101e04c3fSmrg/* 201e04c3fSmrg * Copyright © 2014-2018 Broadcom 301e04c3fSmrg * 401e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 501e04c3fSmrg * copy of this software and associated documentation files (the "Software"), 601e04c3fSmrg * to deal in the Software without restriction, including without limitation 701e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 801e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the 901e04c3fSmrg * Software is furnished to do so, subject to the following conditions: 1001e04c3fSmrg * 1101e04c3fSmrg * The above copyright notice and this permission notice (including the next 1201e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the 1301e04c3fSmrg * Software. 1401e04c3fSmrg * 1501e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 1601e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1701e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1801e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 1901e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 2001e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 2101e04c3fSmrg * IN THE SOFTWARE. 2201e04c3fSmrg */ 2301e04c3fSmrg 2401e04c3fSmrg#ifndef _V3D_DRM_H_ 2501e04c3fSmrg#define _V3D_DRM_H_ 2601e04c3fSmrg 2701e04c3fSmrg#include "drm.h" 2801e04c3fSmrg 2901e04c3fSmrg#if defined(__cplusplus) 3001e04c3fSmrgextern "C" { 3101e04c3fSmrg#endif 3201e04c3fSmrg 3301e04c3fSmrg#define DRM_V3D_SUBMIT_CL 0x00 3401e04c3fSmrg#define DRM_V3D_WAIT_BO 0x01 3501e04c3fSmrg#define DRM_V3D_CREATE_BO 0x02 3601e04c3fSmrg#define DRM_V3D_MMAP_BO 0x03 3701e04c3fSmrg#define DRM_V3D_GET_PARAM 0x04 3801e04c3fSmrg#define DRM_V3D_GET_BO_OFFSET 0x05 3953c12917Smaya#define DRM_V3D_SUBMIT_TFU 0x06 407ec681f3Smrg#define DRM_V3D_SUBMIT_CSD 0x07 417ec681f3Smrg#define DRM_V3D_PERFMON_CREATE 0x08 427ec681f3Smrg#define DRM_V3D_PERFMON_DESTROY 0x09 437ec681f3Smrg#define DRM_V3D_PERFMON_GET_VALUES 0x0a 4401e04c3fSmrg 4501e04c3fSmrg#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) 4601e04c3fSmrg#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) 4701e04c3fSmrg#define DRM_IOCTL_V3D_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo) 4801e04c3fSmrg#define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo) 4901e04c3fSmrg#define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param) 5001e04c3fSmrg#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset) 5153c12917Smaya#define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) 527ec681f3Smrg#define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd) 537ec681f3Smrg#define DRM_IOCTL_V3D_PERFMON_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_CREATE, \ 547ec681f3Smrg struct drm_v3d_perfmon_create) 557ec681f3Smrg#define DRM_IOCTL_V3D_PERFMON_DESTROY DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_DESTROY, \ 567ec681f3Smrg struct drm_v3d_perfmon_destroy) 577ec681f3Smrg#define DRM_IOCTL_V3D_PERFMON_GET_VALUES DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_VALUES, \ 587ec681f3Smrg struct drm_v3d_perfmon_get_values) 597ec681f3Smrg 607ec681f3Smrg#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 6101e04c3fSmrg 6201e04c3fSmrg/** 6301e04c3fSmrg * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D 6401e04c3fSmrg * engine. 