101e04c3fSmrg#ifndef __gles2_gl3_h_
201e04c3fSmrg#define __gles2_gl3_h_ 1
3af69d88dSmrg
4af69d88dSmrg#ifdef __cplusplus
5af69d88dSmrgextern "C" {
6af69d88dSmrg#endif
7af69d88dSmrg
8af69d88dSmrg/*
901e04c3fSmrg** Copyright (c) 2013-2018 The Khronos Group Inc.
10af69d88dSmrg**
11af69d88dSmrg** Permission is hereby granted, free of charge, to any person obtaining a
12af69d88dSmrg** copy of this software and/or associated documentation files (the
13af69d88dSmrg** "Materials"), to deal in the Materials without restriction, including
14af69d88dSmrg** without limitation the rights to use, copy, modify, merge, publish,
15af69d88dSmrg** distribute, sublicense, and/or sell copies of the Materials, and to
16af69d88dSmrg** permit persons to whom the Materials are furnished to do so, subject to
17af69d88dSmrg** the following conditions:
18af69d88dSmrg**
19af69d88dSmrg** The above copyright notice and this permission notice shall be included
20af69d88dSmrg** in all copies or substantial portions of the Materials.
21af69d88dSmrg**
22af69d88dSmrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23af69d88dSmrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24af69d88dSmrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25af69d88dSmrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26af69d88dSmrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27af69d88dSmrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28af69d88dSmrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29af69d88dSmrg*/
30af69d88dSmrg/*
31af69d88dSmrg** This header is generated from the Khronos OpenGL / OpenGL ES XML
32af69d88dSmrg** API Registry. The current version of the Registry, generator scripts
33af69d88dSmrg** used to make the header, and the header can be found at
3401e04c3fSmrg**   https://github.com/KhronosGroup/OpenGL-Registry
35af69d88dSmrg*/
36af69d88dSmrg
37af69d88dSmrg#include <GLES3/gl3platform.h>
38af69d88dSmrg
3901e04c3fSmrg#ifndef GL_APIENTRYP
4001e04c3fSmrg#define GL_APIENTRYP GL_APIENTRY*
4101e04c3fSmrg#endif
4201e04c3fSmrg
4301e04c3fSmrg#ifndef GL_GLES_PROTOTYPES
4401e04c3fSmrg#define GL_GLES_PROTOTYPES 1
4501e04c3fSmrg#endif
4601e04c3fSmrg
477ec681f3Smrg/* Generated on date 20190611 */
48af69d88dSmrg
49af69d88dSmrg/* Generated C header for:
50af69d88dSmrg * API: gles2
51af69d88dSmrg * Profile: common
5201e04c3fSmrg * Versions considered: 2\.[0-9]|3\.0
53af69d88dSmrg * Versions emitted: .*
54af69d88dSmrg * Default extensions included: None
55af69d88dSmrg * Additional extensions included: _nomatch_^
56af69d88dSmrg * Extensions removed: _nomatch_^
57af69d88dSmrg */
58af69d88dSmrg
59af69d88dSmrg#ifndef GL_ES_VERSION_2_0
60af69d88dSmrg#define GL_ES_VERSION_2_0 1
61af69d88dSmrg#include <KHR/khrplatform.h>
62af69d88dSmrgtypedef khronos_int8_t GLbyte;
63af69d88dSmrgtypedef khronos_float_t GLclampf;
64af69d88dSmrgtypedef khronos_int32_t GLfixed;
657ec681f3Smrgtypedef khronos_int16_t GLshort;
667ec681f3Smrgtypedef khronos_uint16_t GLushort;
67af69d88dSmrgtypedef void GLvoid;
68af69d88dSmrgtypedef struct __GLsync *GLsync;
69af69d88dSmrgtypedef khronos_int64_t GLint64;
70af69d88dSmrgtypedef khronos_uint64_t GLuint64;
71af69d88dSmrgtypedef unsigned int GLenum;
72af69d88dSmrgtypedef unsigned int GLuint;
73af69d88dSmrgtypedef char GLchar;
74af69d88dSmrgtypedef khronos_float_t GLfloat;
75af69d88dSmrgtypedef khronos_ssize_t GLsizeiptr;
76af69d88dSmrgtypedef khronos_intptr_t GLintptr;
77af69d88dSmrgtypedef unsigned int GLbitfield;
78af69d88dSmrgtypedef int GLint;
79af69d88dSmrgtypedef unsigned char GLboolean;
80af69d88dSmrgtypedef int GLsizei;
81af69d88dSmrgtypedef khronos_uint8_t GLubyte;
82af69d88dSmrg#define GL_DEPTH_BUFFER_BIT               0x00000100
83af69d88dSmrg#define GL_STENCIL_BUFFER_BIT             0x00000400
84af69d88dSmrg#define GL_COLOR_BUFFER_BIT               0x00004000
85af69d88dSmrg#define GL_FALSE                          0
86af69d88dSmrg#define GL_TRUE                           1
87af69d88dSmrg#define GL_POINTS                         0x0000
88af69d88dSmrg#define GL_LINES                          0x0001
89af69d88dSmrg#define GL_LINE_LOOP                      0x0002
90af69d88dSmrg#define GL_LINE_STRIP                     0x0003
91af69d88dSmrg#define GL_TRIANGLES                      0x0004
92af69d88dSmrg#define GL_TRIANGLE_STRIP                 0x0005
93af69d88dSmrg#define GL_TRIANGLE_FAN                   0x0006
94af69d88dSmrg#define GL_ZERO                           0
95af69d88dSmrg#define GL_ONE                            1
96af69d88dSmrg#define GL_SRC_COLOR                      0x0300
97af69d88dSmrg#define GL_ONE_MINUS_SRC_COLOR            0x0301
98af69d88dSmrg#define GL_SRC_ALPHA                      0x0302
99af69d88dSmrg#define GL_ONE_MINUS_SRC_ALPHA            0x0303
100af69d88dSmrg#define GL_DST_ALPHA                      0x0304
101af69d88dSmrg#define GL_ONE_MINUS_DST_ALPHA            0x0305
102af69d88dSmrg#define GL_DST_COLOR                      0x0306
103af69d88dSmrg#define GL_ONE_MINUS_DST_COLOR            0x0307
104af69d88dSmrg#define GL_SRC_ALPHA_SATURATE             0x0308
105af69d88dSmrg#define GL_FUNC_ADD                       0x8006
106af69d88dSmrg#define GL_BLEND_EQUATION                 0x8009
107af69d88dSmrg#define GL_BLEND_EQUATION_RGB             0x8009
108af69d88dSmrg#define GL_BLEND_EQUATION_ALPHA           0x883D
109af69d88dSmrg#define GL_FUNC_SUBTRACT                  0x800A
110af69d88dSmrg#define GL_FUNC_REVERSE_SUBTRACT          0x800B
111af69d88dSmrg#define GL_BLEND_DST_RGB                  0x80C8
112af69d88dSmrg#define GL_BLEND_SRC_RGB                  0x80C9
113af69d88dSmrg#define GL_BLEND_DST_ALPHA                0x80CA
114af69d88dSmrg#define GL_BLEND_SRC_ALPHA                0x80CB
115af69d88dSmrg#define GL_CONSTANT_COLOR                 0x8001
116af69d88dSmrg#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
117af69d88dSmrg#define GL_CONSTANT_ALPHA                 0x8003
118af69d88dSmrg#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
119af69d88dSmrg#define GL_BLEND_COLOR                    0x8005
120af69d88dSmrg#define GL_ARRAY_BUFFER                   0x8892
121af69d88dSmrg#define GL_ELEMENT_ARRAY_BUFFER           0x8893
122af69d88dSmrg#define GL_ARRAY_BUFFER_BINDING           0x8894
123af69d88dSmrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
124af69d88dSmrg#define GL_STREAM_DRAW                    0x88E0
125af69d88dSmrg#define GL_STATIC_DRAW                    0x88E4
126af69d88dSmrg#define GL_DYNAMIC_DRAW                   0x88E8
127af69d88dSmrg#define GL_BUFFER_SIZE                    0x8764
128af69d88dSmrg#define GL_BUFFER_USAGE                   0x8765
129af69d88dSmrg#define GL_CURRENT_VERTEX_ATTRIB          0x8626
130af69d88dSmrg#define GL_FRONT                          0x0404
131af69d88dSmrg#define GL_BACK                           0x0405
132af69d88dSmrg#define GL_FRONT_AND_BACK                 0x0408
133af69d88dSmrg#define GL_TEXTURE_2D                     0x0DE1
134af69d88dSmrg#define GL_CULL_FACE                      0x0B44
135af69d88dSmrg#define GL_BLEND                          0x0BE2
136af69d88dSmrg#define GL_DITHER                         0x0BD0
137af69d88dSmrg#define GL_STENCIL_TEST                   0x0B90
138af69d88dSmrg#define GL_DEPTH_TEST                     0x0B71
139af69d88dSmrg#define GL_SCISSOR_TEST                   0x0C11
140af69d88dSmrg#define GL_POLYGON_OFFSET_FILL            0x8037
141af69d88dSmrg#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
142af69d88dSmrg#define GL_SAMPLE_COVERAGE                0x80A0
143af69d88dSmrg#define GL_NO_ERROR                       0
144af69d88dSmrg#define GL_INVALID_ENUM                   0x0500
145af69d88dSmrg#define GL_INVALID_VALUE                  0x0501
146af69d88dSmrg#define GL_INVALID_OPERATION              0x0502
147af69d88dSmrg#define GL_OUT_OF_MEMORY                  0x0505
148af69d88dSmrg#define GL_CW                             0x0900
149af69d88dSmrg#define GL_CCW                            0x0901
150af69d88dSmrg#define GL_LINE_WIDTH                     0x0B21
151af69d88dSmrg#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
152af69d88dSmrg#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
153af69d88dSmrg#define GL_CULL_FACE_MODE                 0x0B45
154af69d88dSmrg#define GL_FRONT_FACE                     0x0B46
155af69d88dSmrg#define GL_DEPTH_RANGE                    0x0B70
156af69d88dSmrg#define GL_DEPTH_WRITEMASK                0x0B72
157af69d88dSmrg#define GL_DEPTH_CLEAR_VALUE              0x0B73
158af69d88dSmrg#define GL_DEPTH_FUNC                     0x0B74
159af69d88dSmrg#define GL_STENCIL_CLEAR_VALUE            0x0B91
160af69d88dSmrg#define GL_STENCIL_FUNC                   0x0B92
161af69d88dSmrg#define GL_STENCIL_FAIL                   0x0B94
162af69d88dSmrg#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
163af69d88dSmrg#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
164af69d88dSmrg#define GL_STENCIL_REF                    0x0B97
165af69d88dSmrg#define GL_STENCIL_VALUE_MASK             0x0B93
166af69d88dSmrg#define GL_STENCIL_WRITEMASK              0x0B98
167af69d88dSmrg#define GL_STENCIL_BACK_FUNC              0x8800
168af69d88dSmrg#define GL_STENCIL_BACK_FAIL              0x8801
169af69d88dSmrg#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
170af69d88dSmrg#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
171af69d88dSmrg#define GL_STENCIL_BACK_REF               0x8CA3
