101e04c3fSmrg#ifndef __gles2_gl3_h_ 201e04c3fSmrg#define __gles2_gl3_h_ 1 3af69d88dSmrg 4af69d88dSmrg#ifdef __cplusplus 5af69d88dSmrgextern "C" { 6af69d88dSmrg#endif 7af69d88dSmrg 8af69d88dSmrg/* 901e04c3fSmrg** Copyright (c) 2013-2018 The Khronos Group Inc. 10af69d88dSmrg** 11af69d88dSmrg** Permission is hereby granted, free of charge, to any person obtaining a 12af69d88dSmrg** copy of this software and/or associated documentation files (the 13af69d88dSmrg** "Materials"), to deal in the Materials without restriction, including 14af69d88dSmrg** without limitation the rights to use, copy, modify, merge, publish, 15af69d88dSmrg** distribute, sublicense, and/or sell copies of the Materials, and to 16af69d88dSmrg** permit persons to whom the Materials are furnished to do so, subject to 17af69d88dSmrg** the following conditions: 18af69d88dSmrg** 19af69d88dSmrg** The above copyright notice and this permission notice shall be included 20af69d88dSmrg** in all copies or substantial portions of the Materials. 21af69d88dSmrg** 22af69d88dSmrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23af69d88dSmrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24af69d88dSmrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25af69d88dSmrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26af69d88dSmrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27af69d88dSmrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28af69d88dSmrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29af69d88dSmrg*/ 30af69d88dSmrg/* 31af69d88dSmrg** This header is generated from the Khronos OpenGL / OpenGL ES XML 32af69d88dSmrg** API Registry. The current version of the Registry, generator scripts 33af69d88dSmrg** used to make the header, and the header can be found at 3401e04c3fSmrg** https://github.com/KhronosGroup/OpenGL-Registry 35af69d88dSmrg*/ 36af69d88dSmrg 37af69d88dSmrg#include <GLES3/gl3platform.h> 38af69d88dSmrg 3901e04c3fSmrg#ifndef GL_APIENTRYP 4001e04c3fSmrg#define GL_APIENTRYP GL_APIENTRY* 4101e04c3fSmrg#endif 4201e04c3fSmrg 4301e04c3fSmrg#ifndef GL_GLES_PROTOTYPES 4401e04c3fSmrg#define GL_GLES_PROTOTYPES 1 4501e04c3fSmrg#endif 4601e04c3fSmrg 477ec681f3Smrg/* Generated on date 20190611 */ 48af69d88dSmrg 49af69d88dSmrg/* Generated C header for: 50af69d88dSmrg * API: gles2 51af69d88dSmrg * Profile: common 5201e04c3fSmrg * Versions considered: 2\.[0-9]|3\.0 53af69d88dSmrg * Versions emitted: .* 54af69d88dSmrg * Default extensions included: None 55af69d88dSmrg * Additional extensions included: _nomatch_^ 56af69d88dSmrg * Extensions removed: _nomatch_^ 57af69d88dSmrg */ 58af69d88dSmrg 59af69d88dSmrg#ifndef GL_ES_VERSION_2_0 60af69d88dSmrg#define GL_ES_VERSION_2_0 1 61af69d88dSmrg#include <KHR/khrplatform.h> 62af69d88dSmrgtypedef khronos_int8_t GLbyte; 63af69d88dSmrgtypedef khronos_float_t GLclampf; 64af69d88dSmrgtypedef khronos_int32_t GLfixed; 657ec681f3Smrgtypedef khronos_int16_t GLshort; 667ec681f3Smrgtypedef khronos_uint16_t GLushort; 67af69d88dSmrgtypedef void GLvoid; 68af69d88dSmrgtypedef struct __GLsync *GLsync; 69af69d88dSmrgtypedef khronos_int64_t GLint64; 70af69d88dSmrgtypedef khronos_uint64_t GLuint64; 71af69d88dSmrgtypedef unsigned int GLenum; 72af69d88dSmrgtypedef unsigned int GLuint; 73af69d88dSmrgtypedef char GLchar; 74af69d88dSmrgtypedef khronos_float_t GLfloat; 75af69d88dSmrgtypedef khronos_ssize_t GLsizeiptr; 76af69d88dSmrgtypedef khronos_intptr_t GLintptr; 77af69d88dSmrgtypedef unsigned int GLbitfield; 78af69d88dSmrgtypedef int GLint; 79af69d88dSmrgtypedef unsigned char GLboolean; 80af69d88dSmrgtypedef int GLsizei; 81af69d88dSmrgtypedef khronos_uint8_t GLubyte; 82af69d88dSmrg#define GL_DEPTH_BUFFER_BIT 0x00000100 83af69d88dSmrg#define GL_STENCIL_BUFFER_BIT 0x00000400 84af69d88dSmrg#define GL_COLOR_BUFFER_BIT 0x00004000 85af69d88dSmrg#define GL_FALSE 0 86af69d88dSmrg#define GL_TRUE 1 87af69d88dSmrg#define GL_POINTS 0x0000 88af69d88dSmrg#define GL_LINES 0x0001 89af69d88dSmrg#define GL_LINE_LOOP 0x0002 90af69d88dSmrg#define GL_LINE_STRIP 0x0003 91af69d88dSmrg#define GL_TRIANGLES 0x0004 92af69d88dSmrg#define GL_TRIANGLE_STRIP 0x0005 93af69d88dSmrg#define GL_TRIANGLE_FAN 0x0006 94af69d88dSmrg#define GL_ZERO 0 95af69d88dSmrg#define GL_ONE 1 96af69d88dSmrg#define GL_SRC_COLOR 0x0300 97af69d88dSmrg#define GL_ONE_MINUS_SRC_COLOR 0x0301 98af69d88dSmrg#define GL_SRC_ALPHA 0x0302 99af69d88dSmrg#define GL_ONE_MINUS_SRC_ALPHA 0x0303 100af69d88dSmrg#define GL_DST_ALPHA 0x0304 101af69d88dSmrg#define GL_ONE_MINUS_DST_ALPHA 0x0305 102af69d88dSmrg#define GL_DST_COLOR 0x0306 103af69d88dSmrg#define GL_ONE_MINUS_DST_COLOR 0x0307 104af69d88dSmrg#define GL_SRC_ALPHA_SATURATE 0x0308 105af69d88dSmrg#define GL_FUNC_ADD 0x8006 106af69d88dSmrg#define GL_BLEND_EQUATION 0x8009 107af69d88dSmrg#define GL_BLEND_EQUATION_RGB 0x8009 108af69d88dSmrg#define GL_BLEND_EQUATION_ALPHA 0x883D 109af69d88dSmrg#define GL_FUNC_SUBTRACT 0x800A 110af69d88dSmrg#define GL_FUNC_REVERSE_SUBTRACT 0x800B 111af69d88dSmrg#define GL_BLEND_DST_RGB 0x80C8 112af69d88dSmrg#define GL_BLEND_SRC_RGB 0x80C9 113af69d88dSmrg#define GL_BLEND_DST_ALPHA 0x80CA 114af69d88dSmrg#define GL_BLEND_SRC_ALPHA 0x80CB 115af69d88dSmrg#define GL_CONSTANT_COLOR 0x8001 116af69d88dSmrg#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 117af69d88dSmrg#define GL_CONSTANT_ALPHA 0x8003 118af69d88dSmrg#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 119af69d88dSmrg#define GL_BLEND_COLOR 0x8005 120af69d88dSmrg#define GL_ARRAY_BUFFER 0x8892 121af69d88dSmrg#define GL_ELEMENT_ARRAY_BUFFER 0x8893 122af69d88dSmrg#define GL_ARRAY_BUFFER_BINDING 0x8894 123af69d88dSmrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 124af69d88dSmrg#define GL_STREAM_DRAW 0x88E0 125af69d88dSmrg#define GL_STATIC_DRAW 0x88E4 126af69d88dSmrg#define GL_DYNAMIC_DRAW 0x88E8 127af69d88dSmrg#define GL_BUFFER_SIZE 0x8764 128af69d88dSmrg#define GL_BUFFER_USAGE 0x8765 129af69d88dSmrg#define GL_CURRENT_VERTEX_ATTRIB 0x8626 130af69d88dSmrg#define GL_FRONT 0x0404 131af69d88dSmrg#define GL_BACK 0x0405 132af69d88dSmrg#define GL_FRONT_AND_BACK 0x0408 133af69d88dSmrg#define GL_TEXTURE_2D 0x0DE1 134af69d88dSmrg#define GL_CULL_FACE 0x0B44 135af69d88dSmrg#define GL_BLEND 0x0BE2 136af69d88dSmrg#define GL_DITHER 0x0BD0 137af69d88dSmrg#define GL_STENCIL_TEST 0x0B90 138af69d88dSmrg#define GL_DEPTH_TEST 0x0B71 139af69d88dSmrg#define GL_SCISSOR_TEST 0x0C11 140af69d88dSmrg#define GL_POLYGON_OFFSET_FILL 0x8037 141af69d88dSmrg#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 142af69d88dSmrg#define GL_SAMPLE_COVERAGE 0x80A0 143af69d88dSmrg#define GL_NO_ERROR 0 144af69d88dSmrg#define GL_INVALID_ENUM 0x0500 145af69d88dSmrg#define GL_INVALID_VALUE 0x0501 146af69d88dSmrg#define GL_INVALID_OPERATION 0x0502 147af69d88dSmrg#define GL_OUT_OF_MEMORY 0x0505 148af69d88dSmrg#define GL_CW 0x0900 149af69d88dSmrg#define GL_CCW 0x0901 150af69d88dSmrg#define GL_LINE_WIDTH 0x0B21 151af69d88dSmrg#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 152af69d88dSmrg#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 153af69d88dSmrg#define GL_CULL_FACE_MODE 0x0B45 154af69d88dSmrg#define GL_FRONT_FACE 0x0B46 155af69d88dSmrg#define GL_DEPTH_RANGE 0x0B70 156af69d88dSmrg#define GL_DEPTH_WRITEMASK 0x0B72 157af69d88dSmrg#define GL_DEPTH_CLEAR_VALUE 0x0B73 158af69d88dSmrg#define GL_DEPTH_FUNC 0x0B74 159af69d88dSmrg#define GL_STENCIL_CLEAR_VALUE 0x0B91 160af69d88dSmrg#define GL_STENCIL_FUNC 0x0B92 161af69d88dSmrg#define GL_STENCIL_FAIL 0x0B94 162af69d88dSmrg#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 163af69d88dSmrg#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 164af69d88dSmrg#define GL_STENCIL_REF 0x0B97 165af69d88dSmrg#define GL_STENCIL_VALUE_MASK 0x0B93 166af69d88dSmrg#define GL_STENCIL_WRITEMASK 0x0B98 167af69d88dSmrg#define GL_STENCIL_BACK_FUNC 0x8800 168af69d88dSmrg#define GL_STENCIL_BACK_FAIL 0x8801 169af69d88dSmrg#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 170af69d88dSmrg#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 171af69d88dSmrg#define GL_STENCIL_BACK_REF 0x8CA3 172af69d88dSmrg#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 173af69d88dSmrg#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 174af69d88dSmrg#define GL_VIEWPORT 0x0BA2 175af69d88dSmrg#define GL_SCISSOR_BOX 0x0C10 176af69d88dSmrg#define GL_COLOR_CLEAR_VALUE 0x0C22 177af69d88dSmrg#define GL_COLOR_WRITEMASK 0x0C23 178af69d88dSmrg#define GL_UNPACK_ALIGNMENT 