1848b8605Smrg
2848b8605Smrg/*
3848b8605Smrg * Mesa 3-D graphics library
4848b8605Smrg *
5848b8605Smrg * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
6848b8605Smrg *
7848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a
8848b8605Smrg * copy of this software and associated documentation files (the "Software"),
9848b8605Smrg * to deal in the Software without restriction, including without limitation
10848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the
12848b8605Smrg * Software is furnished to do so, subject to the following conditions:
13848b8605Smrg *
14848b8605Smrg * The above copyright notice and this permission notice shall be included
15848b8605Smrg * in all copies or substantial portions of the Software.
16848b8605Smrg *
17848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE.
24848b8605Smrg */
25848b8605Smrg
26848b8605Smrg/*
27848b8605Smrg * Clip test function interface for assembly code.  Simply define
28848b8605Smrg * FRAME_OFFSET to the number of bytes pushed onto the stack before
29848b8605Smrg * using the ARG_* argument macros.
30848b8605Smrg *
31848b8605Smrg * Gareth Hughes
32848b8605Smrg */
33848b8605Smrg
34848b8605Smrg#ifndef __CLIP_ARGS_H__
35848b8605Smrg#define __CLIP_ARGS_H__
36848b8605Smrg
37848b8605Smrg/*
38848b8605Smrg * Offsets for clip_func arguments
39848b8605Smrg *
40848b8605Smrg * typedef GLvector4f *(*clip_func)( GLvector4f *clip_vec,
41848b8605Smrg *	                             GLvector4f *proj_vec,
42848b8605Smrg *	                             GLubyte clipMask[],
43848b8605Smrg *	                             GLubyte *orMask,
44848b8605Smrg *	                             GLubyte *andMask );
45848b8605Smrg */
46848b8605Smrg
47848b8605Smrg#define OFFSET_SOURCE	4
48848b8605Smrg#define OFFSET_DEST	8
49848b8605Smrg#define OFFSET_CLIP	12
50848b8605Smrg#define OFFSET_OR	16
51848b8605Smrg#define OFFSET_AND	20
52848b8605Smrg
53848b8605Smrg#define ARG_SOURCE	REGOFF(FRAME_OFFSET+OFFSET_SOURCE, ESP)
54848b8605Smrg#define ARG_DEST	REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP)
55848b8605Smrg#define ARG_CLIP	REGOFF(FRAME_OFFSET+OFFSET_CLIP, ESP)
56848b8605Smrg#define ARG_OR		REGOFF(FRAME_OFFSET+OFFSET_OR, ESP)
57848b8605Smrg#define ARG_AND		REGOFF(FRAME_OFFSET+OFFSET_AND, ESP)
58848b8605Smrg
59848b8605Smrg#endif
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