6501e04c3fSmrg * 6601e04c3fSmrg * This asks the kernel to have the GPU execute an optional binner 6701e04c3fSmrg * command list, and a render command list. 6853c12917Smaya * 6953c12917Smaya * The L1T, slice, L2C, L2T, and GCA caches will be flushed before 7053c12917Smaya * each CL executes. The VCD cache should be flushed (if necessary) 7153c12917Smaya * by the submitted CLs. The TLB writes are guaranteed to have been 7253c12917Smaya * flushed by the time the render done IRQ happens, which is the 7353c12917Smaya * trigger for out_sync. Any dirtying of cachelines by the job (only 7453c12917Smaya * possible using TMU writes) must be flushed by the caller using the 757ec681f3Smrg * DRM_V3D_SUBMIT_CL_FLUSH_CACHE_FLAG flag. 7601e04c3fSmrg */ 7701e04c3fSmrgstruct drm_v3d_submit_cl { 7801e04c3fSmrg /* Pointer to the binner command list. 7901e04c3fSmrg * 8001e04c3fSmrg * This is the first set of commands executed, which runs the 8101e04c3fSmrg * coordinate shader to determine where primitives land on the screen, 8201e04c3fSmrg * then writes out the state updates and draw calls necessary per tile 8301e04c3fSmrg * to the tile allocation BO. 8453c12917Smaya * 8553c12917Smaya * This BCL will block on any previous BCL submitted on the 8653c12917Smaya * same FD, but not on any RCL or BCLs submitted by other 8753c12917Smaya * clients -- that is left up to the submitter to control 8853c12917Smaya * using in_sync_bcl if necessary. 8901e04c3fSmrg */ 9001e04c3fSmrg __u32 bcl_start; 9101e04c3fSmrg 9253c12917Smaya /** End address of the BCL (first byte after the BCL) */ 9301e04c3fSmrg __u32 bcl_end; 9401e04c3fSmrg 9501e04c3fSmrg /* Offset of the render command list. 9601e04c3fSmrg * 9701e04c3fSmrg * This is the second set of commands executed, which will either 9801e04c3fSmrg * execute the tiles that have been set up by the BCL, or a fixed set 9901e04c3fSmrg * of tiles (in the case of RCL-only blits). 10053c12917Smaya * 10153c12917Smaya * This RCL will block on this submit's BCL, and any previous 10253c12917Smaya * RCL submitted on the same FD, but not on any RCL or BCLs 10353c12917Smaya * submitted by other clients -- that is left up to the 10453c12917Smaya * submitter to control using in_sync_rcl if necessary. 10501e04c3fSmrg */ 10601e04c3fSmrg __u32 rcl_start; 10701e04c3fSmrg 10853c12917Smaya /** End address of the RCL (first byte after the RCL) */ 10901e04c3fSmrg __u32 rcl_end; 11001e04c3fSmrg 11101e04c3fSmrg /** An optional sync object to wait on before starting the BCL. */ 11201e04c3fSmrg __u32 in_sync_bcl; 11301e04c3fSmrg /** An optional sync object to wait on before starting the RCL. */ 11401e04c3fSmrg __u32 in_sync_rcl; 11501e04c3fSmrg /** An optional sync object to place the completion fence in. */ 11601e04c3fSmrg __u32 out_sync; 11701e04c3fSmrg 11801e04c3fSmrg /* Offset of the tile alloc memory 11901e04c3fSmrg * 12001e04c3fSmrg * This is optional on V3D 3.3 (where the CL can set the value) but 12101e04c3fSmrg * required on V3D 4.1. 