0x0CF5 179af69d88dSmrg#define GL_PACK_ALIGNMENT 0x0D05 180af69d88dSmrg#define GL_MAX_TEXTURE_SIZE 0x0D33 181af69d88dSmrg#define GL_MAX_VIEWPORT_DIMS 0x0D3A 182af69d88dSmrg#define GL_SUBPIXEL_BITS 0x0D50 183af69d88dSmrg#define GL_RED_BITS 0x0D52 184af69d88dSmrg#define GL_GREEN_BITS 0x0D53 185af69d88dSmrg#define GL_BLUE_BITS 0x0D54 186af69d88dSmrg#define GL_ALPHA_BITS 0x0D55 187af69d88dSmrg#define GL_DEPTH_BITS 0x0D56 188af69d88dSmrg#define GL_STENCIL_BITS 0x0D57 189af69d88dSmrg#define GL_POLYGON_OFFSET_UNITS 0x2A00 190af69d88dSmrg#define GL_POLYGON_OFFSET_FACTOR 0x8038 191af69d88dSmrg#define GL_TEXTURE_BINDING_2D 0x8069 192af69d88dSmrg#define GL_SAMPLE_BUFFERS 0x80A8 193af69d88dSmrg#define GL_SAMPLES 0x80A9 194af69d88dSmrg#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 195af69d88dSmrg#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 196af69d88dSmrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 197af69d88dSmrg#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 198af69d88dSmrg#define GL_DONT_CARE 0x1100 199af69d88dSmrg#define GL_FASTEST 0x1101 200af69d88dSmrg#define GL_NICEST 0x1102 201af69d88dSmrg#define GL_GENERATE_MIPMAP_HINT 0x8192 202af69d88dSmrg#define GL_BYTE 0x1400 203af69d88dSmrg#define GL_UNSIGNED_BYTE 0x1401 204af69d88dSmrg#define GL_SHORT 0x1402 205af69d88dSmrg#define GL_UNSIGNED_SHORT 0x1403 206af69d88dSmrg#define GL_INT 0x1404 207af69d88dSmrg#define GL_UNSIGNED_INT 0x1405 208af69d88dSmrg#define GL_FLOAT 0x1406 209af69d88dSmrg#define GL_FIXED 0x140C 210af69d88dSmrg#define GL_DEPTH_COMPONENT 0x1902 211af69d88dSmrg#define GL_ALPHA 0x1906 212af69d88dSmrg#define GL_RGB 0x1907 213af69d88dSmrg#define GL_RGBA 0x1908 214af69d88dSmrg#define GL_LUMINANCE 0x1909 215af69d88dSmrg#define GL_LUMINANCE_ALPHA 0x190A 216af69d88dSmrg#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 217af69d88dSmrg#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 218af69d88dSmrg#define GL_UNSIGNED_SHORT_5_6_5 0x8363 219af69d88dSmrg#define GL_FRAGMENT_SHADER 0x8B30 220af69d88dSmrg#define GL_VERTEX_SHADER 0x8B31 221af69d88dSmrg#define GL_MAX_VERTEX_ATTRIBS 0x8869 222af69d88dSmrg#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 223af69d88dSmrg#define GL_MAX_VARYING_VECTORS 0x8DFC 224af69d88dSmrg#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 225af69d88dSmrg#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 226af69d88dSmrg#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 227af69d88dSmrg#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 228af69d88dSmrg#define GL_SHADER_TYPE 0x8B4F 229af69d88dSmrg#define GL_DELETE_STATUS 0x8B80 230af69d88dSmrg#define GL_LINK_STATUS 0x8B82 231af69d88dSmrg#define GL_VALIDATE_STATUS 0x8B83 232af69d88dSmrg#define GL_ATTACHED_SHADERS 0x8B85 233af69d88dSmrg#define GL_ACTIVE_UNIFORMS 0x8B86 234af69d88dSmrg#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 235af69d88dSmrg#define GL_ACTIVE_ATTRIBUTES 0x8B89 236af69d88dSmrg#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 237af69d88dSmrg#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 238af69d88dSmrg#define GL_CURRENT_PROGRAM 0x8B8D 239af69d88dSmrg#define GL_NEVER 0x0200 240af69d88dSmrg#define GL_LESS 0x0201 241af69d88dSmrg#define GL_EQUAL 0x0202 242af69d88dSmrg#define GL_LEQUAL 0x0203 243af69d88dSmrg#define GL_GREATER 0x0204 244af69d88dSmrg#define GL_NOTEQUAL 0x0205 245af69d88dSmrg#define GL_GEQUAL 0x0206 246af69d88dSmrg#define GL_ALWAYS 0x0207 247af69d88dSmrg#define GL_KEEP 0x1E00 248af69d88dSmrg#define GL_REPLACE 0x1E01 249af69d88dSmrg#define GL_INCR 0x1E02 250af69d88dSmrg#define GL_DECR 0x1E03 251af69d88dSmrg#define GL_INVERT 0x150A 252af69d88dSmrg#define GL_INCR_WRAP 0x8507 253af69d88dSmrg#define GL_DECR_WRAP 0x8508 254af69d88dSmrg#define GL_VENDOR 0x1F00 255af69d88dSmrg#define GL_RENDERER 0x1F01 256af69d88dSmrg#define GL_VERSION 0x1F02 257af69d88dSmrg#define GL_EXTENSIONS 0x1F03 258af69d88dSmrg#define GL_NEAREST 0x2600 259af69d88dSmrg#define GL_LINEAR 0x2601 260af69d88dSmrg#define GL_NEAREST_MIPMAP_NEAREST 0x2700 261af69d88dSmrg#define GL_LINEAR_MIPMAP_NEAREST 0x2701 262af69d88dSmrg#define GL_NEAREST_MIPMAP_LINEAR 0x2702 263af69d88dSmrg#define GL_LINEAR_MIPMAP_LINEAR 0x2703 264af69d88dSmrg#define GL_TEXTURE_MAG_FILTER 0x2800 265af69d88dSmrg#define GL_TEXTURE_MIN_FILTER 0x2801 266af69d88dSmrg#define GL_TEXTURE_WRAP_S 0x2802 267af69d88dSmrg#define GL_TEXTURE_WRAP_T 0x2803 268af69d88dSmrg#define GL_TEXTURE 0x1702 269af69d88dSmrg#define GL_TEXTURE_CUBE_MAP 0x8513 270af69d88dSmrg#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 271af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 272af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 273af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 274af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 275af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 276af69d88dSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 277af69d88dSmrg#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 278af69d88dSmrg#define GL_TEXTURE0 0x84C0 279af69d88dSmrg#define GL_TEXTURE1 0x84C1 280af69d88dSmrg#define GL_TEXTURE2 0x84C2 281af69d88dSmrg#define GL_TEXTURE3 0x84C3 282af69d88dSmrg#define GL_TEXTURE4 0x84C4 283af69d88dSmrg#define GL_TEXTURE5 0x84C5 284af69d88dSmrg#define GL_TEXTURE6 0x84C6 285af69d88dSmrg#define GL_TEXTURE7 0x84C7 286af69d88dSmrg#define GL_TEXTURE8 0x84C8 287af69d88dSmrg#define GL_TEXTURE9 0x84C9 288af69d88dSmrg#define GL_TEXTURE10 0x84CA 289af69d88dSmrg#define GL_TEXTURE11 0x84CB 290af69d88dSmrg#define GL_TEXTURE12 0x84CC 291af69d88dSmrg#define GL_TEXTURE13 0x84CD 292af69d88dSmrg#define GL_TEXTURE14 0x84CE 293af69d88dSmrg#define GL_TEXTURE15 0x84CF 294af69d88dSmrg#define GL_TEXTURE16 0x84D0 295af69d88dSmrg#define GL_TEXTURE17 0x84D1 296af69d88dSmrg#define GL_TEXTURE18 0x84D2 297af69d88dSmrg#define GL_TEXTURE19 0x84D3 298af69d88dSmrg#define GL_TEXTURE20 0x84D4 299af69d88dSmrg#define GL_TEXTURE21 0x84D5 300af69d88dSmrg#define GL_TEXTURE22 0x84D6 301af69d88dSmrg#define GL_TEXTURE23 0x84D7 302af69d88dSmrg#define GL_TEXTURE24 0x84D8 303af69d88dSmrg#define GL_TEXTURE25 0x84D9 304af69d88dSmrg#define GL_TEXTURE26 0x84DA 305af69d88dSmrg#define GL_TEXTURE27 0x84DB 306af69d88dSmrg#define GL_TEXTURE28 0x84DC 307af69d88dSmrg#define GL_TEXTURE29 0x84DD 308af69d88dSmrg#define GL_TEXTURE30 0x84DE 309af69d88dSmrg#define GL_TEXTURE31 0x84DF 310af69d88dSmrg#define GL_ACTIVE_TEXTURE 0x84E0 311af69d88dSmrg#define GL_REPEAT 0x2901 312af69d88dSmrg#define GL_CLAMP_TO_EDGE 0x812F 313af69d88dSmrg#define GL_MIRRORED_REPEAT 0x8370 314af69d88dSmrg#define GL_FLOAT_VEC2 0x8B50 315af69d88dSmrg#define GL_FLOAT_VEC3 0x8B51 316af69d88dSmrg#define GL_FLOAT_VEC4 0x8B52 317af69d88dSmrg#define GL_INT_VEC2 0x8B53 318af69d88dSmrg#define GL_INT_VEC3 0x8B54 319af69d88dSmrg#define GL_INT_VEC4 0x8B55 320af69d88dSmrg#define GL_BOOL 0x8B56 321af69d88dSmrg#define GL_BOOL_VEC2 0x8B57 322af69d88dSmrg#define GL_BOOL_VEC3 0x8B58 323af69d88dSmrg#define GL_BOOL_VEC4 0x8B59 324af69d88dSmrg#define GL_FLOAT_MAT2 0x8B5A 325af69d88dSmrg#define GL_FLOAT_MAT3 0x8B5B 326af69d88dSmrg#define GL_FLOAT_MAT4 0x8B5C 327af69d88dSmrg#define GL_SAMPLER_2D 0x8B5E 328af69d88dSmrg#define GL_SAMPLER_CUBE 0x8B60 329af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 330af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 331af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 332af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 333af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 334af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 335af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 336af69d88dSmrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 337af69d88dSmrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 338af69d88dSmrg#define GL_COMPILE_STATUS 0x8B81 339af69d88dSmrg#define GL_INFO_LOG_LENGTH 0x8B84 340af69d88dSmrg#define GL_SHADER_SOURCE_LENGTH 0x8B88 341af69d88dSmrg#define GL_SHADER_COMPILER 0x8DFA 342af69d88dSmrg#define GL_SHADER_BINARY_FORMATS 0x8DF8 343af69d88dSmrg#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 344af69d88dSmrg#define GL_LOW_FLOAT 0x8DF0 345af69d88dSmrg#define GL_MEDIUM_FLOAT 0x8DF1 346af69d88dSmrg#define GL_HIGH_FLOAT 0x8DF2 347af69d88dSmrg#define GL_LOW_INT 0x8DF3 348af69d88dSmrg#define GL_MEDIUM_INT 0x8DF4 349af69d88dSmrg#define GL_HIGH_INT 0x8DF5 350af69d88dSmrg#define GL_FRAMEBUFFER 0x8D40 351af69d88dSmrg#define GL_RENDERBUFFER 0x8D41 