference(&textures[i], NULL);
251848b8605Smrg         continue;
252848b8605Smrg      }
253848b8605Smrg
254848b8605Smrg      u_surface_default_template(&surf_tmpl, textures[i]);
255848b8605Smrg      ps = st->pipe->create_surface(st->pipe, textures[i], &surf_tmpl);
256848b8605Smrg      if (ps) {
257b8e80941Smrg         st_set_ws_renderbuffer_surface(strb, ps);
258848b8605Smrg         pipe_surface_reference(&ps, NULL);
259848b8605Smrg
260848b8605Smrg         changed = TRUE;
261848b8605Smrg
262848b8605Smrg         width = strb->Base.Width;
263848b8605Smrg         height = strb->Base.Height;
264848b8605Smrg      }
265848b8605Smrg
266848b8605Smrg      pipe_resource_reference(&textures[i], NULL);
267848b8605Smrg   }
268848b8605Smrg
269848b8605Smrg   if (changed) {
270848b8605Smrg      ++stfb->stamp;
271848b8605Smrg      _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height);
272848b8605Smrg   }
273848b8605Smrg}
274848b8605Smrg
275b8e80941Smrg
276848b8605Smrg/**
277848b8605Smrg * Update the attachments to validate by looping the existing renderbuffers.
278848b8605Smrg */
279848b8605Smrgstatic void
280848b8605Smrgst_framebuffer_update_attachments(struct st_framebuffer *stfb)
281848b8605Smrg{
282848b8605Smrg   gl_buffer_index idx;
283848b8605Smrg
284848b8605Smrg   stfb->num_statts = 0;
285848b8605Smrg   for (idx = 0; idx < BUFFER_COUNT; idx++) {
286848b8605Smrg      struct st_renderbuffer *strb;
287848b8605Smrg      enum st_attachment_type statt;
288848b8605Smrg
289848b8605Smrg      strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
290848b8605Smrg      if (!strb || strb->software)
291848b8605Smrg         continue;
292848b8605Smrg
293848b8605Smrg      statt = buffer_index_to_attachment(idx);
294848b8605Smrg      if (statt != ST_ATTACHMENT_INVALID &&
295848b8605Smrg          st_visual_have_buffers(stfb->iface->visual, 1 << statt))
296848b8605Smrg         stfb->statts[stfb->num_statts++] = statt;
297848b8605Smrg   }
298848b8605Smrg   stfb->stamp++;
299848b8605Smrg}
300848b8605Smrg
301b8e80941Smrg
302848b8605Smrg/**
303b8e80941Smrg * Add a renderbuffer to the framebuffer.  The framebuffer is one that
304b8e80941Smrg * corresponds to a window and is not a user-created FBO.
305848b8605Smrg */
306848b8605Smrgstatic boolean
307848b8605Smrgst_framebuffer_add_renderbuffer(struct st_framebuffer *stfb,
308b8e80941Smrg                                gl_buffer_index idx, bool prefer_srgb)
309848b8605Smrg{
310848b8605Smrg   struct gl_renderbuffer *rb;
311848b8605Smrg   enum pipe_format format;
312848b8605Smrg   boolean sw;
313848b8605Smrg
314b8e80941Smrg   assert(_mesa_is_winsys_fbo(&stfb->Base));
315848b8605Smrg
316848b8605Smrg   /* do not distinguish depth/stencil buffers */
317848b8605Smrg   if (idx == BUFFER_STENCIL)
318848b8605Smrg      idx = BUFFER_DEPTH;
319848b8605Smrg
320848b8605Smrg   switch (idx) {
321848b8605Smrg   case BUFFER_DEPTH:
322848b8605Smrg      format = stfb->iface->visual->depth_stencil_format;
323848b8605Smrg      sw = FALSE;
324848b8605Smrg      break;
325848b8605Smrg   case BUFFER_ACCUM:
326848b8605Smrg      format = stfb->iface->visual->accum_format;
327848b8605Smrg      sw = TRUE;
328848b8605Smrg      break;
329848b8605Smrg   default:
330848b8605Smrg      format = stfb->iface->visual->color_format;
331b8e80941Smrg      if (prefer_srgb)
332848b8605Smrg         format = util_format_srgb(format);
333848b8605Smrg      sw = FALSE;
334848b8605Smrg      break;
335848b8605Smrg   }
336848b8605Smrg
337848b8605Smrg   if (format == PIPE_FORMAT_NONE)
338848b8605Smrg      return FALSE;
339848b8605Smrg
340848b8605Smrg   rb = st_new_renderbuffer_fb(format, stfb->iface->visual->samples, sw);
341848b8605Smrg   if (!rb)
342848b8605Smrg      return FALSE;
343848b8605Smrg
344848b8605Smrg   if (idx != BUFFER_DEPTH) {
345b8e80941Smrg      _mesa_attach_and_own_rb(&stfb->Base, idx, rb);
346b8e80941Smrg      return TRUE;
347848b8605Smrg   }
348b8e80941Smrg
349b8e80941Smrg   bool rb_ownership_taken = false;
350b8e80941Smrg   if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) {
351b8e80941Smrg      _mesa_attach_and_own_rb(&stfb->Base, BUFFER_DEPTH, rb);
352b8e80941Smrg      rb_ownership_taken = true;
353b8e80941Smrg   }
354b8e80941Smrg
355b8e80941Smrg   if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
356b8e80941Smrg      if (rb_ownership_taken)
357b8e80941Smrg         _mesa_attach_and_reference_rb(&stfb->Base, BUFFER_STENCIL, rb);
358b8e80941Smrg      else
359b8e80941Smrg         _mesa_attach_and_own_rb(&stfb->Base, BUFFER_STENCIL, rb);
360848b8605Smrg   }
361848b8605Smrg
362848b8605Smrg   return TRUE;
363848b8605Smrg}
364848b8605Smrg
365b8e80941Smrg
366848b8605Smrg/**
367848b8605Smrg * Intialize a struct gl_config from a visual.
