17ec681f3SmrgMesa 10.6.2 Release Notes / July 11, 2015
27ec681f3Smrg=========================================
37ec681f3Smrg
47ec681f3SmrgMesa 10.6.2 is a bug fix release which fixes bugs found since the 10.6.1
57ec681f3Smrgrelease.
67ec681f3Smrg
77ec681f3SmrgMesa 10.6.2 implements the OpenGL 3.3 API, but the version reported by
87ec681f3SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
97ec681f3SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
107ec681f3Smrgused. Some drivers don't support all the features required in OpenGL
117ec681f3Smrg3.3. OpenGL 3.3 is **only** available if requested at context creation
127ec681f3Smrgbecause compatibility contexts are not supported.
137ec681f3Smrg
147ec681f3SmrgSHA256 checksums
157ec681f3Smrg----------------
167ec681f3Smrg
177ec681f3Smrg::
187ec681f3Smrg
197ec681f3Smrg   9c7ab9300dda6c912faaaff97995ec1820ba21d114d9cf555f145cbad90995f4  mesa-10.6.2.tar.gz
207ec681f3Smrg   05753d3db4212900927b9894221a1669a10f56786e86a7e818b6e18a0817dca9  mesa-10.6.2.tar.xz
217ec681f3Smrg
227ec681f3SmrgNew features
237ec681f3Smrg------------
247ec681f3Smrg
257ec681f3SmrgNone
267ec681f3Smrg
277ec681f3SmrgBug fixes
287ec681f3Smrg---------
297ec681f3Smrg
307ec681f3SmrgThis list is likely incomplete.
317ec681f3Smrg
327ec681f3Smrg-  `Bug 73528 <https://bugs.freedesktop.org/show_bug.cgi?id=73528>`__ -
337ec681f3Smrg   Deferred lighting in Second Life causes system hiccups and screen
347ec681f3Smrg   flickering
357ec681f3Smrg-  `Bug 80500 <https://bugs.freedesktop.org/show_bug.cgi?id=80500>`__ -
367ec681f3Smrg   Flickering shadows in unreleased title trace
377ec681f3Smrg-  `Bug 82186 <https://bugs.freedesktop.org/show_bug.cgi?id=82186>`__ -
387ec681f3Smrg   [r600g] BARTS GPU lockup with minecraft shaders
397ec681f3Smrg-  `Bug 84225 <https://bugs.freedesktop.org/show_bug.cgi?id=84225>`__ -
407ec681f3Smrg   Allow constant-index-expression sampler array indexing with GLSL-ES <
417ec681f3Smrg   300
427ec681f3Smrg-  `Bug 90537 <https://bugs.freedesktop.org/show_bug.cgi?id=90537>`__ -
437ec681f3Smrg   radeonsi bo/va conflict on RADEON_GEM_VA
447ec681f3Smrg   (rscreen->ws->buffer_from_handle returns NULL)
457ec681f3Smrg-  `Bug 90873 <https://bugs.freedesktop.org/show_bug.cgi?id=90873>`__ -
467ec681f3Smrg   Kernel hang, TearFree On, Mate desktop environment
477ec681f3Smrg-  `Bug 91022 <https://bugs.freedesktop.org/show_bug.cgi?id=91022>`__ -
487ec681f3Smrg   [g45 g965 bisected] assertions generated from textureGrad cube
497ec681f3Smrg   samplers fix
507ec681f3Smrg-  `Bug 91047 <https://bugs.freedesktop.org/show_bug.cgi?id=91047>`__ -
517ec681f3Smrg   [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin
527ec681f3Smrg-  `Bug 91056 <https://bugs.freedesktop.org/show_bug.cgi?id=91056>`__ -
537ec681f3Smrg   The Bard's Tale (2005, native) has rendering issues
547ec681f3Smrg-  `Bug 91117 <https://bugs.freedesktop.org/show_bug.cgi?id=91117>`__ -
557ec681f3Smrg   Nimbus (running in wine) has rendering issues, objects are
567ec681f3Smrg   semi-transparent
577ec681f3Smrg-  `Bug 91124 <https://bugs.freedesktop.org/show_bug.cgi?id=91124>`__ -
587ec681f3Smrg   Civilization V (in Wine) has rendering issues: text missing, menu bar
597ec681f3Smrg   corrupted
607ec681f3Smrg-  `Bug 91173 <https://bugs.freedesktop.org/show_bug.cgi?id=91173>`__ -
617ec681f3Smrg   Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
627ec681f3Smrg-  `Bug 91226 <https://bugs.freedesktop.org/show_bug.cgi?id=91226>`__ -
637ec681f3Smrg   Crash in glLinkProgram (NEW)
647ec681f3Smrg-  `Bug 91231 <https://bugs.freedesktop.org/show_bug.cgi?id=91231>`__ -