352af69d88dSmrg#define GL_RGBA4 0x8056 353af69d88dSmrg#define GL_RGB5_A1 0x8057 354af69d88dSmrg#define GL_RGB565 0x8D62 355af69d88dSmrg#define GL_DEPTH_COMPONENT16 0x81A5 356af69d88dSmrg#define GL_STENCIL_INDEX8 0x8D48 357af69d88dSmrg#define GL_RENDERBUFFER_WIDTH 0x8D42 358af69d88dSmrg#define GL_RENDERBUFFER_HEIGHT 0x8D43 359af69d88dSmrg#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 360af69d88dSmrg#define GL_RENDERBUFFER_RED_SIZE 0x8D50 361af69d88dSmrg#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 362af69d88dSmrg#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 363af69d88dSmrg#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 364af69d88dSmrg#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 365af69d88dSmrg#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 366af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 367af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 368af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 369af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 370af69d88dSmrg#define GL_COLOR_ATTACHMENT0 0x8CE0 371af69d88dSmrg#define GL_DEPTH_ATTACHMENT 0x8D00 372af69d88dSmrg#define GL_STENCIL_ATTACHMENT 0x8D20 373af69d88dSmrg#define GL_NONE 0 374af69d88dSmrg#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 375af69d88dSmrg#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 376af69d88dSmrg#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 377af69d88dSmrg#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 378af69d88dSmrg#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 379af69d88dSmrg#define GL_FRAMEBUFFER_BINDING 0x8CA6 380af69d88dSmrg#define GL_RENDERBUFFER_BINDING 0x8CA7 381af69d88dSmrg#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 382af69d88dSmrg#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 38301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 38401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 38501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 38601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 38701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 38801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 38901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 39001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 39101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 39201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 39301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); 39401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 39501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 39601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 39701e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); 39801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); 39901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 40001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); 40101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); 40201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 40301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 40401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 40501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 40601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 40701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 40801e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 40901e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); 41001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); 41101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); 41201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); 41301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 41401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); 41501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); 41601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 41701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); 41801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 41901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); 42001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 42101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); 42201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); 42301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); 42401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); 42501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); 42601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); 42701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); 42801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); 42901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 43001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 43101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); 43201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); 43301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); 43401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); 43501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); 43601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 43701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 43801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 43901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 44001e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 44101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 44201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 44301e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); 44401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); 44501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); 44601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); 44701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 44801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 44901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 45001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); 45101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 45201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 45301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 45401e04c3fSmrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); 45501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 45601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 45701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); 45801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); 45901e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 46001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); 46101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); 46201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); 46301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); 46401e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 46501e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 46601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 46701e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 46801e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 46901e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); 47001e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 47101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); 47201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); 47301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); 47401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); 47501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 47601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); 47701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 47801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); 47901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 48001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 48101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 48201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 48301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); 48401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 48501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); 48601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 48701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 48801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 48901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); 49001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 49101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 