12201e04c3fSmrg */ 12301e04c3fSmrg __u32 qma; 12401e04c3fSmrg 12501e04c3fSmrg /** Size of the tile alloc memory. */ 12601e04c3fSmrg __u32 qms; 12701e04c3fSmrg 12801e04c3fSmrg /** Offset of the tile state data array. */ 12901e04c3fSmrg __u32 qts; 13001e04c3fSmrg 13101e04c3fSmrg /* Pointer to a u32 array of the BOs that are referenced by the job. 13201e04c3fSmrg */ 13301e04c3fSmrg __u64 bo_handles; 13401e04c3fSmrg 13501e04c3fSmrg /* Number of BO handles passed in (size is that times 4). */ 13601e04c3fSmrg __u32 bo_handle_count; 13701e04c3fSmrg 1387ec681f3Smrg __u32 flags; 1397ec681f3Smrg 1407ec681f3Smrg /* ID of the perfmon to attach to this job. 0 means no perfmon. */ 1417ec681f3Smrg __u32 perfmon_id; 1427ec681f3Smrg 14301e04c3fSmrg __u32 pad; 14401e04c3fSmrg}; 14501e04c3fSmrg 14601e04c3fSmrg/** 14701e04c3fSmrg * struct drm_v3d_wait_bo - ioctl argument for waiting for 14801e04c3fSmrg * completion of the last DRM_V3D_SUBMIT_CL on a BO. 14901e04c3fSmrg * 15001e04c3fSmrg * This is useful for cases where multiple processes might be 15101e04c3fSmrg * rendering to a BO and you want to wait for all rendering to be 15201e04c3fSmrg * completed. 15301e04c3fSmrg */ 15401e04c3fSmrgstruct drm_v3d_wait_bo { 15501e04c3fSmrg __u32 handle; 15601e04c3fSmrg __u32 pad; 15701e04c3fSmrg __u64 timeout_ns; 15801e04c3fSmrg}; 15901e04c3fSmrg 16001e04c3fSmrg/** 16101e04c3fSmrg * struct drm_v3d_create_bo - ioctl argument for creating V3D BOs. 16201e04c3fSmrg * 16301e04c3fSmrg * There are currently no values for the flags argument, but it may be 16401e04c3fSmrg * used in a future extension. 16501e04c3fSmrg */ 16601e04c3fSmrgstruct drm_v3d_create_bo { 16701e04c3fSmrg __u32 size; 16801e04c3fSmrg __u32 flags; 16901e04c3fSmrg /** Returned GEM handle for the BO. */ 17001e04c3fSmrg __u32 handle; 17101e04c3fSmrg /** 17201e04c3fSmrg * Returned offset for the BO in the V3D address space. This offset 17301e04c3fSmrg * is private to the DRM fd and is valid for the lifetime of the GEM 17401e04c3fSmrg * handle. 17501e04c3fSmrg * 17601e04c3fSmrg * This offset value will always be nonzero, since various HW 17701e04c3fSmrg * units treat 0 specially. 17801e04c3fSmrg */ 17901e04c3fSmrg __u32 offset; 18001e04c3fSmrg}; 18101e04c3fSmrg 18201e04c3fSmrg/** 18301e04c3fSmrg * struct drm_v3d_mmap_bo - ioctl argument for mapping V3D BOs. 18401e04c3fSmrg * 18501e04c3fSmrg * This doesn't actually perform an mmap. Instead, it returns the 18601e04c3fSmrg * offset you need to use in an mmap on the DRM device node. This 18701e04c3fSmrg * means that tools like valgrind end up knowing about the mapped 18801e04c3fSmrg * memory. 18901e04c3fSmrg * 19001e04c3fSmrg * There are currently no values for the flags argument, but it may be 19101e04c3fSmrg * used in a future extension. 