368848b8605Smrg */
369848b8605Smrgstatic void
370848b8605Smrgst_visual_to_context_mode(const struct st_visual *visual,
371848b8605Smrg                          struct gl_config *mode)
372848b8605Smrg{
373848b8605Smrg   memset(mode, 0, sizeof(*mode));
374848b8605Smrg
375848b8605Smrg   if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK))
376848b8605Smrg      mode->doubleBufferMode = GL_TRUE;
377b8e80941Smrg
378848b8605Smrg   if (st_visual_have_buffers(visual,
379848b8605Smrg            ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK))
380848b8605Smrg      mode->stereoMode = GL_TRUE;
381848b8605Smrg
382848b8605Smrg   if (visual->color_format != PIPE_FORMAT_NONE) {
383848b8605Smrg      mode->rgbMode = GL_TRUE;
384848b8605Smrg
385848b8605Smrg      mode->redBits =
386848b8605Smrg         util_format_get_component_bits(visual->color_format,
387848b8605Smrg               UTIL_FORMAT_COLORSPACE_RGB, 0);
388848b8605Smrg      mode->greenBits =
389848b8605Smrg         util_format_get_component_bits(visual->color_format,
390848b8605Smrg               UTIL_FORMAT_COLORSPACE_RGB, 1);
391848b8605Smrg      mode->blueBits =
392848b8605Smrg         util_format_get_component_bits(visual->color_format,
393848b8605Smrg               UTIL_FORMAT_COLORSPACE_RGB, 2);
394848b8605Smrg      mode->alphaBits =
395848b8605Smrg         util_format_get_component_bits(visual->color_format,
396848b8605Smrg               UTIL_FORMAT_COLORSPACE_RGB, 3);
397848b8605Smrg
398848b8605Smrg      mode->rgbBits = mode->redBits +
399848b8605Smrg         mode->greenBits + mode->blueBits + mode->alphaBits;
400b8e80941Smrg      mode->sRGBCapable = util_format_is_srgb(visual->color_format);
401848b8605Smrg   }
402848b8605Smrg
403848b8605Smrg   if (visual->depth_stencil_format != PIPE_FORMAT_NONE) {
404848b8605Smrg      mode->depthBits =
405848b8605Smrg         util_format_get_component_bits(visual->depth_stencil_format,
406848b8605Smrg               UTIL_FORMAT_COLORSPACE_ZS, 0);
407848b8605Smrg      mode->stencilBits =
408848b8605Smrg         util_format_get_component_bits(visual->depth_stencil_format,
409848b8605Smrg               UTIL_FORMAT_COLORSPACE_ZS, 1);
410848b8605Smrg
411848b8605Smrg      mode->haveDepthBuffer = mode->depthBits > 0;
412848b8605Smrg      mode->haveStencilBuffer = mode->stencilBits > 0;
413848b8605Smrg   }
414848b8605Smrg
415848b8605Smrg   if (visual->accum_format != PIPE_FORMAT_NONE) {
416848b8605Smrg      mode->haveAccumBuffer = GL_TRUE;
417848b8605Smrg
418848b8605Smrg      mode->accumRedBits =
419848b8605Smrg         util_format_get_component_bits(visual->accum_format,
420848b8605Smrg               UTIL_FORMAT_COLORSPACE_RGB, 0);
421848b8605Smrg      mode->accumGreenBits =
422848b8605Smrg         util_format_get_component_bits(visual->accum_format,
423848b8605Smrg               UTIL_FORMAT_COLORSPACE_RGB, 1);
424848b8605Smrg      mode->accumBlueBits =
425848b8605Smrg         util_format_get_component_bits(visual->accum_format,
426848b8605Smrg               UTIL_FORMAT_COLORSPACE_RGB, 2);
427848b8605Smrg      mode->accumAlphaBits =
428848b8605Smrg         util_format_get_component_bits(visual->accum_format,
429848b8605Smrg               UTIL_FORMAT_COLORSPACE_RGB, 3);
430848b8605Smrg   }
431848b8605Smrg
432848b8605Smrg   if (visual->samples > 1) {
433848b8605Smrg      mode->sampleBuffers = 1;
434848b8605Smrg      mode->samples = visual->samples;
435848b8605Smrg   }
436848b8605Smrg}
437848b8605Smrg
438b8e80941Smrg
439848b8605Smrg/**
440848b8605Smrg * Create a framebuffer from a manager interface.
441848b8605Smrg */
442848b8605Smrgstatic struct st_framebuffer *
443848b8605Smrgst_framebuffer_create(struct st_context *st,
444848b8605Smrg                      struct st_framebuffer_iface *stfbi)
445848b8605Smrg{
446848b8605Smrg   struct st_framebuffer *stfb;
447848b8605Smrg   struct gl_config mode;
448848b8605Smrg   gl_buffer_index idx;
449b8e80941Smrg   bool prefer_srgb = false;
450848b8605Smrg
451848b8605Smrg   if (!stfbi)
452848b8605Smrg      return NULL;
453848b8605Smrg
454848b8605Smrg   stfb = CALLOC_STRUCT(st_framebuffer);
455848b8605Smrg   if (!stfb)
456848b8605Smrg      return NULL;
457848b8605Smrg
458848b8605Smrg   st_visual_to_context_mode(stfbi->visual, &mode);
459848b8605Smrg
460848b8605Smrg   /*
461848b8605Smrg    * For desktop GL, sRGB framebuffer write is controlled by both the
462848b8605Smrg    * capability of the framebuffer and GL_FRAMEBUFFER_SRGB.  We should
463848b8605Smrg    * advertise the capability when the pipe driver (and core Mesa) supports
464848b8605Smrg    * it so that applications can enable sRGB write when they want to.
465848b8605Smrg    *
466848b8605Smrg    * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB.  When
467848b8605Smrg    * the attribute is GLX_TRUE, it tells the st manager to pick a color
468848b8605Smrg    * format such that util_format_srgb(visual->color_format) can be supported
469848b8605Smrg    * by the pipe driver.  We still need to advertise the capability here.
470848b8605Smrg    *
471b8e80941Smrg    * For GLES, however, sRGB framebuffer write is initially only controlled
472b8e80941Smrg    * by the capability of the framebuffer, with GL_EXT_sRGB_write_control
473b8e80941Smrg    * control is given back to the applications, but GL_FRAMEBUFFER_SRGB is
474b8e80941Smrg    * still enabled by default since this is the behaviour when
475b8e80941Smrg    * EXT_sRGB_write_control is not available. Since GL_EXT_sRGB_write_control
476b8e80941Smrg    * brings GLES on par with desktop GLs EXT_framebuffer_sRGB, in mesa this
477b8e80941Smrg    * is also expressed by using the same extension flag
478848b8605Smrg    */
479b8e80941Smrg   if (_mesa_has_EXT_framebuffer_sRGB(st->ctx)) {
480848b8605Smrg      struct pipe_screen *screen = st->pipe->screen;
481848b8605Smrg      const enum pipe_format srgb_format =
482848b8605Smrg         util_format_srgb(stfbi->visual->color_format);
483848b8605Smrg
484848b8605Smrg      if (srgb_format != PIPE_FORMAT_NONE &&
485848b8605Smrg          st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE &&
486848b8605Smrg          screen->is_format_supported(screen, srgb_format,
487848b8605Smrg                                      PIPE_TEXTURE_2D, stfbi->visual->samples,
488b8e80941Smrg                                      stfbi->visual->samples,
489b8e80941Smrg                                      (PIPE_BIND_DISPLAY_TARGET |
490b8e80941Smrg                                       PIPE_BIND_RENDER_TARGET))) {
491848b8605Smrg         mode.sRGBCapable = GL_TRUE;
492b8e80941Smrg         /* Since GL_FRAMEBUFFER_SRGB is enabled by default on GLES we must not
493b8e80941Smrg          * create renderbuffers with an sRGB format derived from the
494b8e80941Smrg          * visual->color_format, but we still want sRGB for desktop GL.
495b8e80941Smrg          */
496b8e80941Smrg         prefer_srgb = _mesa_is_desktop_gl(st->ctx);
497b8e80941Smrg      }
498848b8605Smrg   }
499848b8605Smrg
500848b8605Smrg   _mesa_initialize_window_framebuffer(&stfb->Base, &mode);
501848b8605Smrg
502848b8605Smrg   stfb->iface = stfbi;
503b8e80941Smrg   stfb->iface_ID = stfbi->ID;
504848b8605Smrg   stfb->iface_stamp = p_atomic_read(&stfbi->stamp) - 1;
505848b8605Smrg
506848b8605Smrg   /* add the color buffer */
507848b8605Smrg   idx = stfb->Base._ColorDrawBufferIndexes[0];
508b8e80941Smrg   if (!st_framebuffer_add_renderbuffer(stfb, idx, prefer_srgb)) {
509848b8605Smrg      free(stfb);
510848b8605Smrg      return NULL;
511848b8605Smrg   }
512848b8605Smrg
513b8e80941Smrg   st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH, false);
514b8e80941Smrg   st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM, false);
515848b8605Smrg
516848b8605Smrg   stfb->stamp = 0;
517848b8605Smrg   st_framebuffer_update_attachments(stfb);
518848b8605Smrg
519848b8605Smrg   return stfb;
520848b8605Smrg}
521848b8605Smrg
522b8e80941Smrg
523848b8605Smrg/**
524848b8605Smrg * Reference a framebuffer.
