17ec681f3Smrg#ifndef __gles2_gl32_h_ 27ec681f3Smrg#define __gles2_gl32_h_ 1 301e04c3fSmrg 401e04c3fSmrg#ifdef __cplusplus 501e04c3fSmrgextern "C" { 601e04c3fSmrg#endif 701e04c3fSmrg 801e04c3fSmrg/* 97ec681f3Smrg** Copyright (c) 2013-2018 The Khronos Group Inc. 1001e04c3fSmrg** 1101e04c3fSmrg** Permission is hereby granted, free of charge, to any person obtaining a 1201e04c3fSmrg** copy of this software and/or associated documentation files (the 1301e04c3fSmrg** "Materials"), to deal in the Materials without restriction, including 1401e04c3fSmrg** without limitation the rights to use, copy, modify, merge, publish, 1501e04c3fSmrg** distribute, sublicense, and/or sell copies of the Materials, and to 1601e04c3fSmrg** permit persons to whom the Materials are furnished to do so, subject to 1701e04c3fSmrg** the following conditions: 1801e04c3fSmrg** 1901e04c3fSmrg** The above copyright notice and this permission notice shall be included 2001e04c3fSmrg** in all copies or substantial portions of the Materials. 2101e04c3fSmrg** 2201e04c3fSmrg** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 2301e04c3fSmrg** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 2401e04c3fSmrg** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 2501e04c3fSmrg** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 2601e04c3fSmrg** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 2701e04c3fSmrg** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 2801e04c3fSmrg** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 2901e04c3fSmrg*/ 3001e04c3fSmrg/* 3101e04c3fSmrg** This header is generated from the Khronos OpenGL / OpenGL ES XML 3201e04c3fSmrg** API Registry. The current version of the Registry, generator scripts 3301e04c3fSmrg** used to make the header, and the header can be found at 347ec681f3Smrg** https://github.com/KhronosGroup/OpenGL-Registry 3501e04c3fSmrg*/ 3601e04c3fSmrg 3701e04c3fSmrg#include <GLES3/gl3platform.h> 3801e04c3fSmrg 3901e04c3fSmrg#ifndef GL_APIENTRYP 4001e04c3fSmrg#define GL_APIENTRYP GL_APIENTRY* 4101e04c3fSmrg#endif 4201e04c3fSmrg 4301e04c3fSmrg#ifndef GL_GLES_PROTOTYPES 4401e04c3fSmrg#define GL_GLES_PROTOTYPES 1 4501e04c3fSmrg#endif 4601e04c3fSmrg 477ec681f3Smrg/* Generated on date 20190611 */ 4801e04c3fSmrg 4901e04c3fSmrg/* Generated C header for: 5001e04c3fSmrg * API: gles2 5101e04c3fSmrg * Profile: common 5201e04c3fSmrg * Versions considered: 2\.[0-9]|3\.[012] 5301e04c3fSmrg * Versions emitted: .* 5401e04c3fSmrg * Default extensions included: None 5501e04c3fSmrg * Additional extensions included: _nomatch_^ 5601e04c3fSmrg * Extensions removed: _nomatch_^ 5701e04c3fSmrg */ 5801e04c3fSmrg 5901e04c3fSmrg#ifndef GL_ES_VERSION_2_0 6001e04c3fSmrg#define GL_ES_VERSION_2_0 1 6101e04c3fSmrg#include <KHR/khrplatform.h> 6201e04c3fSmrgtypedef khronos_int8_t GLbyte; 6301e04c3fSmrgtypedef khronos_float_t GLclampf; 6401e04c3fSmrgtypedef khronos_int32_t GLfixed; 657ec681f3Smrgtypedef khronos_int16_t GLshort; 667ec681f3Smrgtypedef khronos_uint16_t GLushort; 6701e04c3fSmrgtypedef void GLvoid; 6801e04c3fSmrgtypedef struct __GLsync *GLsync; 6901e04c3fSmrgtypedef khronos_int64_t GLint64; 7001e04c3fSmrgtypedef khronos_uint64_t GLuint64; 7101e04c3fSmrgtypedef unsigned int GLenum; 7201e04c3fSmrgtypedef unsigned int GLuint; 7301e04c3fSmrgtypedef char GLchar; 7401e04c3fSmrgtypedef khronos_float_t GLfloat; 7501e04c3fSmrgtypedef khronos_ssize_t GLsizeiptr; 7601e04c3fSmrgtypedef khronos_intptr_t GLintptr; 7701e04c3fSmrgtypedef unsigned int GLbitfield; 7801e04c3fSmrgtypedef int GLint; 7901e04c3fSmrgtypedef unsigned char GLboolean; 8001e04c3fSmrgtypedef int GLsizei; 8101e04c3fSmrgtypedef khronos_uint8_t GLubyte; 8201e04c3fSmrg#define GL_DEPTH_BUFFER_BIT 0x00000100 8301e04c3fSmrg#define GL_STENCIL_BUFFER_BIT 0x00000400 8401e04c3fSmrg#define GL_COLOR_BUFFER_BIT 0x00004000 8501e04c3fSmrg#define GL_FALSE 0 8601e04c3fSmrg#define GL_TRUE 1 8701e04c3fSmrg#define GL_POINTS 0x0000 8801e04c3fSmrg#define GL_LINES 0x0001 8901e04c3fSmrg#define GL_LINE_LOOP 0x0002 9001e04c3fSmrg#define GL_LINE_STRIP 0x0003 9101e04c3fSmrg#define GL_TRIANGLES 0x0004 9201e04c3fSmrg#define GL_TRIANGLE_STRIP 0x0005 9301e04c3fSmrg#define GL_TRIANGLE_FAN 0x0006 9401e04c3fSmrg#define GL_ZERO 0 9501e04c3fSmrg#define GL_ONE 1 9601e04c3fSmrg#define GL_SRC_COLOR 0x0300 9701e04c3fSmrg#define GL_ONE_MINUS_SRC_COLOR 0x0301 9801e04c3fSmrg#define GL_SRC_ALPHA 0x0302 9901e04c3fSmrg#define GL_ONE_MINUS_SRC_ALPHA 0x0303 10001e04c3fSmrg#define GL_DST_ALPHA 0x0304 10101e04c3fSmrg#define GL_ONE_MINUS_DST_ALPHA 0x0305 10201e04c3fSmrg#define GL_DST_COLOR 0x0306 10301e04c3fSmrg#define GL_ONE_MINUS_DST_COLOR 0x0307 10401e04c3fSmrg#define GL_SRC_ALPHA_SATURATE 0x0308 10501e04c3fSmrg#define GL_FUNC_ADD 0x8006 10601e04c3fSmrg#define GL_BLEND_EQUATION 0x8009 10701e04c3fSmrg#define GL_BLEND_EQUATION_RGB 0x8009 10801e04c3fSmrg#define GL_BLEND_EQUATION_ALPHA 0x883D 10901e04c3fSmrg#define GL_FUNC_SUBTRACT 0x800A 11001e04c3fSmrg#define GL_FUNC_REVERSE_SUBTRACT 0x800B 11101e04c3fSmrg#define GL_BLEND_DST_RGB 0x80C8 11201e04c3fSmrg#define GL_BLEND_SRC_RGB 0x80C9 11301e04c3fSmrg#define GL_BLEND_DST_ALPHA 0x80CA 11401e04c3fSmrg#define GL_BLEND_SRC_ALPHA 0x80CB 11501e04c3fSmrg#define GL_CONSTANT_COLOR 0x8001 11601e04c3fSmrg#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 11701e04c3fSmrg#define GL_CONSTANT_ALPHA 0x8003 11801e04c3fSmrg#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 11901e04c3fSmrg#define GL_BLEND_COLOR 0x8005 12001e04c3fSmrg#define GL_ARRAY_BUFFER 0x8892 12101e04c3fSmrg#define GL_ELEMENT_ARRAY_BUFFER 0x8893 12201e04c3fSmrg#define GL_ARRAY_BUFFER_BINDING 0x8894 12301e04c3fSmrg#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 12401e04c3fSmrg#define GL_STREAM_DRAW 0x88E0 12501e04c3fSmrg#define GL_STATIC_DRAW 0x88E4 12601e04c3fSmrg#define GL_DYNAMIC_DRAW 0x88E8 12701e04c3fSmrg#define GL_BUFFER_SIZE 0x8764 12801e04c3fSmrg#define GL_BUFFER_USAGE 0x8765 12901e04c3fSmrg#define GL_CURRENT_VERTEX_ATTRIB 0x8626 13001e04c3fSmrg#define GL_FRONT 0x0404 13101e04c3fSmrg#define GL_BACK 0x0405 13201e04c3fSmrg#define GL_FRONT_AND_BACK 0x0408 13301e04c3fSmrg#define GL_TEXTURE_2D 0x0DE1 13401e04c3fSmrg#define GL_CULL_FACE 0x0B44 13501e04c3fSmrg#define GL_BLEND 0x0BE2 13601e04c3fSmrg#define GL_DITHER 0x0BD0 13701e04c3fSmrg#define GL_STENCIL_TEST 0x0B90 13801e04c3fSmrg#define GL_DEPTH_TEST 0x0B71 13901e04c3fSmrg#define GL_SCISSOR_TEST 0x0C11 14001e04c3fSmrg#define GL_POLYGON_OFFSET_FILL 0x8037 14101e04c3fSmrg#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 14201e04c3fSmrg#define GL_SAMPLE_COVERAGE 0x80A0 14301e04c3fSmrg#define GL_NO_ERROR 0 14401e04c3fSmrg#define GL_INVALID_ENUM 0x0500 14501e04c3fSmrg#define GL_INVALID_VALUE 0x0501 14601e04c3fSmrg#define GL_INVALID_OPERATION 0x0502 14701e04c3fSmrg#define GL_OUT_OF_MEMORY 0x0505 14801e04c3fSmrg#define GL_CW 0x0900 14901e04c3fSmrg#define GL_CCW 0x0901 15001e04c3fSmrg#define GL_LINE_WIDTH 0x0B21 15101e04c3fSmrg#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 15201e04c3fSmrg#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 15301e04c3fSmrg#define GL_CULL_FACE_MODE 0x0B45 15401e04c3fSmrg#define GL_FRONT_FACE 0x0B46 15501e04c3fSmrg#define GL_DEPTH_RANGE 0x0B70 15601e04c3fSmrg#define GL_DEPTH_WRITEMASK 0x0B72 15701e04c3fSmrg#define GL_DEPTH_CLEAR_VALUE 0x0B73 15801e04c3fSmrg#define GL_DEPTH_FUNC 0x0B74 15901e04c3fSmrg#define GL_STENCIL_CLEAR_VALUE 0x0B91 16001e04c3fSmrg#define GL_STENCIL_FUNC 0x0B92 16101e04c3fSmrg#define GL_STENCIL_FAIL 0x0B94 16201e04c3fSmrg#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 16301e04c3fSmrg#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 16401e04c3fSmrg#define GL_STENCIL_REF 0x0B97 16501e04c3fSmrg#define GL_STENCIL_VALUE_MASK 0x0B93 16601e04c3fSmrg#define GL_STENCIL_WRITEMASK 0x0B98 16701e04c3fSmrg#define GL_STENCIL_BACK_FUNC 0x8800 16801e04c3fSmrg#define GL_STENCIL_BACK_FAIL 0x8801 16901e04c3fSmrg#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 17001e04c3fSmrg#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 17101e04c3fSmrg#define GL_STENCIL_BACK_REF 0x8CA3 17201e04c3fSmrg#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 17301e04c3fSmrg#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 17401e04c3fSmrg#define GL_VIEWPORT 0x0BA2 17501e04c3fSmrg#define GL_SCISSOR_BOX 0x0C10 17601e04c3fSmrg#define GL_COLOR_CLEAR_VALUE 0x0C22 17701e04c3fSmrg#define GL_COLOR_WRITEMASK 0x0C23 17801e04c3fSmrg#define GL_UNPACK_ALIGNMENT 0x0CF5 17901e04c3fSmrg#define GL_PACK_ALIGNMENT 0x0D05 18001e04c3fSmrg#define GL_MAX_TEXTURE_SIZE 0x0D33 18101e04c3fSmrg#define GL_MAX_VIEWPORT_DIMS 0x0D3A 18201e04c3fSmrg#define GL_SUBPIXEL_BITS 0x0D50 18301e04c3fSmrg#define GL_RED_BITS 0x0D52 18401e04c3fSmrg#define GL_GREEN_BITS 0x0D53 18501e04c3fSmrg#define GL_BLUE_BITS 0x0D54 18601e04c3fSmrg#define GL_ALPHA_BITS 0x0D55 18701e04c3fSmrg#define GL_DEPTH_BITS 0x0D56 18801e04c3fSmrg#define GL_STENCIL_BITS 0x0D57 18901e04c3fSmrg#define GL_POLYGON_OFFSET_UNITS 0x2A00 19001e04c3fSmrg#define GL_POLYGON_OFFSET_FACTOR 0x8038 19101e04c3fSmrg#define GL_TEXTURE_BINDING_2D 0x8069 19201e04c3fSmrg#define GL_SAMPLE_BUFFERS 0x80A8 19301e04c3fSmrg#define GL_SAMPLES 0x80A9 19401e04c3fSmrg#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 19501e04c3fSmrg#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 19601e04c3fSmrg#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 19701e04c3fSmrg#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 19801e04c3fSmrg#define GL_DONT_CARE 0x1100 19901e04c3fSmrg#define GL_FASTEST 0x1101 20001e04c3fSmrg#define GL_NICEST 0x1102 20101e04c3fSmrg#define GL_GENERATE_MIPMAP_HINT 0x8192 20201e04c3fSmrg#define GL_BYTE 0x1400 20301e04c3fSmrg#define GL_UNSIGNED_BYTE 0x1401 20401e04c3fSmrg#define GL_SHORT 0x1402 20501e04c3fSmrg#define GL_UNSIGNED_SHORT 0x1403 20601e04c3fSmrg#define GL_INT 0x1404 20701e04c3fSmrg#define GL_UNSIGNED_INT 0x1405 20801e04c3fSmrg#define GL_FLOAT 0x1406 20901e04c3fSmrg#define GL_FIXED 0x140C 21001e04c3fSmrg#define GL_DEPTH_COMPONENT 0x1902 21101e04c3fSmrg#define GL_ALPHA 0x1906 21201e04c3fSmrg#define GL_RGB 0x1907 21301e04c3fSmrg#define GL_RGBA 0x1908 21401e04c3fSmrg#define GL_LUMINANCE 0x1909 21501e04c3fSmrg#define GL_LUMINANCE_ALPHA 0x190A 21601e04c3fSmrg#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 21701e04c3fSmrg#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 21801e04c3fSmrg#define GL_UNSIGNED_SHORT_5_6_5 0x8363 21901e04c3fSmrg#define GL_FRAGMENT_SHADER 0x8B30 22001e04c3fSmrg#define GL_VERTEX_SHADER 0x8B31 22101e04c3fSmrg#define GL_MAX_VERTEX_ATTRIBS 0x8869 22201e04c3fSmrg#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 22301e04c3fSmrg#define GL_MAX_VARYING_VECTORS 0x8DFC 22401e04c3fSmrg#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 22501e04c3fSmrg#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 22601e04c3fSmrg#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 22701e04c3fSmrg#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 22801e04c3fSmrg#define GL_SHADER_TYPE 0x8B4F 22901e04c3fSmrg#define GL_DELETE_STATUS 0x8B80 23001e04c3fSmrg#define GL_LINK_STATUS 0x8B82 23101e04c3fSmrg#define GL_VALIDATE_STATUS 0x8B83 23201e04c3fSmrg#define GL_ATTACHED_SHADERS 0x8B85 23301e04c3fSmrg#define GL_ACTIVE_UNIFORMS 0x8B86 23401e04c3fSmrg#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 23501e04c3fSmrg#define GL_ACTIVE_ATTRIBUTES 0x8B89 23601e04c3fSmrg#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 23701e04c3fSmrg#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 23801e04c3fSmrg#define GL_CURRENT_PROGRAM 0x8B8D 23901e04c3fSmrg#define GL_NEVER 0x0200 24001e04c3fSmrg#define GL_LESS 0x0201 24101e04c3fSmrg#define GL_EQUAL 0x0202 24201e04c3fSmrg#define GL_LEQUAL 0x0203 24301e04c3fSmrg#define GL_GREATER 0x0204 24401e04c3fSmrg#define GL_NOTEQUAL 0x0205 24501e04c3fSmrg#define GL_GEQUAL 0x0206 24601e04c3fSmrg#define GL_ALWAYS 0x0207 24701e04c3fSmrg#define GL_KEEP 0x1E00 24801e04c3fSmrg#define GL_REPLACE 0x1E01 24901e04c3fSmrg#define GL_INCR 0x1E02 25001e04c3fSmrg#define GL_DECR 0x1E03 25101e04c3fSmrg#define GL_INVERT 0x150A 25201e04c3fSmrg#define GL_INCR_WRAP 0x8507 25301e04c3fSmrg#define GL_DECR_WRAP 0x8508 25401e04c3fSmrg#define GL_VENDOR 0x1F00 25501e04c3fSmrg#define GL_RENDERER 0x1F01 25601e04c3fSmrg#define GL_VERSION 0x1F02 25701e04c3fSmrg#define GL_EXTENSIONS 0x1F03 25801e04c3fSmrg#define GL_NEAREST 0x2600 25901e04c3fSmrg#define GL_LINEAR 0x2601 26001e04c3fSmrg#define GL_NEAREST_MIPMAP_NEAREST 0x2700 26101e04c3fSmrg#define GL_LINEAR_MIPMAP_NEAREST 0x2701 26201e04c3fSmrg#define GL_NEAREST_MIPMAP_LINEAR 0x2702 26301e04c3fSmrg#define GL_LINEAR_MIPMAP_LINEAR 0x2703 26401e04c3fSmrg#define GL_TEXTURE_MAG_FILTER 0x2800 26501e04c3fSmrg#define GL_TEXTURE_MIN_FILTER 0x2801 26601e04c3fSmrg#define GL_TEXTURE_WRAP_S 0x2802 26701e04c3fSmrg#define GL_TEXTURE_WRAP_T 0x2803 26801e04c3fSmrg#define GL_TEXTURE 0x1702 26901e04c3fSmrg#define GL_TEXTURE_CUBE_MAP 0x8513 27001e04c3fSmrg#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 27101e04c3fSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 27201e04c3fSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 27301e04c3fSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 27401e04c3fSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 27501e04c3fSmrg#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 