49201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 49301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 49401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); 49501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); 49601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); 49701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); 49801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); 49901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); 50001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); 50101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); 50201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 50301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); 50401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); 50501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); 50601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 50701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); 50801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 50901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); 51001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 51101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 51201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 51301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); 51401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); 51501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); 51601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); 51701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); 51801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); 51901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); 52001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); 52101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 52201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); 52301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 52401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 52501e04c3fSmrg#if GL_GLES_PROTOTYPES 526af69d88dSmrgGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527af69d88dSmrgGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528af69d88dSmrgGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529af69d88dSmrgGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530af69d88dSmrgGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531af69d88dSmrgGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532af69d88dSmrgGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 535af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 536af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 537af69d88dSmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 538af69d88dSmrgGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 539af69d88dSmrgGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 540af69d88dSmrgGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 541af69d88dSmrgGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 542af69d88dSmrgGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 543af69d88dSmrgGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); 544af69d88dSmrgGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 545af69d88dSmrgGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 546af69d88dSmrgGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 547af69d88dSmrgGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 548af69d88dSmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 549af69d88dSmrgGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 550af69d88dSmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 551af69d88dSmrgGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 552af69d88dSmrgGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 553af69d88dSmrgGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 554af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 555af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); 556af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 557af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); 558af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 559af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 560af69d88dSmrgGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 561af69d88dSmrgGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 562af69d88dSmrgGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 563af69d88dSmrgGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 564af69d88dSmrgGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 565af69d88dSmrgGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 566af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 567af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 568af69d88dSmrgGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 569af69d88dSmrgGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 570af69d88dSmrgGL_APICALL void GL_APIENTRY glFinish (void); 571af69d88dSmrgGL_APICALL void GL_APIENTRY glFlush (void); 572af69d88dSmrgGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 573af69d88dSmrgGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 574af69d88dSmrgGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 575af69d88dSmrgGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 576af69d88dSmrgGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 577af69d88dSmrgGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); 578af69d88dSmrgGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); 579af69d88dSmrgGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 580af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 581af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 582af69d88dSmrgGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 583af69d88dSmrgGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); 584af69d88dSmrgGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 585af69d88dSmrgGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 586af69d88dSmrgGL_APICALL GLenum GL_APIENTRY glGetError (void); 587af69d88dSmrgGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 588af69d88dSmrgGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); 589af69d88dSmrgGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 590af69d88dSmrgGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); 591af69d88dSmrgGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 592af69d88dSmrgGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); 593af69d88dSmrgGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); 594af69d88dSmrgGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 595af69d88dSmrgGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 596af69d88dSmrgGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 597af69d88dSmrgGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); 598af69d88dSmrgGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 599af69d88dSmrgGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 600af69d88dSmrgGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); 601af69d88dSmrgGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); 602af69d88dSmrgGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); 603af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); 604af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); 605af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); 606af69d88dSmrgGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 607af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 608af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 609af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 610af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 611af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 612af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 613af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 614af69d88dSmrgGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 615af69d88dSmrgGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 616af69d88dSmrgGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 617af69d88dSmrgGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 618af69d88dSmrgGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 619af69d88dSmrgGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 620af69d88dSmrgGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 621af69d88dSmrgGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 