525848b8605Smrg */
526b8e80941Smrgvoid
527848b8605Smrgst_framebuffer_reference(struct st_framebuffer **ptr,
528848b8605Smrg                         struct st_framebuffer *stfb)
529848b8605Smrg{
530848b8605Smrg   struct gl_framebuffer *fb = &stfb->Base;
531848b8605Smrg   _mesa_reference_framebuffer((struct gl_framebuffer **) ptr, fb);
532848b8605Smrg}
533848b8605Smrg
534b8e80941Smrg
535b8e80941Smrgstatic uint32_t
536b8e80941Smrgst_framebuffer_iface_hash(const void *key)
537b8e80941Smrg{
538b8e80941Smrg   return (uintptr_t)key;
539b8e80941Smrg}
540b8e80941Smrg
541b8e80941Smrg
542b8e80941Smrgstatic bool
543b8e80941Smrgst_framebuffer_iface_equal(const void *a, const void *b)
544b8e80941Smrg{
545b8e80941Smrg   return (struct st_framebuffer_iface *)a == (struct st_framebuffer_iface *)b;
546b8e80941Smrg}
547b8e80941Smrg
548b8e80941Smrg
549b8e80941Smrgstatic boolean
550b8e80941Smrgst_framebuffer_iface_lookup(struct st_manager *smapi,
551b8e80941Smrg                            const struct st_framebuffer_iface *stfbi)
552b8e80941Smrg{
553b8e80941Smrg   struct st_manager_private *smPriv =
554b8e80941Smrg      (struct st_manager_private *)smapi->st_manager_private;
555b8e80941Smrg   struct hash_entry *entry;
556b8e80941Smrg
557b8e80941Smrg   assert(smPriv);
558b8e80941Smrg   assert(smPriv->stfbi_ht);
559b8e80941Smrg
560b8e80941Smrg   mtx_lock(&smPriv->st_mutex);
561b8e80941Smrg   entry = _mesa_hash_table_search(smPriv->stfbi_ht, stfbi);
562b8e80941Smrg   mtx_unlock(&smPriv->st_mutex);
563b8e80941Smrg
564b8e80941Smrg   return entry != NULL;
565b8e80941Smrg}
566b8e80941Smrg
567b8e80941Smrg
568b8e80941Smrgstatic boolean
569b8e80941Smrgst_framebuffer_iface_insert(struct st_manager *smapi,
570b8e80941Smrg                            struct st_framebuffer_iface *stfbi)
571b8e80941Smrg{
572b8e80941Smrg   struct st_manager_private *smPriv =
573b8e80941Smrg      (struct st_manager_private *)smapi->st_manager_private;
574b8e80941Smrg   struct hash_entry *entry;
575b8e80941Smrg
576b8e80941Smrg   assert(smPriv);
577b8e80941Smrg   assert(smPriv->stfbi_ht);
578b8e80941Smrg
579b8e80941Smrg   mtx_lock(&smPriv->st_mutex);
580b8e80941Smrg   entry = _mesa_hash_table_insert(smPriv->stfbi_ht, stfbi, stfbi);
581b8e80941Smrg   mtx_unlock(&smPriv->st_mutex);
582b8e80941Smrg
583b8e80941Smrg   return entry != NULL;
584b8e80941Smrg}
585b8e80941Smrg
586b8e80941Smrg
587b8e80941Smrgstatic void
588b8e80941Smrgst_framebuffer_iface_remove(struct st_manager *smapi,
589b8e80941Smrg                            struct st_framebuffer_iface *stfbi)
590b8e80941Smrg{
591b8e80941Smrg   struct st_manager_private *smPriv =
592b8e80941Smrg      (struct st_manager_private *)smapi->st_manager_private;
593b8e80941Smrg   struct hash_entry *entry;
594b8e80941Smrg
595b8e80941Smrg   if (!smPriv || !smPriv->stfbi_ht)
596b8e80941Smrg      return;
597b8e80941Smrg
598b8e80941Smrg   mtx_lock(&smPriv->st_mutex);
599b8e80941Smrg   entry = _mesa_hash_table_search(smPriv->stfbi_ht, stfbi);
600b8e80941Smrg   if (!entry)
601b8e80941Smrg      goto unlock;
602b8e80941Smrg
603b8e80941Smrg   _mesa_hash_table_remove(smPriv->stfbi_ht, entry);
604b8e80941Smrg
605b8e80941Smrgunlock:
606b8e80941Smrg   mtx_unlock(&smPriv->st_mutex);
607b8e80941Smrg}
608b8e80941Smrg
609b8e80941Smrg
610b8e80941Smrg/**
611b8e80941Smrg * The framebuffer interface object is no longer valid.
612b8e80941Smrg * Remove the object from the framebuffer interface hash table.
613b8e80941Smrg */
614b8e80941Smrgstatic void
615b8e80941Smrgst_api_destroy_drawable(struct st_api *stapi,
616b8e80941Smrg                        struct st_framebuffer_iface *stfbi)
617b8e80941Smrg{
618b8e80941Smrg   if (!stfbi)
619b8e80941Smrg      return;
620b8e80941Smrg
621b8e80941Smrg   st_framebuffer_iface_remove(stfbi->state_manager, stfbi);
622b8e80941Smrg}
623b8e80941Smrg
624b8e80941Smrg
625b8e80941Smrg/**
626b8e80941Smrg * Purge the winsys buffers list to remove any references to
627b8e80941Smrg * non-existing framebuffer interface objects.
628b8e80941Smrg */
629b8e80941Smrgstatic void
630b8e80941Smrgst_framebuffers_purge(struct st_context *st)
631b8e80941Smrg{
632b8e80941Smrg   struct st_context_iface *st_iface = &st->iface;
633b8e80941Smrg   struct st_manager *smapi = st_iface->state_manager;
634b8e80941Smrg   struct st_framebuffer *stfb, *next;
635b8e80941Smrg
636b8e80941Smrg   assert(smapi);
637b8e80941Smrg
638b8e80941Smrg   LIST_FOR_EACH_ENTRY_SAFE_REV(stfb, next, &st->winsys_buffers, head) {
639b8e80941Smrg      struct st_framebuffer_iface *stfbi = stfb->iface;
640b8e80941Smrg
641b8e80941Smrg      assert(stfbi);
642b8e80941Smrg
643b8e80941Smrg      /**
644b8e80941Smrg       * If the corresponding framebuffer interface object no longer exists,
645b8e80941Smrg       * remove the framebuffer object from the context's winsys buffers list,
646b8e80941Smrg       * and unreference the framebuffer object, so its resources can be
647b8e80941Smrg       * deleted.