19201e04c3fSmrg */ 19301e04c3fSmrgstruct drm_v3d_mmap_bo { 19401e04c3fSmrg /** Handle for the object being mapped. */ 19501e04c3fSmrg __u32 handle; 19601e04c3fSmrg __u32 flags; 19701e04c3fSmrg /** offset into the drm node to use for subsequent mmap call. */ 19801e04c3fSmrg __u64 offset; 19901e04c3fSmrg}; 20001e04c3fSmrg 20101e04c3fSmrgenum drm_v3d_param { 20201e04c3fSmrg DRM_V3D_PARAM_V3D_UIFCFG, 20301e04c3fSmrg DRM_V3D_PARAM_V3D_HUB_IDENT1, 20401e04c3fSmrg DRM_V3D_PARAM_V3D_HUB_IDENT2, 20501e04c3fSmrg DRM_V3D_PARAM_V3D_HUB_IDENT3, 20601e04c3fSmrg DRM_V3D_PARAM_V3D_CORE0_IDENT0, 20701e04c3fSmrg DRM_V3D_PARAM_V3D_CORE0_IDENT1, 20801e04c3fSmrg DRM_V3D_PARAM_V3D_CORE0_IDENT2, 20953c12917Smaya DRM_V3D_PARAM_SUPPORTS_TFU, 2107ec681f3Smrg DRM_V3D_PARAM_SUPPORTS_CSD, 2117ec681f3Smrg DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, 2127ec681f3Smrg DRM_V3D_PARAM_SUPPORTS_PERFMON, 21301e04c3fSmrg}; 21401e04c3fSmrg 21501e04c3fSmrgstruct drm_v3d_get_param { 21601e04c3fSmrg __u32 param; 21701e04c3fSmrg __u32 pad; 21801e04c3fSmrg __u64 value; 21901e04c3fSmrg}; 22001e04c3fSmrg 22101e04c3fSmrg/** 22201e04c3fSmrg * Returns the offset for the BO in the V3D address space for this DRM fd. 22301e04c3fSmrg * This is the same value returned by drm_v3d_create_bo, if that was called 22401e04c3fSmrg * from this DRM fd. 22501e04c3fSmrg */ 22601e04c3fSmrgstruct drm_v3d_get_bo_offset { 22701e04c3fSmrg __u32 handle; 22801e04c3fSmrg __u32 offset; 22901e04c3fSmrg}; 23001e04c3fSmrg 23153c12917Smayastruct drm_v3d_submit_tfu { 23253c12917Smaya __u32 icfg; 23353c12917Smaya __u32 iia; 23453c12917Smaya __u32 iis; 23553c12917Smaya __u32 ica; 23653c12917Smaya __u32 iua; 23753c12917Smaya __u32 ioa; 23853c12917Smaya __u32 ios; 23953c12917Smaya __u32 coef[4]; 24053c12917Smaya /* First handle is the output BO, following are other inputs. 24153c12917Smaya * 0 for unused. 24253c12917Smaya */ 24353c12917Smaya __u32 bo_handles[4]; 24453c12917Smaya /* sync object to block on before running the TFU job. Each TFU 24553c12917Smaya * job will execute in the order submitted to its FD. Synchronization 24653c12917Smaya * against rendering jobs requires using sync objects. 24753c12917Smaya */ 24853c12917Smaya __u32 in_sync; 24953c12917Smaya /* Sync object to signal when the TFU job is done. */ 25053c12917Smaya __u32 out_sync; 25153c12917Smaya}; 25253c12917Smaya 2537ec681f3Smrg/* Submits a compute shader for dispatch. This job will block on any 2547ec681f3Smrg * previous compute shaders submitted on this fd, and any other 2557ec681f3Smrg * synchronization must be performed with in_sync/out_sync. 2567ec681f3Smrg */ 2577ec681f3Smrgstruct drm_v3d_submit_csd { 2587ec681f3Smrg __u32 cfg[7]; 2597ec681f3Smrg __u32 coef[4]; 2607ec681f3Smrg 2617ec681f3Smrg /* Pointer to a u32 array of the BOs that are referenced by the job. 2627ec681f3Smrg */ 2637ec681f3Smrg __u64 bo_handles; 2647ec681f3Smrg 2657ec681f3Smrg /* Number of BO handles passed in (size is that times 4). */ 2667ec681f3Smrg __u32 bo_handle_count; 2677ec681f3Smrg 2687ec681f3Smrg /* sync object to block on before running the CSD job. Each 2697ec681f3Smrg * CSD job will execute in the order submitted to its FD. 2707ec681f3Smrg * Synchronization against rendering/TFU jobs or CSD from 2717ec681f3Smrg * other fds requires using sync objects. 