1/* 2 * Copyright © 2015 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24/* 25 * u_vector is a vector based queue for storing arbitrary 26 * sized arrays of objects without using a linked list. 27 */ 28 29#ifndef U_VECTOR_H 30#define U_VECTOR_H 31 32#include <stdint.h> 33#include <stdlib.h> 34#include "util/macros.h" 35 36/* TODO - move to u_math.h - name it better etc */ 37static inline uint32_t 38u_align_u32(uint32_t v, uint32_t a) 39{ 40 assert(a != 0 && a == (a & -((int32_t) a))); 41 return (v + a - 1) & ~(a - 1); 42} 43 44struct u_vector { 45 uint32_t head; 46 uint32_t tail; 47 uint32_t element_size; 48 uint32_t size; 49 void *data; 50}; 51 52int u_vector_init(struct u_vector *queue, uint32_t element_size, uint32_t size); 53void *u_vector_add(struct u_vector *queue); 54void *u_vector_remove(struct u_vector *queue); 55 56static inline int 57u_vector_length(struct u_vector *queue) 58{ 59 return (queue->head - queue->tail) / queue->element_size; 60} 61 62static inline void * 63u_vector_head(struct u_vector *vector) 64{ 65 assert(vector->tail < vector->head); 66 return (void *)((char *)vector->data + 67 ((vector->head - vector->element_size) & 68 (vector->size - 1))); 69} 70 71static inline void * 72u_vector_tail(struct u_vector *vector) 73{ 74 return (void *)((char *)vector->data + (vector->tail & (vector->size - 1))); 75} 76 77static inline void 78u_vector_finish(struct u_vector *queue) 79{ 80 free(queue->data); 81} 82 83#ifndef __GNUC__ 84#define __builtin_types_compatible_p(t1, t2) 1 85#endif 86 87#define u_vector_foreach(elem, queue) \ 88 STATIC_ASSERT(__builtin_types_compatible_p(__typeof__(queue), struct u_vector *)); \ 89 for (uint32_t __u_vector_offset = (queue)->tail; \ 90 elem = (void *)((char *)(queue)->data + (__u_vector_offset & ((queue)->size - 1))), __u_vector_offset < (queue)->head; \ 91 __u_vector_offset += (queue)->element_size) 92 93 94#endif 95 96