648b8e80941Smrg       */
649b8e80941Smrg      if (!st_framebuffer_iface_lookup(smapi, stfbi)) {
650b8e80941Smrg         LIST_DEL(&stfb->head);
651b8e80941Smrg         st_framebuffer_reference(&stfb, NULL);
652b8e80941Smrg      }
653b8e80941Smrg   }
654b8e80941Smrg}
655b8e80941Smrg
656b8e80941Smrg
657848b8605Smrgstatic void
658848b8605Smrgst_context_flush(struct st_context_iface *stctxi, unsigned flags,
659848b8605Smrg                 struct pipe_fence_handle **fence)
660848b8605Smrg{
661848b8605Smrg   struct st_context *st = (struct st_context *) stctxi;
662848b8605Smrg   unsigned pipe_flags = 0;
663848b8605Smrg
664b8e80941Smrg   if (flags & ST_FLUSH_END_OF_FRAME)
665848b8605Smrg      pipe_flags |= PIPE_FLUSH_END_OF_FRAME;
666b8e80941Smrg   if (flags & ST_FLUSH_FENCE_FD)
667b8e80941Smrg      pipe_flags |= PIPE_FLUSH_FENCE_FD;
668848b8605Smrg
669b8e80941Smrg   FLUSH_VERTICES(st->ctx, 0);
670b8e80941Smrg   FLUSH_CURRENT(st->ctx, 0);
671848b8605Smrg   st_flush(st, fence, pipe_flags);
672b8e80941Smrg
673b8e80941Smrg   if ((flags & ST_FLUSH_WAIT) && fence && *fence) {
674b8e80941Smrg      st->pipe->screen->fence_finish(st->pipe->screen, NULL, *fence,
675b8e80941Smrg                                     PIPE_TIMEOUT_INFINITE);
676b8e80941Smrg      st->pipe->screen->fence_reference(st->pipe->screen, fence, NULL);
677b8e80941Smrg   }
678b8e80941Smrg
679848b8605Smrg   if (flags & ST_FLUSH_FRONT)
680848b8605Smrg      st_manager_flush_frontbuffer(st);
681b8e80941Smrg
682b8e80941Smrg   /* DRI3 changes the framebuffer after SwapBuffers, but we need to invoke
683b8e80941Smrg    * st_manager_validate_framebuffers to notice that.
684b8e80941Smrg    *
685b8e80941Smrg    * Set gfx_shaders_may_be_dirty to invoke st_validate_state in the next
686b8e80941Smrg    * draw call, which will invoke st_manager_validate_framebuffers, but it
687b8e80941Smrg    * won't dirty states if there is no change.
688b8e80941Smrg    */
689b8e80941Smrg   if (flags & ST_FLUSH_END_OF_FRAME)
690b8e80941Smrg      st->gfx_shaders_may_be_dirty = true;
691848b8605Smrg}
692848b8605Smrg
693848b8605Smrgstatic boolean
694848b8605Smrgst_context_teximage(struct st_context_iface *stctxi,
695848b8605Smrg                    enum st_texture_type tex_type,
696848b8605Smrg                    int level, enum pipe_format pipe_format,
697848b8605Smrg                    struct pipe_resource *tex, boolean mipmap)
698848b8605Smrg{
699848b8605Smrg   struct st_context *st = (struct st_context *) stctxi;
700848b8605Smrg   struct gl_context *ctx = st->ctx;
701848b8605Smrg   struct gl_texture_object *texObj;
702848b8605Smrg   struct gl_texture_image *texImage;
703848b8605Smrg   struct st_texture_object *stObj;
704848b8605Smrg   struct st_texture_image *stImage;
705848b8605Smrg   GLenum internalFormat;
706848b8605Smrg   GLuint width, height, depth;
707848b8605Smrg   GLenum target;
708848b8605Smrg
709848b8605Smrg   switch (tex_type) {
710848b8605Smrg   case ST_TEXTURE_1D:
711848b8605Smrg      target = GL_TEXTURE_1D;
712848b8605Smrg      break;
713848b8605Smrg   case ST_TEXTURE_2D:
714848b8605Smrg      target = GL_TEXTURE_2D;
715848b8605Smrg      break;
716848b8605Smrg   case ST_TEXTURE_3D:
717848b8605Smrg      target = GL_TEXTURE_3D;
718848b8605Smrg      break;
719848b8605Smrg   case ST_TEXTURE_RECT:
720848b8605Smrg      target = GL_TEXTURE_RECTANGLE_ARB;
721848b8605Smrg      break;
722848b8605Smrg   default:
723848b8605Smrg      return FALSE;
724848b8605Smrg   }
725848b8605Smrg
726848b8605Smrg   texObj = _mesa_get_current_tex_object(ctx, target);
727848b8605Smrg
728848b8605Smrg   _mesa_lock_texture(ctx, texObj);
729848b8605Smrg
730848b8605Smrg   stObj = st_texture_object(texObj);
731848b8605Smrg   /* switch to surface based */
732848b8605Smrg   if (!stObj->surface_based) {
733b8e80941Smrg      _mesa_clear_texture_object(ctx, texObj, NULL);
734848b8605Smrg      stObj->surface_based = GL_TRUE;
735848b8605Smrg   }
736848b8605Smrg
737848b8605Smrg   texImage = _mesa_get_tex_image(ctx, texObj, target, level);
738848b8605Smrg   stImage = st_texture_image(texImage);
739848b8605Smrg   if (tex) {
740848b8605Smrg      mesa_format texFormat = st_pipe_format_to_mesa_format(pipe_format);
741848b8605Smrg
742848b8605Smrg      if (util_format_has_alpha(tex->format))
743848b8605Smrg         internalFormat = GL_RGBA;
744848b8605Smrg      else
745848b8605Smrg         internalFormat = GL_RGB;
746848b8605Smrg
747848b8605Smrg      _mesa_init_teximage_fields(ctx, texImage,
748848b8605Smrg                                 tex->width0, tex->height0, 1, 0,
749848b8605Smrg                                 internalFormat, texFormat);
750848b8605Smrg
751848b8605Smrg      width = tex->width0;
752848b8605Smrg      height = tex->height0;
753848b8605Smrg      depth = tex->depth0;
754848b8605Smrg
755848b8605Smrg      /* grow the image size until we hit level = 0 */
756848b8605Smrg      while (level > 0) {
757848b8605Smrg         if (width != 1)
758848b8605Smrg            width <<= 1;
759848b8605Smrg         if (height != 1)
760848b8605Smrg            height <<= 1;
761848b8605Smrg         if (depth != 1)
762848b8605Smrg            depth <<= 1;
763848b8605Smrg         level--;
764848b8605Smrg      }
765848b8605Smrg   }
766848b8605Smrg   else {
767848b8605Smrg      _mesa_clear_texture_image(ctx, texImage);
768848b8605Smrg      width = height = depth = 0;
769848b8605Smrg   }
770848b8605Smrg
771b8e80941Smrg   pipe_resource_reference(&stObj->pt, tex);
772b8e80941Smrg   st_texture_release_all_sampler_views(st, stObj);
773848b8605Smrg   pipe_resource_reference(&stImage->pt, tex);
774848b8605Smrg   stObj->surface_format = pipe_format;
775848b8605Smrg
776b8e80941Smrg   stObj->needs_validation = true;
777b8e80941Smrg
778848b8605Smrg   _mesa_dirty_texobj(ctx, texObj);
779848b8605Smrg   _mesa_unlock_texture(ctx, texObj);
780b8e80941Smrg
781848b8605Smrg   return TRUE;
782848b8605Smrg}
783848b8605Smrg
784b8e80941Smrg
785848b8605Smrgstatic void
786848b8605Smrgst_context_copy(struct st_context_iface *stctxi,
787848b8605Smrg                struct st_context_iface *stsrci, unsigned mask)
788848b8605Smrg{
789848b8605Smrg   struct st_context *st = (struct st_context *) stctxi;
790848b8605Smrg   struct st_context *src = (struct st_context *) stsrci;
791848b8605Smrg
792848b8605Smrg   _mesa_copy_context(src->ctx, st->ctx, mask);
793848b8605Smrg}
794848b8605Smrg
795b8e80941Smrg
796848b8605Smrgstatic boolean
797848b8605Smrgst_context_share(struct st_context_iface *stctxi,
798848b8605Smrg                 struct st_context_iface *stsrci)
799848b8605Smrg{
800848b8605Smrg   struct st_context *st = (struct st_context *) stctxi;
801848b8605Smrg   struct st_context *src = (struct st_context *) stsrci;
802848b8605Smrg
803848b8605Smrg   return _mesa_share_state(st->ctx, src->ctx);
804848b8605Smrg}
805848b8605Smrg
806b8e80941Smrg
807848b8605Smrgstatic void
808848b8605Smrgst_context_destroy(struct st_context_iface *stctxi)
809848b8605Smrg{
810848b8605Smrg   struct st_context *st = (struct st_context *) stctxi;
811848b8605Smrg   st_destroy_context(st);
812848b8605Smrg}
813848b8605Smrg
814b8e80941Smrg
815b8e80941Smrgstatic void
816b8e80941Smrgst_start_thread(struct st_context_iface *stctxi)
817b8e80941Smrg{
818b8e80941Smrg   struct st_context *st = (struct st_context *) stctxi;
819b8e80941Smrg
820b8e80941Smrg   _mesa_glthread_init(st->ctx);
821b8e80941Smrg
822b8e80941Smrg   /* Pin all driver threads to one L3 cache for optimal performance
823b8e80941Smrg    * on AMD Zen. This is only done if glthread is enabled.
