17ec681f3SmrgMesa 11.0.3 Release Notes / October 10, 2015 27ec681f3Smrg============================================ 37ec681f3Smrg 47ec681f3SmrgMesa 11.0.3 is a bug fix release which fixes bugs found since the 11.0.2 57ec681f3Smrgrelease. 67ec681f3Smrg 77ec681f3SmrgMesa 11.0.3 implements the OpenGL 4.1 API, but the version reported by 87ec681f3SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 97ec681f3SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 107ec681f3Smrgused. Some drivers don't support all the features required in OpenGL 117ec681f3Smrg4.1. OpenGL 4.1 is **only** available if requested at context creation 127ec681f3Smrgbecause compatibility contexts are not supported. 137ec681f3Smrg 147ec681f3SmrgSHA256 checksums 157ec681f3Smrg---------------- 167ec681f3Smrg 177ec681f3Smrg:: 187ec681f3Smrg 197ec681f3Smrg c2210e3daecc10ed9fdcea500327652ed6effc2f47c4b9cee63fb08f560d7117 mesa-11.0.3.tar.gz 207ec681f3Smrg ab2992eece21adc23c398720ef8c6933cb69ea42e1b2611dc09d031e17e033d6 mesa-11.0.3.tar.xz 217ec681f3Smrg 227ec681f3SmrgNew features 237ec681f3Smrg------------ 247ec681f3Smrg 257ec681f3SmrgNone 267ec681f3Smrg 277ec681f3SmrgBug fixes 287ec681f3Smrg--------- 297ec681f3Smrg 307ec681f3SmrgThis list is likely incomplete. 317ec681f3Smrg 327ec681f3Smrg- `Bug 55552 <https://bugs.freedesktop.org/show_bug.cgi?id=55552>`__ - 337ec681f3Smrg Compile errors with --enable-mangling 347ec681f3Smrg- `Bug 71789 <https://bugs.freedesktop.org/show_bug.cgi?id=71789>`__ - 357ec681f3Smrg [r300g] Visuals not found in (default) depth = 24 367ec681f3Smrg- `Bug 91044 <https://bugs.freedesktop.org/show_bug.cgi?id=91044>`__ - 377ec681f3Smrg piglit spec/egl_khr_create_context/valid debug flag gles\* fail 387ec681f3Smrg- `Bug 91342 <https://bugs.freedesktop.org/show_bug.cgi?id=91342>`__ - 397ec681f3Smrg Very dark textures on some objects in indoors environments in Postal 407ec681f3Smrg 2 417ec681f3Smrg- `Bug 91596 <https://bugs.freedesktop.org/show_bug.cgi?id=91596>`__ - 427ec681f3Smrg EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI 437ec681f3Smrg- `Bug 91718 <https://bugs.freedesktop.org/show_bug.cgi?id=91718>`__ - 447ec681f3Smrg piglit.spec.arb_shader_image_load_store.invalid causes intermittent 457ec681f3Smrg GPU HANG 467ec681f3Smrg- `Bug 92072 <https://bugs.freedesktop.org/show_bug.cgi?id=92072>`__ - 477ec681f3Smrg Wine breakage since d082c5324 (st/mesa: don't call st_validate_state 487ec681f3Smrg in BlitFramebuffer) 497ec681f3Smrg- `Bug 92265 <https://bugs.freedesktop.org/show_bug.cgi?id=92265>`__ - 507ec681f3Smrg Black windows in weston after update mesa to 11.0.2-1 517ec681f3Smrg 527ec681f3SmrgChanges 537ec681f3Smrg------- 547ec681f3Smrg 557ec681f3SmrgBrian Paul (1): 567ec681f3Smrg 577ec681f3Smrg- st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture 587ec681f3Smrg formats 597ec681f3Smrg 607ec681f3SmrgDaniel Scharrer (1): 617ec681f3Smrg 627ec681f3Smrg- mesa: Add abs input modifier to base for POW in ffvertex_prog 637ec681f3Smrg 647ec681f3SmrgEmil Velikov (3): 657ec681f3Smrg 667ec681f3Smrg- docs: add sha256 checksums for 11.0.2 677ec681f3Smrg- Revert "nouveau: make sure there's always room to emit a fence" 687ec681f3Smrg- Update version to 11.0.3 697ec681f3Smrg 707ec681f3SmrgFrancisco Jerez (1): 717ec681f3Smrg 727ec681f3Smrg- i965/fs: Fix hang on IVB and VLV with image format mismatch. 