172af69d88dSmrg#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
173af69d88dSmrg#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
174af69d88dSmrg#define GL_VIEWPORT                       0x0BA2
175af69d88dSmrg#define GL_SCISSOR_BOX                    0x0C10
176af69d88dSmrg#define GL_COLOR_CLEAR_VALUE              0x0C22
177af69d88dSmrg#define GL_COLOR_WRITEMASK                0x0C23
178af69d88dSmrg#define GL_UNPACK_ALIGNMENT               0x0CF5
179af69d88dSmrg#define GL_PACK_ALIGNMENT                 0x0D05
180af69d88dSmrg#define GL_MAX_TEXTURE_SIZE               0x0D33
181af69d88dSmrg#define GL_MAX_VIEWPORT_DIMS              0x0D3A
182af69d88dSmrg#define GL_SUBPIXEL_BITS                  0x0D50
183af69d88dSmrg#define GL_RED_BITS                       0x0D52
184af69d88dSmrg#define GL_GREEN_BITS                     0x0D53
185af69d88dSmrg#define GL_BLUE_BITS                      0x0D54
186af69d88dSmrg#define GL_ALPHA_BITS                     0x0D55
187af69d88dSmrg#define GL_DEPTH_BITS                     0x0D56
188af69d88dSmrg#define GL_STENCIL_BITS                   0x0D57
189af69d88dSmrg#define GL_POLYGON_OFFSET_UNITS           0x2A00
190af69d88dSmrg#define GL_POLYGON_OFFSET_FACTOR          0x8038
191af69d88dSmrg#define GL_TEXTURE_BINDING_2D             0x8069
192af69d88dSmrg#define GL_SAMPLE_BUFFERS                 0x80A8
193af69d88dSmrg#define GL_SAMPLES                        0x80A9
194af69d88dSmrg#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
195af69d88dSmrg#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
196af69d88dSmrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
197af69d88dSmrg#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
198af69d88dSmrg#define GL_DONT_CARE                      0x1100
199af69d88dSmrg#define GL_FASTEST                        0x1101
200af69d88dSmrg#define GL_NICEST                         0x1102
201af69d88dSmrg#define GL_GENERATE_MIPMAP_HINT           0x8192
202af69d88dSmrg#define GL_BYTE                           0x1400
203af69d88dSmrg#define GL_UNSIGNED_BYTE                  0x1401
204af69d88dSmrg#define GL_SHORT                          0x1402
205af69d88dSmrg#define GL_UNSIGNED_SHORT                 0x1403
206af69d88dSmrg#define GL_INT                            0x1404
207af69d88dSmrg#define GL_UNSIGNED_INT                   0x1405
208af69d88dSmrg#define GL_FLOAT                          0x1406
209af69d88dSmrg#define GL_FIXED                          0x140C
210af69d88dSmrg#define GL_DEPTH_COMPONENT                0x1902
211af69d88dSmrg#define GL_ALPHA                          0x1906
212af69d88dSmrg#define GL_RGB                            0x1907
213af69d88dSmrg#define GL_RGBA                           0x1908
214af69d88dSmrg#define GL_LUMINANCE                      0x1909
215af69d88dSmrg#define GL_LUMINANCE_ALPHA                0x190A
216af69d88dSmrg#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
217af69d88dSmrg#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
218af69d88dSmrg#define GL_UNSIGNED_SHORT_5_6_5           0x8363
219af69d88dSmrg#define GL_FRAGMENT_SHADER                0x8B30
220af69d88dSmrg#define GL_VERTEX_SHADER                  0x8B31
221af69d88dSmrg#define GL_MAX_VERTEX_ATTRIBS             0x8869
222af69d88dSmrg#define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
223af69d88dSmrg#define GL_MAX_VARYING_VECTORS            0x8DFC
224af69d88dSmrg#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
225af69d88dSmrg#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
226af69d88dSmrg#define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
227af69d88dSmrg#define GL_MAX_FRAGMENT_UNIFORM_VECTORS   0x8DFD
228af69d88dSmrg#define GL_SHADER_TYPE                    0x8B4F
229af69d88dSmrg#define GL_DELETE_STATUS                  0x8B80
230af69d88dSmrg#define GL_LINK_STATUS                    0x8B82
231af69d88dSmrg#define GL_VALIDATE_STATUS                0x8B83
232af69d88dSmrg#define GL_ATTACHED_SHADERS               0x8B85
233af69d88dSmrg#define GL_ACTIVE_UNIFORMS                0x8B86
234af69d88dSmrg#define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
235af69d88dSmrg#define GL_ACTIVE_ATTRIBUTES              0x8B89
236af69d88dSmrg#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
237af69d88dSmrg#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
238af69d88dSmrg#define GL_CURRENT_PROGRAM                0x8B8D
239af69d88dSmrg#define GL_NEVER                          0x0200
240af69d88dSmrg#define GL_LESS                           0x0201
241af69d88dSmrg#define GL_EQUAL                          0x0202
242af69d88dSmrg#define GL_LEQUAL                         0x0203
243af69d88dSmrg#define GL_GREATER                        0x0204
244af69d88dSmrg#define GL_NOTEQUAL                       0x0205
245af69d88dSmrg#define GL_GEQUAL                         0x0206
246af69d88dSmrg#define GL_ALWAYS                         0x0207
247af69d88dSmrg#define GL_KEEP                           0x1E00
248af69d88dSmrg#define GL_REPLACE                        0x1E01
249af69d88dSmrg#define GL_INCR                           0x1E02
250af69d88dSmrg#define GL_DECR                           0x1E03
251af69d88dSmrg#define GL_INVERT                         0x150A
252af69d88dSmrg#define GL_INCR_WRAP                      0x8507
253af69d88dSmrg#define GL_DECR_WRAP                      0x8508
254af69d88dSmrg#define GL_VENDOR                         0x1F00
255af69d88dSmrg#define GL_RENDERER                       0x1F01
256af69d88dSmrg#define GL_VERSION                        0x1F02
257af69d88dSmrg#define GL_EXTENSIONS                     0x1F03
258af69d88dSmrg#define GL_NEAREST                        0x2600
259af69d88dSmrg#define GL_LINEAR                         0x2601
260af69d88dSmrg#define GL_NEAREST_MIPMAP_NEAREST         0x2700
261af69d88dSmrg#define GL_LINEAR_MIPMAP_NEAREST          0x2701
262af69d88dSmrg#define GL_NEAREST_MIPMAP_LINEAR          0x2702
263af69d88dSmrg#define GL_LINEAR_MIPMAP_LINEAR           0x2703
264af69d88dSmrg#define GL_TEXTURE_MAG_FILTER             0x2800
265af69d88dSmrg#define GL_TEXTURE_MIN_FILTER             0x2801
266af69d88dSmrg#define GL_TEXTURE_WRAP_S                 0x2802
267af69d88dSmrg#define GL_TEXTURE_WRAP_T                 0x2803
268af69d88dSmrg#define GL_TEXTURE                        0x1702
269af69d88dSmrg#define GL_TEXTURE_CUBE_MAP               0x8513
270af69d88dSmrg#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
271af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
272af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
273af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
274af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
275af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
276af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
277af69d88dSmrg#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
278af69d88dSmrg#define GL_TEXTURE0                       0x84C0
279af69d88dSmrg#define GL_TEXTURE1                       0x84C1
280af69d88dSmrg#define GL_TEXTURE2                       0x84C2
281af69d88dSmrg#define GL_TEXTURE3                       0x84C3
282af69d88dSmrg#define GL_TEXTURE4                       0x84C4
283af69d88dSmrg#define GL_TEXTURE5                       0x84C5
284af69d88dSmrg#define GL_TEXTURE6                       0x84C6
285af69d88dSmrg#define GL_TEXTURE7                       0x84C7
286af69d88dSmrg#define GL_TEXTURE8                       0x84C8
287af69d88dSmrg#define GL_TEXTURE9                       0x84C9
288af69d88dSmrg#define GL_TEXTURE10                      0x84CA
289af69d88dSmrg#define GL_TEXTURE11                      0x84CB
290af69d88dSmrg#define GL_TEXTURE12                      0x84CC
291af69d88dSmrg#define GL_TEXTURE13                      0x84CD
292af69d88dSmrg#define GL_TEXTURE14                      0x84CE
293af69d88dSmrg#define GL_TEXTURE15                      0x84CF
294af69d88dSmrg#define GL_TEXTURE16                      0x84D0
295af69d88dSmrg#define GL_TEXTURE17                      0x84D1
296af69d88dSmrg#define GL_TEXTURE18                      0x84D2
297af69d88dSmrg#define GL_TEXTURE19                      0x84D3
298af69d88dSmrg#define GL_TEXTURE20                      0x84D4
299af69d88dSmrg#define GL_TEXTURE21                      0x84D5
300af69d88dSmrg#define GL_TEXTURE22                      0x84D6
301af69d88dSmrg#define GL_TEXTURE23                      0x84D7
302af69d88dSmrg#define GL_TEXTURE24                      0x84D8
303af69d88dSmrg#define GL_TEXTURE25                      0x84D9
304af69d88dSmrg#define GL_TEXTURE26                      0x84DA
305af69d88dSmrg#define GL_TEXTURE27                      0x84DB
306af69d88dSmrg#define GL_TEXTURE28                      0x84DC
307af69d88dSmrg#define GL_TEXTURE29                      0x84DD
308af69d88dSmrg#define GL_TEXTURE30                      0x84DE
309af69d88dSmrg#define GL_TEXTURE31                      0x84DF
310af69d88dSmrg#define GL_ACTIVE_TEXTURE                 0x84E0
311af69d88dSmrg#define GL_REPEAT                         0x2901
312af69d88dSmrg#define GL_CLAMP_TO_EDGE                  0x812F
313af69d88dSmrg#define GL_MIRRORED_REPEAT                0x8370
314af69d88dSmrg#define GL_FLOAT_VEC2                     0x8B50
315af69d88dSmrg#define GL_FLOAT_VEC3                     0x8B51
316af69d88dSmrg#define GL_FLOAT_VEC4                     0x8B52