824b8e80941Smrg    *
825b8e80941Smrg    * If glthread is disabled, st_draw.c re-pins driver threads regularly
826b8e80941Smrg    * based on the location of the app thread.
827b8e80941Smrg    */
828b8e80941Smrg   struct glthread_state *glthread = st->ctx->GLThread;
829b8e80941Smrg   if (glthread && st->pipe->set_context_param) {
830b8e80941Smrg      util_pin_driver_threads_to_random_L3(st->pipe, &glthread->queue.threads[0]);
831b8e80941Smrg   }
832b8e80941Smrg}
833b8e80941Smrg
834b8e80941Smrg
835b8e80941Smrgstatic void
836b8e80941Smrgst_thread_finish(struct st_context_iface *stctxi)
837b8e80941Smrg{
838b8e80941Smrg   struct st_context *st = (struct st_context *) stctxi;
839b8e80941Smrg
840b8e80941Smrg   _mesa_glthread_finish(st->ctx);
841b8e80941Smrg}
842b8e80941Smrg
843b8e80941Smrg
844b8e80941Smrgstatic void
845b8e80941Smrgst_manager_destroy(struct st_manager *smapi)
846b8e80941Smrg{
847b8e80941Smrg   struct st_manager_private *smPriv = smapi->st_manager_private;
848b8e80941Smrg
849b8e80941Smrg   if (smPriv && smPriv->stfbi_ht) {
850b8e80941Smrg      _mesa_hash_table_destroy(smPriv->stfbi_ht, NULL);
851b8e80941Smrg      mtx_destroy(&smPriv->st_mutex);
852b8e80941Smrg      free(smPriv);
853b8e80941Smrg      smapi->st_manager_private = NULL;
854b8e80941Smrg   }
855b8e80941Smrg}
856b8e80941Smrg
857b8e80941Smrg
858848b8605Smrgstatic struct st_context_iface *
859848b8605Smrgst_api_create_context(struct st_api *stapi, struct st_manager *smapi,
860848b8605Smrg                      const struct st_context_attribs *attribs,
861848b8605Smrg                      enum st_context_error *error,
862848b8605Smrg                      struct st_context_iface *shared_stctxi)
863848b8605Smrg{
864848b8605Smrg   struct st_context *shared_ctx = (struct st_context *) shared_stctxi;
865848b8605Smrg   struct st_context *st;
866848b8605Smrg   struct pipe_context *pipe;
867b8e80941Smrg   struct gl_config* mode_ptr;
868848b8605Smrg   struct gl_config mode;
869848b8605Smrg   gl_api api;
870b8e80941Smrg   bool no_error = false;
871b8e80941Smrg   unsigned ctx_flags = PIPE_CONTEXT_PREFER_THREADED;
872848b8605Smrg
873848b8605Smrg   if (!(stapi->profile_mask & (1 << attribs->profile)))
874848b8605Smrg      return NULL;
875848b8605Smrg
876848b8605Smrg   switch (attribs->profile) {
877848b8605Smrg   case ST_PROFILE_DEFAULT:
878848b8605Smrg      api = API_OPENGL_COMPAT;
879848b8605Smrg      break;
880848b8605Smrg   case ST_PROFILE_OPENGL_ES1:
881848b8605Smrg      api = API_OPENGLES;
882848b8605Smrg      break;
883848b8605Smrg   case ST_PROFILE_OPENGL_ES2:
884848b8605Smrg      api = API_OPENGLES2;
885848b8605Smrg      break;
886848b8605Smrg   case ST_PROFILE_OPENGL_CORE:
887848b8605Smrg      api = API_OPENGL_CORE;
888848b8605Smrg      break;
889848b8605Smrg   default:
890848b8605Smrg      *error = ST_CONTEXT_ERROR_BAD_API;
891848b8605Smrg      return NULL;
892848b8605Smrg   }
893848b8605Smrg
894b8e80941Smrg   /* Create a hash table for the framebuffer interface objects
895b8e80941Smrg    * if it has not been created for this st manager.