27601e04c3fSmrg#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 27701e04c3fSmrg#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 27801e04c3fSmrg#define GL_TEXTURE0 0x84C0 27901e04c3fSmrg#define GL_TEXTURE1 0x84C1 28001e04c3fSmrg#define GL_TEXTURE2 0x84C2 28101e04c3fSmrg#define GL_TEXTURE3 0x84C3 28201e04c3fSmrg#define GL_TEXTURE4 0x84C4 28301e04c3fSmrg#define GL_TEXTURE5 0x84C5 28401e04c3fSmrg#define GL_TEXTURE6 0x84C6 28501e04c3fSmrg#define GL_TEXTURE7 0x84C7 28601e04c3fSmrg#define GL_TEXTURE8 0x84C8 28701e04c3fSmrg#define GL_TEXTURE9 0x84C9 28801e04c3fSmrg#define GL_TEXTURE10 0x84CA 28901e04c3fSmrg#define GL_TEXTURE11 0x84CB 29001e04c3fSmrg#define GL_TEXTURE12 0x84CC 29101e04c3fSmrg#define GL_TEXTURE13 0x84CD 29201e04c3fSmrg#define GL_TEXTURE14 0x84CE 29301e04c3fSmrg#define GL_TEXTURE15 0x84CF 29401e04c3fSmrg#define GL_TEXTURE16 0x84D0 29501e04c3fSmrg#define GL_TEXTURE17 0x84D1 29601e04c3fSmrg#define GL_TEXTURE18 0x84D2 29701e04c3fSmrg#define GL_TEXTURE19 0x84D3 29801e04c3fSmrg#define GL_TEXTURE20 0x84D4 29901e04c3fSmrg#define GL_TEXTURE21 0x84D5 30001e04c3fSmrg#define GL_TEXTURE22 0x84D6 30101e04c3fSmrg#define GL_TEXTURE23 0x84D7 30201e04c3fSmrg#define GL_TEXTURE24 0x84D8 30301e04c3fSmrg#define GL_TEXTURE25 0x84D9 30401e04c3fSmrg#define GL_TEXTURE26 0x84DA 30501e04c3fSmrg#define GL_TEXTURE27 0x84DB 30601e04c3fSmrg#define GL_TEXTURE28 0x84DC 30701e04c3fSmrg#define GL_TEXTURE29 0x84DD 30801e04c3fSmrg#define GL_TEXTURE30 0x84DE 30901e04c3fSmrg#define GL_TEXTURE31 0x84DF 31001e04c3fSmrg#define GL_ACTIVE_TEXTURE 0x84E0 31101e04c3fSmrg#define GL_REPEAT 0x2901 31201e04c3fSmrg#define GL_CLAMP_TO_EDGE 0x812F 31301e04c3fSmrg#define GL_MIRRORED_REPEAT 0x8370 31401e04c3fSmrg#define GL_FLOAT_VEC2 0x8B50 31501e04c3fSmrg#define GL_FLOAT_VEC3 0x8B51 31601e04c3fSmrg#define GL_FLOAT_VEC4 0x8B52 31701e04c3fSmrg#define GL_INT_VEC2 0x8B53 31801e04c3fSmrg#define GL_INT_VEC3 0x8B54 31901e04c3fSmrg#define GL_INT_VEC4 0x8B55 32001e04c3fSmrg#define GL_BOOL 0x8B56 32101e04c3fSmrg#define GL_BOOL_VEC2 0x8B57 32201e04c3fSmrg#define GL_BOOL_VEC3 0x8B58 32301e04c3fSmrg#define GL_BOOL_VEC4 0x8B59 32401e04c3fSmrg#define GL_FLOAT_MAT2 0x8B5A 32501e04c3fSmrg#define GL_FLOAT_MAT3 0x8B5B 32601e04c3fSmrg#define GL_FLOAT_MAT4 0x8B5C 32701e04c3fSmrg#define GL_SAMPLER_2D 0x8B5E 32801e04c3fSmrg#define GL_SAMPLER_CUBE 0x8B60 32901e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 33001e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 33101e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 33201e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 33301e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 33401e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 33501e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 33601e04c3fSmrg#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 33701e04c3fSmrg#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 33801e04c3fSmrg#define GL_COMPILE_STATUS 0x8B81 33901e04c3fSmrg#define GL_INFO_LOG_LENGTH 0x8B84 34001e04c3fSmrg#define GL_SHADER_SOURCE_LENGTH 0x8B88 34101e04c3fSmrg#define GL_SHADER_COMPILER 0x8DFA 34201e04c3fSmrg#define GL_SHADER_BINARY_FORMATS 0x8DF8 34301e04c3fSmrg#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 34401e04c3fSmrg#define GL_LOW_FLOAT 0x8DF0 34501e04c3fSmrg#define GL_MEDIUM_FLOAT 0x8DF1 34601e04c3fSmrg#define GL_HIGH_FLOAT 0x8DF2 34701e04c3fSmrg#define GL_LOW_INT 0x8DF3 34801e04c3fSmrg#define GL_MEDIUM_INT 0x8DF4 34901e04c3fSmrg#define GL_HIGH_INT 0x8DF5 35001e04c3fSmrg#define GL_FRAMEBUFFER 0x8D40 35101e04c3fSmrg#define GL_RENDERBUFFER 0x8D41 35201e04c3fSmrg#define GL_RGBA4 0x8056 35301e04c3fSmrg#define GL_RGB5_A1 0x8057 35401e04c3fSmrg#define GL_RGB565 0x8D62 35501e04c3fSmrg#define GL_DEPTH_COMPONENT16 0x81A5 35601e04c3fSmrg#define GL_STENCIL_INDEX8 0x8D48 35701e04c3fSmrg#define GL_RENDERBUFFER_WIDTH 0x8D42 35801e04c3fSmrg#define GL_RENDERBUFFER_HEIGHT 0x8D43 35901e04c3fSmrg#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 36001e04c3fSmrg#define GL_RENDERBUFFER_RED_SIZE 0x8D50 36101e04c3fSmrg#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 36201e04c3fSmrg#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 36301e04c3fSmrg#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 36401e04c3fSmrg#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 36501e04c3fSmrg#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 36601e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 36701e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 36801e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 36901e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 37001e04c3fSmrg#define GL_COLOR_ATTACHMENT0 0x8CE0 37101e04c3fSmrg#define GL_DEPTH_ATTACHMENT 0x8D00 37201e04c3fSmrg#define GL_STENCIL_ATTACHMENT 0x8D20 37301e04c3fSmrg#define GL_NONE 0 37401e04c3fSmrg#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 37501e04c3fSmrg#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 37601e04c3fSmrg#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 37701e04c3fSmrg#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 37801e04c3fSmrg#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 37901e04c3fSmrg#define GL_FRAMEBUFFER_BINDING 0x8CA6 38001e04c3fSmrg#define GL_RENDERBUFFER_BINDING 0x8CA7 38101e04c3fSmrg#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 38201e04c3fSmrg#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 38301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 38401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 38501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); 38601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 38701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 38801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 38901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 39001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 39101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 39201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); 39301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); 39401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 39501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 39601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 39701e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); 39801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); 39901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 40001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); 40101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); 40201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 40301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 40401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 40501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 40601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 40701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 40801e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 40901e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); 41001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); 41101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); 41201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); 41301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); 41401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); 41501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); 41601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 41701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); 41801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); 41901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); 42001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); 42101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap); 42201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); 42301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); 42401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); 42501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap); 42601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); 42701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFINISHPROC) (void); 42801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void); 42901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 43001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 43101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); 43201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); 43301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); 43401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); 43501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); 43601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 43701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 43801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 43901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 44001e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); 44101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); 44201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 44301e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void); 44401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); 44501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); 44601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); 44701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); 44801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 44901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 45001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); 45101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 45201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 45301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 45401e04c3fSmrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); 45501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); 45601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 45701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); 45801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); 45901e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); 46001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); 46101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); 46201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); 46301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); 46401e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); 46501e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); 46601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); 46701e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); 46801e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); 46901e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader); 47001e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 47101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); 47201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); 47301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); 47401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); 47501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 47601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); 47701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 47801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); 47901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 48001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 48101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 48201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 48301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); 48401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 48501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); 48601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); 48701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 48801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 48901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); 49001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); 49101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 49201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); 49301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 49401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); 49501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); 49601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); 49701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); 49801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); 49901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); 50001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); 50101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); 50201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 50301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); 50401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); 50501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); 50601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 50701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); 50801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 50901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); 51001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 51101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 51201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 51301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); 