17ec681f3Smrg# Note: skips lists for CI are just a list of lines that, when 27ec681f3Smrg# non-zero-length and not starting with '#', will regex match to 37ec681f3Smrg# delete lines from the test list. Be careful. 47ec681f3Smrg 57ec681f3Smrg# This is causing a binning memory overflow problem 67ec681f3SmrgdEQP-GLES2.functional.fragment_ops.scissor.outside_render_line 77ec681f3Smrg 87ec681f3Smrg# These are very slow 97ec681f3SmrgdEQP-GLES2.functional.uniform_api.random.3 107ec681f3SmrgdEQP-GLES2.functional.uniform_api.random.79 117ec681f3Smrg 127ec681f3Smrg# Conformance issue: VC4 needs dynamic loops in the VS to cause a 137ec681f3Smrg# shader link failure. 147ec681f3Smrg# 157ec681f3Smrg# The issue is that the HW doesn't have an exec mask at dispatch 167ec681f3Smrg# for the VS, so the shouldn't-be-exec channels have undefined 177ec681f3Smrg# contents and may cause infinite loops, leading to GPU hangs. The 187ec681f3Smrg# process of GPU hang reset causes flakes in whatever other jobs are 197ec681f3Smrg# running simultaneously, so we can't even leave these in the flakes 207ec681f3Smrg# list for tracking. 217ec681f3SmrgdEQP-GLES2.functional.shaders.loops.*dynamic.*vertex 227ec681f3Smrg 237ec681f3Smrg# Timeout tests (> 1 minute to run) 247ec681f3SmrgKHR-GLES2.texture_3d.filtering.sizes.3x7x5_linear_mipmap_linear 257ec681f3SmrgKHR-GLES2.texture_3d.filtering.sizes.4x8x8_linear_mipmap_linear 267ec681f3Smrg 277ec681f3Smrg# Slow tests (> 1 minute to run) 287ec681f3Smrgspec@ext_framebuffer_multisample@accuracy 297ec681f3Smrgglx@glx-multithread-texture 307ec681f3Smrgspec@arb_internalformat_query2@all internalformat_<x>_type pname checks 317ec681f3Smrgspec@!opengl 1.1@streaming-texture-leak 327ec681f3Smrgspec@!opengl 1.0@gl-1.0-blend-func 337ec681f3Smrgshaders@glsl-predication-on-large-array 347ec681f3Smrg 357ec681f3Smrg# Extensions not supported 367ec681f3Smrgspec@arb_gpu_shader_fp64.* 377ec681f3Smrgspec@arb_gpu_shader_gpu5.* 387ec681f3Smrgspec@arb_gpu_shader_int64.* 397ec681f3Smrgspec@arb_tessellation_shader.* 407ec681f3Smrgspec@arb_texture_cube_map.* 417ec681f3Smrgspec@glsl-1.30.* 427ec681f3Smrgspec@glsl-1.40.* 437ec681f3Smrgspec@glsl-1.50.* 447ec681f3Smrgspec@glsl-3.* 457ec681f3Smrgspec@glsl-4.* 467ec681f3Smrgspec@glsl-es-3.* 47