1848b8605Smrg/* 2848b8605Smrg * Mesa 3-D graphics library 3848b8605Smrg * 4848b8605Smrg * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. 5848b8605Smrg * 6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 7848b8605Smrg * copy of this software and associated documentation files (the "Software"), 8848b8605Smrg * to deal in the Software without restriction, including without limitation 9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 11848b8605Smrg * Software is furnished to do so, subject to the following conditions: 12848b8605Smrg * 13848b8605Smrg * The above copyright notice and this permission notice shall be included 14848b8605Smrg * in all copies or substantial portions of the Software. 15848b8605Smrg * 16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE. 23848b8605Smrg */ 24848b8605Smrg 25848b8605Smrg 26848b8605Smrg#ifndef S_RENDERBUFFER_H 27848b8605Smrg#define S_RENDERBUFFER_H 28848b8605Smrg 29848b8605Smrg#include "main/glheader.h" 30848b8605Smrg 31848b8605Smrg 32848b8605Smrgstruct gl_context; 33848b8605Smrgstruct gl_framebuffer; 34848b8605Smrgstruct gl_renderbuffer; 35848b8605Smrg 36848b8605Smrg 37848b8605Smrgextern struct gl_renderbuffer * 38848b8605Smrg_swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name); 39848b8605Smrg 40848b8605Smrgextern void 41848b8605Smrg_swrast_map_soft_renderbuffer(struct gl_context *ctx, 42848b8605Smrg struct gl_renderbuffer *rb, 43848b8605Smrg GLuint x, GLuint y, GLuint w, GLuint h, 44848b8605Smrg GLbitfield mode, 45848b8605Smrg GLubyte **out_map, 46b8e80941Smrg GLint *out_stride, 47b8e80941Smrg bool flip_y); 48848b8605Smrg 49848b8605Smrgextern void 50848b8605Smrg_swrast_unmap_soft_renderbuffer(struct gl_context *ctx, 51848b8605Smrg struct gl_renderbuffer *rb); 52848b8605Smrg 53848b8605Smrgextern void 54848b8605Smrg_swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb); 55848b8605Smrg 56848b8605Smrg 57848b8605Smrgextern void 58848b8605Smrg_swrast_add_soft_renderbuffers(struct gl_framebuffer *fb, 59848b8605Smrg GLboolean color, 60848b8605Smrg GLboolean depth, 61848b8605Smrg GLboolean stencil, 62848b8605Smrg GLboolean accum, 63848b8605Smrg GLboolean alpha, 64848b8605Smrg GLboolean aux); 65848b8605Smrg 66848b8605Smrg 67848b8605Smrg#endif /* S_RENDERBUFFER_H */ 68