51401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); 51501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); 51601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); 51701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); 51801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); 51901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); 52001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); 52101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 52201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); 52301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 52401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); 52501e04c3fSmrg#if GL_GLES_PROTOTYPES 52601e04c3fSmrgGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 52701e04c3fSmrgGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 52801e04c3fSmrgGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 52901e04c3fSmrgGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 53001e04c3fSmrgGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 53101e04c3fSmrgGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 53201e04c3fSmrgGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 53301e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 53401e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 53501e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 53601e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 53701e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 53801e04c3fSmrgGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); 53901e04c3fSmrgGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 54001e04c3fSmrgGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 54101e04c3fSmrgGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 54201e04c3fSmrgGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 54301e04c3fSmrgGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d); 54401e04c3fSmrgGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 54501e04c3fSmrgGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 54601e04c3fSmrgGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 54701e04c3fSmrgGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 54801e04c3fSmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 54901e04c3fSmrgGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 55001e04c3fSmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 55101e04c3fSmrgGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 55201e04c3fSmrgGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 55301e04c3fSmrgGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 55401e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 55501e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); 55601e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 55701e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); 55801e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 55901e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 56001e04c3fSmrgGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 56101e04c3fSmrgGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 56201e04c3fSmrgGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 56301e04c3fSmrgGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 56401e04c3fSmrgGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 56501e04c3fSmrgGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 56601e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 56701e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); 56801e04c3fSmrgGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 56901e04c3fSmrgGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 57001e04c3fSmrgGL_APICALL void GL_APIENTRY glFinish (void); 57101e04c3fSmrgGL_APICALL void GL_APIENTRY glFlush (void); 57201e04c3fSmrgGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 57301e04c3fSmrgGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 57401e04c3fSmrgGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 57501e04c3fSmrgGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 57601e04c3fSmrgGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 57701e04c3fSmrgGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); 57801e04c3fSmrgGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); 57901e04c3fSmrgGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 58001e04c3fSmrgGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 58101e04c3fSmrgGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 58201e04c3fSmrgGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 58301e04c3fSmrgGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); 58401e04c3fSmrgGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); 58501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); 58601e04c3fSmrgGL_APICALL GLenum GL_APIENTRY glGetError (void); 58701e04c3fSmrgGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data); 58801e04c3fSmrgGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); 58901e04c3fSmrgGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data); 59001e04c3fSmrgGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); 59101e04c3fSmrgGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 59201e04c3fSmrgGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); 59301e04c3fSmrgGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); 59401e04c3fSmrgGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 59501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); 59601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 59701e04c3fSmrgGL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name); 59801e04c3fSmrgGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); 59901e04c3fSmrgGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); 60001e04c3fSmrgGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); 60101e04c3fSmrgGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); 60201e04c3fSmrgGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); 60301e04c3fSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); 60401e04c3fSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); 60501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); 60601e04c3fSmrgGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 60701e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 60801e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 60901e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 61001e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 61101e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 61201e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 61301e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 61401e04c3fSmrgGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 61501e04c3fSmrgGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 61601e04c3fSmrgGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 61701e04c3fSmrgGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 61801e04c3fSmrgGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 61901e04c3fSmrgGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 62001e04c3fSmrgGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 62101e04c3fSmrgGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 62201e04c3fSmrgGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 62301e04c3fSmrgGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); 62401e04c3fSmrgGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 62501e04c3fSmrgGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 62601e04c3fSmrgGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 62701e04c3fSmrgGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 62801e04c3fSmrgGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 62901e04c3fSmrgGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 63001e04c3fSmrgGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 63101e04c3fSmrgGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 63201e04c3fSmrgGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 63301e04c3fSmrgGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); 63401e04c3fSmrgGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 63501e04c3fSmrgGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); 63601e04c3fSmrgGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 63701e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); 63801e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); 63901e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0); 64001e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); 64101e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 64201e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); 64301e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 64401e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); 64501e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 64601e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); 64701e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 64801e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); 64901e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 65001e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); 65101e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 65201e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); 65301e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 65401e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 65501e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 65601e04c3fSmrgGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 65701e04c3fSmrgGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 65801e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); 65901e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); 66001e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); 66101e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); 66201e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); 66301e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); 66401e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 66501e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); 66601e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 66701e04c3fSmrgGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 66801e04c3fSmrg#endif 66901e04c3fSmrg#endif /* GL_ES_VERSION_2_0 */ 67001e04c3fSmrg 67101e04c3fSmrg#ifndef GL_ES_VERSION_3_0 67201e04c3fSmrg#define GL_ES_VERSION_3_0 1 6737ec681f3Smrgtypedef khronos_uint16_t GLhalf; 67401e04c3fSmrg#define GL_READ_BUFFER 0x0C02 67501e04c3fSmrg#define GL_UNPACK_ROW_LENGTH 0x0CF2 67601e04c3fSmrg#define GL_UNPACK_SKIP_ROWS 0x0CF3 67701e04c3fSmrg#define GL_UNPACK_SKIP_PIXELS 0x0CF4 67801e04c3fSmrg#define GL_PACK_ROW_LENGTH 0x0D02 67901e04c3fSmrg#define GL_PACK_SKIP_ROWS 0x0D03 68001e04c3fSmrg#define GL_PACK_SKIP_PIXELS 0x0D04 68101e04c3fSmrg#define GL_COLOR 0x1800 68201e04c3fSmrg#define GL_DEPTH 0x1801 68301e04c3fSmrg#define GL_STENCIL 0x1802 68401e04c3fSmrg#define GL_RED 0x1903 68501e04c3fSmrg#define GL_RGB8 0x8051 68601e04c3fSmrg#define GL_RGBA8 0x8058 68701e04c3fSmrg#define GL_RGB10_A2 0x8059 68801e04c3fSmrg#define GL_TEXTURE_BINDING_3D 0x806A 68901e04c3fSmrg#define GL_UNPACK_SKIP_IMAGES 0x806D 69001e04c3fSmrg#define GL_UNPACK_IMAGE_HEIGHT 0x806E 69101e04c3fSmrg#define GL_TEXTURE_3D 0x806F 69201e04c3fSmrg#define GL_TEXTURE_WRAP_R 0x8072 69301e04c3fSmrg#define GL_MAX_3D_TEXTURE_SIZE 0x8073 69401e04c3fSmrg#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 69501e04c3fSmrg#define GL_MAX_ELEMENTS_VERTICES 0x80E8 69601e04c3fSmrg#define GL_MAX_ELEMENTS_INDICES 0x80E9 69701e04c3fSmrg#define GL_TEXTURE_MIN_LOD 0x813A 69801e04c3fSmrg#define GL_TEXTURE_MAX_LOD 0x813B 69901e04c3fSmrg#define GL_TEXTURE_BASE_LEVEL 0x813C 70001e04c3fSmrg#define GL_TEXTURE_MAX_LEVEL 0x813D 70101e04c3fSmrg#define GL_MIN 0x8007 70201e04c3fSmrg#define GL_MAX 0x8008 70301e04c3fSmrg#define GL_DEPTH_COMPONENT24 0x81A6 70401e04c3fSmrg#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 70501e04c3fSmrg#define GL_TEXTURE_COMPARE_MODE 0x884C 70601e04c3fSmrg#define GL_TEXTURE_COMPARE_FUNC 0x884D 70701e04c3fSmrg#define GL_CURRENT_QUERY 0x8865 70801e04c3fSmrg#define GL_QUERY_RESULT 0x8866 70901e04c3fSmrg#define GL_QUERY_RESULT_AVAILABLE 0x8867 71001e04c3fSmrg#define GL_BUFFER_MAPPED 0x88BC 71101e04c3fSmrg#define GL_BUFFER_MAP_POINTER 0x88BD 71201e04c3fSmrg#define GL_STREAM_READ 0x88E1 71301e04c3fSmrg#define GL_STREAM_COPY 0x88E2 71401e04c3fSmrg#define GL_STATIC_READ 0x88E5 71501e04c3fSmrg#define GL_STATIC_COPY 0x88E6 71601e04c3fSmrg#define GL_DYNAMIC_READ 0x88E9 71701e04c3fSmrg#define GL_DYNAMIC_COPY 0x88EA 71801e04c3fSmrg#define GL_MAX_DRAW_BUFFERS 0x8824 71901e04c3fSmrg#define GL_DRAW_BUFFER0 0x8825 72001e04c3fSmrg#define GL_DRAW_BUFFER1 0x8826 72101e04c3fSmrg#define GL_DRAW_BUFFER2 0x8827 72201e04c3fSmrg#define GL_DRAW_BUFFER3 0x8828 72301e04c3fSmrg#define GL_DRAW_BUFFER4 0x8829 72401e04c3fSmrg#define GL_DRAW_BUFFER5 0x882A 72501e04c3fSmrg#define GL_DRAW_BUFFER6 0x882B 72601e04c3fSmrg#define GL_DRAW_BUFFER7 0x882C 72701e04c3fSmrg#define GL_DRAW_BUFFER8 0x882D 72801e04c3fSmrg#define GL_DRAW_BUFFER9 0x882E 72901e04c3fSmrg#define GL_DRAW_BUFFER10 0x882F 73001e04c3fSmrg#define GL_DRAW_BUFFER11 0x8830 73101e04c3fSmrg#define GL_DRAW_BUFFER12 0x8831 73201e04c3fSmrg#define GL_DRAW_BUFFER13 0x8832 73301e04c3fSmrg#define GL_DRAW_BUFFER14 0x8833 73401e04c3fSmrg#define