2727ec681f3Smrg */ 2737ec681f3Smrg __u32 in_sync; 2747ec681f3Smrg /* Sync object to signal when the CSD job is done. */ 2757ec681f3Smrg __u32 out_sync; 2767ec681f3Smrg 2777ec681f3Smrg /* ID of the perfmon to attach to this job. 0 means no perfmon. */ 2787ec681f3Smrg __u32 perfmon_id; 2797ec681f3Smrg}; 2807ec681f3Smrg 2817ec681f3Smrgenum { 2827ec681f3Smrg V3D_PERFCNT_FEP_VALID_PRIMTS_NO_PIXELS, 2837ec681f3Smrg V3D_PERFCNT_FEP_VALID_PRIMS, 2847ec681f3Smrg V3D_PERFCNT_FEP_EZ_NFCLIP_QUADS, 2857ec681f3Smrg V3D_PERFCNT_FEP_VALID_QUADS, 2867ec681f3Smrg V3D_PERFCNT_TLB_QUADS_STENCIL_FAIL, 2877ec681f3Smrg V3D_PERFCNT_TLB_QUADS_STENCILZ_FAIL, 2887ec681f3Smrg V3D_PERFCNT_TLB_QUADS_STENCILZ_PASS, 2897ec681f3Smrg V3D_PERFCNT_TLB_QUADS_ZERO_COV, 2907ec681f3Smrg V3D_PERFCNT_TLB_QUADS_NONZERO_COV, 2917ec681f3Smrg V3D_PERFCNT_TLB_QUADS_WRITTEN, 2927ec681f3Smrg V3D_PERFCNT_PTB_PRIM_VIEWPOINT_DISCARD, 2937ec681f3Smrg V3D_PERFCNT_PTB_PRIM_CLIP, 2947ec681f3Smrg V3D_PERFCNT_PTB_PRIM_REV, 2957ec681f3Smrg V3D_PERFCNT_QPU_IDLE_CYCLES, 2967ec681f3Smrg V3D_PERFCNT_QPU_ACTIVE_CYCLES_VERTEX_COORD_USER, 2977ec681f3Smrg V3D_PERFCNT_QPU_ACTIVE_CYCLES_FRAG, 2987ec681f3Smrg V3D_PERFCNT_QPU_CYCLES_VALID_INSTR, 2997ec681f3Smrg V3D_PERFCNT_QPU_CYCLES_TMU_STALL, 3007ec681f3Smrg V3D_PERFCNT_QPU_CYCLES_SCOREBOARD_STALL, 3017ec681f3Smrg V3D_PERFCNT_QPU_CYCLES_VARYINGS_STALL, 3027ec681f3Smrg V3D_PERFCNT_QPU_IC_HIT, 3037ec681f3Smrg V3D_PERFCNT_QPU_IC_MISS, 3047ec681f3Smrg V3D_PERFCNT_QPU_UC_HIT, 3057ec681f3Smrg V3D_PERFCNT_QPU_UC_MISS, 3067ec681f3Smrg V3D_PERFCNT_TMU_TCACHE_ACCESS, 3077ec681f3Smrg V3D_PERFCNT_TMU_TCACHE_MISS, 3087ec681f3Smrg V3D_PERFCNT_VPM_VDW_STALL, 3097ec681f3Smrg V3D_PERFCNT_VPM_VCD_STALL, 3107ec681f3Smrg V3D_PERFCNT_BIN_ACTIVE, 3117ec681f3Smrg V3D_PERFCNT_RDR_ACTIVE, 3127ec681f3Smrg V3D_PERFCNT_L2T_HITS, 3137ec681f3Smrg V3D_PERFCNT_L2T_MISSES, 3147ec681f3Smrg V3D_PERFCNT_CYCLE_COUNT, 3157ec681f3Smrg V3D_PERFCNT_QPU_CYCLES_STALLED_VERTEX_COORD_USER, 3167ec681f3Smrg V3D_PERFCNT_QPU_CYCLES_STALLED_FRAGMENT, 3177ec681f3Smrg V3D_PERFCNT_PTB_PRIMS_BINNED, 3187ec681f3Smrg V3D_PERFCNT_AXI_WRITES_WATCH_0, 3197ec681f3Smrg V3D_PERFCNT_AXI_READS_WATCH_0, 3207ec681f3Smrg V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_0, 3217ec681f3Smrg V3D_PERFCNT_AXI_READ_STALLS_WATCH_0, 3227ec681f3Smrg V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_0, 3237ec681f3Smrg V3D_PERFCNT_AXI_READ_BYTES_WATCH_0, 3247ec681f3Smrg V3D_PERFCNT_AXI_WRITES_WATCH_1, 3257ec681f3Smrg V3D_PERFCNT_AXI_READS_WATCH_1, 3267ec681f3Smrg V3D_PERFCNT_AXI_WRITE_STALLS_WATCH_1, 3277ec681f3Smrg V3D_PERFCNT_AXI_READ_STALLS_WATCH_1, 3287ec681f3Smrg V3D_PERFCNT_AXI_WRITE_BYTES_WATCH_1, 3297ec681f3Smrg V3D_PERFCNT_AXI_READ_BYTES_WATCH_1, 