1848b8605Smrg/*
2848b8605Smrg * Mesa 3-D graphics library
3848b8605Smrg *
4848b8605Smrg * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
5848b8605Smrg *
6848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
7848b8605Smrg * copy of this software and associated documentation files (the "Software"),
8848b8605Smrg * to deal in the Software without restriction, including without limitation
9848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
11848b8605Smrg * Software is furnished to do so, subject to the following conditions:
12848b8605Smrg *
13848b8605Smrg * The above copyright notice and this permission notice shall be included
14848b8605Smrg * in all copies or substantial portions of the Software.
15848b8605Smrg *
16848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE.
23848b8605Smrg */
24848b8605Smrg
25848b8605Smrg
26848b8605Smrg#ifndef S_RENDERBUFFER_H
27848b8605Smrg#define S_RENDERBUFFER_H
28848b8605Smrg
29848b8605Smrg#include "main/glheader.h"
30848b8605Smrg
31848b8605Smrg
32848b8605Smrgstruct gl_context;
33848b8605Smrgstruct gl_framebuffer;
34848b8605Smrgstruct gl_renderbuffer;
35848b8605Smrg
36848b8605Smrg
37848b8605Smrgextern struct gl_renderbuffer *
38848b8605Smrg_swrast_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
39848b8605Smrg
40848b8605Smrgextern void
41848b8605Smrg_swrast_map_soft_renderbuffer(struct gl_context *ctx,
42848b8605Smrg                              struct gl_renderbuffer *rb,
43848b8605Smrg                              GLuint x, GLuint y, GLuint w, GLuint h,
44848b8605Smrg                              GLbitfield mode,
45848b8605Smrg                              GLubyte **out_map,
46b8e80941Smrg                              GLint *out_stride,
47b8e80941Smrg                              bool flip_y);
48848b8605Smrg
49848b8605Smrgextern void
50848b8605Smrg_swrast_unmap_soft_renderbuffer(struct gl_context *ctx,
51848b8605Smrg                                struct gl_renderbuffer *rb);
52848b8605Smrg
53848b8605Smrgextern void
54848b8605Smrg_swrast_set_renderbuffer_accessors(struct gl_renderbuffer *rb);
55848b8605Smrg
56848b8605Smrg
57848b8605Smrgextern void
58848b8605Smrg_swrast_add_soft_renderbuffers(struct gl_framebuffer *fb,
59848b8605Smrg                               GLboolean color,
60848b8605Smrg                               GLboolean depth,
61848b8605Smrg                               GLboolean stencil,
62848b8605Smrg                               GLboolean accum,
63848b8605Smrg                               GLboolean alpha,
64848b8605Smrg                               GLboolean aux);
65848b8605Smrg
66848b8605Smrg
67848b8605Smrg#endif /* S_RENDERBUFFER_H */
68