GL_DRAW_BUFFER15 0x8834 73501e04c3fSmrg#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 73601e04c3fSmrg#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 73701e04c3fSmrg#define GL_SAMPLER_3D 0x8B5F 73801e04c3fSmrg#define GL_SAMPLER_2D_SHADOW 0x8B62 73901e04c3fSmrg#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 74001e04c3fSmrg#define GL_PIXEL_PACK_BUFFER 0x88EB 74101e04c3fSmrg#define GL_PIXEL_UNPACK_BUFFER 0x88EC 74201e04c3fSmrg#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 74301e04c3fSmrg#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 74401e04c3fSmrg#define GL_FLOAT_MAT2x3 0x8B65 74501e04c3fSmrg#define GL_FLOAT_MAT2x4 0x8B66 74601e04c3fSmrg#define GL_FLOAT_MAT3x2 0x8B67 74701e04c3fSmrg#define GL_FLOAT_MAT3x4 0x8B68 74801e04c3fSmrg#define GL_FLOAT_MAT4x2 0x8B69 74901e04c3fSmrg#define GL_FLOAT_MAT4x3 0x8B6A 75001e04c3fSmrg#define GL_SRGB 0x8C40 75101e04c3fSmrg#define GL_SRGB8 0x8C41 75201e04c3fSmrg#define GL_SRGB8_ALPHA8 0x8C43 75301e04c3fSmrg#define GL_COMPARE_REF_TO_TEXTURE 0x884E 75401e04c3fSmrg#define GL_MAJOR_VERSION 0x821B 75501e04c3fSmrg#define GL_MINOR_VERSION 0x821C 75601e04c3fSmrg#define GL_NUM_EXTENSIONS 0x821D 75701e04c3fSmrg#define GL_RGBA32F 0x8814 75801e04c3fSmrg#define GL_RGB32F 0x8815 75901e04c3fSmrg#define GL_RGBA16F 0x881A 76001e04c3fSmrg#define GL_RGB16F 0x881B 76101e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 76201e04c3fSmrg#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 76301e04c3fSmrg#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 76401e04c3fSmrg#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 76501e04c3fSmrg#define GL_MAX_VARYING_COMPONENTS 0x8B4B 76601e04c3fSmrg#define GL_TEXTURE_2D_ARRAY 0x8C1A 76701e04c3fSmrg#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 76801e04c3fSmrg#define GL_R11F_G11F_B10F 0x8C3A 76901e04c3fSmrg#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 77001e04c3fSmrg#define GL_RGB9_E5 0x8C3D 77101e04c3fSmrg#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 77201e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 77301e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 77401e04c3fSmrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 77501e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 77601e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 77701e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 77801e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 77901e04c3fSmrg#define GL_RASTERIZER_DISCARD 0x8C89 78001e04c3fSmrg#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 78101e04c3fSmrg#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 78201e04c3fSmrg#define GL_INTERLEAVED_ATTRIBS 0x8C8C 78301e04c3fSmrg#define GL_SEPARATE_ATTRIBS 0x8C8D 78401e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 78501e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 78601e04c3fSmrg#define GL_RGBA32UI 0x8D70 78701e04c3fSmrg#define GL_RGB32UI 0x8D71 78801e04c3fSmrg#define GL_RGBA16UI 0x8D76 78901e04c3fSmrg#define GL_RGB16UI 0x8D77 79001e04c3fSmrg#define GL_RGBA8UI 0x8D7C 79101e04c3fSmrg#define GL_RGB8UI 0x8D7D 79201e04c3fSmrg#define GL_RGBA32I 0x8D82 79301e04c3fSmrg#define GL_RGB32I 0x8D83 79401e04c3fSmrg#define GL_RGBA16I 0x8D88 79501e04c3fSmrg#define GL_RGB16I 0x8D89 79601e04c3fSmrg#define GL_RGBA8I 0x8D8E 79701e04c3fSmrg#define GL_RGB8I 0x8D8F 79801e04c3fSmrg#define GL_RED_INTEGER 0x8D94 79901e04c3fSmrg#define GL_RGB_INTEGER 0x8D98 80001e04c3fSmrg#define GL_RGBA_INTEGER 0x8D99 80101e04c3fSmrg#define GL_SAMPLER_2D_ARRAY 0x8DC1 80201e04c3fSmrg#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 80301e04c3fSmrg#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 80401e04c3fSmrg#define GL_UNSIGNED_INT_VEC2 0x8DC6 80501e04c3fSmrg#define GL_UNSIGNED_INT_VEC3 0x8DC7 80601e04c3fSmrg#define GL_UNSIGNED_INT_VEC4 0x8DC8 80701e04c3fSmrg#define GL_INT_SAMPLER_2D 0x8DCA 80801e04c3fSmrg#define GL_INT_SAMPLER_3D 0x8DCB 80901e04c3fSmrg#define GL_INT_SAMPLER_CUBE 0x8DCC 81001e04c3fSmrg#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 81101e04c3fSmrg#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 81201e04c3fSmrg#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 81301e04c3fSmrg#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 81401e04c3fSmrg#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 81501e04c3fSmrg#define GL_BUFFER_ACCESS_FLAGS 0x911F 81601e04c3fSmrg#define GL_BUFFER_MAP_LENGTH 0x9120 81701e04c3fSmrg#define GL_BUFFER_MAP_OFFSET 0x9121 81801e04c3fSmrg#define GL_DEPTH_COMPONENT32F 0x8CAC 81901e04c3fSmrg#define GL_DEPTH32F_STENCIL8 0x8CAD 82001e04c3fSmrg#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 82101e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 82201e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 82301e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 82401e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 82501e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 82601e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 82701e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 82801e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 82901e04c3fSmrg#define GL_FRAMEBUFFER_DEFAULT 0x8218 83001e04c3fSmrg#define GL_FRAMEBUFFER_UNDEFINED 0x8219 83101e04c3fSmrg#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 83201e04c3fSmrg#define GL_DEPTH_STENCIL 0x84F9 83301e04c3fSmrg#define GL_UNSIGNED_INT_24_8 0x84FA 83401e04c3fSmrg#define GL_DEPTH24_STENCIL8 0x88F0 83501e04c3fSmrg#define GL_UNSIGNED_NORMALIZED 0x8C17 83601e04c3fSmrg#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 83701e04c3fSmrg#define GL_READ_FRAMEBUFFER 0x8CA8 83801e04c3fSmrg#define GL_DRAW_FRAMEBUFFER 0x8CA9 83901e04c3fSmrg#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 84001e04c3fSmrg#define GL_RENDERBUFFER_SAMPLES 0x8CAB 84101e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 84201e04c3fSmrg#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 84301e04c3fSmrg#define GL_COLOR_ATTACHMENT1 0x8CE1 84401e04c3fSmrg#define GL_COLOR_ATTACHMENT2 0x8CE2 84501e04c3fSmrg#define GL_COLOR_ATTACHMENT3 0x8CE3 84601e04c3fSmrg#define GL_COLOR_ATTACHMENT4 0x8CE4 84701e04c3fSmrg#define GL_COLOR_ATTACHMENT5 0x8CE5 84801e04c3fSmrg#define GL_COLOR_ATTACHMENT6 0x8CE6 84901e04c3fSmrg#define GL_COLOR_ATTACHMENT7 0x8CE7 85001e04c3fSmrg#define GL_COLOR_ATTACHMENT8 0x8CE8 85101e04c3fSmrg#define GL_COLOR_ATTACHMENT9 0x8CE9 85201e04c3fSmrg#define GL_COLOR_ATTACHMENT10 0x8CEA 85301e04c3fSmrg#define GL_COLOR_ATTACHMENT11 0x8CEB 85401e04c3fSmrg#define GL_COLOR_ATTACHMENT12 0x8CEC 85501e04c3fSmrg#define GL_COLOR_ATTACHMENT13 0x8CED 85601e04c3fSmrg#define GL_COLOR_ATTACHMENT14 0x8CEE 85701e04c3fSmrg#define GL_COLOR_ATTACHMENT15 0x8CEF 85801e04c3fSmrg#define GL_COLOR_ATTACHMENT16 0x8CF0 85901e04c3fSmrg#define GL_COLOR_ATTACHMENT17 0x8CF1 86001e04c3fSmrg#define GL_COLOR_ATTACHMENT18 0x8CF2 86101e04c3fSmrg#define GL_COLOR_ATTACHMENT19 0x8CF3 86201e04c3fSmrg#define GL_COLOR_ATTACHMENT20 0x8CF4 86301e04c3fSmrg#define GL_COLOR_ATTACHMENT21 0x8CF5 86401e04c3fSmrg#define GL_COLOR_ATTACHMENT22 0x8CF6 86501e04c3fSmrg#define GL_COLOR_ATTACHMENT23 0x8CF7 86601e04c3fSmrg#define GL_COLOR_ATTACHMENT24 0x8CF8 86701e04c3fSmrg#define GL_COLOR_ATTACHMENT25 0x8CF9 86801e04c3fSmrg#define GL_COLOR_ATTACHMENT26 0x8CFA 86901e04c3fSmrg#define GL_COLOR_ATTACHMENT27 0x8CFB 87001e04c3fSmrg#define GL_COLOR_ATTACHMENT28 0x8CFC 87101e04c3fSmrg#define GL_COLOR_ATTACHMENT29 0x8CFD 87201e04c3fSmrg#define GL_COLOR_ATTACHMENT30 0x8CFE 87301e04c3fSmrg#define GL_COLOR_ATTACHMENT31 0x8CFF 87401e04c3fSmrg#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 87501e04c3fSmrg#define GL_MAX_SAMPLES 0x8D57 87601e04c3fSmrg#define GL_HALF_FLOAT 0x140B 87701e04c3fSmrg#define GL_MAP_READ_BIT 0x0001 87801e04c3fSmrg#define GL_MAP_WRITE_BIT 0x0002 87901e04c3fSmrg#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 88001e04c3fSmrg#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 88101e04c3fSmrg#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 88201e04c3fSmrg#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 88301e04c3fSmrg#define GL_RG 0x8227 88401e04c3fSmrg#define GL_RG_INTEGER 0x8228 88501e04c3fSmrg#define GL_R8 0x8229 88601e04c3fSmrg#define GL_RG8 0x822B 88701e04c3fSmrg#define GL_R16F 0x822D 88801e04c3fSmrg#define GL_R32F 0x822E 88901e04c3fSmrg#define GL_RG16F 0x822F 89001e04c3fSmrg#define GL_RG32F 0x8230 89101e04c3fSmrg#define GL_R8I 0x8231 89201e04c3fSmrg#define GL_R8UI 0x8232 89301e04c3fSmrg#define GL_R16I 0x8233 89401e04c3fSmrg#define GL_R16UI 0x8234 89501e04c3fSmrg#define GL_R32I 0x8235 89601e04c3fSmrg#define GL_R32UI 0x8236 89701e04c3fSmrg#define GL_RG8I 0x8237 89801e04c3fSmrg#define GL_RG8UI 0x8238 89901e04c3fSmrg#define GL_RG16I 0x8239 90001e04c3fSmrg#define GL_RG16UI 0x823A 90101e04c3fSmrg#define GL_RG32I 0x823B 90201e04c3fSmrg#define GL_RG32UI 0x823C 90301e04c3fSmrg#define GL_VERTEX_ARRAY_BINDING 0x85B5 90401e04c3fSmrg#define GL_R8_SNORM 0x8F94 90501e04c3fSmrg#define GL_RG8_SNORM 0x8F95 90601e04c3fSmrg#define GL_RGB8_SNORM 0x8F96 90701e04c3fSmrg#define GL_RGBA8_SNORM 0x8F97 90801e04c3fSmrg#define GL_SIGNED_NORMALIZED 0x8F9C 90901e04c3fSmrg#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 91001e04c3fSmrg#define GL_COPY_READ_BUFFER 0x8F36 91101e04c3fSmrg#define GL_COPY_WRITE_BUFFER 0x8F37 91201e04c3fSmrg#define GL_COPY_READ_BUFFER_BINDING 0x8F36 91301e04c3fSmrg#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 91401e04c3fSmrg#define GL_UNIFORM_BUFFER 0x8A11 91501e04c3fSmrg#define GL_UNIFORM_BUFFER_BINDING 0x8A28 91601e04c3fSmrg#define GL_UNIFORM_BUFFER_START 0x8A29 91701e04c3fSmrg#define GL_UNIFORM_BUFFER_SIZE 0x8A2A 91801e04c3fSmrg#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 91901e04c3fSmrg#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 92001e04c3fSmrg#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 92101e04c3fSmrg#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 92201e04c3fSmrg#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 92301e04c3fSmrg#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 92401e04c3fSmrg#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 92501e04c3fSmrg#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 92601e04c3fSmrg#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 92701e04c3fSmrg#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 92801e04c3fSmrg#define GL_UNIFORM_TYPE 0x8A37 92901e04c3fSmrg#define GL_UNIFORM_SIZE 0x8A38 93001e04c3fSmrg#define GL_UNIFORM_NAME_LENGTH 0x8A39 93101e04c3fSmrg#define GL_UNIFORM_BLOCK_INDEX 0x8A3A 93201e04c3fSmrg#define GL_UNIFORM_OFFSET 0x8A3B 93301e04c3fSmrg#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 93401e04c3fSmrg#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 93501e04c3fSmrg#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 93601e04c3fSmrg#define GL_UNIFORM_BLOCK_BINDING 0x8A3F 93701e04c3fSmrg#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 93801e04c3fSmrg#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 93901e04c3fSmrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 94001e04c3fSmrg#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 94101e04c3fSmrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 94201e04c3fSmrg#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 94301e04c3fSmrg#define GL_INVALID_INDEX 0xFFFFFFFFu 94401e04c3fSmrg#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 94501e04c3fSmrg#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 94601e04c3fSmrg#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 94701e04c3fSmrg#define GL_OBJECT_TYPE 0x9112 94801e04c3fSmrg#define GL_SYNC_CONDITION 0x9113 94901e04c3fSmrg#define GL_SYNC_STATUS 0x9114 95001e04c3fSmrg#define GL_SYNC_FLAGS 0x9115 95101e04c3fSmrg#define GL_SYNC_FENCE 0x9116 95201e04c3fSmrg#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 95301e04c3fSmrg#define GL_UNSIGNALED 0x9118 95401e04c3fSmrg#define GL_SIGNALED 0x9119 95501e04c3fSmrg#define GL_ALREADY_SIGNALED 0x911A 95601e04c3fSmrg#define GL_TIMEOUT_EXPIRED 0x911B 95701e04c3fSmrg#define GL_CONDITION_SATISFIED 0x911C 95801e04c3fSmrg#define GL_WAIT_FAILED 0x911D 95901e04c3fSmrg#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 96001e04c3fSmrg#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 96101e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 96201e04c3fSmrg#define GL_ANY_SAMPLES_PASSED 0x8C2F 96301e04c3fSmrg#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 96401e04c3fSmrg#define GL_SAMPLER_BINDING 0x8919 96501e04c3fSmrg#define GL_RGB10_A2UI 0x906F 96601e04c3fSmrg#define GL_TEXTURE_SWIZZLE_R 0x8E42 96701e04c3fSmrg#define GL_TEXTURE_SWIZZLE_G 0x8E43 96801e04c3fSmrg#define GL_TEXTURE_SWIZZLE_B 0x8E44 96901e04c3fSmrg#define GL_TEXTURE_SWIZZLE_A 0x8E45 97001e04c3fSmrg#define GL_GREEN 0x1904 97101e04c3fSmrg#define GL_BLUE 0x1905 97201e04c3fSmrg#define GL_INT_2_10_10_10_REV 0x8D9F 97301e04c3fSmrg#define GL_TRANSFORM_FEEDBACK 0x8E22 97401e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 97501e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 97601e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 97701e04c3fSmrg#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 97801e04c3fSmrg#define GL_PROGRAM_BINARY_LENGTH 0x8741 97901e04c3fSmrg#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 98001e04c3fSmrg#define GL_PROGRAM_BINARY_FORMATS 