622af69d88dSmrgGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 623af69d88dSmrgGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 624af69d88dSmrgGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 625af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 626af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 627af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 628af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 629af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 630af69d88dSmrgGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 631af69d88dSmrgGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 632af69d88dSmrgGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 633af69d88dSmrgGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 634af69d88dSmrgGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 635af69d88dSmrgGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 636af69d88dSmrgGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 637af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); 638af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); 639af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); 640af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); 641af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 642af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); 643af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 644af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); 645af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 646af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); 647af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 648af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); 649af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 650af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); 651af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 652af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); 653af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 654af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 655af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 656af69d88dSmrgGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 657af69d88dSmrgGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 658af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); 659af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); 660af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); 661af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); 662af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); 663af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); 664af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 665af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); 666af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 667af69d88dSmrgGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 66801e04c3fSmrg#endif 669af69d88dSmrg#endif /* GL_ES_VERSION_2_0 */ 670af69d88dSmrg 671af69d88dSmrg#ifndef GL_ES_VERSION_3_0 672af69d88dSmrg#define GL_ES_VERSION_3_0 1 6737ec681f3Smrgtypedef khronos_uint16_t GLhalf; 674af69d88dSmrg#define GL_READ_BUFFER 0x0C02 675af69d88dSmrg#define GL_UNPACK_ROW_LENGTH 0x0CF2 676af69d88dSmrg#define GL_UNPACK_SKIP_ROWS 0x0CF3 677af69d88dSmrg#define GL_UNPACK_SKIP_PIXELS 0x0CF4 678af69d88dSmrg#define GL_PACK_ROW_LENGTH 0x0D02 679af69d88dSmrg#define GL_PACK_SKIP_ROWS 0x0D03 680af69d88dSmrg#define GL_PACK_SKIP_PIXELS 0x0D04 681af69d88dSmrg#define GL_COLOR 0x1800 682af69d88dSmrg#define GL_DEPTH 0x1801 683af69d88dSmrg#define GL_STENCIL 0x1802 684af69d88dSmrg#define GL_RED 0x1903 685af69d88dSmrg#define GL_RGB8 0x8051 686af69d88dSmrg#define GL_RGBA8 0x8058 687af69d88dSmrg#define GL_RGB10_A2 0x8059 688af69d88dSmrg#define GL_TEXTURE_BINDING_3D 0x806A 689af69d88dSmrg#define GL_UNPACK_SKIP_IMAGES 0x806D 690af69d88dSmrg#define GL_UNPACK_IMAGE_HEIGHT 0x806E 691af69d88dSmrg#define GL_TEXTURE_3D 0x806F 692af69d88dSmrg#define GL_TEXTURE_WRAP_R 0x8072 693af69d88dSmrg#define GL_MAX_3D_TEXTURE_SIZE 0x8073 694af69d88dSmrg#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 695af69d88dSmrg#define GL_MAX_ELEMENTS_VERTICES 0x80E8 696af69d88dSmrg#define GL_MAX_ELEMENTS_INDICES 0x80E9 697af69d88dSmrg#define GL_TEXTURE_MIN_LOD 0x813A 698af69d88dSmrg#define GL_TEXTURE_MAX_LOD 0x813B 699af69d88dSmrg#define GL_TEXTURE_BASE_LEVEL 0x813C 700af69d88dSmrg#define GL_TEXTURE_MAX_LEVEL 0x813D 701af69d88dSmrg#define GL_MIN 0x8007 702af69d88dSmrg#define GL_MAX 0x8008 703af69d88dSmrg#define GL_DEPTH_COMPONENT24 0x81A6 704af69d88dSmrg#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 705af69d88dSmrg#define GL_TEXTURE_COMPARE_MODE 0x884C 706af69d88dSmrg#define GL_TEXTURE_COMPARE_FUNC 0x884D 707af69d88dSmrg#define GL_CURRENT_QUERY 0x8865 708af69d88dSmrg#define GL_QUERY_RESULT 0x8866 709af69d88dSmrg#define GL_QUERY_RESULT_AVAILABLE 0x8867 710af69d88dSmrg#define GL_BUFFER_MAPPED 0x88BC 711af69d88dSmrg#define GL_BUFFER_MAP_POINTER 0x88BD 712af69d88dSmrg#define GL_STREAM_READ 0x88E1 713af69d88dSmrg#define GL_STREAM_COPY 0x88E2 714af69d88dSmrg#define GL_STATIC_READ 0x88E5 715af69d88dSmrg#define GL_STATIC_COPY 0x88E6 716af69d88dSmrg#define GL_DYNAMIC_READ 0x88E9 717af69d88dSmrg#define GL_DYNAMIC_COPY 0x88EA 718af69d88dSmrg#define GL_MAX_DRAW_BUFFERS 0x8824 719af69d88dSmrg#define GL_DRAW_BUFFER0 0x8825 720af69d88dSmrg#define GL_DRAW_BUFFER1 0x8826 721af69d88dSmrg#define GL_DRAW_BUFFER2 0x8827 722af69d88dSmrg#define GL_DRAW_BUFFER3 0x8828 723af69d88dSmrg#define GL_DRAW_BUFFER4 0x8829 724af69d88dSmrg#define GL_DRAW_BUFFER5 0x882A 725af69d88dSmrg#define GL_DRAW_BUFFER6 0x882B 726af69d88dSmrg#define GL_DRAW_BUFFER7 0x882C 727af69d88dSmrg#define GL_DRAW_BUFFER8 0x882D 728af69d88dSmrg#define GL_DRAW_BUFFER9 0x882E 729af69d88dSmrg#define GL_DRAW_BUFFER10 0x882F 730af69d88dSmrg#define GL_DRAW_BUFFER11 0x8830 731af69d88dSmrg#define GL_DRAW_BUFFER12 0x8831 732af69d88dSmrg#define GL_DRAW_BUFFER13 0x8832 733af69d88dSmrg#define GL_DRAW_BUFFER14 0x8833 734af69d88dSmrg#define GL_DRAW_BUFFER15 0x8834 735af69d88dSmrg#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 736af69d88dSmrg#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 737af69d88dSmrg#define GL_SAMPLER_3D 0x8B5F 738af69d88dSmrg#define GL_SAMPLER_2D_SHADOW 0x8B62 739af69d88dSmrg#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 740af69d88dSmrg#define GL_PIXEL_PACK_BUFFER 0x88EB 741af69d88dSmrg#define GL_PIXEL_UNPACK_BUFFER 0x88EC 742af69d88dSmrg#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 743af69d88dSmrg#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 744af69d88dSmrg#define GL_FLOAT_MAT2x3 0x8B65 745af69d88dSmrg#define GL_FLOAT_MAT2x4 0x8B66 746af69d88dSmrg#define GL_FLOAT_MAT3x2 0x8B67 747af69d88dSmrg#define GL_FLOAT_MAT3x4 0x8B68 748af69d88dSmrg#define GL_FLOAT_MAT4x2 0x8B69 749af69d88dSmrg#define GL_FLOAT_MAT4x3 0x8B6A 750af69d88dSmrg#define GL_SRGB 0x8C40 751af69d88dSmrg#define GL_SRGB8 0x8C41 752af69d88dSmrg#define GL_SRGB8_ALPHA8 0x8C43 753af69d88dSmrg#define GL_COMPARE_REF_TO_TEXTURE 0x884E 754af69d88dSmrg#define GL_MAJOR_VERSION 0x821B 755af69d88dSmrg#define GL_MINOR_VERSION 0x821C 756af69d88dSmrg#define GL_NUM_EXTENSIONS 0x821D 757af69d88dSmrg#define GL_RGBA32F 0x8814 758af69d88dSmrg#define GL_RGB32F 0x8815 759af69d88dSmrg#define GL_RGBA16F 0x881A 760af69d88dSmrg#define GL_RGB16F 0x881B 761af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 762af69d88dSmrg#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 763af69d88dSmrg#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 764af69d88dSmrg#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 765af69d88dSmrg#define GL_MAX_VARYING_COMPONENTS 0x8B4B 766af69d88dSmrg#define GL_TEXTURE_2D_ARRAY 0x8C1A 767af69d88dSmrg#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 768af69d88dSmrg#define GL_R11F_G11F_B10F 0x8C3A 769af69d88dSmrg#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 770af69d88dSmrg#define GL_RGB9_E5 0x8C3D 771af69d88dSmrg#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 772af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 773af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 774af69d88dSmrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 775af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 776af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 777af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 778af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 