101e04c3fSmrg/* -*- c++ -*- */
201e04c3fSmrg/*
301e04c3fSmrg * Copyright © 2010 Intel Corporation
401e04c3fSmrg *
501e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a
601e04c3fSmrg * copy of this software and associated documentation files (the "Software"),
701e04c3fSmrg * to deal in the Software without restriction, including without limitation
801e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
901e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the
1001e04c3fSmrg * Software is furnished to do so, subject to the following conditions:
1101e04c3fSmrg *
1201e04c3fSmrg * The above copyright notice and this permission notice (including the next
1301e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the
1401e04c3fSmrg * Software.
1501e04c3fSmrg *
1601e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1701e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1801e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
1901e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
2001e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
2101e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
2201e04c3fSmrg * DEALINGS IN THE SOFTWARE.
2301e04c3fSmrg */
2401e04c3fSmrg
2501e04c3fSmrg#ifndef GLSL_LINKER_H
2601e04c3fSmrg#define GLSL_LINKER_H
2701e04c3fSmrg
2801e04c3fSmrg#include "linker_util.h"
2901e04c3fSmrg
3001e04c3fSmrgstruct gl_shader_program;
3101e04c3fSmrgstruct gl_shader;
3201e04c3fSmrgstruct gl_linked_shader;
3301e04c3fSmrg
3401e04c3fSmrgextern bool
3501e04c3fSmrglink_function_calls(gl_shader_program *prog, gl_linked_shader *main,
3601e04c3fSmrg                    gl_shader **shader_list, unsigned num_shaders);
3701e04c3fSmrg
3801e04c3fSmrgextern void
3901e04c3fSmrglink_invalidate_variable_locations(exec_list *ir);
4001e04c3fSmrg
4101e04c3fSmrgextern void
4201e04c3fSmrglink_assign_uniform_locations(struct gl_shader_program *prog,
4301e04c3fSmrg                              struct gl_context *ctx);
4401e04c3fSmrg
4501e04c3fSmrgextern void
4601e04c3fSmrglink_set_uniform_initializers(struct gl_shader_program *prog,
4701e04c3fSmrg                              unsigned int boolean_true);
4801e04c3fSmrg
4901e04c3fSmrgextern int
5001e04c3fSmrglink_cross_validate_uniform_block(void *mem_ctx,
5101e04c3fSmrg                                  struct gl_uniform_block **linked_blocks,
5201e04c3fSmrg                                  unsigned int *num_linked_blocks,
5301e04c3fSmrg                                  struct gl_uniform_block *new_block);
5401e04c3fSmrg
5501e04c3fSmrgextern void
5601e04c3fSmrglink_uniform_blocks(void *mem_ctx,
5701e04c3fSmrg                    struct gl_context *ctx,
5801e04c3fSmrg                    struct gl_shader_program *prog,
5901e04c3fSmrg                    struct gl_linked_shader *shader,
6001e04c3fSmrg                    struct gl_uniform_block **ubo_blocks,
6101e04c3fSmrg                    unsigned *num_ubo_blocks,
6201e04c3fSmrg                    struct gl_uniform_block **ssbo_blocks,
6301e04c3fSmrg                    unsigned *num_ssbo_blocks);
6401e04c3fSmrg
6501e04c3fSmrgbool
6601e04c3fSmrgvalidate_intrastage_arrays(struct gl_shader_program *prog,
6701e04c3fSmrg                           ir_variable *const var,
687ec681f3Smrg                           ir_variable *const existing,
697ec681f3Smrg                           bool match_precision = true);
7001e04c3fSmrg
7101e04c3fSmrgvoid
7201e04c3fSmrgvalidate_intrastage_interface_blocks(struct gl_shader_program *prog,
7301e04c3fSmrg                                     const gl_shader **shader_list,
7401e04c3fSmrg                                     unsigned num_shaders);
7501e04c3fSmrg
7601e04c3fSmrgvoid
7701e04c3fSmrgvalidate_interstage_inout_blocks(struct gl_shader_program *prog,