0x87FF 98101e04c3fSmrg#define GL_COMPRESSED_R11_EAC 0x9270 98201e04c3fSmrg#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 98301e04c3fSmrg#define GL_COMPRESSED_RG11_EAC 0x9272 98401e04c3fSmrg#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 98501e04c3fSmrg#define GL_COMPRESSED_RGB8_ETC2 0x9274 98601e04c3fSmrg#define GL_COMPRESSED_SRGB8_ETC2 0x9275 98701e04c3fSmrg#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 98801e04c3fSmrg#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 98901e04c3fSmrg#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 99001e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 99101e04c3fSmrg#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 99201e04c3fSmrg#define GL_MAX_ELEMENT_INDEX 0x8D6B 99301e04c3fSmrg#define GL_NUM_SAMPLE_COUNTS 0x9380 99401e04c3fSmrg#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 99501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); 99601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 99701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 99801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 99901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 100001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 100101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 100201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); 100301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); 100401e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id); 100501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); 100601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target); 100701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); 100801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); 100901e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); 101001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); 101101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); 101201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 101801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 101901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 102001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 102101e04c3fSmrgtypedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 102201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 102301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); 102401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); 102501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); 102601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); 102701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); 102801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); 102901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); 103001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 103101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); 103201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 103301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 103401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 103501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); 103601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); 103701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); 103801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 103901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); 104001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); 104101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); 104201e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); 104301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); 104401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); 104501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); 104601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 104701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); 104801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); 104901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); 105001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); 105101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); 105201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); 105301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); 105401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 105501e04c3fSmrgtypedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); 105601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 105701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 105801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 105901e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); 106001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 106101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 106201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 106301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 106401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 106501e04c3fSmrgtypedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); 106601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync); 106701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); 106801e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 106901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 107001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); 107101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 107201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); 107301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); 107401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); 107501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); 107601e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); 107701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); 107801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); 107901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 108001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); 108101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); 108201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); 108301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); 108401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); 108501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); 108601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); 108701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); 108801e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); 108901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); 109001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); 109101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 109201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 109301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); 109401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 109501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 109601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 109701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 109801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 109901e04c3fSmrg#if GL_GLES_PROTOTYPES 110001e04c3fSmrgGL_APICALL void GL_APIENTRY glReadBuffer (GLenum src); 110101e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 110201e04c3fSmrgGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 110301e04c3fSmrgGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 110401e04c3fSmrgGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 110501e04c3fSmrgGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 110601e04c3fSmrgGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 110701e04c3fSmrgGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids); 110801e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); 110901e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); 111001e04c3fSmrgGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); 111101e04c3fSmrgGL_APICALL void GL_APIENTRY glEndQuery (GLenum target); 111201e04c3fSmrgGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); 111301e04c3fSmrgGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); 111401e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); 111501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); 111601e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); 111701e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 111801e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 111901e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 112001e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 112101e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 112201e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 112301e04c3fSmrgGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 112401e04c3fSmrgGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 112501e04c3fSmrgGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 112601e04c3fSmrgGL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 112701e04c3fSmrgGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 112801e04c3fSmrgGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); 112901e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); 113001e04c3fSmrgGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); 113101e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); 113201e04c3fSmrgGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); 113301e04c3fSmrgGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); 113401e04c3fSmrgGL_APICALL void GL_APIENTRY glEndTransformFeedback (void); 113501e04c3fSmrgGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 113601e04c3fSmrgGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); 113701e04c3fSmrgGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 113801e04c3fSmrgGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 113901e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 114001e04c3fSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); 114101e04c3fSmrgGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); 114201e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 114301e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 114401e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); 114501e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); 114601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); 114701e04c3fSmrgGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); 114801e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); 114901e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 115001e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 115101e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 115201e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); 115301e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); 115401e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); 115501e04c3fSmrgGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); 115601e04c3fSmrgGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); 115701e04c3fSmrgGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); 115801e04c3fSmrgGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); 115901e04c3fSmrgGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 116001e04c3fSmrgGL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index); 116101e04c3fSmrgGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 116201e04c3fSmrgGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 116301e04c3fSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 116401e04c3fSmrgGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); 116501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 116601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 116701e04c3fSmrgGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 116801e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 116901e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 117001e04c3fSmrgGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); 117101e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); 117201e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); 117301e04c3fSmrgGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 117401e04c3fSmrgGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 117501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); 117601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 117701e04c3fSmrgGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); 117801e04c3fSmrgGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); 117901e04c3fSmrgGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); 118001e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); 118101e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); 118201e04c3fSmrgGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 118301e04c3fSmrgGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 118401e04c3fSmrgGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); 118501e04c3fSmrgGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 118601e04c3fSmrgGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); 118701e04c3fSmrgGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); 118801e04c3fSmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); 118901e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); 119001e04c3fSmrgGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); 119101e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); 