17ec681f3SmrgMesa 20.3.2 Release Notes / 2020-12-30
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47ec681f3SmrgMesa 20.3.2 is a bug fix release which fixes bugs found since the 20.3.1 release.
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67ec681f3SmrgMesa 20.3.2 implements the OpenGL 4.6 API, but the version reported by
77ec681f3SmrgglGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
87ec681f3SmrgglGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
97ec681f3SmrgSome drivers don't support all the features required in OpenGL 4.6. OpenGL
107ec681f3Smrg4.6 is **only** available if requested at context creation.
117ec681f3SmrgCompatibility contexts may report a lower version depending on each driver.
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137ec681f3SmrgMesa 20.3.2 implements the Vulkan 1.2 API, but the version reported by
147ec681f3Smrgthe apiVersion property of the VkPhysicalDeviceProperties struct
157ec681f3Smrgdepends on the particular driver being used.
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177ec681f3SmrgSHA256 checksum
187ec681f3Smrg---------------
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207ec681f3Smrg::
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227ec681f3Smrg    cce001b685d23afb976b04138714906abcf7e7f996da6355e6a43e5ca486533d  mesa-20.3.2.tar.xz
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257ec681f3SmrgNew features
267ec681f3Smrg------------
277ec681f3Smrg
287ec681f3Smrg- None
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307ec681f3Smrg
317ec681f3SmrgBug fixes
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337ec681f3Smrg
347ec681f3Smrg- \`gl_FragColor' undeclared (AMDGPU) - tested stable Mesa 20.1 and latest git for 20.3 (Game/Wine/Proton)
357ec681f3Smrg- Mesa considers the framebuffer with mixed 3D and 2D array attachments to be incomplete.
367ec681f3Smrg- Multiple buffer definitions bound to single OpDecorate::Binding break SPIR-V module.
377ec681f3Smrg- Intel driver segfaults on SPIR-V with OpArrayLength
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407ec681f3SmrgChanges
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427ec681f3Smrg
437ec681f3SmrgBas Nieuwenhuizen (1):
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457ec681f3Smrg- radv: Don't skip layout transitions that only differ in render loop.
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477ec681f3SmrgCaio Marcelo de Oliveira Filho (3):
487ec681f3Smrg
497ec681f3Smrg- spirv: Implement OpArrayLength for OpenGL
507ec681f3Smrg- nir: Consider pointer initializers in nir_remove_dead_variables
517ec681f3Smrg- spirv: Remove more dead variables
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537ec681f3SmrgDaniel Schürmann (4):
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557ec681f3Smrg- aco: fix DCE of rematerializable phi operands
567ec681f3Smrg- aco/spill: only prevent rematerializable vars from being DCE'd if they haven't been renamed
577ec681f3Smrg- aco/ra: fix phi operand renaming
587ec681f3Smrg- nir/opt_if: split ALU from Phi more aggressively
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607ec681f3SmrgDanylo Piliaiev (4):
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627ec681f3Smrg- tu: Ignore pTessellationState if there is no tesselation shaders
637ec681f3Smrg- tu: pCounterBuffers can be NULL in vkCmd*TransformFeedbackEXT()
647ec681f3Smrg- freedreno/a6xx: Fix assert which checks the count of shader outputs
657ec681f3Smrg- ir3: Allow tesselation to use all 32 varying slots
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677ec681f3SmrgDylan Baker (11):
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697ec681f3Smrg- docs: Add sha256 sums for 20.3.1
707ec681f3Smrg- .pick_status.json: Update to 2d78e28ba702d366becabb8e241b861e6711c76e
717ec681f3Smrg- .pick_status.json: Update to 661922f6ac9576fc2077c5d50b53ef7edf9e8a18
727ec681f3Smrg- .pick_status.json: Update to f65750d2215242b17309b5aa8845b717bb913e77
737ec681f3Smrg- .pick_status.json: Update to b9fccafed616aa2906dad3c77dca0c67af5017b8
747ec681f3Smrg- .pick_status.json: Mark f65750d2215242b17309b5aa8845b717bb913e77 as backported
757ec681f3Smrg- .pick_status.json: Update to 8db0775f4520e08b3c539f9bd2d1f567639c088c
767ec681f3Smrg- .pick_status.json: Update to a22b85ce5e825275533ca1be9fbd47667e991356
777ec681f3Smrg- .pick_status.json: Update to 9ef23e428bd18c412499471b4e3550a489b72c3f
787ec681f3Smrg- .pick_status.json: Mark 967ae12931e0dc12855de903851222b2f0607878 as denominated
797ec681f3Smrg- .pick_status.json: Update to 6c8cc9be12dc5d6c0d2386d6addb69d8f2fb5399
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817ec681f3SmrgEric Anholt (5):
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837ec681f3Smrg- mesa/st: Finalize the texture before BlitFramebuffer from it.
847ec681f3Smrg- freedreno/a6xx: Flush depth at the end of bypass rendering, too.
857ec681f3Smrg- softpipe: count CS invocations for pipeline stats queries.
867ec681f3Smrg- mesa/st: Update FP state when textures change with an ATI_fs bound.
877ec681f3Smrg- ci/deqp: Fix inverted meaning of DEQP_NO_SAVE_RESULTS.
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897ec681f3SmrgErik Faye-Lund (2):
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917ec681f3Smrg- zink: fix 8 bit index handling code
927ec681f3Smrg- zink: fix format-mapping
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947ec681f3SmrgHyunjun Ko (1):
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967ec681f3Smrg- turnip: use ir3_compiler_destroy instead of ralloc_free
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987ec681f3SmrgIcecream95 (1):
997ec681f3Smrg
1007ec681f3Smrg- panfrost: Fix panfrost_small_padded_vertex_count for 17 vertices
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1027ec681f3SmrgMarek Olšák (1):
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1047ec681f3Smrg- radeonsi: fix small primitive culling with MSAA force-disabled and smoothing
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1067ec681f3SmrgMike Blumenkrantz (3):
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1087ec681f3Smrg- st/mesa: set drawpixels swizzle before creating sampler view
1097ec681f3Smrg- zink: handle null ubos
1107ec681f3Smrg- st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT and skip gs
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1127ec681f3SmrgPierre-Eric Pelloux-Prayer (1):
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1147ec681f3Smrg- egl: fix EGL_EXT_protected_content/surface mixup
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1167ec681f3SmrgRhys Perry (1):
1177ec681f3Smrg
1187ec681f3Smrg- aco: add block to worklist in mark_block_wqm()
1197ec681f3Smrg
1207ec681f3SmrgRuijing Dong (1):
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1227ec681f3Smrg- radeon/vcn: fix hevc 10bit profile error
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1247ec681f3SmrgRyan Neph (1):
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1267ec681f3Smrg- virgl: fix BGRA emulation artifacts during window resize
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1287ec681f3SmrgSamuel Pitoiset (1):
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1307ec681f3Smrg- radv: add missing DB flush after depth/stencil resolve operations
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1327ec681f3SmrgTapani Pälli (1):
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1347ec681f3Smrg- mesa: fix layered framebuffer attachment target check
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1367ec681f3SmrgTimothy Arceri (1):
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1387ec681f3Smrg- glsl: default to compat shaders in compat profile
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