779af69d88dSmrg#define GL_RASTERIZER_DISCARD 0x8C89 780af69d88dSmrg#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 781af69d88dSmrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 782af69d88dSmrg#define GL_INTERLEAVED_ATTRIBS 0x8C8C 783af69d88dSmrg#define GL_SEPARATE_ATTRIBS 0x8C8D 784af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 785af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 786af69d88dSmrg#define GL_RGBA32UI 0x8D70 787af69d88dSmrg#define GL_RGB32UI 0x8D71 788af69d88dSmrg#define GL_RGBA16UI 0x8D76 789af69d88dSmrg#define GL_RGB16UI 0x8D77 790af69d88dSmrg#define GL_RGBA8UI 0x8D7C 791af69d88dSmrg#define GL_RGB8UI 0x8D7D 792af69d88dSmrg#define GL_RGBA32I 0x8D82 793af69d88dSmrg#define GL_RGB32I 0x8D83 794af69d88dSmrg#define GL_RGBA16I 0x8D88 795af69d88dSmrg#define GL_RGB16I 0x8D89 796af69d88dSmrg#define GL_RGBA8I 0x8D8E 797af69d88dSmrg#define GL_RGB8I 0x8D8F 798af69d88dSmrg#define GL_RED_INTEGER 0x8D94 799af69d88dSmrg#define GL_RGB_INTEGER 0x8D98 800af69d88dSmrg#define GL_RGBA_INTEGER 0x8D99 801af69d88dSmrg#define GL_SAMPLER_2D_ARRAY 0x8DC1 802af69d88dSmrg#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 803af69d88dSmrg#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 804af69d88dSmrg#define GL_UNSIGNED_INT_VEC2 0x8DC6 805af69d88dSmrg#define GL_UNSIGNED_INT_VEC3 0x8DC7 806af69d88dSmrg#define GL_UNSIGNED_INT_VEC4 0x8DC8 807af69d88dSmrg#define GL_INT_SAMPLER_2D 0x8DCA 808af69d88dSmrg#define GL_INT_SAMPLER_3D 0x8DCB 809af69d88dSmrg#define GL_INT_SAMPLER_CUBE 0x8DCC 810af69d88dSmrg#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 811af69d88dSmrg#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 812af69d88dSmrg#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 813af69d88dSmrg#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 814af69d88dSmrg#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 815af69d88dSmrg#define GL_BUFFER_ACCESS_FLAGS 0x911F 816af69d88dSmrg#define GL_BUFFER_MAP_LENGTH 0x9120 817af69d88dSmrg#define GL_BUFFER_MAP_OFFSET 0x9121 818af69d88dSmrg#define GL_DEPTH_COMPONENT32F 0x8CAC 819af69d88dSmrg#define GL_DEPTH32F_STENCIL8 0x8CAD 820af69d88dSmrg#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 821af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 822af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 823af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 824af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 825af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 826af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 827af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 828af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 829af69d88dSmrg#define GL_FRAMEBUFFER_DEFAULT 0x8218 830af69d88dSmrg#define GL_FRAMEBUFFER_UNDEFINED 0x8219 831af69d88dSmrg#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 832af69d88dSmrg#define GL_DEPTH_STENCIL 0x84F9 833af69d88dSmrg#define GL_UNSIGNED_INT_24_8 0x84FA 834af69d88dSmrg#define GL_DEPTH24_STENCIL8 0x88F0 835af69d88dSmrg#define GL_UNSIGNED_NORMALIZED 0x8C17 836af69d88dSmrg#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 837af69d88dSmrg#define GL_READ_FRAMEBUFFER 0x8CA8 838af69d88dSmrg#define GL_DRAW_FRAMEBUFFER 0x8CA9 839af69d88dSmrg#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 840af69d88dSmrg#define GL_RENDERBUFFER_SAMPLES 0x8CAB 841af69d88dSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 842af69d88dSmrg#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 843af69d88dSmrg#define GL_COLOR_ATTACHMENT1 0x8CE1 844af69d88dSmrg#define GL_COLOR_ATTACHMENT2 0x8CE2 845af69d88dSmrg#define GL_COLOR_ATTACHMENT3 0x8CE3 846af69d88dSmrg#define GL_COLOR_ATTACHMENT4 0x8CE4 847af69d88dSmrg#define GL_COLOR_ATTACHMENT5 0x8CE5 848af69d88dSmrg#define GL_COLOR_ATTACHMENT6 0x8CE6 849af69d88dSmrg#define GL_COLOR_ATTACHMENT7 0x8CE7 850af69d88dSmrg#define GL_COLOR_ATTACHMENT8 0x8CE8 851af69d88dSmrg#define GL_COLOR_ATTACHMENT9 0x8CE9 852af69d88dSmrg#define GL_COLOR_ATTACHMENT10 0x8CEA 853af69d88dSmrg#define GL_COLOR_ATTACHMENT11 0x8CEB 854af69d88dSmrg#define GL_COLOR_ATTACHMENT12 0x8CEC 855af69d88dSmrg#define GL_COLOR_ATTACHMENT13 0x8CED 856af69d88dSmrg#define GL_COLOR_ATTACHMENT14 0x8CEE 857af69d88dSmrg#define GL_COLOR_ATTACHMENT15 0x8CEF 85801e04c3fSmrg#define GL_COLOR_ATTACHMENT16 0x8CF0 85901e04c3fSmrg#define GL_COLOR_ATTACHMENT17 0x8CF1 86001e04c3fSmrg#define GL_COLOR_ATTACHMENT18 0x8CF2 86101e04c3fSmrg#define GL_COLOR_ATTACHMENT19 0x8CF3 86201e04c3fSmrg#define GL_COLOR_ATTACHMENT20 0x8CF4 86301e04c3fSmrg#define GL_COLOR_ATTACHMENT21 0x8CF5 86401e04c3fSmrg#define GL_COLOR_ATTACHMENT22 0x8CF6 86501e04c3fSmrg#define GL_COLOR_ATTACHMENT23 0x8CF7 86601e04c3fSmrg#define GL_COLOR_ATTACHMENT24 0x8CF8 86701e04c3fSmrg#define GL_COLOR_ATTACHMENT25 0x8CF9 86801e04c3fSmrg#define GL_COLOR_ATTACHMENT26 0x8CFA 86901e04c3fSmrg#define GL_COLOR_ATTACHMENT27 0x8CFB 87001e04c3fSmrg#define GL_COLOR_ATTACHMENT28 0x8CFC 87101e04c3fSmrg#define GL_COLOR_ATTACHMENT29 0x8CFD 87201e04c3fSmrg#define GL_COLOR_ATTACHMENT30 0x8CFE 87301e04c3fSmrg#define GL_COLOR_ATTACHMENT31 0x8CFF 874af69d88dSmrg#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 875af69d88dSmrg#define GL_MAX_SAMPLES 0x8D57 876af69d88dSmrg#define GL_HALF_FLOAT 0x140B 877af69d88dSmrg#define GL_MAP_READ_BIT 0x0001 878af69d88dSmrg#define GL_MAP_WRITE_BIT 0x0002 879af69d88dSmrg#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 880af69d88dSmrg#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 881af69d88dSmrg#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 882af69d88dSmrg#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 883af69d88dSmrg#define GL_RG 0x8227 884af69d88dSmrg#define GL_RG_INTEGER 0x8228 885af69d88dSmrg#define GL_R8 0x8229 886af69d88dSmrg#define GL_RG8 0x822B 887af69d88dSmrg#define GL_R16F 0x822D 888af69d88dSmrg#define GL_R32F 0x822E 889af69d88dSmrg#define GL_RG16F 0x822F 890af69d88dSmrg#define GL_RG32F 0x8230 891af69d88dSmrg#define GL_R8I 0x8231 892af69d88dSmrg#define GL_R8UI 0x8232 893af69d88dSmrg#define GL_R16I 0x8233 894af69d88dSmrg#define GL_R16UI 0x8234 895af69d88dSmrg#define GL_R32I 0x8235 896af69d88dSmrg#define GL_R32UI 0x8236 897af69d88dSmrg#define GL_RG8I 0x8237 898af69d88dSmrg#define GL_RG8UI 0x8238 899af69d88dSmrg#define GL_RG16I 0x8239 900af69d88dSmrg#define GL_RG16UI 0x823A 901af69d88dSmrg#define GL_RG32I 0x823B 902af69d88dSmrg#define GL_RG32UI 0x823C 903af69d88dSmrg#define GL_VERTEX_ARRAY_BINDING 0x85B5 904af69d88dSmrg#define GL_R8_SNORM 0x8F94 905af69d88dSmrg#define GL_RG8_SNORM 0x8F95 906af69d88dSmrg#define GL_RGB8_SNORM 0x8F96 907af69d88dSmrg#define GL_RGBA8_SNORM 0x8F97 908af69d88dSmrg#define GL_SIGNED_NORMALIZED 0x8F9C 909af69d88dSmrg#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 910af69d88dSmrg#define GL_COPY_READ_BUFFER 0x8F36 911af69d88dSmrg#define GL_COPY_WRITE_BUFFER 0x8F37 912af69d88dSmrg#define GL_COPY_READ_BUFFER_BINDING 0x8F36 913af69d88dSmrg#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 914af69d88dSmrg#define GL_UNIFORM_BUFFER 0x8A11 915af69d88dSmrg#define GL_UNIFORM_BUFFER_BINDING 0x8A28 916af69d88dSmrg#define GL_UNIFORM_BUFFER_START 0x8A29 917af69d88dSmrg#define GL_UNIFORM_BUFFER_SIZE 0x8A2A 918af69d88dSmrg#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 919af69d88dSmrg#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 920af69d88dSmrg#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 921af69d88dSmrg#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 922af69d88dSmrg#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 923af69d88dSmrg#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 924af69d88dSmrg#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 925af69d88dSmrg#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 926af69d88dSmrg#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 927af69d88dSmrg#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 928af69d88dSmrg#define GL_UNIFORM_TYPE 0x8A37 929af69d88dSmrg#define GL_UNIFORM_SIZE 0x8A38 930af69d88dSmrg#define GL_UNIFORM_NAME_LENGTH 0x8A39 931af69d88dSmrg#define GL_UNIFORM_BLOCK_INDEX 0x8A3A 932af69d88dSmrg#define GL_UNIFORM_OFFSET 0x8A3B 933af69d88dSmrg#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 934af69d88dSmrg#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 935af69d88dSmrg#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 936af69d88dSmrg#define