119201e04c3fSmrgGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); 119301e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); 119401e04c3fSmrgGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); 119501e04c3fSmrgGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); 119601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 119701e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); 119801e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); 119901e04c3fSmrgGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); 120001e04c3fSmrgGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); 120101e04c3fSmrgGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 120201e04c3fSmrgGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 120301e04c3fSmrgGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); 120401e04c3fSmrg#endif 120501e04c3fSmrg#endif /* GL_ES_VERSION_3_0 */ 120601e04c3fSmrg 120701e04c3fSmrg#ifndef GL_ES_VERSION_3_1 120801e04c3fSmrg#define GL_ES_VERSION_3_1 1 120901e04c3fSmrg#define GL_COMPUTE_SHADER 0x91B9 121001e04c3fSmrg#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB 121101e04c3fSmrg#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC 121201e04c3fSmrg#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD 121301e04c3fSmrg#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 121401e04c3fSmrg#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 121501e04c3fSmrg#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 121601e04c3fSmrg#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 121701e04c3fSmrg#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 121801e04c3fSmrg#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB 121901e04c3fSmrg#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE 122001e04c3fSmrg#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF 122101e04c3fSmrg#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 122201e04c3fSmrg#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE 122301e04c3fSmrg#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF 122401e04c3fSmrg#define GL_COMPUTE_SHADER_BIT 0x00000020 122501e04c3fSmrg#define GL_DRAW_INDIRECT_BUFFER 0x8F3F 122601e04c3fSmrg#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 122701e04c3fSmrg#define GL_MAX_UNIFORM_LOCATIONS 0x826E 122801e04c3fSmrg#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 122901e04c3fSmrg#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 123001e04c3fSmrg#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 123101e04c3fSmrg#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 123201e04c3fSmrg#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 123301e04c3fSmrg#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 123401e04c3fSmrg#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 123501e04c3fSmrg#define GL_UNIFORM 0x92E1 123601e04c3fSmrg#define GL_UNIFORM_BLOCK 0x92E2 123701e04c3fSmrg#define GL_PROGRAM_INPUT 0x92E3 123801e04c3fSmrg#define GL_PROGRAM_OUTPUT 0x92E4 123901e04c3fSmrg#define GL_BUFFER_VARIABLE 0x92E5 124001e04c3fSmrg#define GL_SHADER_STORAGE_BLOCK 0x92E6 124101e04c3fSmrg#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 124201e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 124301e04c3fSmrg#define GL_ACTIVE_RESOURCES 0x92F5 124401e04c3fSmrg#define GL_MAX_NAME_LENGTH 0x92F6 124501e04c3fSmrg#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 124601e04c3fSmrg#define GL_NAME_LENGTH 0x92F9 124701e04c3fSmrg#define GL_TYPE 0x92FA 124801e04c3fSmrg#define GL_ARRAY_SIZE 0x92FB 124901e04c3fSmrg#define GL_OFFSET 0x92FC 125001e04c3fSmrg#define GL_BLOCK_INDEX 0x92FD 125101e04c3fSmrg#define GL_ARRAY_STRIDE 0x92FE 125201e04c3fSmrg#define GL_MATRIX_STRIDE 0x92FF 125301e04c3fSmrg#define GL_IS_ROW_MAJOR 0x9300 125401e04c3fSmrg#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 125501e04c3fSmrg#define GL_BUFFER_BINDING 0x9302 125601e04c3fSmrg#define GL_BUFFER_DATA_SIZE 0x9303 125701e04c3fSmrg#define GL_NUM_ACTIVE_VARIABLES 0x9304 125801e04c3fSmrg#define GL_ACTIVE_VARIABLES 0x9305 125901e04c3fSmrg#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 126001e04c3fSmrg#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A 126101e04c3fSmrg#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B 126201e04c3fSmrg#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C 126301e04c3fSmrg#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D 126401e04c3fSmrg#define GL_LOCATION 0x930E 126501e04c3fSmrg#define GL_VERTEX_SHADER_BIT 0x00000001 126601e04c3fSmrg#define GL_FRAGMENT_SHADER_BIT 0x00000002 126701e04c3fSmrg#define GL_ALL_SHADER_BITS 0xFFFFFFFF 126801e04c3fSmrg#define GL_PROGRAM_SEPARABLE 0x8258 126901e04c3fSmrg#define GL_ACTIVE_PROGRAM 0x8259 127001e04c3fSmrg#define GL_PROGRAM_PIPELINE_BINDING 0x825A 127101e04c3fSmrg#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 127201e04c3fSmrg#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 127301e04c3fSmrg#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 127401e04c3fSmrg#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC 127501e04c3fSmrg#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 127601e04c3fSmrg#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 127701e04c3fSmrg#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 127801e04c3fSmrg#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 127901e04c3fSmrg#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 128001e04c3fSmrg#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 128101e04c3fSmrg#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC 128201e04c3fSmrg#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 128301e04c3fSmrg#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB 128401e04c3fSmrg#define GL_MAX_IMAGE_UNITS 0x8F38 128501e04c3fSmrg#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA 128601e04c3fSmrg#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE 128701e04c3fSmrg#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF 128801e04c3fSmrg#define GL_IMAGE_BINDING_NAME 0x8F3A 128901e04c3fSmrg#define GL_IMAGE_BINDING_LEVEL 0x8F3B 129001e04c3fSmrg#define GL_IMAGE_BINDING_LAYERED 0x8F3C 129101e04c3fSmrg#define GL_IMAGE_BINDING_LAYER 0x8F3D 129201e04c3fSmrg#define GL_IMAGE_BINDING_ACCESS 0x8F3E 129301e04c3fSmrg#define GL_IMAGE_BINDING_FORMAT 0x906E 129401e04c3fSmrg#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 129501e04c3fSmrg#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 129601e04c3fSmrg#define GL_UNIFORM_BARRIER_BIT 0x00000004 129701e04c3fSmrg#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 129801e04c3fSmrg#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 129901e04c3fSmrg#define GL_COMMAND_BARRIER_BIT 0x00000040 130001e04c3fSmrg#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 130101e04c3fSmrg#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 130201e04c3fSmrg#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 130301e04c3fSmrg#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 130401e04c3fSmrg#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 130501e04c3fSmrg#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 130601e04c3fSmrg#define GL_ALL_BARRIER_BITS 0xFFFFFFFF 130701e04c3fSmrg#define GL_IMAGE_2D 0x904D 130801e04c3fSmrg#define GL_IMAGE_3D 0x904E 130901e04c3fSmrg#define GL_IMAGE_CUBE 0x9050 131001e04c3fSmrg#define GL_IMAGE_2D_ARRAY 0x9053 131101e04c3fSmrg#define GL_INT_IMAGE_2D 0x9058 131201e04c3fSmrg#define GL_INT_IMAGE_3D 0x9059 131301e04c3fSmrg#define GL_INT_IMAGE_CUBE 0x905B 131401e04c3fSmrg#define GL_INT_IMAGE_2D_ARRAY 0x905E 131501e04c3fSmrg#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 131601e04c3fSmrg#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 131701e04c3fSmrg#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 131801e04c3fSmrg#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 131901e04c3fSmrg#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 132001e04c3fSmrg#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 132101e04c3fSmrg#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 132201e04c3fSmrg#define GL_READ_ONLY 0x88B8 132301e04c3fSmrg#define GL_WRITE_ONLY 0x88B9 132401e04c3fSmrg#define GL_READ_WRITE 0x88BA 132501e04c3fSmrg#define GL_SHADER_STORAGE_BUFFER 0x90D2 132601e04c3fSmrg#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 132701e04c3fSmrg#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 132801e04c3fSmrg#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 132901e04c3fSmrg#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 133001e04c3fSmrg#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA 133101e04c3fSmrg#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB 133201e04c3fSmrg#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC 133301e04c3fSmrg#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD 133401e04c3fSmrg#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE 133501e04c3fSmrg#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF 133601e04c3fSmrg#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 133701e04c3fSmrg#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 133801e04c3fSmrg#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA 133901e04c3fSmrg#define GL_STENCIL_INDEX 0x1901 134001e04c3fSmrg#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E 134101e04c3fSmrg#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F 134201e04c3fSmrg#define GL_SAMPLE_POSITION 0x8E50 134301e04c3fSmrg#define GL_SAMPLE_MASK 0x8E51 134401e04c3fSmrg#define GL_SAMPLE_MASK_VALUE 0x8E52 134501e04c3fSmrg#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 134601e04c3fSmrg#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 134701e04c3fSmrg#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 134801e04c3fSmrg#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 134901e04c3fSmrg#define GL_MAX_INTEGER_SAMPLES 0x9110 135001e04c3fSmrg#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 135101e04c3fSmrg#define GL_TEXTURE_SAMPLES 0x9106 135201e04c3fSmrg#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 135301e04c3fSmrg#define GL_TEXTURE_WIDTH 0x1000 135401e04c3fSmrg#define GL_TEXTURE_HEIGHT 0x1001 135501e04c3fSmrg#define GL_TEXTURE_DEPTH 0x8071 135601e04c3fSmrg#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 135701e04c3fSmrg#define GL_TEXTURE_RED_SIZE 0x805C 135801e04c3fSmrg#define GL_TEXTURE_GREEN_SIZE 0x805D 135901e04c3fSmrg#define GL_TEXTURE_BLUE_SIZE 0x805E 136001e04c3fSmrg#define GL_TEXTURE_ALPHA_SIZE 0x805F 136101e04c3fSmrg#define GL_TEXTURE_DEPTH_SIZE 0x884A 136201e04c3fSmrg#define GL_TEXTURE_STENCIL_SIZE 0x88F1 136301e04c3fSmrg#define GL_TEXTURE_SHARED_SIZE 0x8C3F 136401e04c3fSmrg#define GL_TEXTURE_RED_TYPE 0x8C10 136501e04c3fSmrg#define GL_TEXTURE_GREEN_TYPE 0x8C11 136601e04c3fSmrg#define GL_TEXTURE_BLUE_TYPE 0x8C12 136701e04c3fSmrg#define GL_TEXTURE_ALPHA_TYPE 0x8C13 136801e04c3fSmrg#define GL_TEXTURE_DEPTH_TYPE 0x8C16 136901e04c3fSmrg#define GL_TEXTURE_COMPRESSED 0x86A1 137001e04c3fSmrg#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 137101e04c3fSmrg#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 137201e04c3fSmrg#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 137301e04c3fSmrg#define GL_VERTEX_ATTRIB_BINDING 0x82D4 137401e04c3fSmrg#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 137501e04c3fSmrg#define GL_VERTEX_BINDING_DIVISOR 0x82D6 137601e04c3fSmrg#define GL_VERTEX_BINDING_OFFSET 0x82D7 137701e04c3fSmrg#define GL_VERTEX_BINDING_STRIDE 0x82D8 137801e04c3fSmrg#define GL_VERTEX_BINDING_BUFFER 0x8F4F 137901e04c3fSmrg#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 138001e04c3fSmrg#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA 138101e04c3fSmrg#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 138201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 138301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); 138401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); 138501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); 138601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); 138701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); 138801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 138901e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); 139001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 139101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 139201e04c3fSmrgtypedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); 139301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 139401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); 139501e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); 139601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); 139701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); 139801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); 139901e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); 140001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); 140101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); 140201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); 140301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 140401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 140501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); 140601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 140701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 