17ec681f3SmrgMesa 10.6.2 Release Notes / July 11, 2015 27ec681f3Smrg========================================= 37ec681f3Smrg 47ec681f3SmrgMesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1 57ec681f3Smrgrelease. 67ec681f3Smrg 77ec681f3SmrgMesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by 87ec681f3SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 97ec681f3SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 107ec681f3Smrgused. Some drivers don't support all the features required in OpenGL 117ec681f3Smrg3.3. OpenGL 3.3 is **only** available if requested at context creation 127ec681f3Smrgbecause compatibility contexts are not supported. 137ec681f3Smrg 147ec681f3SmrgSHA256 checksums 157ec681f3Smrg---------------- 167ec681f3Smrg 177ec681f3Smrg:: 187ec681f3Smrg 197ec681f3Smrg 9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4 mesa-10.6.2.tar.gz 207ec681f3Smrg 05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9 mesa-10.6.2.tar.xz 217ec681f3Smrg 227ec681f3SmrgNew features 237ec681f3Smrg------------ 247ec681f3Smrg 257ec681f3SmrgNone 267ec681f3Smrg 277ec681f3SmrgBug fixes 287ec681f3Smrg--------- 297ec681f3Smrg 307ec681f3SmrgThis list is likely incomplete. 317ec681f3Smrg 327ec681f3Smrg- `Bug 73528 <https://bugs.freedesktop.org/show_bug.cgi?id=73528>`__ - 337ec681f3Smrg Deferred lighting in Second Life causes system hiccups and screen 347ec681f3Smrg flickering 357ec681f3Smrg- `Bug 80500 <https://bugs.freedesktop.org/show_bug.cgi?id=80500>`__ - 367ec681f3Smrg Flickering shadows in unreleased title trace 377ec681f3Smrg- `Bug 82186 <https://bugs.freedesktop.org/show_bug.cgi?id=82186>`__ - 387ec681f3Smrg [r600g] BARTS GPU lockup with minecraft shaders 397ec681f3Smrg- `Bug 84225 <https://bugs.freedesktop.org/show_bug.cgi?id=84225>`__ - 407ec681f3Smrg Allow constant-index-expression sampler array indexing with GLSL-ES < 417ec681f3Smrg 300 427ec681f3Smrg- `Bug 90537 <https://bugs.freedesktop.org/show_bug.cgi?id=90537>`__ - 437ec681f3Smrg radeonsi bo/va conflict on RADEON_GEM_VA 447ec681f3Smrg (rscreen->ws->buffer_from_handle returns NULL) 457ec681f3Smrg- `Bug 90873 <https://bugs.freedesktop.org/show_bug.cgi?id=90873>`__ - 467ec681f3Smrg Kernel hang, TearFree On, Mate desktop environment 477ec681f3Smrg- `Bug 91022 <https://bugs.freedesktop.org/show_bug.cgi?id=91022>`__ - 487ec681f3Smrg [g45 g965 bisected] assertions generated from textureGrad cube 497ec681f3Smrg samplers fix 507ec681f3Smrg- `Bug 91047 <https://bugs.freedesktop.org/show_bug.cgi?id=91047>`__ - 517ec681f3Smrg [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin 527ec681f3Smrg- `Bug 91056 <https://bugs.freedesktop.org/show_bug.cgi?id=91056>`__ - 537ec681f3Smrg The Bard's Tale (2005, native) has rendering issues 547ec681f3Smrg- `Bug 91117 <https://bugs.freedesktop.org/show_bug.cgi?id=91117>`__ - 557ec681f3Smrg Nimbus (running in wine) has rendering issues, objects are 567ec681f3Smrg semi-transparent 577ec681f3Smrg- `Bug 91124 <https://bugs.freedesktop.org/show_bug.cgi?id=91124>`__ - 587ec681f3Smrg Civilization V (in Wine) has rendering issues: text missing, menu bar 597ec681f3Smrg corrupted 607ec681f3Smrg- `Bug 91173 <https://bugs.freedesktop.org/show_bug.cgi?id=91173>`__ - 617ec681f3Smrg Oddworld: Stranger's Wrath HD: disfigured models in wrong colors 627ec681f3Smrg- `Bug 91226 <https://bugs.freedesktop.org/show_bug.cgi?id=91226>`__ - 637ec681f3Smrg Crash in glLinkProgram (NEW) 647ec681f3Smrg- `Bug 91231 <https://bugs.freedesktop.org/show_bug.cgi?id=91231>`__ - 657ec681f3Smrg [NV92] Psychonauts (native) segfaults on start when DRI3 enabled 667ec681f3Smrg 677ec681f3SmrgChanges 687ec681f3Smrg------- 697ec681f3Smrg 707ec681f3SmrgChris Wilson (1): 717ec681f3Smrg 727ec681f3Smrg- loader: Look for any version of currently linked libudev.so 737ec681f3Smrg 747ec681f3SmrgEmil Velikov (2): 757ec681f3Smrg 767ec681f3Smrg- docs: Add sha256 checksums for the 10.6.1 release 777ec681f3Smrg- Update version to 10.6.2 787ec681f3Smrg 797ec681f3SmrgIlia Mirkin (8): 807ec681f3Smrg 817ec681f3Smrg- nv50/ir: propagate modifier to right arg when const-folding mad 827ec681f3Smrg- nv50/ir: fix emission of address reg in 3rd source 837ec681f3Smrg- nv50/ir: copy joinAt when splitting both before and after 847ec681f3Smrg- mesa: reset the source packing when creating temp transfer image 857ec681f3Smrg- nv50/ir: don't emit src2 in immediate form 867ec681f3Smrg- mesa/prog: relative offsets into constbufs are not constant 877ec681f3Smrg- nv50/ir: UCMP arguments are float, so make sure modifiers are applied 887ec681f3Smrg- nvc0: turn sample counts off during blit 897ec681f3Smrg 907ec681f3SmrgKenneth Graunke (5): 917ec681f3Smrg 927ec681f3Smrg- i965/fs: Fix ir_txs in emit_texture_gen4_simd16(). 937ec681f3Smrg- i965: Reserve more batch space to accomodate Gen6 perfmonitors. 947ec681f3Smrg- i965/vs: Fix matNxM vertex attributes where M != 4. 957ec681f3Smrg- Revert "glsl: clone inputs and outputs during linking" 967ec681f3Smrg- Revert "i965: Delete linked GLSL IR when using NIR." 977ec681f3Smrg 987ec681f3SmrgMarek Olšák (3): 997ec681f3Smrg 1007ec681f3Smrg- r600g: disable single-sample fast color clear due to hangs 1017ec681f3Smrg- radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips 1027ec681f3Smrg- st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces 1037ec681f3Smrg 1047ec681f3SmrgMario Kleiner (2): 1057ec681f3Smrg 1067ec681f3Smrg- nouveau: Use dup fd as key in drm-winsys hash table to fix 1077ec681f3Smrg ZaphodHeads. 1087ec681f3Smrg- winsys/radeon: Use dup fd as key in drm-winsys hash table to fix 1097ec681f3Smrg ZaphodHeads. 1107ec681f3Smrg 1117ec681f3SmrgMatt Turner (2): 1127ec681f3Smrg 1137ec681f3Smrg- i965/fs: Don't mess up stride for uniform integer multiplication. 1147ec681f3Smrg- Revert SHA1 additions. 1157ec681f3Smrg 1167ec681f3SmrgMichel Dänzer (1): 1177ec681f3Smrg 1187ec681f3Smrg- winsys/radeon: Unmap GPU VM address range when destroying BO 1197ec681f3Smrg 1207ec681f3SmrgMike Stroyan (2): 1217ec681f3Smrg 1227ec681f3Smrg- meta: Only change and restore viewport 0 in mesa meta mode 1237ec681f3Smrg- i965: allocate at least 1 BLEND_STATE element 1247ec681f3Smrg 1257ec681f3SmrgNeil Roberts (4): 1267ec681f3Smrg 1277ec681f3Smrg- i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA 1287ec681f3Smrg- glsl: Add missing check for whether an expression is an add operation 1297ec681f3Smrg- glsl: Make sure not to dereference NULL 1307ec681f3Smrg- i965: Don't try to print the GLSL IR if it has been freed 1317ec681f3Smrg 1327ec681f3SmrgTapani Pälli (8): 1337ec681f3Smrg 1347ec681f3Smrg- glsl: clone inputs and outputs during linking 1357ec681f3Smrg- i965: Delete linked GLSL IR when using NIR. 1367ec681f3Smrg- glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 1377ec681f3Smrg- mesa/glsl: new compiler option EmitNoIndirectSampler 1387ec681f3Smrg- i965: use EmitNoIndirectSampler for gen < 7 1397ec681f3Smrg- i915: use EmitNoIndirectSampler 1407ec681f3Smrg- mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 1417ec681f3Smrg- glsl: validate sampler array indexing for 'constant-index-expression' 142