gl2ext.h revision 4a49301e
1#ifndef __gl2ext_h_ 2#define __gl2ext_h_ 3 4 5#ifdef __cplusplus 6extern "C" { 7#endif 8 9/* 10** License Applicability. Except to the extent portions of this file are 11** made subject to an alternative license as permitted in the SGI Free 12** Software License B, Version 1.0 (the "License"), the contents of this 13** file are subject only to the provisions of the License. You may not use 14** this file except in compliance with the License. You may obtain a copy 15** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 16** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 17** 18** http://oss.sgi.com/projects/FreeB 19** 20** Note that, as provided in the License, the Software is distributed on an 21** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 22** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 23** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 24** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 25** 26** Original Code. The Original Code is: OpenGL Sample Implementation, 27** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 28** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 29** Copyright in any portions created by third parties is as indicated 30** elsewhere herein. All Rights Reserved. 31** 32** Additional Notice Provisions: The application programming interfaces 33** established by SGI in conjunction with the Original Code are The 34** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 35** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 36** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 37** Window System(R) (Version 1.3), released October 19, 1998. This software 38** was created using the OpenGL(R) version 1.2.1 Sample Implementation 39** published by SGI, but has not been independently verified as being 40** compliant with the OpenGL(R) version 1.2.1 Specification. 41*/ 42 43#ifndef GL_APIENTRYP 44# define GL_APIENTRYP GL_APIENTRY* 45#endif 46 47/*------------------------------------------------------------------------* 48 * OES extension tokens 49 *------------------------------------------------------------------------*/ 50 51/* GL_OES_compressed_ETC1_RGB8_texture */ 52#ifndef GL_OES_compressed_ETC1_RGB8_texture 53#define GL_ETC1_RGB8_OES 0x8D64 54#endif 55 56/* GL_OES_compressed_paletted_texture */ 57#ifndef GL_OES_compressed_paletted_texture 58#define GL_PALETTE4_RGB8_OES 0x8B90 59#define GL_PALETTE4_RGBA8_OES 0x8B91 60#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 61#define GL_PALETTE4_RGBA4_OES 0x8B93 62#define GL_PALETTE4_RGB5_A1_OES 0x8B94 63#define GL_PALETTE8_RGB8_OES 0x8B95 64#define GL_PALETTE8_RGBA8_OES 0x8B96 65#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 66#define GL_PALETTE8_RGBA4_OES 0x8B98 67#define GL_PALETTE8_RGB5_A1_OES 0x8B99 68#endif 69 70/* GL_OES_EGL_image */ 71#ifndef GL_OES_EGL_image 72typedef void* GLeglImageOES; 73#endif 74 75/* GL_OES_depth24 */ 76#ifndef GL_OES_depth24 77#define GL_DEPTH_COMPONENT24_OES 0x81A6 78#endif 79 80/* GL_OES_depth32 */ 81#ifndef GL_OES_depth32 82#define GL_DEPTH_COMPONENT32_OES 0x81A7 83#endif 84 85/* GL_OES_depth_texture */ 86/* No new tokens introduced by this extension. */ 87 88/* GL_OES_mapbuffer */ 89#ifndef GL_OES_mapbuffer 90/* GL_READ_ONLY and GL_READ_WRITE not supported */ 91#define GL_WRITE_ONLY_OES 0x88B9 92#define GL_BUFFER_ACCESS_OES 0x88BB 93#define GL_BUFFER_MAPPED_OES 0x88BC 94#define GL_BUFFER_MAP_POINTER_OES 0x88BD 95#endif 96 97/* GL_OES_packed_depth_stencil */ 98#ifndef GL_OES_packed_depth_stencil 99#define GL_DEPTH_STENCIL_OES 0x84F9 100#define GL_UNSIGNED_INT_24_8_OES 0x84FA 101#define GL_DEPTH24_STENCIL8_OES 0x88F0 102#endif 103 104/* GL_OES_rgb8_rgba8 */ 105#ifndef GL_OES_rgb8_rgba8 106#define GL_RGB8_OES 0x8051 107#define GL_RGBA8_OES 0x8058 108#endif 109 110/* GL_OES_standard_derivatives */ 111#ifndef GL_OES_standard_derivatives 112#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 113#endif 114 115/* GL_OES_stencil1 */ 116#ifndef GL_OES_stencil1 117#define GL_STENCIL_INDEX1_OES 0x8D46 118#endif 119 120/* GL_OES_stencil4 */ 121#ifndef GL_OES_stencil4 122#define