140801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 140901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); 141001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 141101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 141201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 141301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 141401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 141501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 141601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 141701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 141801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 141901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 142001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 142101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 142201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 142301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 142401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 142501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 142601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 142701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 142801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 142901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 143001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 143101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 143201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 143301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 143401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); 143501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 143601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 143701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); 143801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); 143901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); 144001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 144101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); 144201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); 144301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); 144401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); 144501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 144601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 144701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 144801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); 144901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); 145001e04c3fSmrg#if GL_GLES_PROTOTYPES 145101e04c3fSmrgGL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); 145201e04c3fSmrgGL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect); 145301e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); 145401e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); 145501e04c3fSmrgGL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); 145601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); 145701e04c3fSmrgGL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); 145801e04c3fSmrgGL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); 145901e04c3fSmrgGL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); 146001e04c3fSmrgGL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); 146101e04c3fSmrgGL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); 146201e04c3fSmrgGL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); 146301e04c3fSmrgGL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); 146401e04c3fSmrgGL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); 146501e04c3fSmrgGL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline); 146601e04c3fSmrgGL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); 146701e04c3fSmrgGL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); 146801e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline); 146901e04c3fSmrgGL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); 147001e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); 147101e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); 147201e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 147301e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 147401e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); 147501e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); 147601e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 147701e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 147801e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); 147901e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); 148001e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 148101e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 148201e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); 148301e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); 148401e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); 148501e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); 148601e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 148701e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 148801e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 148901e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); 149001e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 149101e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 149201e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 149301e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); 149401e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 149501e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 149601e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 149701e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 149801e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 149901e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 150001e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 150101e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 150201e04c3fSmrgGL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 150301e04c3fSmrgGL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline); 150401e04c3fSmrgGL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 150501e04c3fSmrgGL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 150601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); 150701e04c3fSmrgGL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers); 150801e04c3fSmrgGL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); 150901e04c3fSmrgGL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 151001e04c3fSmrgGL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); 151101e04c3fSmrgGL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); 151201e04c3fSmrgGL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); 151301e04c3fSmrgGL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); 151401e04c3fSmrgGL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); 151501e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); 151601e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); 151701e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); 151801e04c3fSmrgGL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); 151901e04c3fSmrg#endif 152001e04c3fSmrg#endif /* GL_ES_VERSION_3_1 */ 152101e04c3fSmrg 152201e04c3fSmrg#ifndef GL_ES_VERSION_3_2 152301e04c3fSmrg#define GL_ES_VERSION_3_2 1 152401e04c3fSmrgtypedef void (GL_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 152501e04c3fSmrg#define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381 152601e04c3fSmrg#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382 152701e04c3fSmrg#define GL_MULTIPLY 0x9294 152801e04c3fSmrg#define GL_SCREEN 0x9295 152901e04c3fSmrg#define GL_OVERLAY 0x9296 153001e04c3fSmrg#define GL_DARKEN 0x9297 153101e04c3fSmrg#define GL_LIGHTEN 0x9298 153201e04c3fSmrg#define GL_COLORDODGE 0x9299 153301e04c3fSmrg#define GL_COLORBURN 0x929A 153401e04c3fSmrg#define GL_HARDLIGHT 0x929B 153501e04c3fSmrg#define GL_SOFTLIGHT 0x929C 153601e04c3fSmrg#define GL_DIFFERENCE 0x929E 153701e04c3fSmrg#define GL_EXCLUSION 0x92A0 153801e04c3fSmrg#define GL_HSL_HUE 0x92AD 153901e04c3fSmrg#define GL_HSL_SATURATION 0x92AE 154001e04c3fSmrg#define GL_HSL_COLOR 0x92AF 154101e04c3fSmrg#define GL_HSL_LUMINOSITY 0x92B0 154201e04c3fSmrg#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 154301e04c3fSmrg#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 154401e04c3fSmrg#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 154501e04c3fSmrg#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 154601e04c3fSmrg#define GL_DEBUG_SOURCE_API 0x8246 154701e04c3fSmrg#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 154801e04c3fSmrg#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 154901e04c3fSmrg#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 155001e04c3fSmrg#define GL_DEBUG_SOURCE_APPLICATION 0x824A 155101e04c3fSmrg#define GL_DEBUG_SOURCE_OTHER 0x824B 155201e04c3fSmrg#define GL_DEBUG_TYPE_ERROR 0x824C 155301e04c3fSmrg#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D 155401e04c3fSmrg#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E 155501e04c3fSmrg#define GL_DEBUG_TYPE_PORTABILITY 0x824F 155601e04c3fSmrg#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 155701e04c3fSmrg#define GL_DEBUG_TYPE_OTHER 0x8251 155801e04c3fSmrg#define GL_DEBUG_TYPE_MARKER 0x8268 155901e04c3fSmrg#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 156001e04c3fSmrg#define GL_DEBUG_TYPE_POP_GROUP 0x826A 156101e04c3fSmrg#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B 156201e04c3fSmrg#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C 156301e04c3fSmrg#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D 156401e04c3fSmrg#define GL_BUFFER 0x82E0 156501e04c3fSmrg#define GL_SHADER 0x82E1 156601e04c3fSmrg#define GL_PROGRAM 0x82E2 156701e04c3fSmrg#define GL_VERTEX_ARRAY 0x8074 156801e04c3fSmrg#define GL_QUERY 0x82E3 156901e04c3fSmrg#define GL_PROGRAM_PIPELINE 0x82E4 157001e04c3fSmrg#define GL_SAMPLER 0x82E6 157101e04c3fSmrg#define GL_MAX_LABEL_LENGTH 0x82E8 157201e04c3fSmrg#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 157301e04c3fSmrg#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 157401e04c3fSmrg#define GL_DEBUG_LOGGED_MESSAGES 0x9145 157501e04c3fSmrg#define GL_DEBUG_SEVERITY_HIGH 0x9146 157601e04c3fSmrg#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 157701e04c3fSmrg#define GL_DEBUG_SEVERITY_LOW 0x9148 157801e04c3fSmrg#define GL_DEBUG_OUTPUT 0x92E0 157901e04c3fSmrg#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 158001e04c3fSmrg#define GL_STACK_OVERFLOW 0x0503 158101e04c3fSmrg#define GL_STACK_UNDERFLOW 0x0504 158201e04c3fSmrg#define GL_GEOMETRY_SHADER 0x8DD9 158301e04c3fSmrg#define GL_GEOMETRY_SHADER_BIT 0x00000004 158401e04c3fSmrg#define GL_GEOMETRY_VERTICES_OUT 0x8916 158501e04c3fSmrg#define GL_GEOMETRY_INPUT_TYPE 0x8917 158601e04c3fSmrg#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 158701e04c3fSmrg#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F 158801e04c3fSmrg#define GL_LAYER_PROVOKING_VERTEX 0x825E 158901e04c3fSmrg#define GL_LINES_ADJACENCY 0x000A 159001e04c3fSmrg#define GL_LINE_STRIP_ADJACENCY 0x000B 159101e04c3fSmrg#define GL_TRIANGLES_ADJACENCY 0x000C 159201e04c3fSmrg#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D 159301e04c3fSmrg#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 159401e04c3fSmrg#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 159501e04c3fSmrg#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 159601e04c3fSmrg#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 159701e04c3fSmrg#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 159801e04c3fSmrg#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 159901e04c3fSmrg#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 160001e04c3fSmrg#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A 160101e04c3fSmrg#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 160201e04c3fSmrg#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF 160301e04c3fSmrg#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 160401e04c3fSmrg#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD 160501e04c3fSmrg#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 160601e04c3fSmrg#define GL_FIRST_VERTEX_CONVENTION 0x8E4D 160701e04c3fSmrg#define GL_LAST_VERTEX_CONVENTION 0x8E4E 160801e04c3fSmrg#define GL_UNDEFINED_VERTEX 0x8260 160901e04c3fSmrg#define GL_PRIMITIVES_GENERATED 0x8C87 161001e04c3fSmrg#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 161101e04c3fSmrg#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 161201e04c3fSmrg#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 161301e04c3fSmrg#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 161401e04c3fSmrg#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 161501e04c3fSmrg#define GL_PRIMITIVE_BOUNDING_BOX 0x92BE 161601e04c3fSmrg#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 161701e04c3fSmrg#define GL_CONTEXT_FLAGS 0x821E 161801e04c3fSmrg#define GL_LOSE_CONTEXT_ON_RESET 0x8252 161901e04c3fSmrg#define GL_GUILTY_CONTEXT_RESET 0x8253 162001e04c3fSmrg#define GL_INNOCENT_CONTEXT_RESET 0x8254 162101e04c3fSmrg#define GL_UNKNOWN_CONTEXT_RESET 0x8255 162201e04c3fSmrg#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 162301e04c3fSmrg#define GL_NO_RESET_NOTIFICATION 0x8261 162401e04c3fSmrg#define GL_CONTEXT_LOST 0x0507 