17ec681f3SmrgMesa 6.5.3 Release Notes / April 27, 2007 27ec681f3Smrg========================================= 37ec681f3Smrg 47ec681f3SmrgMesa 6.5.3 is a development release with many changes and new features. 57ec681f3SmrgMesa 7.0 is expected to follow shortly. 67ec681f3Smrg 77ec681f3SmrgMD5 checksums 87ec681f3Smrg------------- 97ec681f3Smrg 107ec681f3Smrg:: 117ec681f3Smrg 127ec681f3Smrg 39f33ea64e34e2d5b20640b008b57649 MesaLib-6.5.3.tar.gz 137ec681f3Smrg 46359457147c469745f24b5074a186f0 MesaLib-6.5.3.tar.bz2 147ec681f3Smrg a8946fa861634ce15971396f47992c41 MesaLib-6.5.3.zip 157ec681f3Smrg 08e26948d57eaca74d02a530b2d8106e MesaDemos-6.5.3.tar.gz 167ec681f3Smrg 8af91773ab2653fe537499676b05f2e8 MesaDemos-6.5.3.tar.bz2 177ec681f3Smrg 783f81b171bf89b0929abc894efd25a6 MesaDemos-6.5.3.zip 187ec681f3Smrg 9467d415388fe1ad82991fb20704b812 MesaGLUT-6.5.3.tar.gz 197ec681f3Smrg 360843e46b7ebb6909290b023f9b26fa MesaGLUT-6.5.3.tar.bz2 207ec681f3Smrg 7686065e5c15a30de08a1610860b6840 MesaGLUT-6.5.3.zip 217ec681f3Smrg 227ec681f3SmrgShared library numbering 237ec681f3Smrg------------------------ 247ec681f3Smrg 257ec681f3SmrgMesa 6.5.3 supports the OpenGL 2.0/2.1 API. However, the (unix) shared 267ec681f3Smrglibrary version is still 1.5 (i.e. libGL.so.1.5.xxxxxx). Bumping the 277ec681f3Smrgshared library version to 2.x would cause linking problems with existing 287ec681f3SmrgOpenGL applications. Since OpenGL 2.x is backward compatible with OpenGL 297ec681f3Smrg1.x the shared library version number doesn't have to be incremented 307ec681f3Smrg(which would indicate an incompatible ABI). 317ec681f3Smrg 327ec681f3SmrgOther OpenGL vendors name their OpenGL 2.x libraries libGL.so.1.0.xxxxx 337ec681f3Smrgfor the same reason. 347ec681f3Smrg 357ec681f3SmrgNew features 367ec681f3Smrg------------ 377ec681f3Smrg 387ec681f3Smrg- OpenGL 2.0 and 2.1 API support. 397ec681f3Smrg- Entirely new Shading Language code generator. See the :doc:`Shading 407ec681f3Smrg Language <../shading>` page for more information. 417ec681f3Smrg- Much faster software execution of vertex, fragment shaders. 427ec681f3Smrg- New vertex buffer object (vbo) infrastructure 437ec681f3Smrg- Updated glext.h file (version 39) 447ec681f3Smrg- Updated glxext.h file (version 19) 457ec681f3Smrg- GL_MAX_DRAWBUFFERS is now 4 (software rendering) so "multiple render 467ec681f3Smrg targets" are really supported. 477ec681f3Smrg 487ec681f3SmrgBug fixes 497ec681f3Smrg--------- 507ec681f3Smrg 517ec681f3Smrg- Fog was errantly applied when a fragment shader was enabled (bug 527ec681f3Smrg 9346) 537ec681f3Smrg- glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 547ec681f3Smrg 9445) 557ec681f3Smrg- With 32-bit Z buffer, the fragment Z of lines and points was 567ec681f3Smrg sometimes wrong. 577ec681f3Smrg- GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken. 587ec681f3Smrg- 1D convolution state could effect 2D image transfers 597ec681f3Smrg- Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521) 607ec681f3Smrg- Fixed a number of framebuffer/renderbuffer reference counting bugs 617ec681f3Smrg- Fixed a few bugs in software-emulated alpha planes 627ec681f3Smrg- Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc. 637ec681f3Smrg- Assorted DRI driver bug fixes. 647ec681f3Smrg- Fixed a number of bugs that prevented "depth-peeling" rendering from 657ec681f3Smrg working. 667ec681f3Smrg 677ec681f3SmrgInternal code changes 687ec681f3Smrg--------------------- 697ec681f3Smrg 707ec681f3Smrg- Old array_cache module replaced by new vbo module. All geometry 717ec681f3Smrg rendering is now cast in the form of vertex buffer objects. 727ec681f3Smrg- Massive changes to the Shading Language compiler and related state. 737ec681f3Smrg- Vertex/fragment shaders are compiled into GPU instructions and 747ec681f3Smrg programs very similar to GL_ARB_vertex/fragment_program. 757ec681f3Smrg- Vertex and fragment programs are executed with the same code now. 767ec681f3Smrg- The SSE-optimized vertex program path has been removed since it 777ec681f3Smrg didn't support more than 12 temp registers, didn't support 787ec681f3Smrg branching/looping, etc. 797ec681f3Smrg 807ec681f3SmrgTo Do (someday) items 817ec681f3Smrg--------------------- 827ec681f3Smrg 837ec681f3Smrg- Switch to freeglut 847ec681f3Smrg- Fix linux-glide target/driver. 857ec681f3Smrg- Improved lambda and derivative calculation for frag progs. 867ec681f3Smrg 877ec681f3SmrgDriver Status 887ec681f3Smrg------------- 897ec681f3Smrg 907ec681f3Smrg:: 917ec681f3Smrg 927ec681f3Smrg Driver Status 937ec681f3Smrg ---------------------- ---------------------- 947ec681f3Smrg DRI drivers varies with the driver 957ec681f3Smrg XMesa/GLX (on Xlib) implements OpenGL 2.1 967ec681f3Smrg OSMesa (off-screen) implements OpenGL 2.1 977ec681f3Smrg Windows/Win32 implements OpenGL 2.1 987ec681f3Smrg Glide (3dfx Voodoo1/2) implements OpenGL 1.3 997ec681f3Smrg SVGA unsupported 1007ec681f3Smrg Wind River UGL unsupported 1017ec681f3Smrg DJGPP unsupported 1027ec681f3Smrg GGI unsupported 1037ec681f3Smrg BeOS unsupported 1047ec681f3Smrg Allegro unsupported 1057ec681f3Smrg D3D unsupported 106