317af69d88dSmrg#define GL_INT_VEC2                       0x8B53
318af69d88dSmrg#define GL_INT_VEC3                       0x8B54
319af69d88dSmrg#define GL_INT_VEC4                       0x8B55
320af69d88dSmrg#define GL_BOOL                           0x8B56
321af69d88dSmrg#define GL_BOOL_VEC2                      0x8B57
322af69d88dSmrg#define GL_BOOL_VEC3                      0x8B58
323af69d88dSmrg#define GL_BOOL_VEC4                      0x8B59
324af69d88dSmrg#define GL_FLOAT_MAT2                     0x8B5A
325af69d88dSmrg#define GL_FLOAT_MAT3                     0x8B5B
326af69d88dSmrg#define GL_FLOAT_MAT4                     0x8B5C
327af69d88dSmrg#define GL_SAMPLER_2D                     0x8B5E
328af69d88dSmrg#define GL_SAMPLER_CUBE                   0x8B60
329af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
330af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
331af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
332af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
333af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
334af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
335af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
336af69d88dSmrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
337af69d88dSmrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
338af69d88dSmrg#define GL_COMPILE_STATUS                 0x8B81
339af69d88dSmrg#define GL_INFO_LOG_LENGTH                0x8B84
340af69d88dSmrg#define GL_SHADER_SOURCE_LENGTH           0x8B88
341af69d88dSmrg#define GL_SHADER_COMPILER                0x8DFA
342af69d88dSmrg#define GL_SHADER_BINARY_FORMATS          0x8DF8
343af69d88dSmrg#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
344af69d88dSmrg#define GL_LOW_FLOAT                      0x8DF0
345af69d88dSmrg#define GL_MEDIUM_FLOAT                   0x8DF1
346af69d88dSmrg#define GL_HIGH_FLOAT                     0x8DF2
347af69d88dSmrg#define GL_LOW_INT                        0x8DF3
348af69d88dSmrg#define GL_MEDIUM_INT                     0x8DF4
349af69d88dSmrg#define GL_HIGH_INT                       0x8DF5
350af69d88dSmrg#define GL_FRAMEBUFFER                    0x8D40
351af69d88dSmrg#define GL_RENDERBUFFER                   0x8D41
352af69d88dSmrg#define GL_RGBA4                          0x8056
353af69d88dSmrg#define GL_RGB5_A1                        0x8057
354af69d88dSmrg#define GL_RGB565                         0x8D62
355af69d88dSmrg#define GL_DEPTH_COMPONENT16              0x81A5
356af69d88dSmrg#define GL_STENCIL_INDEX8                 0x8D48
357af69d88dSmrg#define GL_RENDERBUFFER_WIDTH             0x8D42
358af69d88dSmrg#define GL_RENDERBUFFER_HEIGHT            0x8D43
359af69d88dSmrg#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
360af69d88dSmrg#define GL_RENDERBUFFER_RED_SIZE          0x8D50
361af69d88dSmrg#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
362af69d88dSmrg#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
363af69d88dSmrg#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
364af69d88dSmrg#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
365af69d88dSmrg#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
366af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
367af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
368af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
369af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
370af69d88dSmrg#define GL_COLOR_ATTACHMENT0              0x8CE0
371af69d88dSmrg#define GL_DEPTH_ATTACHMENT               0x8D00
372af69d88dSmrg#define GL_STENCIL_ATTACHMENT             0x8D20
373af69d88dSmrg#define GL_NONE                           0
374af69d88dSmrg#define GL_FRAMEBUFFER_COMPLETE           0x8CD5
375af69d88dSmrg#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
376af69d88dSmrg#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
377af69d88dSmrg#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
378af69d88dSmrg#define GL_FRAMEBUFFER_UNSUPPORTED        0x8CDD
379af69d88dSmrg#define GL_FRAMEBUFFER_BINDING            0x8CA6
380af69d88dSmrg#define GL_RENDERBUFFER_BINDING           0x8CA7
381af69d88dSmrg#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
382af69d88dSmrg#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
38301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
38401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
38501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
38601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
38701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
38801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
38901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
39001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
39101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
39201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
39301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
39401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
39501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
39601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
39701e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
39801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
39901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
40001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
40101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
40201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
40301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
40401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
40501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
40601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
40701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
40801e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
40901e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
41001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
41101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
41201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
41301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
41401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
41501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
41601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
41701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
41801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
41901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
42001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
42101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
42201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
42301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
42401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
42501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
42601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
42701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
42801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
42901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
43001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
43101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
43201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
43301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
43401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
43501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
43601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
43701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
43801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
43901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
44001e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
44101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
44201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
44301e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
44401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
44501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
44601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
44701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
44801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
44901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
45001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
45101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
45201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
45301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
45401e04c3fSmrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
45501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
45601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
45701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
45801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
45901e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
46001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
46101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
46201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
46301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
46401e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
46501e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
46601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
46701e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
46801e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
46901e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
47001e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
