17ec681f3Smrg/* 27ec681f3Smrg * Copyright © 2018 Valve Corporation 37ec681f3Smrg * 47ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a 57ec681f3Smrg * copy of this software and associated documentation files (the "Software"), 67ec681f3Smrg * to deal in the Software without restriction, including without limitation 77ec681f3Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 87ec681f3Smrg * and/or sell copies of the Software, and to permit persons to whom the 97ec681f3Smrg * Software is furnished to do so, subject to the following conditions: 107ec681f3Smrg * 117ec681f3Smrg * The above copyright notice and this permission notice (including the next 127ec681f3Smrg * paragraph) shall be included in all copies or substantial portions of the 137ec681f3Smrg * Software. 147ec681f3Smrg * 157ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 167ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 177ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 187ec681f3Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 197ec681f3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 207ec681f3Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 217ec681f3Smrg * IN THE SOFTWARE. 227ec681f3Smrg * 237ec681f3Smrg */ 247ec681f3Smrg 257ec681f3Smrg#ifndef ACO_INSTRUCTION_SELECTION_H 267ec681f3Smrg#define ACO_INSTRUCTION_SELECTION_H 277ec681f3Smrg 287ec681f3Smrg#include "aco_ir.h" 297ec681f3Smrg 307ec681f3Smrg#include "vulkan/radv_shader_args.h" 317ec681f3Smrg 327ec681f3Smrg#include <array> 337ec681f3Smrg#include <unordered_map> 347ec681f3Smrg#include <vector> 357ec681f3Smrg 367ec681f3Smrgnamespace aco { 377ec681f3Smrg 387ec681f3Smrgstruct shader_io_state { 397ec681f3Smrg uint8_t mask[VARYING_SLOT_MAX]; 407ec681f3Smrg Temp temps[VARYING_SLOT_MAX * 4u]; 417ec681f3Smrg 427ec681f3Smrg shader_io_state() 437ec681f3Smrg { 447ec681f3Smrg memset(mask, 0, sizeof(mask)); 457ec681f3Smrg std::fill_n(temps, VARYING_SLOT_MAX * 4u, Temp(0, RegClass::v1)); 467ec681f3Smrg } 477ec681f3Smrg}; 487ec681f3Smrg 497ec681f3Smrgstruct isel_context { 507ec681f3Smrg const struct radv_nir_compiler_options* options; 517ec681f3Smrg const struct radv_shader_args* args; 527ec681f3Smrg Program* program; 537ec681f3Smrg nir_shader* shader; 547ec681f3Smrg uint32_t constant_data_offset; 557ec681f3Smrg Block* block; 567ec681f3Smrg uint32_t first_temp_id; 577ec681f3Smrg std::unordered_map<unsigned, std::array<Temp, NIR_MAX_VEC_COMPONENTS>> allocated_vec; 587ec681f3Smrg Stage stage; 597ec681f3Smrg struct { 607ec681f3Smrg bool has_branch; 617ec681f3Smrg struct { 627ec681f3Smrg unsigned header_idx; 637ec681f3Smrg Block* exit; 647ec681f3Smrg bool has_divergent_continue = false; 657ec681f3Smrg bool has_divergent_branch = false; 667ec681f3Smrg } parent_loop; 677ec681f3Smrg struct { 687ec681f3Smrg bool is_divergent = false; 697ec681f3Smrg } parent_if; 707ec681f3Smrg bool exec_potentially_empty_discard = 717ec681f3Smrg false; /* set to false when loop_nest_depth==0 && parent_if.is_divergent==false */ 727ec681f3Smrg uint16_t exec_potentially_empty_break_depth = UINT16_MAX; 737ec681f3Smrg /* Set to false when loop_nest_depth==exec_potentially_empty_break_depth 747ec681f3Smrg * and parent_if.is_divergent==false. Called _break but it's also used for 757ec681f3Smrg * loop continues. */ 767ec681f3Smrg bool exec_potentially_empty_break = false; 777ec681f3Smrg std::unique_ptr<unsigned[]> nir_to_aco; /* NIR block index to ACO block index */ 787ec681f3Smrg } cf_info; 797ec681f3Smrg 807ec681f3Smrg /* NIR range analysis. */ 817ec681f3Smrg struct hash_table* range_ht; 827ec681f3Smrg nir_unsigned_upper_bound_config ub_config; 837ec681f3Smrg 847ec681f3Smrg Temp arg_temps[AC_MAX_ARGS]; 857ec681f3Smrg 867ec681f3Smrg /* FS inputs */ 877ec681f3Smrg Temp persp_centroid, linear_centroid; 887ec681f3Smrg 897ec681f3Smrg /* GS inputs */ 907ec681f3Smrg Temp gs_wave_id; 917ec681f3Smrg 927ec681f3Smrg /* VS output information */ 937ec681f3Smrg bool export_clip_dists; 947ec681f3Smrg unsigned num_clip_distances; 957ec681f3Smrg unsigned num_cull_distances; 967ec681f3Smrg 977ec681f3Smrg /* tessellation information */ 987ec681f3Smrg uint64_t tcs_temp_only_inputs; 997ec681f3Smrg uint32_t tcs_num_patches; 1007ec681f3Smrg bool tcs_in_out_eq = false; 1017ec681f3Smrg 1027ec681f3Smrg /* I/O information */ 1037ec681f3Smrg shader_io_state inputs; 1047ec681f3Smrg shader_io_state outputs; 1057ec681f3Smrg}; 1067ec681f3Smrg 1077ec681f3Smrginline Temp 1087ec681f3Smrgget_arg(isel_context* ctx, struct ac_arg arg) 1097ec681f3Smrg{ 1107ec681f3Smrg assert(arg.used); 1117ec681f3Smrg return ctx->arg_temps[arg.arg_index]; 1127ec681f3Smrg} 1137ec681f3Smrg 1147ec681f3Smrgvoid init_context(isel_context* ctx, nir_shader* shader); 1157ec681f3Smrgvoid cleanup_context(isel_context* ctx); 1167ec681f3Smrg 1177ec681f3Smrgisel_context setup_isel_context(Program* program, unsigned shader_count, 1187ec681f3Smrg struct nir_shader* const* shaders, ac_shader_config* config, 1197ec681f3Smrg const struct radv_shader_args* args, bool is_gs_copy_shader); 1207ec681f3Smrg 1217ec681f3Smrg} // namespace aco 1227ec681f3Smrg 1237ec681f3Smrg#endif /* ACO_INSTRUCTION_SELECTION_H */ 124