GL_UNIFORM_BLOCK_BINDING 0x8A3F 937af69d88dSmrg#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 938af69d88dSmrg#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 939af69d88dSmrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 940af69d88dSmrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 941af69d88dSmrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 942af69d88dSmrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 943af69d88dSmrg#define GL_INVALID_INDEX 0xFFFFFFFFu 944af69d88dSmrg#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 945af69d88dSmrg#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 946af69d88dSmrg#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 947af69d88dSmrg#define GL_OBJECT_TYPE 0x9112 948af69d88dSmrg#define GL_SYNC_CONDITION 0x9113 949af69d88dSmrg#define GL_SYNC_STATUS 0x9114 950af69d88dSmrg#define GL_SYNC_FLAGS 0x9115 951af69d88dSmrg#define GL_SYNC_FENCE 0x9116 952af69d88dSmrg#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 953af69d88dSmrg#define GL_UNSIGNALED 0x9118 954af69d88dSmrg#define GL_SIGNALED 0x9119 955af69d88dSmrg#define GL_ALREADY_SIGNALED 0x911A 956af69d88dSmrg#define GL_TIMEOUT_EXPIRED 0x911B 957af69d88dSmrg#define GL_CONDITION_SATISFIED 0x911C 958af69d88dSmrg#define GL_WAIT_FAILED 0x911D 959af69d88dSmrg#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 960af69d88dSmrg#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 961af69d88dSmrg#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 962af69d88dSmrg#define GL_ANY_SAMPLES_PASSED 0x8C2F 963af69d88dSmrg#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 964af69d88dSmrg#define GL_SAMPLER_BINDING 0x8919 965af69d88dSmrg#define GL_RGB10_A2UI 0x906F 966af69d88dSmrg#define GL_TEXTURE_SWIZZLE_R 0x8E42 967af69d88dSmrg#define GL_TEXTURE_SWIZZLE_G 0x8E43 968af69d88dSmrg#define GL_TEXTURE_SWIZZLE_B 0x8E44 969af69d88dSmrg#define GL_TEXTURE_SWIZZLE_A 0x8E45 970af69d88dSmrg#define GL_GREEN 0x1904 971af69d88dSmrg#define GL_BLUE 0x1905 972af69d88dSmrg#define GL_INT_2_10_10_10_REV 0x8D9F 973af69d88dSmrg#define GL_TRANSFORM_FEEDBACK 0x8E22 974af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 975af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 976af69d88dSmrg#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 977af69d88dSmrg#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 978af69d88dSmrg#define GL_PROGRAM_BINARY_LENGTH 0x8741 979af69d88dSmrg#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 980af69d88dSmrg#define GL_PROGRAM_BINARY_FORMATS 0x87FF 981af69d88dSmrg#define GL_COMPRESSED_R11_EAC 0x9270 982af69d88dSmrg#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 983af69d88dSmrg#define GL_COMPRESSED_RG11_EAC 0x9272 984af69d88dSmrg#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 985af69d88dSmrg#define GL_COMPRESSED_RGB8_ETC2 0x9274 986af69d88dSmrg#define GL_COMPRESSED_SRGB8_ETC2 0x9275 987af69d88dSmrg#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 988af69d88dSmrg#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 989af69d88dSmrg#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 990af69d88dSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 991af69d88dSmrg#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 992af69d88dSmrg#define GL_MAX_ELEMENT_INDEX 0x8D6B 993af69d88dSmrg#define GL_NUM_SAMPLE_COUNTS 0x9380 994af69d88dSmrg#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 99501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); 99601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 99701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 99801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 99901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 100001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 100101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 100201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); 100301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); 100401e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); 100501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); 100601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); 100701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); 100801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); 100901e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); 101001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); 101101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); 101201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 101901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 102001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 102101e04c3fSmrgtypedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 102201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 102301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); 102401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); 102501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); 102601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); 102701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); 102801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); 102901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); 103001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 103101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); 103201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 103301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 103401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 103501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); 103601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); 103701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); 103801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 103901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); 104001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); 104101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); 104201e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); 104301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); 104401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); 104501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); 104601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 104701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); 104801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); 104901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); 105001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); 105101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); 105201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); 105301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); 105401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 105501e04c3fSmrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); 105601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 105701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 105801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 105901e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); 106001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 106101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 106201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 106301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 106401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 106501e04c3fSmrgtypedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); 106601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); 106701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); 106801e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 106901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 107001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); 107101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 107201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); 107301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); 107401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 107501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 107601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); 107701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 107801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); 107901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 108001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); 108101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); 