47101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
47201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
47301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
47401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
47501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
47601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
47701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
47801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
47901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
48001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
48101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
48201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
48301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
48401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
48501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
48601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
48701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
48801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
48901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
49001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
49101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
49201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
49301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
49401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
49501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
49601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
49701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
49801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
49901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
50001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
50101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
50201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
50301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
50401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
50501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
50601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
50701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
50801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
50901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
51001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
51101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
51201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
51301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
51401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
51501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
51601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
51701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
51801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
51901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
52001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
52101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
52201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
52301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
52401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
52501e04c3fSmrg#if GL_GLES_PROTOTYPES
526af69d88dSmrgGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
527af69d88dSmrgGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
528af69d88dSmrgGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
529af69d88dSmrgGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
530af69d88dSmrgGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
531af69d88dSmrgGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
532af69d88dSmrgGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
533af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
534af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
535af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
536af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
537af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
538af69d88dSmrgGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
539af69d88dSmrgGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
540af69d88dSmrgGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
541af69d88dSmrgGL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
542af69d88dSmrgGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
543af69d88dSmrgGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
544af69d88dSmrgGL_APICALL void GL_APIENTRY glClearStencil (GLint s);
545af69d88dSmrgGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
546af69d88dSmrgGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
547af69d88dSmrgGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
548af69d88dSmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
549af69d88dSmrgGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
550af69d88dSmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
551af69d88dSmrgGL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
552af69d88dSmrgGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
553af69d88dSmrgGL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
554af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
555af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
556af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
557af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
558af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
559af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
560af69d88dSmrgGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
561af69d88dSmrgGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
562af69d88dSmrgGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
563af69d88dSmrgGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
564af69d88dSmrgGL_APICALL void GL_APIENTRY glDisable (GLenum cap);
565af69d88dSmrgGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
566af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
567af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
568af69d88dSmrgGL_APICALL void GL_APIENTRY glEnable (GLenum cap);
569af69d88dSmrgGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
570af69d88dSmrgGL_APICALL void GL_APIENTRY glFinish (void);
571af69d88dSmrgGL_APICALL void GL_APIENTRY glFlush (void);
572af69d88dSmrgGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
573af69d88dSmrgGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
574af69d88dSmrgGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
575af69d88dSmrgGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
576af69d88dSmrgGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
577af69d88dSmrgGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
578af69d88dSmrgGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
579af69d88dSmrgGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
580af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
581af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
582af69d88dSmrgGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
583af69d88dSmrgGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
584af69d88dSmrgGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
585af69d88dSmrgGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
586af69d88dSmrgGL_APICALL GLenum GL_APIENTRY glGetError (void);
587af69d88dSmrgGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
588af69d88dSmrgGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
589af69d88dSmrgGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
590af69d88dSmrgGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
591af69d88dSmrgGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
592af69d88dSmrgGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
593af69d88dSmrgGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
594af69d88dSmrgGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
595af69d88dSmrgGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
596af69d88dSmrgGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
597af69d88dSmrgGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
598af69d88dSmrgGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
599af69d88dSmrgGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
600af69d88dSmrgGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
601af69d88dSmrgGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
602af69d88dSmrgGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
603af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
604af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
605af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
606af69d88dSmrgGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
607af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
608af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
609af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
610af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
611af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
612af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
613af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
614af69d88dSmrgGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
615af69d88dSmrgGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
616af69d88dSmrgGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
617af69d88dSmrgGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