896b8e80941Smrg    */
897b8e80941Smrg   if (smapi->st_manager_private == NULL) {
898b8e80941Smrg      struct st_manager_private *smPriv;
899b8e80941Smrg
900b8e80941Smrg      smPriv = CALLOC_STRUCT(st_manager_private);
901b8e80941Smrg      mtx_init(&smPriv->st_mutex, mtx_plain);
902b8e80941Smrg      smPriv->stfbi_ht = _mesa_hash_table_create(NULL,
903b8e80941Smrg                                                 st_framebuffer_iface_hash,
904b8e80941Smrg                                                 st_framebuffer_iface_equal);
905b8e80941Smrg      smapi->st_manager_private = smPriv;
906b8e80941Smrg      smapi->destroy = st_manager_destroy;
907b8e80941Smrg   }
908b8e80941Smrg
909b8e80941Smrg   if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS)
910b8e80941Smrg      ctx_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS;
911b8e80941Smrg
912b8e80941Smrg   if (attribs->flags & ST_CONTEXT_FLAG_NO_ERROR)
913b8e80941Smrg      no_error = true;
914b8e80941Smrg
915b8e80941Smrg   if (attribs->flags & ST_CONTEXT_FLAG_LOW_PRIORITY)
916b8e80941Smrg      ctx_flags |= PIPE_CONTEXT_LOW_PRIORITY;
917b8e80941Smrg   else if (attribs->flags & ST_CONTEXT_FLAG_HIGH_PRIORITY)
918b8e80941Smrg      ctx_flags |= PIPE_CONTEXT_HIGH_PRIORITY;
919b8e80941Smrg
920b8e80941Smrg   if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED)
921b8e80941Smrg      ctx_flags |= PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET;
922b8e80941Smrg
923b8e80941Smrg   pipe = smapi->screen->context_create(smapi->screen, NULL, ctx_flags);
924848b8605Smrg   if (!pipe) {
925848b8605Smrg      *error = ST_CONTEXT_ERROR_NO_MEMORY;
926848b8605Smrg      return NULL;
927848b8605Smrg   }
928848b8605Smrg
929848b8605Smrg   st_visual_to_context_mode(&attribs->visual, &mode);
930b8e80941Smrg
931b8e80941Smrg   if (attribs->visual.no_config)
932b8e80941Smrg      mode_ptr = NULL;
933b8e80941Smrg   else
934b8e80941Smrg      mode_ptr = &mode;
935b8e80941Smrg
936b8e80941Smrg   st = st_create_context(api, pipe, mode_ptr, shared_ctx,
937b8e80941Smrg                          &attribs->options, no_error);
938848b8605Smrg   if (!st) {
939848b8605Smrg      *error = ST_CONTEXT_ERROR_NO_MEMORY;
940848b8605Smrg      pipe->destroy(pipe);
941848b8605Smrg      return NULL;
942848b8605Smrg   }
943848b8605Smrg
944b8e80941Smrg   if (attribs->flags & ST_CONTEXT_FLAG_DEBUG) {
945848b8605Smrg      if (!_mesa_set_debug_state_int(st->ctx, GL_DEBUG_OUTPUT, GL_TRUE)) {
946848b8605Smrg         *error = ST_CONTEXT_ERROR_NO_MEMORY;
947848b8605Smrg         return NULL;
948848b8605Smrg      }
949b8e80941Smrg
950848b8605Smrg      st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
951848b8605Smrg   }
952848b8605Smrg
953b8e80941Smrg   if (st->ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT) {
954b8e80941Smrg      st_update_debug_callback(st);
955b8e80941Smrg   }
956b8e80941Smrg
957848b8605Smrg   if (attribs->flags & ST_CONTEXT_FLAG_FORWARD_COMPATIBLE)
958848b8605Smrg      st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
959b8e80941Smrg   if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS) {
960b8e80941Smrg      st->ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB;
961b8e80941Smrg      st->ctx->Const.RobustAccess = GL_TRUE;
962b8e80941Smrg   }
963b8e80941Smrg   if (attribs->flags & ST_CONTEXT_FLAG_RESET_NOTIFICATION_ENABLED) {
964b8e80941Smrg      st->ctx->Const.ResetStrategy = GL_LOSE_CONTEXT_ON_RESET_ARB;
965b8e80941Smrg      st_install_device_reset_callback(st);
966b8e80941Smrg   }
967b8e80941Smrg
968b8e80941Smrg   if (attribs->flags & ST_CONTEXT_FLAG_RELEASE_NONE)
969b8e80941Smrg       st->ctx->Const.ContextReleaseBehavior = GL_NONE;
970848b8605Smrg
971848b8605Smrg   /* need to perform version check */
972848b8605Smrg   if (attribs->major > 1 || attribs->minor > 0) {
973848b8605Smrg      /* Is the actual version less than the requested version?
974848b8605Smrg       */
975b8e80941Smrg      if (st->ctx->Version < attribs->major * 10U + attribs->minor) {
976b8e80941Smrg         *error = ST_CONTEXT_ERROR_BAD_VERSION;
977848b8605Smrg         st_destroy_context(st);
978848b8605Smrg         return NULL;
979848b8605Smrg      }
980848b8605Smrg   }
981848b8605Smrg
982848b8605Smrg   st->invalidate_on_gl_viewport =
983848b8605Smrg      smapi->get_param(smapi, ST_MANAGER_BROKEN_INVALIDATE);
984848b8605Smrg
985848b8605Smrg   st->iface.destroy = st_context_destroy;
986848b8605Smrg   st->iface.flush = st_context_flush;
987848b8605Smrg   st->iface.teximage = st_context_teximage;
988848b8605Smrg   st->iface.copy = st_context_copy;
989848b8605Smrg   st->iface.share = st_context_share;
990b8e80941Smrg   st->iface.start_thread = st_start_thread;
991b8e80941Smrg   st->iface.thread_finish = st_thread_finish;
992848b8605Smrg   st->iface.st_context_private = (void *) smapi;
993848b8605Smrg   st->iface.cso_context = st->cso_context;
994848b8605Smrg   st->iface.pipe = st->pipe;
995b8e80941Smrg   st->iface.state_manager = smapi;
996848b8605Smrg
997848b8605Smrg   *error = ST_CONTEXT_SUCCESS;
998848b8605Smrg   return &st->iface;
999848b8605Smrg}
1000848b8605Smrg
1001b8e80941Smrg
1002848b8605Smrgstatic struct st_context_iface *
1003848b8605Smrgst_api_get_current(struct st_api *stapi)
1004848b8605Smrg{
1005848b8605Smrg   GET_CURRENT_CONTEXT(ctx);
1006b8e80941Smrg   struct st_context *st = ctx ? ctx->st : NULL;
1007848b8605Smrg
1008b8e80941Smrg   return st ? &st->iface : NULL;
1009848b8605Smrg}
1010848b8605Smrg
1011b8e80941Smrg
1012848b8605Smrgstatic struct st_framebuffer *
1013848b8605Smrgst_framebuffer_reuse_or_create(struct st_context *st,
1014848b8605Smrg                               struct gl_framebuffer *fb,
1015848b8605Smrg                               struct st_framebuffer_iface *stfbi)
1016848b8605Smrg{
1017b8e80941Smrg   struct st_framebuffer *cur = NULL, *stfb = NULL;
1018b8e80941Smrg
1019b8e80941Smrg   if (!stfbi)
1020b8e80941Smrg      return NULL;
1021848b8605Smrg
1022b8e80941Smrg   /* Check if there is already a framebuffer object for the specified
1023b8e80941Smrg    * framebuffer interface in this context. If there is one, use it.
1024b8e80941Smrg    */
1025b8e80941Smrg   LIST_FOR_EACH_ENTRY(cur, &st->winsys_buffers, head) {
1026b8e80941Smrg      if (cur->iface_ID == stfbi->ID) {
1027b8e80941Smrg         st_framebuffer_reference(&stfb, cur);
1028b8e80941Smrg         break;
1029b8e80941Smrg      }
1030848b8605Smrg   }
1031b8e80941Smrg
1032b8e80941Smrg   /* If there is not already a framebuffer object, create one */
1033b8e80941Smrg   if (stfb == NULL) {
1034b8e80941Smrg      cur = st_framebuffer_create(st, stfbi);
1035b8e80941Smrg
1036b8e80941Smrg      if (cur) {
1037b8e80941Smrg         /* add the referenced framebuffer interface object to
1038b8e80941Smrg          * the framebuffer interface object hash table.