GL_STENCIL_INDEX4_OES 0x8D47 123#endif 124 125/* GL_OES_texture3D */ 126#ifndef GL_OES_texture3D 127#define GL_TEXTURE_WRAP_R_OES 0x8072 128#define GL_TEXTURE_3D_OES 0x806F 129#define GL_TEXTURE_BINDING_3D_OES 0x806A 130#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 131#define GL_SAMPLER_3D_OES 0x8B5F 132#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 133#endif 134 135/* GL_OES_texture_half_float */ 136#ifndef GL_OES_texture_half_float 137#define GL_HALF_FLOAT_OES 0x8D61 138#endif 139 140/* GL_OES_vertex_half_float */ 141/* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ 142 143/* GL_OES_vertex_type_10_10_10_2 */ 144#ifndef GL_OES_vertex_type_10_10_10_2 145#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 146#define GL_INT_10_10_10_2_OES 0x8DF7 147#endif 148 149/* GL_OES_get_program_binary */ 150#ifndef GL_OES_get_program_binary 151#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 152#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 153#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 154#endif 155 156/* GL_AMD_program_binary_Z400 */ 157#ifndef GL_AMD_program_binary_Z400 158#define GL_Z400_BINARY_AMD 0x8740 159#endif 160 161/*------------------------------------------------------------------------* 162 * AMD extension tokens 163 *------------------------------------------------------------------------*/ 164 165/* GL_AMD_compressed_3DC_texture */ 166#ifndef GL_AMD_compressed_3DC_texture 167#define GL_3DC_X_AMD 0x87F9 168#define GL_3DC_XY_AMD 0x87FA 169#endif 170 171/* GL_AMD_compressed_ATC_texture */ 172#ifndef GL_AMD_compressed_ATC_texture 173#define GL_ATC_RGB_AMD 0x8C92 174#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 175#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 176#endif 177 178/*------------------------------------------------------------------------* 179 * EXT extension tokens 180 *------------------------------------------------------------------------*/ 181 182/* GL_EXT_texture_filter_anisotropic */ 183#ifndef GL_EXT_texture_filter_anisotropic 184#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 185#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 186#endif 187 188/* GL_EXT_texture_type_2_10_10_10_REV */ 189#ifndef GL_EXT_texture_type_2_10_10_10_REV 190#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 191#endif 192 193/*------------------------------------------------------------------------* 194 * OES extension functions 195 *------------------------------------------------------------------------*/ 196 197/* GL_OES_compressed_ETC1_RGB8_texture */ 198#ifndef GL_OES_compressed_ETC1_RGB8_texture 199#define GL_OES_compressed_ETC1_RGB8_texture 1 200#endif 201 202/* GL_OES_compressed_paletted_texture */ 203#ifndef GL_OES_compressed_paletted_texture 204#define GL_OES_compressed_paletted_texture 1 205#endif 206 207/* GL_OES_EGL_image */ 208#ifndef GL_OES_EGL_image 209#define GL_OES_EGL_image 1 210#ifdef GL_GLEXT_PROTOTYPES 211GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 212GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 213#endif 214typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 215typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 216#endif 217 218/* GL_OES_depth24 */ 219#ifndef GL_OES_depth24 220#define GL_OES_depth24 1 221#endif 222 223/* GL_OES_depth32 */ 224#ifndef GL_OES_depth32 225#define GL_OES_depth32 1 226#endif 227 228/* GL_OES_depth_texture */ 229#ifndef GL_OES_depth_texture 230#define GL_OES_depth_texture 1 231#endif 232 233/* GL_OES_element_index_uint */ 234#ifndef GL_OES_element_index_uint 235#define GL_OES_element_index_uint 1 236#endif 237 238/* GL_OES_fbo_render_mipmap */ 239#ifndef GL_OES_fbo_render_mipmap 240#define GL_OES_fbo_render_mipmap 1 241#endif 242 243/* GL_OES_fragment_precision_high */ 244#ifndef GL_OES_fragment_precision_high 245#define GL_OES_fragment_precision_high 1 246#endif 247 248/* GL_OES_mapbuffer */ 249#ifndef GL_OES_mapbuffer 250#define GL_OES_mapbuffer 1 251#ifdef GL_GLEXT_PROTOTYPES 252GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 253GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 254GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); 255#endif 256typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 257typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 258typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); 259#endif 260 261/* GL_OES_packed_depth_stencil */ 262#ifndef GL_OES_packed_depth_stencil 263#define GL_OES_packed_depth_stencil 1 264#endif 265 266/* GL_OES_rgb8_rgba8 */ 267#ifndef GL_OES_rgb8_rgba8 268#define GL_OES_rgb8_rgba8 1 269#endif 270 271/* GL_OES_standard_derivatives */ 272#ifndef GL_OES_standard_derivatives 273#define GL_OES_standard_derivatives 1 274#endif 275 276/* GL_OES_stencil1 */ 277#ifndef GL_OES_stencil1 278#define GL_OES_stencil1 1 279#endif 280 281/* GL_OES_stencil4 */ 282#ifndef GL_OES_stencil4 283#define GL_OES_stencil4 1 284#endif 285 286/* GL_OES_texture_3D */ 287#ifndef GL_OES_texture_3D 288#define GL_OES_texture_3D 1 289#ifdef GL_GLEXT_PROTOTYPES 290GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels); 291GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); 292GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 293GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); 294GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); 295GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 296#endif 297typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 298typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels); 299typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 300typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data); 301typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data); 302typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 303#endif 304 305/* GL_OES_texture_float_linear */ 306#ifndef GL_OES_texture_float_linear 307#define GL_OES_texture_float_linear 1 308#endif 309 310/* GL_OES_texture_half_float_linear */ 311#ifndef GL_OES_texture_half_float_linear 312#define GL_OES_texture_half_float_linear 1 313#endif 314 315/* GL_OES_texture_float */ 316#ifndef GL_OES_texture_float 317#define GL_OES_texture_float 1 318#endif 319 320/* GL_OES_texture_half_float */ 321#ifndef GL_OES_texture_half_float 322#define GL_OES_texture_half_float 1 323#endif 324 325/* GL_OES_texture_npot */ 326#ifndef GL_OES_texture_npot 327#define GL_OES_texture_npot 1 328#endif 329 330/* GL_OES_vertex_half_float */ 331#ifndef GL_OES_vertex_half_float 332#define GL_OES_vertex_half_float 1 333#endif 334 335/* GL_OES_vertex_type_10_10_10_2 */ 336#ifndef GL_OES_vertex_type_10_10_10_2 337#define GL_OES_vertex_type_10_10_10_2 1 338#endif 339 340/* GL_OES_get_program_binary */ 341#ifndef GL_OES_get_program_binary 342#define GL_OES_get_program_binary 1 343#ifdef GL_GLEXT_PROTOTYPES 344GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 345GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 346#endif 347typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 348typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 349#endif 350 351/*------------------------------------------------------------------------* 352 * AMD extension functions 353 *------------------------------------------------------------------------*/ 354 355/* GL_AMD_compressed_3DC_texture */ 356#ifndef GL_AMD_compressed_3DC_texture 357#define GL_AMD_compressed_3DC_texture 1 358#endif 359 360/* GL_AMD_compressed_ATC_texture */ 361#ifndef GL_AMD_compressed_ATC_texture 362#define GL_AMD_compressed_ATC_texture 1 363#endif 364 365/* GL_AMD_program_binary_Z400 */ 366#ifndef GL_AMD_program_binary_Z400 367#define GL_AMD_program_binary_Z400 1 368#endif 369 370/*------------------------------------------------------------------------* 371 * EXT extension functions 372 *------------------------------------------------------------------------*/ 373 374/* GL_EXT_texture_filter_anisotropic */ 375#ifndef GL_EXT_texture_filter_anisotropic 376#define GL_EXT_texture_filter_anisotropic 1 377#endif 378 379/* GL_EXT_texture_type_2_10_10_10_REV */ 380#ifndef GL_EXT_texture_type_2_10_10_10_REV 381#define GL_EXT_texture_type_2_10_10_10_REV 1 382#endif 383 384#ifdef __cplusplus 385} 386#endif 387 388#endif /* __gl2ext_h_ */ 389