618af69d88dSmrgGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
619af69d88dSmrgGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
620af69d88dSmrgGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
621af69d88dSmrgGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
622af69d88dSmrgGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
623af69d88dSmrgGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
624af69d88dSmrgGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
625af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
626af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
627af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
628af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
629af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
630af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
631af69d88dSmrgGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
632af69d88dSmrgGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
633af69d88dSmrgGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
634af69d88dSmrgGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
635af69d88dSmrgGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
636af69d88dSmrgGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
637af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
638af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
639af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
640af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
641af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
642af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
643af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
644af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
645af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
646af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
647af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
648af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
649af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
650af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
651af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
652af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
653af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
654af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
655af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
656af69d88dSmrgGL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
657af69d88dSmrgGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
658af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
659af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
660af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
661af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
662af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
663af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
664af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
665af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
666af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
667af69d88dSmrgGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
66801e04c3fSmrg#endif
669af69d88dSmrg#endif /* GL_ES_VERSION_2_0 */
670af69d88dSmrg
671af69d88dSmrg#ifndef GL_ES_VERSION_3_0
672af69d88dSmrg#define GL_ES_VERSION_3_0 1
6737ec681f3Smrgtypedef khronos_uint16_t GLhalf;
674af69d88dSmrg#define GL_READ_BUFFER                    0x0C02
675af69d88dSmrg#define GL_UNPACK_ROW_LENGTH              0x0CF2
676af69d88dSmrg#define GL_UNPACK_SKIP_ROWS               0x0CF3
677af69d88dSmrg#define GL_UNPACK_SKIP_PIXELS             0x0CF4
678af69d88dSmrg#define GL_PACK_ROW_LENGTH                0x0D02
679af69d88dSmrg#define GL_PACK_SKIP_ROWS                 0x0D03
680af69d88dSmrg#define GL_PACK_SKIP_PIXELS               0x0D04
681af69d88dSmrg#define GL_COLOR                          0x1800
682af69d88dSmrg#define GL_DEPTH                          0x1801
683af69d88dSmrg#define GL_STENCIL                        0x1802
684af69d88dSmrg#define GL_RED                            0x1903
685af69d88dSmrg#define GL_RGB8                           0x8051
686af69d88dSmrg#define GL_RGBA8                          0x8058
687af69d88dSmrg#define GL_RGB10_A2                       0x8059
688af69d88dSmrg#define GL_TEXTURE_BINDING_3D             0x806A
689af69d88dSmrg#define GL_UNPACK_SKIP_IMAGES             0x806D
690af69d88dSmrg#define GL_UNPACK_IMAGE_HEIGHT            0x806E
691af69d88dSmrg#define GL_TEXTURE_3D                     0x806F
692af69d88dSmrg#define GL_TEXTURE_WRAP_R                 0x8072
693af69d88dSmrg#define GL_MAX_3D_TEXTURE_SIZE            0x8073
694af69d88dSmrg#define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
695af69d88dSmrg#define GL_MAX_ELEMENTS_VERTICES          0x80E8
696af69d88dSmrg#define GL_MAX_ELEMENTS_INDICES           0x80E9
697af69d88dSmrg#define GL_TEXTURE_MIN_LOD                0x813A
698af69d88dSmrg#define GL_TEXTURE_MAX_LOD                0x813B
699af69d88dSmrg#define GL_TEXTURE_BASE_LEVEL             0x813C
700af69d88dSmrg#define GL_TEXTURE_MAX_LEVEL              0x813D
701af69d88dSmrg#define GL_MIN                            0x8007
702af69d88dSmrg#define GL_MAX                            0x8008
703af69d88dSmrg#define GL_DEPTH_COMPONENT24              0x81A6
704af69d88dSmrg#define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
705af69d88dSmrg#define GL_TEXTURE_COMPARE_MODE           0x884C
706af69d88dSmrg#define GL_TEXTURE_COMPARE_FUNC           0x884D
707af69d88dSmrg#define GL_CURRENT_QUERY                  0x8865
708af69d88dSmrg#define GL_QUERY_RESULT                   0x8866
709af69d88dSmrg#define GL_QUERY_RESULT_AVAILABLE         0x8867
710af69d88dSmrg#define GL_BUFFER_MAPPED                  0x88BC
711af69d88dSmrg#define GL_BUFFER_MAP_POINTER             0x88BD
712af69d88dSmrg#define GL_STREAM_READ                    0x88E1
713af69d88dSmrg#define GL_STREAM_COPY                    0x88E2
714af69d88dSmrg#define GL_STATIC_READ                    0x88E5
715af69d88dSmrg#define GL_STATIC_COPY                    0x88E6
716af69d88dSmrg#define GL_DYNAMIC_READ                   0x88E9
717af69d88dSmrg#define GL_DYNAMIC_COPY                   0x88EA
718af69d88dSmrg#define GL_MAX_DRAW_BUFFERS               0x8824
719af69d88dSmrg#define GL_DRAW_BUFFER0                   0x8825
720af69d88dSmrg#define GL_DRAW_BUFFER1                   0x8826
721af69d88dSmrg#define GL_DRAW_BUFFER2                   0x8827
722af69d88dSmrg#define GL_DRAW_BUFFER3                   0x8828
723af69d88dSmrg#define GL_DRAW_BUFFER4                   0x8829
724af69d88dSmrg#define GL_DRAW_BUFFER5                   0x882A
725af69d88dSmrg#define GL_DRAW_BUFFER6                   0x882B
726af69d88dSmrg#define GL_DRAW_BUFFER7                   0x882C
727af69d88dSmrg#define GL_DRAW_BUFFER8                   0x882D
728af69d88dSmrg#define GL_DRAW_BUFFER9                   0x882E
729af69d88dSmrg#define GL_DRAW_BUFFER10                  0x882F
730af69d88dSmrg#define GL_DRAW_BUFFER11                  0x8830
731af69d88dSmrg#define GL_DRAW_BUFFER12                  0x8831
732af69d88dSmrg#define GL_DRAW_BUFFER13                  0x8832
733af69d88dSmrg#define GL_DRAW_BUFFER14                  0x8833
734af69d88dSmrg#define GL_DRAW_BUFFER15                  0x8834
735af69d88dSmrg#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
736af69d88dSmrg#define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
737af69d88dSmrg#define GL_SAMPLER_3D                     0x8B5F
738af69d88dSmrg#define GL_SAMPLER_2D_SHADOW              0x8B62
739af69d88dSmrg#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
740af69d88dSmrg#define GL_PIXEL_PACK_BUFFER              0x88EB
741af69d88dSmrg#define GL_PIXEL_UNPACK_BUFFER            0x88EC
742af69d88dSmrg#define GL_PIXEL_PACK_BUFFER_BINDING      0x88ED
743af69d88dSmrg#define GL_PIXEL_UNPACK_BUFFER_BINDING    0x88EF
744af69d88dSmrg#define GL_FLOAT_MAT2x3                   0x8B65
745af69d88dSmrg#define GL_FLOAT_MAT2x4                   0x8B66
746af69d88dSmrg#define GL_FLOAT_MAT3x2                   0x8B67
747af69d88dSmrg#define GL_FLOAT_MAT3x4                   0x8B68
748af69d88dSmrg#define GL_FLOAT_MAT4x2                   0x8B69
749af69d88dSmrg#define GL_FLOAT_MAT4x3                   0x8B6A
750af69d88dSmrg#define GL_SRGB                           0x8C40
751af69d88dSmrg#define GL_SRGB8                          0x8C41
752af69d88dSmrg#define GL_SRGB8_ALPHA8                   0x8C43
753af69d88dSmrg#define GL_COMPARE_REF_TO_TEXTURE         0x884E
754af69d88dSmrg#define GL_MAJOR_VERSION                  0x821B
755af69d88dSmrg#define GL_MINOR_VERSION                  0x821C
756af69d88dSmrg#define GL_NUM_EXTENSIONS                 0x821D
757af69d88dSmrg#define GL_RGBA32F                        0x8814
758af69d88dSmrg#define GL_RGB32F                         0x8815
759af69d88dSmrg#define GL_RGBA16F                        0x881A
760af69d88dSmrg#define GL_RGB16F                         0x881B
761af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_INTEGER    0x88FD
762af69d88dSmrg#define GL_MAX_ARRAY_TEXTURE_LAYERS       0x88FF
763af69d88dSmrg#define GL_MIN_PROGRAM_TEXEL_OFFSET       0x8904
764af69d88dSmrg#define GL_MAX_PROGRAM_TEXEL_OFFSET       0x8905
765af69d88dSmrg#define GL_MAX_VARYING_COMPONENTS         0x8B4B
766af69d88dSmrg#define GL_TEXTURE_2D_ARRAY               0x8C1A
767af69d88dSmrg#define GL_TEXTURE_BINDING_2D_ARRAY       0x8C1D