7801e04c3fSmrg                                 const gl_linked_shader *producer,
7901e04c3fSmrg                                 const gl_linked_shader *consumer);
8001e04c3fSmrg
8101e04c3fSmrgvoid
8201e04c3fSmrgvalidate_interstage_uniform_blocks(struct gl_shader_program *prog,
8301e04c3fSmrg                                   gl_linked_shader **stages);
8401e04c3fSmrg
8501e04c3fSmrgextern void
8601e04c3fSmrglink_assign_atomic_counter_resources(struct gl_context *ctx,
8701e04c3fSmrg                                     struct gl_shader_program *prog);
8801e04c3fSmrg
8901e04c3fSmrgextern void
9001e04c3fSmrglink_check_atomic_counter_resources(struct gl_context *ctx,
9101e04c3fSmrg                                    struct gl_shader_program *prog);
9201e04c3fSmrg
9301e04c3fSmrg
9401e04c3fSmrgextern struct gl_linked_shader *
9501e04c3fSmrglink_intrastage_shaders(void *mem_ctx,
9601e04c3fSmrg                        struct gl_context *ctx,
9701e04c3fSmrg                        struct gl_shader_program *prog,
9801e04c3fSmrg                        struct gl_shader **shader_list,
9901e04c3fSmrg                        unsigned num_shaders,
10001e04c3fSmrg                        bool allow_missing_main);
10101e04c3fSmrg
10201e04c3fSmrgextern unsigned
10301e04c3fSmrglink_calculate_matrix_stride(const glsl_type *matrix, bool row_major,
10401e04c3fSmrg                             enum glsl_interface_packing packing);
10501e04c3fSmrg
10601e04c3fSmrg/**
10701e04c3fSmrg * Class for processing all of the leaf fields of a variable that corresponds
10801e04c3fSmrg * to a program resource.
10901e04c3fSmrg *
11001e04c3fSmrg * The leaf fields are all the parts of the variable that the application
11101e04c3fSmrg * could query using \c glGetProgramResourceIndex (or that could be returned
11201e04c3fSmrg * by \c glGetProgramResourceName).
11301e04c3fSmrg *
11401e04c3fSmrg * Classes my derive from this class to implement specific functionality.
11501e04c3fSmrg * This class only provides the mechanism to iterate over the leaves.  Derived
11601e04c3fSmrg * classes must implement \c ::visit_field and may override \c ::process.
11701e04c3fSmrg */
11801e04c3fSmrgclass program_resource_visitor {
11901e04c3fSmrgpublic:
12001e04c3fSmrg   /**
12101e04c3fSmrg    * Begin processing a variable
12201e04c3fSmrg    *
12301e04c3fSmrg    * Classes that overload this function should call \c ::process from the
12401e04c3fSmrg    * base class to start the recursive processing of the variable.
12501e04c3fSmrg    *
12601e04c3fSmrg    * \param var  The variable that is to be processed
12701e04c3fSmrg    *
12801e04c3fSmrg    * Calls \c ::visit_field for each leaf of the variable.
12901e04c3fSmrg    *
13001e04c3fSmrg    * \warning
13101e04c3fSmrg    * When processing a uniform block, this entry should only be used in cases
13201e04c3fSmrg    * where the row / column ordering of matrices in the block does not
13301e04c3fSmrg    * matter.  For example, enumerating the names of members of the block, but
13401e04c3fSmrg    * not for determining the offsets of members.
13501e04c3fSmrg    */
13601e04c3fSmrg   void process(ir_variable *var, bool use_std430_as_default);
13701e04c3fSmrg
138993e1d59Smrg   /**
139993e1d59Smrg    * Begin processing a variable
140993e1d59Smrg    *
141993e1d59Smrg    * Classes that overload this function should call \c ::process from the
142993e1d59Smrg    * base class to start the recursive processing of the variable.
143993e1d59Smrg    *
144993e1d59Smrg    * \param var  The variable that is to be processed
145993e1d59Smrg    * \param var_type The glsl_type reference of the variable
146993e1d59Smrg    *
147993e1d59Smrg    * Calls \c ::visit_field for each leaf of the variable.