737ec681f3Smrg 747ec681f3SmrgIan Romanick (1): 757ec681f3Smrg 767ec681f3Smrg- meta: Handle array textures in scaled MSAA blits 777ec681f3Smrg 787ec681f3SmrgIlia Mirkin (6): 797ec681f3Smrg 807ec681f3Smrg- nouveau: be more careful about freeing temporary transfer buffers 817ec681f3Smrg- nouveau: delay deleting buffer with unflushed fence 827ec681f3Smrg- nouveau: wait to unref the transfer's bo until it's no longer used 837ec681f3Smrg- nv30: pretend to have packed texture/surface formats 847ec681f3Smrg- nv30: always go through translate module on big-endian 857ec681f3Smrg- nouveau: make sure there's always room to emit a fence 867ec681f3Smrg 877ec681f3SmrgJason Ekstrand (1): 887ec681f3Smrg 897ec681f3Smrg- mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks 907ec681f3Smrg 917ec681f3SmrgKyle Brenneman (3): 927ec681f3Smrg 937ec681f3Smrg- glx: Fix build errors with --enable-mangling (v2) 947ec681f3Smrg- mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix. 957ec681f3Smrg- glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3) 967ec681f3Smrg 977ec681f3SmrgLeo Liu (1): 987ec681f3Smrg 997ec681f3Smrg- radeon/vce: fix vui time_scale zero error 1007ec681f3Smrg 1017ec681f3SmrgMarek Olšák (21): 1027ec681f3Smrg 1037ec681f3Smrg- st/mesa: fix front buffer regression after dropping st_validate_state 1047ec681f3Smrg in Blit 1057ec681f3Smrg- radeonsi: handle index buffer alloc failures 1067ec681f3Smrg- radeonsi: handle constant buffer alloc failures 1077ec681f3Smrg- gallium/radeon: handle buffer_map staging buffer failures better 1087ec681f3Smrg- gallium/radeon: handle buffer alloc failures in r600_draw_rectangle 1097ec681f3Smrg- gallium/radeon: add a fail path for depth MSAA texture readback 1107ec681f3Smrg- radeonsi: report alloc failure from si_shader_binary_read 1117ec681f3Smrg- radeonsi: add malloc fail paths to si_create_shader_state 1127ec681f3Smrg- radeonsi: skip drawing if the tess factor ring allocation fails 1137ec681f3Smrg- radeonsi: skip drawing if GS ring allocations fail 1147ec681f3Smrg- radeonsi: handle shader precompile failures 1157ec681f3Smrg- radeonsi: handle fixed-func TCS shader create failure 1167ec681f3Smrg- radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload 1177ec681f3Smrg- radeonsi: skip drawing if PS fails to compile or upload 1187ec681f3Smrg- radeonsi: skip drawing if updating the scratch buffer fails 1197ec681f3Smrg- radeonsi: don't forget to update scratch relocations for LS, HS, ES 1207ec681f3Smrg shaders 1217ec681f3Smrg- radeonsi: handle dummy constant buffer allocation failure 1227ec681f3Smrg- gallium/u_blitter: handle allocation failures 1237ec681f3Smrg- radeonsi: add scratch buffer to the buffer list when it's 1247ec681f3Smrg re-allocated 1257ec681f3Smrg- st/dri: don't use \_ctx in client_wait_sync 1267ec681f3Smrg- egl/dri2: don't require a context for ClientWaitSync (v2) 1277ec681f3Smrg 1287ec681f3SmrgMatthew Waters (1): 1297ec681f3Smrg 1307ec681f3Smrg- egl: rework handling EGL_CONTEXT_FLAGS 1317ec681f3Smrg 1327ec681f3SmrgMichel Dänzer (1): 1337ec681f3Smrg 1347ec681f3Smrg- st/dri: Use packed RGB formats 1357ec681f3Smrg 1367ec681f3SmrgRoland Scheidegger (1): 1377ec681f3Smrg 1387ec681f3Smrg- mesa: fix mipmap generation for immutable, compressed textures 1397ec681f3Smrg 1407ec681f3SmrgTom Stellard (3): 1417ec681f3Smrg 1427ec681f3Smrg- gallium/radeon: Use call_once() when initailizing LLVM targets 1437ec681f3Smrg- gallivm: Allow drivers and state trackers to initialize gallivm LLVM 1447ec681f3Smrg targets v2 1457ec681f3Smrg- radeon/llvm: Initialize gallivm targets when initializing the AMDGPU 1467ec681f3Smrg target v2 1477ec681f3Smrg 1487ec681f3SmrgVarad Gautam (1): 1497ec681f3Smrg 1507ec681f3Smrg- egl: restore surface type before linking config to its display 1517ec681f3Smrg 1527ec681f3SmrgVille Syrjälä (3): 1537ec681f3Smrg 1547ec681f3Smrg- i830: Fix collision between I830_UPLOAD_RASTER_RULES and 1557ec681f3Smrg I830_UPLOAD_TEX(0) 1567ec681f3Smrg- i915: Fix texcoord vs. varying collision in fragment programs 1577ec681f3Smrg- i915: Remember to call intel_prepare_render() before blitting 158