1848b8605Smrg 2848b8605Smrg/* 3848b8605Smrg * Mesa 3-D graphics library 4848b8605Smrg * 5848b8605Smrg * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. 6848b8605Smrg * 7848b8605Smrg * Permission is hereby granted, free of charge, to any person obtaining a 8848b8605Smrg * copy of this software and associated documentation files (the "Software"), 9848b8605Smrg * to deal in the Software without restriction, including without limitation 10848b8605Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11848b8605Smrg * and/or sell copies of the Software, and to permit persons to whom the 12848b8605Smrg * Software is furnished to do so, subject to the following conditions: 13848b8605Smrg * 14848b8605Smrg * The above copyright notice and this permission notice shall be included 15848b8605Smrg * in all copies or substantial portions of the Software. 16848b8605Smrg * 17848b8605Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18848b8605Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19848b8605Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20848b8605Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR 21848b8605Smrg * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 22848b8605Smrg * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 23848b8605Smrg * OTHER DEALINGS IN THE SOFTWARE. 24848b8605Smrg */ 25848b8605Smrg 26848b8605Smrg/* 27848b8605Smrg * Clip test function interface for assembly code. Simply define 28848b8605Smrg * FRAME_OFFSET to the number of bytes pushed onto the stack before 29848b8605Smrg * using the ARG_* argument macros. 30848b8605Smrg * 31848b8605Smrg * Gareth Hughes 32848b8605Smrg */ 33848b8605Smrg 34848b8605Smrg#ifndef __CLIP_ARGS_H__ 35848b8605Smrg#define __CLIP_ARGS_H__ 36848b8605Smrg 37848b8605Smrg/* 38848b8605Smrg * Offsets for clip_func arguments 39848b8605Smrg * 40848b8605Smrg * typedef GLvector4f *(*clip_func)( GLvector4f *clip_vec, 41848b8605Smrg * GLvector4f *proj_vec, 42848b8605Smrg * GLubyte clipMask[], 43848b8605Smrg * GLubyte *orMask, 44848b8605Smrg * GLubyte *andMask ); 45848b8605Smrg */ 46848b8605Smrg 47848b8605Smrg#define OFFSET_SOURCE 4 48848b8605Smrg#define OFFSET_DEST 8 49848b8605Smrg#define OFFSET_CLIP 12 50848b8605Smrg#define OFFSET_OR 16 51848b8605Smrg#define OFFSET_AND 20 52848b8605Smrg 53848b8605Smrg#define ARG_SOURCE REGOFF(FRAME_OFFSET+OFFSET_SOURCE, ESP) 54848b8605Smrg#define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP) 55848b8605Smrg#define ARG_CLIP REGOFF(FRAME_OFFSET+OFFSET_CLIP, ESP) 56848b8605Smrg#define ARG_OR REGOFF(FRAME_OFFSET+OFFSET_OR, ESP) 57848b8605Smrg#define ARG_AND REGOFF(FRAME_OFFSET+OFFSET_AND, ESP) 58848b8605Smrg 59848b8605Smrg#endif 60