768af69d88dSmrg#define GL_R11F_G11F_B10F                 0x8C3A
769af69d88dSmrg#define GL_UNSIGNED_INT_10F_11F_11F_REV   0x8C3B
770af69d88dSmrg#define GL_RGB9_E5                        0x8C3D
771af69d88dSmrg#define GL_UNSIGNED_INT_5_9_9_9_REV       0x8C3E
772af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
773af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
774af69d88dSmrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
775af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_VARYINGS    0x8C83
776af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
777af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
778af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
779af69d88dSmrg#define GL_RASTERIZER_DISCARD             0x8C89
780af69d88dSmrg#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
781af69d88dSmrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
782af69d88dSmrg#define GL_INTERLEAVED_ATTRIBS            0x8C8C
783af69d88dSmrg#define GL_SEPARATE_ATTRIBS               0x8C8D
784af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER      0x8C8E
785af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
786af69d88dSmrg#define GL_RGBA32UI                       0x8D70
787af69d88dSmrg#define GL_RGB32UI                        0x8D71
788af69d88dSmrg#define GL_RGBA16UI                       0x8D76
789af69d88dSmrg#define GL_RGB16UI                        0x8D77
790af69d88dSmrg#define GL_RGBA8UI                        0x8D7C
791af69d88dSmrg#define GL_RGB8UI                         0x8D7D
792af69d88dSmrg#define GL_RGBA32I                        0x8D82
793af69d88dSmrg#define GL_RGB32I                         0x8D83
794af69d88dSmrg#define GL_RGBA16I                        0x8D88
795af69d88dSmrg#define GL_RGB16I                         0x8D89
796af69d88dSmrg#define GL_RGBA8I                         0x8D8E
797af69d88dSmrg#define GL_RGB8I                          0x8D8F
798af69d88dSmrg#define GL_RED_INTEGER                    0x8D94
799af69d88dSmrg#define GL_RGB_INTEGER                    0x8D98
800af69d88dSmrg#define GL_RGBA_INTEGER                   0x8D99
801af69d88dSmrg#define GL_SAMPLER_2D_ARRAY               0x8DC1
802af69d88dSmrg#define GL_SAMPLER_2D_ARRAY_SHADOW        0x8DC4
803af69d88dSmrg#define GL_SAMPLER_CUBE_SHADOW            0x8DC5
804af69d88dSmrg#define GL_UNSIGNED_INT_VEC2              0x8DC6
805af69d88dSmrg#define GL_UNSIGNED_INT_VEC3              0x8DC7
806af69d88dSmrg#define GL_UNSIGNED_INT_VEC4              0x8DC8
807af69d88dSmrg#define GL_INT_SAMPLER_2D                 0x8DCA
808af69d88dSmrg#define GL_INT_SAMPLER_3D                 0x8DCB
809af69d88dSmrg#define GL_INT_SAMPLER_CUBE               0x8DCC
810af69d88dSmrg#define GL_INT_SAMPLER_2D_ARRAY           0x8DCF
811af69d88dSmrg#define GL_UNSIGNED_INT_SAMPLER_2D        0x8DD2
812af69d88dSmrg#define GL_UNSIGNED_INT_SAMPLER_3D        0x8DD3
813af69d88dSmrg#define GL_UNSIGNED_INT_SAMPLER_CUBE      0x8DD4
814af69d88dSmrg#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY  0x8DD7
815af69d88dSmrg#define GL_BUFFER_ACCESS_FLAGS            0x911F
816af69d88dSmrg#define GL_BUFFER_MAP_LENGTH              0x9120
817af69d88dSmrg#define GL_BUFFER_MAP_OFFSET              0x9121
818af69d88dSmrg#define GL_DEPTH_COMPONENT32F             0x8CAC
819af69d88dSmrg#define GL_DEPTH32F_STENCIL8              0x8CAD
820af69d88dSmrg#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
821af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
822af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
823af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
824af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
825af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
826af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
827af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
828af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
829af69d88dSmrg#define GL_FRAMEBUFFER_DEFAULT            0x8218
830af69d88dSmrg#define GL_FRAMEBUFFER_UNDEFINED          0x8219
831af69d88dSmrg#define GL_DEPTH_STENCIL_ATTACHMENT       0x821A
832af69d88dSmrg#define GL_DEPTH_STENCIL                  0x84F9
833af69d88dSmrg#define GL_UNSIGNED_INT_24_8              0x84FA
834af69d88dSmrg#define GL_DEPTH24_STENCIL8               0x88F0
835af69d88dSmrg#define GL_UNSIGNED_NORMALIZED            0x8C17
836af69d88dSmrg#define GL_DRAW_FRAMEBUFFER_BINDING       0x8CA6
837af69d88dSmrg#define GL_READ_FRAMEBUFFER               0x8CA8
838af69d88dSmrg#define GL_DRAW_FRAMEBUFFER               0x8CA9
839af69d88dSmrg#define GL_READ_FRAMEBUFFER_BINDING       0x8CAA
840af69d88dSmrg#define GL_RENDERBUFFER_SAMPLES           0x8CAB
841af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
842af69d88dSmrg#define GL_MAX_COLOR_ATTACHMENTS          0x8CDF
843af69d88dSmrg#define GL_COLOR_ATTACHMENT1              0x8CE1
844af69d88dSmrg#define GL_COLOR_ATTACHMENT2              0x8CE2
845af69d88dSmrg#define GL_COLOR_ATTACHMENT3              0x8CE3
846af69d88dSmrg#define GL_COLOR_ATTACHMENT4              0x8CE4
847af69d88dSmrg#define GL_COLOR_ATTACHMENT5              0x8CE5
848af69d88dSmrg#define GL_COLOR_ATTACHMENT6              0x8CE6
849af69d88dSmrg#define GL_COLOR_ATTACHMENT7              0x8CE7
850af69d88dSmrg#define GL_COLOR_ATTACHMENT8              0x8CE8
851af69d88dSmrg#define GL_COLOR_ATTACHMENT9              0x8CE9
852af69d88dSmrg#define GL_COLOR_ATTACHMENT10             0x8CEA
853af69d88dSmrg#define GL_COLOR_ATTACHMENT11             0x8CEB
854af69d88dSmrg#define GL_COLOR_ATTACHMENT12             0x8CEC
855af69d88dSmrg#define GL_COLOR_ATTACHMENT13             0x8CED
856af69d88dSmrg#define GL_COLOR_ATTACHMENT14             0x8CEE
857af69d88dSmrg#define GL_COLOR_ATTACHMENT15             0x8CEF
85801e04c3fSmrg#define GL_COLOR_ATTACHMENT16             0x8CF0
85901e04c3fSmrg#define GL_COLOR_ATTACHMENT17             0x8CF1
86001e04c3fSmrg#define GL_COLOR_ATTACHMENT18             0x8CF2
86101e04c3fSmrg#define GL_COLOR_ATTACHMENT19             0x8CF3
86201e04c3fSmrg#define GL_COLOR_ATTACHMENT20             0x8CF4
86301e04c3fSmrg#define GL_COLOR_ATTACHMENT21             0x8CF5
86401e04c3fSmrg#define GL_COLOR_ATTACHMENT22             0x8CF6
86501e04c3fSmrg#define GL_COLOR_ATTACHMENT23             0x8CF7
86601e04c3fSmrg#define GL_COLOR_ATTACHMENT24             0x8CF8
86701e04c3fSmrg#define GL_COLOR_ATTACHMENT25             0x8CF9
86801e04c3fSmrg#define GL_COLOR_ATTACHMENT26             0x8CFA
86901e04c3fSmrg#define GL_COLOR_ATTACHMENT27             0x8CFB
87001e04c3fSmrg#define GL_COLOR_ATTACHMENT28             0x8CFC
87101e04c3fSmrg#define GL_COLOR_ATTACHMENT29             0x8CFD
87201e04c3fSmrg#define GL_COLOR_ATTACHMENT30             0x8CFE
87301e04c3fSmrg#define GL_COLOR_ATTACHMENT31             0x8CFF
874af69d88dSmrg#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
875af69d88dSmrg#define GL_MAX_SAMPLES                    0x8D57
876af69d88dSmrg#define GL_HALF_FLOAT                     0x140B
877af69d88dSmrg#define GL_MAP_READ_BIT                   0x0001
878af69d88dSmrg#define GL_MAP_WRITE_BIT                  0x0002
879af69d88dSmrg#define GL_MAP_INVALIDATE_RANGE_BIT       0x0004
880af69d88dSmrg#define GL_MAP_INVALIDATE_BUFFER_BIT      0x0008
881af69d88dSmrg#define GL_MAP_FLUSH_EXPLICIT_BIT         0x0010
882af69d88dSmrg#define GL_MAP_UNSYNCHRONIZED_BIT         0x0020
883af69d88dSmrg#define GL_RG                             0x8227
884af69d88dSmrg#define GL_RG_INTEGER                     0x8228
885af69d88dSmrg#define GL_R8                             0x8229
886af69d88dSmrg#define GL_RG8                            0x822B
887af69d88dSmrg#define GL_R16F                           0x822D
888af69d88dSmrg#define GL_R32F                           0x822E
889af69d88dSmrg#define GL_RG16F                          0x822F
890af69d88dSmrg#define GL_RG32F                          0x8230
891af69d88dSmrg#define GL_R8I                            0x8231
892af69d88dSmrg#define GL_R8UI                           0x8232
893af69d88dSmrg#define GL_R16I                           0x8233
894af69d88dSmrg#define GL_R16UI                          0x8234
895af69d88dSmrg#define GL_R32I                           0x8235
896af69d88dSmrg#define GL_R32UI                          0x8236
897af69d88dSmrg#define GL_RG8I                           0x8237
898af69d88dSmrg#define GL_RG8UI                          0x8238
899af69d88dSmrg#define GL_RG16I                          0x8239
900af69d88dSmrg#define GL_RG16UI                         0x823A
901af69d88dSmrg#define GL_RG32I                          0x823B
902af69d88dSmrg#define GL_RG32UI                         0x823C
903af69d88dSmrg#define GL_VERTEX_ARRAY_BINDING           0x85B5
904af69d88dSmrg#define GL_R8_SNORM                       0x8F94
905af69d88dSmrg#define GL_RG8_SNORM                      0x8F95
906af69d88dSmrg#define GL_RGB8_SNORM                     0x8F96
907af69d88dSmrg#define GL_RGBA8_SNORM                    0x8F97
908af69d88dSmrg#define GL_SIGNED_NORMALIZED              0x8F9C
909af69d88dSmrg#define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
910af69d88dSmrg#define GL_COPY_READ_BUFFER               0x8F36
911af69d88dSmrg#define GL_COPY_WRITE_BUFFER              0x8F37
912af69d88dSmrg#define GL_COPY_READ_BUFFER_BINDING       0x8F36
913af69d88dSmrg#define GL_COPY_WRITE_BUFFER_BINDING      0x8F37
914af69d88dSmrg#define GL_UNIFORM_BUFFER                 0x8A11