3307ec681f3Smrg V3D_PERFCNT_TLB_PARTIAL_QUADS, 3317ec681f3Smrg V3D_PERFCNT_TMU_CONFIG_ACCESSES, 3327ec681f3Smrg V3D_PERFCNT_L2T_NO_ID_STALL, 3337ec681f3Smrg V3D_PERFCNT_L2T_COM_QUE_STALL, 3347ec681f3Smrg V3D_PERFCNT_L2T_TMU_WRITES, 3357ec681f3Smrg V3D_PERFCNT_TMU_ACTIVE_CYCLES, 3367ec681f3Smrg V3D_PERFCNT_TMU_STALLED_CYCLES, 3377ec681f3Smrg V3D_PERFCNT_CLE_ACTIVE, 3387ec681f3Smrg V3D_PERFCNT_L2T_TMU_READS, 3397ec681f3Smrg V3D_PERFCNT_L2T_CLE_READS, 3407ec681f3Smrg V3D_PERFCNT_L2T_VCD_READS, 3417ec681f3Smrg V3D_PERFCNT_L2T_TMUCFG_READS, 3427ec681f3Smrg V3D_PERFCNT_L2T_SLC0_READS, 3437ec681f3Smrg V3D_PERFCNT_L2T_SLC1_READS, 3447ec681f3Smrg V3D_PERFCNT_L2T_SLC2_READS, 3457ec681f3Smrg V3D_PERFCNT_L2T_TMU_W_MISSES, 3467ec681f3Smrg V3D_PERFCNT_L2T_TMU_R_MISSES, 3477ec681f3Smrg V3D_PERFCNT_L2T_CLE_MISSES, 3487ec681f3Smrg V3D_PERFCNT_L2T_VCD_MISSES, 3497ec681f3Smrg V3D_PERFCNT_L2T_TMUCFG_MISSES, 3507ec681f3Smrg V3D_PERFCNT_L2T_SLC0_MISSES, 3517ec681f3Smrg V3D_PERFCNT_L2T_SLC1_MISSES, 3527ec681f3Smrg V3D_PERFCNT_L2T_SLC2_MISSES, 3537ec681f3Smrg V3D_PERFCNT_CORE_MEM_WRITES, 3547ec681f3Smrg V3D_PERFCNT_L2T_MEM_WRITES, 3557ec681f3Smrg V3D_PERFCNT_PTB_MEM_WRITES, 3567ec681f3Smrg V3D_PERFCNT_TLB_MEM_WRITES, 3577ec681f3Smrg V3D_PERFCNT_CORE_MEM_READS, 3587ec681f3Smrg V3D_PERFCNT_L2T_MEM_READS, 3597ec681f3Smrg V3D_PERFCNT_PTB_MEM_READS, 3607ec681f3Smrg V3D_PERFCNT_PSE_MEM_READS, 3617ec681f3Smrg V3D_PERFCNT_TLB_MEM_READS, 3627ec681f3Smrg V3D_PERFCNT_GMP_MEM_READS, 3637ec681f3Smrg V3D_PERFCNT_PTB_W_MEM_WORDS, 3647ec681f3Smrg V3D_PERFCNT_TLB_W_MEM_WORDS, 3657ec681f3Smrg V3D_PERFCNT_PSE_R_MEM_WORDS, 3667ec681f3Smrg V3D_PERFCNT_TLB_R_MEM_WORDS, 3677ec681f3Smrg V3D_PERFCNT_TMU_MRU_HITS, 3687ec681f3Smrg V3D_PERFCNT_COMPUTE_ACTIVE, 3697ec681f3Smrg V3D_PERFCNT_NUM, 3707ec681f3Smrg}; 3717ec681f3Smrg 3727ec681f3Smrg#define DRM_V3D_MAX_PERF_COUNTERS 32 3737ec681f3Smrg 3747ec681f3Smrgstruct drm_v3d_perfmon_create { 3757ec681f3Smrg __u32 id; 3767ec681f3Smrg __u32 ncounters; 3777ec681f3Smrg __u8 counters[DRM_V3D_MAX_PERF_COUNTERS]; 3787ec681f3Smrg}; 3797ec681f3Smrg 3807ec681f3Smrgstruct drm_v3d_perfmon_destroy { 3817ec681f3Smrg __u32 id; 3827ec681f3Smrg}; 3837ec681f3Smrg 3847ec681f3Smrg/* 3857ec681f3Smrg * Returns the values of the performance counters tracked by this 3867ec681f3Smrg * perfmon (as an array of ncounters u64 values). 3877ec681f3Smrg * 3887ec681f3Smrg * No implicit synchronization is performed, so the user has to 3897ec681f3Smrg * guarantee that any jobs using this perfmon have already been 3907ec681f3Smrg * completed (probably by blocking on the seqno returned by the 3917ec681f3Smrg * last exec that used the perfmon). 3927ec681f3Smrg */ 3937ec681f3Smrgstruct drm_v3d_perfmon_get_values { 3947ec681f3Smrg __u32 id; 3957ec681f3Smrg __u32 pad; 3967ec681f3Smrg __u64 values_ptr; 3977ec681f3Smrg}; 3987ec681f3Smrg 39901e04c3fSmrg#if defined(__cplusplus) 40001e04c3fSmrg} 40101e04c3fSmrg#endif 40201e04c3fSmrg 40301e04c3fSmrg#endif /* _V3D_DRM_H_ */ 404