657ec681f3Smrg   [NV92] Psychonauts (native) segfaults on start when DRI3 enabled
667ec681f3Smrg
677ec681f3SmrgChanges
687ec681f3Smrg-------
697ec681f3Smrg
707ec681f3SmrgChris Wilson (1):
717ec681f3Smrg
727ec681f3Smrg-  loader: Look for any version of currently linked libudev.so
737ec681f3Smrg
747ec681f3SmrgEmil Velikov (2):
757ec681f3Smrg
767ec681f3Smrg-  docs: Add sha256 checksums for the 10.6.1 release
777ec681f3Smrg-  Update version to 10.6.2
787ec681f3Smrg
797ec681f3SmrgIlia Mirkin (8):
807ec681f3Smrg
817ec681f3Smrg-  nv50/ir: propagate modifier to right arg when const-folding mad
827ec681f3Smrg-  nv50/ir: fix emission of address reg in 3rd source
837ec681f3Smrg-  nv50/ir: copy joinAt when splitting both before and after
847ec681f3Smrg-  mesa: reset the source packing when creating temp transfer image
857ec681f3Smrg-  nv50/ir: don't emit src2 in immediate form
867ec681f3Smrg-  mesa/prog: relative offsets into constbufs are not constant
877ec681f3Smrg-  nv50/ir: UCMP arguments are float, so make sure modifiers are applied
887ec681f3Smrg-  nvc0: turn sample counts off during blit
897ec681f3Smrg
907ec681f3SmrgKenneth Graunke (5):
917ec681f3Smrg
927ec681f3Smrg-  i965/fs: Fix ir_txs in emit_texture_gen4_simd16().
937ec681f3Smrg-  i965: Reserve more batch space to accomodate Gen6 perfmonitors.
947ec681f3Smrg-  i965/vs: Fix matNxM vertex attributes where M != 4.
957ec681f3Smrg-  Revert "glsl: clone inputs and outputs during linking"
967ec681f3Smrg-  Revert "i965: Delete linked GLSL IR when using NIR."
977ec681f3Smrg
987ec681f3SmrgMarek Olšák (3):
997ec681f3Smrg
1007ec681f3Smrg-  r600g: disable single-sample fast color clear due to hangs
1017ec681f3Smrg-  radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips
1027ec681f3Smrg-  st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces
1037ec681f3Smrg
1047ec681f3SmrgMario Kleiner (2):
1057ec681f3Smrg
1067ec681f3Smrg-  nouveau: Use dup fd as key in drm-winsys hash table to fix
1077ec681f3Smrg   ZaphodHeads.
1087ec681f3Smrg-  winsys/radeon: Use dup fd as key in drm-winsys hash table to fix
1097ec681f3Smrg   ZaphodHeads.
1107ec681f3Smrg
1117ec681f3SmrgMatt Turner (2):
1127ec681f3Smrg
1137ec681f3Smrg-  i965/fs: Don't mess up stride for uniform integer multiplication.
1147ec681f3Smrg-  Revert SHA1 additions.
1157ec681f3Smrg
1167ec681f3SmrgMichel Dänzer (1):
1177ec681f3Smrg
1187ec681f3Smrg-  winsys/radeon: Unmap GPU VM address range when destroying BO
1197ec681f3Smrg
1207ec681f3SmrgMike Stroyan (2):
1217ec681f3Smrg
1227ec681f3Smrg-  meta: Only change and restore viewport 0 in mesa meta mode
1237ec681f3Smrg-  i965: allocate at least 1 BLEND_STATE element
1247ec681f3Smrg
1257ec681f3SmrgNeil Roberts (4):
1267ec681f3Smrg
1277ec681f3Smrg-  i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
1287ec681f3Smrg-  glsl: Add missing check for whether an expression is an add operation
1297ec681f3Smrg-  glsl: Make sure not to dereference NULL
1307ec681f3Smrg-  i965: Don't try to print the GLSL IR if it has been freed
1317ec681f3Smrg
1327ec681f3SmrgTapani Pälli (8):
1337ec681f3Smrg
1347ec681f3Smrg-  glsl: clone inputs and outputs during linking
1357ec681f3Smrg-  i965: Delete linked GLSL IR when using NIR.
1367ec681f3Smrg-  glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
1377ec681f3Smrg-  mesa/glsl: new compiler option EmitNoIndirectSampler
1387ec681f3Smrg-  i965: use EmitNoIndirectSampler for gen < 7
1397ec681f3Smrg-  i915: use EmitNoIndirectSampler
1407ec681f3Smrg-  mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
1417ec681f3Smrg-  glsl: validate sampler array indexing for 'constant-index-expression'
142