915af69d88dSmrg#define GL_UNIFORM_BUFFER_BINDING         0x8A28
916af69d88dSmrg#define GL_UNIFORM_BUFFER_START           0x8A29
917af69d88dSmrg#define GL_UNIFORM_BUFFER_SIZE            0x8A2A
918af69d88dSmrg#define GL_MAX_VERTEX_UNIFORM_BLOCKS      0x8A2B
919af69d88dSmrg#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS    0x8A2D
920af69d88dSmrg#define GL_MAX_COMBINED_UNIFORM_BLOCKS    0x8A2E
921af69d88dSmrg#define GL_MAX_UNIFORM_BUFFER_BINDINGS    0x8A2F
922af69d88dSmrg#define GL_MAX_UNIFORM_BLOCK_SIZE         0x8A30
923af69d88dSmrg#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
924af69d88dSmrg#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
925af69d88dSmrg#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
926af69d88dSmrg#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
927af69d88dSmrg#define GL_ACTIVE_UNIFORM_BLOCKS          0x8A36
928af69d88dSmrg#define GL_UNIFORM_TYPE                   0x8A37
929af69d88dSmrg#define GL_UNIFORM_SIZE                   0x8A38
930af69d88dSmrg#define GL_UNIFORM_NAME_LENGTH            0x8A39
931af69d88dSmrg#define GL_UNIFORM_BLOCK_INDEX            0x8A3A
932af69d88dSmrg#define GL_UNIFORM_OFFSET                 0x8A3B
933af69d88dSmrg#define GL_UNIFORM_ARRAY_STRIDE           0x8A3C
934af69d88dSmrg#define GL_UNIFORM_MATRIX_STRIDE          0x8A3D
935af69d88dSmrg#define GL_UNIFORM_IS_ROW_MAJOR           0x8A3E
936af69d88dSmrg#define GL_UNIFORM_BLOCK_BINDING          0x8A3F
937af69d88dSmrg#define GL_UNIFORM_BLOCK_DATA_SIZE        0x8A40
938af69d88dSmrg#define GL_UNIFORM_BLOCK_NAME_LENGTH      0x8A41
939af69d88dSmrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS  0x8A42
940af69d88dSmrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
941af69d88dSmrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
942af69d88dSmrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
943af69d88dSmrg#define GL_INVALID_INDEX                  0xFFFFFFFFu
944af69d88dSmrg#define GL_MAX_VERTEX_OUTPUT_COMPONENTS   0x9122
945af69d88dSmrg#define GL_MAX_FRAGMENT_INPUT_COMPONENTS  0x9125
946af69d88dSmrg#define GL_MAX_SERVER_WAIT_TIMEOUT        0x9111
947af69d88dSmrg#define GL_OBJECT_TYPE                    0x9112
948af69d88dSmrg#define GL_SYNC_CONDITION                 0x9113
949af69d88dSmrg#define GL_SYNC_STATUS                    0x9114
950af69d88dSmrg#define GL_SYNC_FLAGS                     0x9115
951af69d88dSmrg#define GL_SYNC_FENCE                     0x9116
952af69d88dSmrg#define GL_SYNC_GPU_COMMANDS_COMPLETE     0x9117
953af69d88dSmrg#define GL_UNSIGNALED                     0x9118
954af69d88dSmrg#define GL_SIGNALED                       0x9119
955af69d88dSmrg#define GL_ALREADY_SIGNALED               0x911A
956af69d88dSmrg#define GL_TIMEOUT_EXPIRED                0x911B
957af69d88dSmrg#define GL_CONDITION_SATISFIED            0x911C
958af69d88dSmrg#define GL_WAIT_FAILED                    0x911D
959af69d88dSmrg#define GL_SYNC_FLUSH_COMMANDS_BIT        0x00000001
960af69d88dSmrg#define GL_TIMEOUT_IGNORED                0xFFFFFFFFFFFFFFFFull
961af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR    0x88FE
962af69d88dSmrg#define GL_ANY_SAMPLES_PASSED             0x8C2F
963af69d88dSmrg#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
964af69d88dSmrg#define GL_SAMPLER_BINDING                0x8919
965af69d88dSmrg#define GL_RGB10_A2UI                     0x906F
966af69d88dSmrg#define GL_TEXTURE_SWIZZLE_R              0x8E42
967af69d88dSmrg#define GL_TEXTURE_SWIZZLE_G              0x8E43
968af69d88dSmrg#define GL_TEXTURE_SWIZZLE_B              0x8E44
969af69d88dSmrg#define GL_TEXTURE_SWIZZLE_A              0x8E45
970af69d88dSmrg#define GL_GREEN                          0x1904
971af69d88dSmrg#define GL_BLUE                           0x1905
972af69d88dSmrg#define GL_INT_2_10_10_10_REV             0x8D9F
973af69d88dSmrg#define GL_TRANSFORM_FEEDBACK             0x8E22
974af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_PAUSED      0x8E23
975af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_ACTIVE      0x8E24
976af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BINDING     0x8E25
977af69d88dSmrg#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
978af69d88dSmrg#define GL_PROGRAM_BINARY_LENGTH          0x8741
979af69d88dSmrg#define GL_NUM_PROGRAM_BINARY_FORMATS     0x87FE
980af69d88dSmrg#define GL_PROGRAM_BINARY_FORMATS         0x87FF
981af69d88dSmrg#define GL_COMPRESSED_R11_EAC             0x9270
982af69d88dSmrg#define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
983af69d88dSmrg#define GL_COMPRESSED_RG11_EAC            0x9272
984af69d88dSmrg#define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
985af69d88dSmrg#define GL_COMPRESSED_RGB8_ETC2           0x9274
986af69d88dSmrg#define GL_COMPRESSED_SRGB8_ETC2          0x9275
987af69d88dSmrg#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
988af69d88dSmrg#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
989af69d88dSmrg#define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
990af69d88dSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
991af69d88dSmrg#define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
992af69d88dSmrg#define GL_MAX_ELEMENT_INDEX              0x8D6B
993af69d88dSmrg#define GL_NUM_SAMPLE_COUNTS              0x9380
994af69d88dSmrg#define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
99501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
99601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
99701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
99801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
99901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
100001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
100101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
100201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
100301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
100401e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
100501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
100601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
100701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
100801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
100901e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
101001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
101101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
101201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
101301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
101401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
101501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
101601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
101701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
101801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
101901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
102001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
102101e04c3fSmrgtypedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
102201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
102301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
102401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
102501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
102601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
102701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
102801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
102901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
103001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
103101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
103201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
103301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
103401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
103501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
103601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
103701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
103801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
103901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
104001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
104101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
104201e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
104301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
104401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
104501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
104601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
104701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
104801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
104901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
105001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
105101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
105201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
105301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
105401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
105501e04c3fSmrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
105601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
105701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
105801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
105901e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
106001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
106101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
106201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