162501e04c3fSmrg#define GL_SAMPLE_SHADING 0x8C36 162601e04c3fSmrg#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 162701e04c3fSmrg#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B 162801e04c3fSmrg#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C 162901e04c3fSmrg#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D 163001e04c3fSmrg#define GL_PATCHES 0x000E 163101e04c3fSmrg#define GL_PATCH_VERTICES 0x8E72 163201e04c3fSmrg#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 163301e04c3fSmrg#define GL_TESS_GEN_MODE 0x8E76 163401e04c3fSmrg#define GL_TESS_GEN_SPACING 0x8E77 163501e04c3fSmrg#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 163601e04c3fSmrg#define GL_TESS_GEN_POINT_MODE 0x8E79 163701e04c3fSmrg#define GL_ISOLINES 0x8E7A 163801e04c3fSmrg#define GL_QUADS 0x0007 163901e04c3fSmrg#define GL_FRACTIONAL_ODD 0x8E7B 164001e04c3fSmrg#define GL_FRACTIONAL_EVEN 0x8E7C 164101e04c3fSmrg#define GL_MAX_PATCH_VERTICES 0x8E7D 164201e04c3fSmrg#define GL_MAX_TESS_GEN_LEVEL 0x8E7E 164301e04c3fSmrg#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F 164401e04c3fSmrg#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 164501e04c3fSmrg#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 164601e04c3fSmrg#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 164701e04c3fSmrg#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 164801e04c3fSmrg#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 164901e04c3fSmrg#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 165001e04c3fSmrg#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 165101e04c3fSmrg#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 165201e04c3fSmrg#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A 165301e04c3fSmrg#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C 165401e04c3fSmrg#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D 165501e04c3fSmrg#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E 165601e04c3fSmrg#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F 165701e04c3fSmrg#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD 165801e04c3fSmrg#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE 165901e04c3fSmrg#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 166001e04c3fSmrg#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 166101e04c3fSmrg#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB 166201e04c3fSmrg#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC 166301e04c3fSmrg#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 166401e04c3fSmrg#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 166501e04c3fSmrg#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 166601e04c3fSmrg#define GL_IS_PER_PATCH 0x92E7 166701e04c3fSmrg#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 166801e04c3fSmrg#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 166901e04c3fSmrg#define GL_TESS_CONTROL_SHADER 0x8E88 167001e04c3fSmrg#define GL_TESS_EVALUATION_SHADER 0x8E87 167101e04c3fSmrg#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 167201e04c3fSmrg#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 167301e04c3fSmrg#define GL_TEXTURE_BORDER_COLOR 0x1004 167401e04c3fSmrg#define GL_CLAMP_TO_BORDER 0x812D 167501e04c3fSmrg#define GL_TEXTURE_BUFFER 0x8C2A 167601e04c3fSmrg#define GL_TEXTURE_BUFFER_BINDING 0x8C2A 167701e04c3fSmrg#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 167801e04c3fSmrg#define GL_TEXTURE_BINDING_BUFFER 0x8C2C 167901e04c3fSmrg#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 168001e04c3fSmrg#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F 168101e04c3fSmrg#define GL_SAMPLER_BUFFER 0x8DC2 168201e04c3fSmrg#define GL_INT_SAMPLER_BUFFER 0x8DD0 168301e04c3fSmrg#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 168401e04c3fSmrg#define GL_IMAGE_BUFFER 0x9051 168501e04c3fSmrg#define GL_INT_IMAGE_BUFFER 0x905C 168601e04c3fSmrg#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 168701e04c3fSmrg#define GL_TEXTURE_BUFFER_OFFSET 0x919D 168801e04c3fSmrg#define GL_TEXTURE_BUFFER_SIZE 0x919E 168901e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0 169001e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1 169101e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2 169201e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3 169301e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4 169401e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5 169501e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6 169601e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7 169701e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8 169801e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9 169901e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA 170001e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB 170101e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC 170201e04c3fSmrg#define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD 170301e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0 170401e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1 170501e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2 170601e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3 170701e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4 170801e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5 170901e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6 171001e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7 171101e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8 171201e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9 171301e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA 171401e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB 171501e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC 171601e04c3fSmrg#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD 171701e04c3fSmrg#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 171801e04c3fSmrg#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A 171901e04c3fSmrg#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C 172001e04c3fSmrg#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D 172101e04c3fSmrg#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E 172201e04c3fSmrg#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F 172301e04c3fSmrg#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 172401e04c3fSmrg#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F 172501e04c3fSmrg#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A 172601e04c3fSmrg#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 172701e04c3fSmrg#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 172801e04c3fSmrg#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 172901e04c3fSmrg#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 173001e04c3fSmrg#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 173101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDBARRIERPROC) (void); 173201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 173301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 173401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 173501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); 173601e04c3fSmrgtypedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 173701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 173801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); 173901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 174001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 174101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); 174201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 174301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); 174401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); 174501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); 174601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); 174701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 174801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); 174901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 175001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 175101e04c3fSmrgtypedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); 175201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 175301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 175401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 175501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); 175601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 175701e04c3fSmrgtypedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); 175801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 175901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 176001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 176101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 176201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); 176301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); 176401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); 176501e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); 176601e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); 176701e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); 176801e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); 176901e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); 177001e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); 177101e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); 177201e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); 177301e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 177401e04c3fSmrgtypedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 177501e04c3fSmrg#if GL_GLES_PROTOTYPES 177601e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendBarrier (void); 177701e04c3fSmrgGL_APICALL void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); 177801e04c3fSmrgGL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 177901e04c3fSmrgGL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 178001e04c3fSmrgGL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); 178101e04c3fSmrgGL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 178201e04c3fSmrgGL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); 178301e04c3fSmrgGL_APICALL void GL_APIENTRY glPopDebugGroup (void); 178401e04c3fSmrgGL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 178501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 178601e04c3fSmrgGL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); 178701e04c3fSmrgGL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 178801e04c3fSmrgGL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params); 178901e04c3fSmrgGL_APICALL void GL_APIENTRY glEnablei (GLenum target, GLuint index); 179001e04c3fSmrgGL_APICALL void GL_APIENTRY glDisablei (GLenum target, GLuint index); 179101e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendEquationi (GLuint buf, GLenum mode); 179201e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); 179301e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); 179401e04c3fSmrgGL_APICALL void GL_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 179501e04c3fSmrgGL_APICALL void GL_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 179601e04c3fSmrgGL_APICALL GLboolean GL_APIENTRY glIsEnabledi (GLenum target, GLuint index); 179701e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 179801e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 179901e04c3fSmrgGL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 180001e04c3fSmrgGL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); 180101e04c3fSmrgGL_APICALL void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); 180201e04c3fSmrgGL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatus (void); 180301e04c3fSmrgGL_APICALL void GL_APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 180401e04c3fSmrgGL_APICALL void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 180501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); 180601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); 180701e04c3fSmrgGL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value); 180801e04c3fSmrgGL_APICALL void GL_APIENTRY glPatchParameteri (GLenum pname, GLint value); 180901e04c3fSmrgGL_APICALL void GL_APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); 181001e04c3fSmrgGL_APICALL void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); 181101e04c3fSmrgGL_APICALL void GL_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); 181201e04c3fSmrgGL_APICALL void GL_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); 181301e04c3fSmrgGL_APICALL void GL_APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); 181401e04c3fSmrgGL_APICALL void GL_APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); 181501e04c3fSmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); 181601e04c3fSmrgGL_APICALL void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); 181701e04c3fSmrgGL_APICALL void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); 181801e04c3fSmrgGL_APICALL void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); 181901e04c3fSmrgGL_APICALL void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 182001e04c3fSmrg#endif 182101e04c3fSmrg#endif /* GL_ES_VERSION_3_2 */ 182201e04c3fSmrg 182301e04c3fSmrg#ifdef __cplusplus 182401e04c3fSmrg} 182501e04c3fSmrg#endif 182601e04c3fSmrg 182701e04c3fSmrg#endif 1828