108201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); 108301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); 108401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); 108501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); 108601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); 108701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); 108801e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); 108901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); 109001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); 109101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 109201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 109301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); 109401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 109501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 109601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 109701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 109801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 109901e04c3fSmrg#if GL_GLES_PROTOTYPES 110001e04c3fSmrgGL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); 1101af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 1102af69d88dSmrgGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1103af69d88dSmrgGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1104af69d88dSmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1105af69d88dSmrgGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1106af69d88dSmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1107af69d88dSmrgGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); 1108af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); 1109af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); 1110af69d88dSmrgGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); 1111af69d88dSmrgGL_APICALL void GL_APIENTRY glEndQuery (GLenum target); 1112af69d88dSmrgGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); 1113af69d88dSmrgGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); 1114af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); 1115af69d88dSmrgGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); 1116af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); 1117af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1118af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1119af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1120af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1121af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1122af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1123af69d88dSmrgGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1124af69d88dSmrgGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1125af69d88dSmrgGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1126af69d88dSmrgGL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1127af69d88dSmrgGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 1128af69d88dSmrgGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); 1129af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); 1130af69d88dSmrgGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); 1131af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); 1132af69d88dSmrgGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); 1133af69d88dSmrgGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); 1134af69d88dSmrgGL_APICALL void GL_APIENTRY glEndTransformFeedback (void); 1135af69d88dSmrgGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1136af69d88dSmrgGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); 1137af69d88dSmrgGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1138af69d88dSmrgGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1139af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1140af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); 1141af69d88dSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); 1142af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 1143af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1144af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); 1145af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); 1146af69d88dSmrgGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); 1147af69d88dSmrgGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); 1148af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); 1149af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 1150af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 1151af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1152af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); 1153af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); 1154af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); 1155af69d88dSmrgGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); 1156af69d88dSmrgGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 1157af69d88dSmrgGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 1158af69d88dSmrgGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 1159af69d88dSmrgGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1160af69d88dSmrgGL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); 1161af69d88dSmrgGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1162af69d88dSmrgGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1163af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1164af69d88dSmrgGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 1165af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1166af69d88dSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1167af69d88dSmrgGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1168af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1169af69d88dSmrgGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1170af69d88dSmrgGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); 1171af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); 1172af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); 1173af69d88dSmrgGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1174af69d88dSmrgGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 1175af69d88dSmrgGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); 1176af69d88dSmrgGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 1177af69d88dSmrgGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); 1178af69d88dSmrgGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); 1179af69d88dSmrgGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 1180af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); 1181af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); 1182af69d88dSmrgGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 1183af69d88dSmrgGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 1184af69d88dSmrgGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); 1185af69d88dSmrgGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 1186af69d88dSmrgGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); 1187af69d88dSmrgGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); 1188af69d88dSmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); 1189af69d88dSmrgGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); 1190af69d88dSmrgGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); 1191af69d88dSmrgGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); 1192af69d88dSmrgGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); 1193af69d88dSmrgGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); 1194af69d88dSmrgGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); 1195af69d88dSmrgGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); 1196af69d88dSmrgGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 1197af69d88dSmrgGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 1198af69d88dSmrgGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); 1199af69d88dSmrgGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); 1200af69d88dSmrgGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 1201af69d88dSmrgGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1202af69d88dSmrgGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1203af69d88dSmrgGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 120401e04c3fSmrg#endif 1205af69d88dSmrg#endif /* GL_ES_VERSION_3_0 */ 1206af69d88dSmrg 1207af69d88dSmrg#ifdef __cplusplus 1208af69d88dSmrg} 1209af69d88dSmrg#endif 1210af69d88dSmrg 1211af69d88dSmrg#endif 1212