106301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
106401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
106501e04c3fSmrgtypedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
106601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
106701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
106801e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
106901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
107001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
107101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
107201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
107301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
107401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
107501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
107601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
107701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
107801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
107901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
108001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
108101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
108201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
108301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
108401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
108501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
108601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
108701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
108801e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
108901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
109001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
109101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
109201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
109301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
109401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
109501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
109601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
109701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
109801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
109901e04c3fSmrg#if GL_GLES_PROTOTYPES
110001e04c3fSmrgGL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
1101af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
1102af69d88dSmrgGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
1103af69d88dSmrgGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
1104af69d88dSmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1105af69d88dSmrgGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
1106af69d88dSmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
1107af69d88dSmrgGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids);
1108af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
1109af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
1110af69d88dSmrgGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
1111af69d88dSmrgGL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
1112af69d88dSmrgGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
1113af69d88dSmrgGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
1114af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
1115af69d88dSmrgGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
1116af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
1117af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1118af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1119af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1120af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1121af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1122af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1123af69d88dSmrgGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1124af69d88dSmrgGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1125af69d88dSmrgGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1126af69d88dSmrgGL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1127af69d88dSmrgGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
1128af69d88dSmrgGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
1129af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
1130af69d88dSmrgGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
1131af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
1132af69d88dSmrgGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
1133af69d88dSmrgGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
1134af69d88dSmrgGL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
1135af69d88dSmrgGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1136af69d88dSmrgGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
1137af69d88dSmrgGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1138af69d88dSmrgGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1139af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1140af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
1141af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
1142af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
1143af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1144af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
1145af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
1146af69d88dSmrgGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
1147af69d88dSmrgGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
1148af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
1149af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
1150af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
1151af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1152af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
1153af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
1154af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
1155af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
1156af69d88dSmrgGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
1157af69d88dSmrgGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
1158af69d88dSmrgGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
1159af69d88dSmrgGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1160af69d88dSmrgGL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
1161af69d88dSmrgGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1162af69d88dSmrgGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1163af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1164af69d88dSmrgGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
1165af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1166af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1167af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1168af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1169af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1170af69d88dSmrgGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
1171af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
1172af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
1173af69d88dSmrgGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1174af69d88dSmrgGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
1175af69d88dSmrgGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
1176af69d88dSmrgGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
1177af69d88dSmrgGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
1178af69d88dSmrgGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
1179af69d88dSmrgGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
1180af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
1181af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
1182af69d88dSmrgGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
1183af69d88dSmrgGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
1184af69d88dSmrgGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
1185af69d88dSmrgGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
1186af69d88dSmrgGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
1187af69d88dSmrgGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
1188af69d88dSmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
1189af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
1190af69d88dSmrgGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
1191af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
1192af69d88dSmrgGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
1193af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
1194af69d88dSmrgGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
1195af69d88dSmrgGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
1196af69d88dSmrgGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
1197af69d88dSmrgGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
1198af69d88dSmrgGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
1199af69d88dSmrgGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
1200af69d88dSmrgGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
1201af69d88dSmrgGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1202af69d88dSmrgGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1203af69d88dSmrgGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
120401e04c3fSmrg#endif
1205af69d88dSmrg#endif /* GL_ES_VERSION_3_0 */
1206af69d88dSmrg
1207af69d88dSmrg#ifdef __cplusplus
1208af69d88dSmrg}
1209af69d88dSmrg#endif
1210af69d88dSmrg
1211af69d88dSmrg#endif
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