1039b8e80941Smrg          */
1040b8e80941Smrg         if (!st_framebuffer_iface_insert(stfbi->state_manager, stfbi)) {
1041b8e80941Smrg            st_framebuffer_reference(&cur, NULL);
1042b8e80941Smrg            return NULL;
1043b8e80941Smrg         }
1044b8e80941Smrg
1045b8e80941Smrg         /* add to the context's winsys buffers list */
1046b8e80941Smrg         LIST_ADD(&cur->head, &st->winsys_buffers);
1047b8e80941Smrg
1048b8e80941Smrg         st_framebuffer_reference(&stfb, cur);
1049b8e80941Smrg      }
1050848b8605Smrg   }
1051848b8605Smrg
1052848b8605Smrg   return stfb;
1053848b8605Smrg}
1054848b8605Smrg
1055b8e80941Smrg
1056848b8605Smrgstatic boolean
1057848b8605Smrgst_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
1058848b8605Smrg                    struct st_framebuffer_iface *stdrawi,
1059848b8605Smrg                    struct st_framebuffer_iface *streadi)
1060848b8605Smrg{
1061848b8605Smrg   struct st_context *st = (struct st_context *) stctxi;
1062848b8605Smrg   struct st_framebuffer *stdraw, *stread;
1063848b8605Smrg   boolean ret;
1064848b8605Smrg
1065848b8605Smrg   if (st) {
1066848b8605Smrg      /* reuse or create the draw fb */
1067848b8605Smrg      stdraw = st_framebuffer_reuse_or_create(st,
1068848b8605Smrg            st->ctx->WinSysDrawBuffer, stdrawi);
1069848b8605Smrg      if (streadi != stdrawi) {
1070848b8605Smrg         /* do the same for the read fb */
1071848b8605Smrg         stread = st_framebuffer_reuse_or_create(st,
1072848b8605Smrg               st->ctx->WinSysReadBuffer, streadi);
1073848b8605Smrg      }
1074848b8605Smrg      else {
1075848b8605Smrg         stread = NULL;
1076848b8605Smrg         /* reuse the draw fb for the read fb */
1077848b8605Smrg         if (stdraw)
1078848b8605Smrg            st_framebuffer_reference(&stread, stdraw);
1079848b8605Smrg      }
1080848b8605Smrg
1081848b8605Smrg      if (stdraw && stread) {
1082848b8605Smrg         st_framebuffer_validate(stdraw, st);
1083848b8605Smrg         if (stread != stdraw)
1084848b8605Smrg            st_framebuffer_validate(stread, st);
1085848b8605Smrg
1086848b8605Smrg         ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base);
1087848b8605Smrg
1088848b8605Smrg         st->draw_stamp = stdraw->stamp - 1;
1089848b8605Smrg         st->read_stamp = stread->stamp - 1;
1090848b8605Smrg         st_context_validate(st, stdraw, stread);
1091848b8605Smrg      }
1092848b8605Smrg      else {
1093848b8605Smrg         struct gl_framebuffer *incomplete = _mesa_get_incomplete_framebuffer();
1094848b8605Smrg         ret = _mesa_make_current(st->ctx, incomplete, incomplete);
1095848b8605Smrg      }
1096848b8605Smrg
1097848b8605Smrg      st_framebuffer_reference(&stdraw, NULL);
1098848b8605Smrg      st_framebuffer_reference(&stread, NULL);
1099b8e80941Smrg
1100b8e80941Smrg      /* Purge the context's winsys_buffers list in case any
1101b8e80941Smrg       * of the referenced drawables no longer exist.
1102b8e80941Smrg       */
1103b8e80941Smrg      st_framebuffers_purge(st);
1104848b8605Smrg   }
1105848b8605Smrg   else {
1106b8e80941Smrg      GET_CURRENT_CONTEXT(ctx);
1107b8e80941Smrg
1108b8e80941Smrg      if (ctx) {
1109b8e80941Smrg         /* Before releasing the context, release its associated
1110b8e80941Smrg          * winsys buffers first. Then purge the context's winsys buffers list
1111b8e80941Smrg          * to free the resources of any winsys buffers that no longer have
1112b8e80941Smrg          * an existing drawable.
1113b8e80941Smrg          */
1114b8e80941Smrg         ret = _mesa_make_current(ctx, NULL, NULL);
1115b8e80941Smrg         st_framebuffers_purge(ctx->st);
1116b8e80941Smrg      }
1117b8e80941Smrg
1118848b8605Smrg      ret = _mesa_make_current(NULL, NULL, NULL);
1119848b8605Smrg   }
1120848b8605Smrg
1121848b8605Smrg   return ret;
1122848b8605Smrg}
1123848b8605Smrg
1124848b8605Smrg
1125848b8605Smrgstatic void
1126848b8605Smrgst_api_destroy(struct st_api *stapi)
1127848b8605Smrg{
1128848b8605Smrg}
1129848b8605Smrg
1130b8e80941Smrg
1131848b8605Smrg/**
1132848b8605Smrg * Flush the front buffer if the current context renders to the front buffer.
1133848b8605Smrg */
1134848b8605Smrgvoid
1135848b8605Smrgst_manager_flush_frontbuffer(struct st_context *st)
1136848b8605Smrg{
1137848b8605Smrg   struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer);
1138848b8605Smrg   struct st_renderbuffer *strb = NULL;
1139848b8605Smrg
1140b8e80941Smrg   if (!stfb)
1141848b8605Smrg      return;
1142848b8605Smrg
1143b8e80941Smrg   /* If the context uses a doublebuffered visual, but the buffer is
1144b8e80941Smrg    * single-buffered, guess that it's a pbuffer, which doesn't need
1145b8e80941Smrg    * flushing.
1146b8e80941Smrg    */
1147b8e80941Smrg   if (st->ctx->Visual.doubleBufferMode &&
1148b8e80941Smrg       !stfb->Base.Visual.doubleBufferMode)
1149b8e80941Smrg      return;
1150848b8605Smrg
1151b8e80941Smrg   strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].
1152b8e80941Smrg                          Renderbuffer);
1153848b8605Smrg
1154b8e80941Smrg   /* Do we have a front color buffer and has it been drawn to since last
1155b8e80941Smrg    * frontbuffer flush?
1156b8e80941Smrg    */
1157b8e80941Smrg   if (strb && strb->defined) {
1158b8e80941Smrg      stfb->iface->flush_front(&st->iface, stfb->iface,
1159b8e80941Smrg                               ST_ATTACHMENT_FRONT_LEFT);
1160b8e80941Smrg      strb->defined = GL_FALSE;
1161848b8605Smrg
1162b8e80941Smrg      /* Trigger an update of strb->defined on next draw */
1163b8e80941Smrg      st->dirty |= ST_NEW_FB_STATE;
1164b8e80941Smrg   }
1165848b8605Smrg}
1166848b8605Smrg
1167b8e80941Smrg
1168848b8605Smrg/**
1169848b8605Smrg * Re-validate the framebuffers.
1170848b8605Smrg */
1171848b8605Smrgvoid
1172848b8605Smrgst_manager_validate_framebuffers(struct st_context *st)
1173848b8605Smrg{
1174848b8605Smrg   struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
1175848b8605Smrg   struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer);
1176848b8605Smrg
1177848b8605Smrg   if (stdraw)
1178848b8605Smrg      st_framebuffer_validate(stdraw, st);
1179848b8605Smrg   if (stread && stread != stdraw)
1180848b8605Smrg      st_framebuffer_validate(stread, st);
1181848b8605Smrg
1182848b8605Smrg   st_context_validate(st, stdraw, stread);
1183848b8605Smrg}
1184848b8605Smrg
1185b8e80941Smrg
1186b8e80941Smrg/**
1187b8e80941Smrg * Flush any outstanding swapbuffers on the current draw framebuffer.
1188b8e80941Smrg */
1189b8e80941Smrgvoid
1190b8e80941Smrgst_manager_flush_swapbuffers(void)
1191b8e80941Smrg{
1192b8e80941Smrg   GET_CURRENT_CONTEXT(ctx);
1193b8e80941Smrg   struct st_context *st = (ctx) ? ctx->st : NULL;
1194b8e80941Smrg   struct st_framebuffer *stfb;
1195b8e80941Smrg
1196b8e80941Smrg   if (!st)
1197b8e80941Smrg      return;
1198b8e80941Smrg
1199b8e80941Smrg   stfb = st_ws_framebuffer(ctx->DrawBuffer);
1200b8e80941Smrg   if (!stfb || !stfb->iface->flush_swapbuffers)
1201b8e80941Smrg      return;
1202b8e80941Smrg
1203b8e80941Smrg   stfb->iface->flush_swapbuffers(&st->iface, stfb->iface);
1204b8e80941Smrg}
1205b8e80941Smrg
1206b8e80941Smrg
1207848b8605Smrg/**
1208b8e80941Smrg * Add a color renderbuffer on demand.  The FBO must correspond to a window,
1209b8e80941Smrg * not a user-created FBO.
1210848b8605Smrg */
1211848b8605Smrgboolean
1212848b8605Smrgst_manager_add_color_renderbuffer(struct st_context *st,
1213848b8605Smrg                                  struct gl_framebuffer *fb,
1214848b8605Smrg                                  gl_buffer_index idx)
1215848b8605Smrg{
1216848b8605Smrg   struct st_framebuffer *stfb = st_ws_framebuffer(fb);
1217848b8605Smrg
1218848b8605Smrg   /* FBO */
1219848b8605Smrg   if (!stfb)
1220848b8605Smrg      return FALSE;
1221848b8605Smrg
1222b8e80941Smrg   assert(_mesa_is_winsys_fbo(fb));
1223b8e80941Smrg
1224848b8605Smrg   if (stfb->Base.Attachment[idx].Renderbuffer)
1225848b8605Smrg      return TRUE;
1226848b8605Smrg
1227848b8605Smrg   switch (idx) {
1228848b8605Smrg   case BUFFER_FRONT_LEFT:
1229848b8605Smrg   case BUFFER_BACK_LEFT:
1230848b8605Smrg   case BUFFER_FRONT_RIGHT:
1231848b8605Smrg   case BUFFER_BACK_RIGHT:
1232848b8605Smrg      break;
1233848b8605Smrg   default:
1234848b8605Smrg      return FALSE;
1235848b8605Smrg   }
1236848b8605Smrg
1237b8e80941Smrg   if (!st_framebuffer_add_renderbuffer(stfb, idx,
1238b8e80941Smrg                                        stfb->Base.Visual.sRGBCapable))
1239848b8605Smrg      return FALSE;
1240848b8605Smrg
1241848b8605Smrg   st_framebuffer_update_attachments(stfb);
1242848b8605Smrg
1243848b8605Smrg   /*
1244848b8605Smrg    * Force a call to the state tracker manager to validate the
1245848b8605Smrg    * new renderbuffer. It might be that there is a window system
1246848b8605Smrg    * renderbuffer available.
1247848b8605Smrg    */
1248b8e80941Smrg   if (stfb->iface)
1249848b8605Smrg      stfb->iface_stamp = p_atomic_read(&stfb->iface->stamp) - 1;
1250848b8605Smrg
1251b8e80941Smrg   st_invalidate_buffers(st);
1252848b8605Smrg
1253848b8605Smrg   return TRUE;
1254848b8605Smrg}
1255848b8605Smrg
1256b8e80941Smrg
1257b8e80941Smrgstatic unsigned
1258b8e80941Smrgget_version(struct pipe_screen *screen,
1259b8e80941Smrg            struct st_config_options *options, gl_api api)
1260848b8605Smrg{
1261848b8605Smrg   struct gl_constants consts = {0};
1262848b8605Smrg   struct gl_extensions extensions = {0};
1263848b8605Smrg   GLuint version;
1264848b8605Smrg
1265b8e80941Smrg   if (_mesa_override_gl_version_contextless(&consts, &api, &version)) {
1266848b8605Smrg      return version;
1267848b8605Smrg   }
1268848b8605Smrg
1269848b8605Smrg   _mesa_init_constants(&consts, api);
1270848b8605Smrg   _mesa_init_extensions(&extensions);
1271848b8605Smrg
1272848b8605Smrg   st_init_limits(screen, &consts, &extensions);
1273b8e80941Smrg   st_init_extensions(screen, &consts, &extensions, options, api);
1274848b8605Smrg
1275848b8605Smrg   return _mesa_get_version(&extensions, &consts, api);
1276848b8605Smrg}
1277848b8605Smrg
1278b8e80941Smrg
1279848b8605Smrgstatic void
1280848b8605Smrgst_api_query_versions(struct st_api *stapi, struct st_manager *sm,
1281848b8605Smrg                      struct st_config_options *options,
1282848b8605Smrg                      int *gl_core_version,
1283848b8605Smrg                      int *gl_compat_version,
1284848b8605Smrg                      int *gl_es1_version,
1285848b8605Smrg                      int *gl_es2_version)
1286848b8605Smrg{
1287848b8605Smrg   *gl_core_version = get_version(sm->screen, options, API_OPENGL_CORE);
1288848b8605Smrg   *gl_compat_version = get_version(sm->screen, options, API_OPENGL_COMPAT);
1289848b8605Smrg   *gl_es1_version = get_version(sm->screen, options, API_OPENGLES);
1290848b8605Smrg   *gl_es2_version = get_version(sm->screen, options, API_OPENGLES2);
1291848b8605Smrg}
1292848b8605Smrg
1293b8e80941Smrg
1294848b8605Smrgstatic const struct st_api st_gl_api = {
1295b8e80941Smrg   .name = "Mesa " PACKAGE_VERSION,
1296b8e80941Smrg   .api = ST_API_OPENGL,
1297b8e80941Smrg   .profile_mask = ST_PROFILE_DEFAULT_MASK |
1298b8e80941Smrg                   ST_PROFILE_OPENGL_CORE_MASK |
1299b8e80941Smrg                   ST_PROFILE_OPENGL_ES1_MASK |
1300b8e80941Smrg                   ST_PROFILE_OPENGL_ES2_MASK |
1301b8e80941Smrg                   0,
1302b8e80941Smrg   .feature_mask = ST_API_FEATURE_MS_VISUALS_MASK,
1303b8e80941Smrg   .destroy = st_api_destroy,
1304b8e80941Smrg   .query_versions = st_api_query_versions,
1305b8e80941Smrg   .create_context = st_api_create_context,
1306b8e80941Smrg   .make_current = st_api_make_current,
1307b8e80941Smrg   .get_current = st_api_get_current,
1308b8e80941Smrg   .destroy_drawable = st_api_destroy_drawable,
1309848b8605Smrg};
1310848b8605Smrg
1311b8e80941Smrg
1312848b8605Smrgstruct st_api *
1313848b8605Smrgst_gl_api_create(void)
1314848b8605Smrg{
1315848b8605Smrg   return (struct st_api *) &st_gl_api;
1316848b8605Smrg}
1317