148993e1d59Smrg    *
149993e1d59Smrg    * \warning
150993e1d59Smrg    * When processing a uniform block, this entry should only be used in cases
151993e1d59Smrg    * where the row / column ordering of matrices in the block does not
152993e1d59Smrg    * matter.  For example, enumerating the names of members of the block, but
153993e1d59Smrg    * not for determining the offsets of members.
154993e1d59Smrg    */
155993e1d59Smrg   void process(ir_variable *var, const glsl_type *var_type,
156993e1d59Smrg                bool use_std430_as_default);
157993e1d59Smrg
15801e04c3fSmrg   /**
15901e04c3fSmrg    * Begin processing a variable of a structured type.
16001e04c3fSmrg    *
16101e04c3fSmrg    * This flavor of \c process should be used to handle structured types
16201e04c3fSmrg    * (i.e., structures, interfaces, or arrays there of) that need special
16301e04c3fSmrg    * name handling.  A common usage is to handle cases where the block name
16401e04c3fSmrg    * (instead of the instance name) is used for an interface block.
16501e04c3fSmrg    *
16601e04c3fSmrg    * \param type  Type that is to be processed, associated with \c name
16701e04c3fSmrg    * \param name  Base name of the structured variable being processed
16801e04c3fSmrg    *
16901e04c3fSmrg    * \note
17001e04c3fSmrg    * \c type must be \c GLSL_TYPE_RECORD, \c GLSL_TYPE_INTERFACE, or an array
17101e04c3fSmrg    * there of.
17201e04c3fSmrg    */
17301e04c3fSmrg   void process(const glsl_type *type, const char *name,
17401e04c3fSmrg                bool use_std430_as_default);
17501e04c3fSmrg
17601e04c3fSmrgprotected:
17701e04c3fSmrg   /**
17801e04c3fSmrg    * Method invoked for each leaf of the variable
17901e04c3fSmrg    *
18001e04c3fSmrg    * \param type  Type of the field.
18101e04c3fSmrg    * \param name  Fully qualified name of the field.
18201e04c3fSmrg    * \param row_major  For a matrix type, is it stored row-major.
18301e04c3fSmrg    * \param record_type  Type of the record containing the field.
18401e04c3fSmrg    * \param last_field   Set if \c name is the last field of the structure
18501e04c3fSmrg    *                     containing it.  This will always be false for items
18601e04c3fSmrg    *                     not contained in a structure or interface block.
18701e04c3fSmrg    */
18801e04c3fSmrg   virtual void visit_field(const glsl_type *type, const char *name,
18901e04c3fSmrg                            bool row_major, const glsl_type *record_type,
19001e04c3fSmrg                            const enum glsl_interface_packing packing,
19101e04c3fSmrg                            bool last_field) = 0;
19201e04c3fSmrg
19301e04c3fSmrg   virtual void enter_record(const glsl_type *type, const char *name,
19401e04c3fSmrg                             bool row_major, const enum glsl_interface_packing packing);
19501e04c3fSmrg
19601e04c3fSmrg   virtual void leave_record(const glsl_type *type, const char *name,
19701e04c3fSmrg                             bool row_major, const enum glsl_interface_packing packing);
19801e04c3fSmrg
19901e04c3fSmrg   virtual void set_buffer_offset(unsigned offset);
20001e04c3fSmrg
20101e04c3fSmrg   virtual void set_record_array_count(unsigned record_array_count);
20201e04c3fSmrg
20301e04c3fSmrgprivate:
20401e04c3fSmrg   /**
20501e04c3fSmrg    * \param name_length  Length of the current name \b not including the
20601e04c3fSmrg    *                     terminating \c NUL character.
20701e04c3fSmrg    * \param last_field   Set if \c name is the last field of the structure
20801e04c3fSmrg    *                     containing it.  This will always be false for items
20901e04c3fSmrg    *                     not contained in a structure or interface block.
21001e04c3fSmrg    */
21101e04c3fSmrg   void recursion(const glsl_type *t, char **name, size_t name_length,
21201e04c3fSmrg                  bool row_major, const glsl_type *record_type,
21301e04c3fSmrg                  const enum glsl_interface_packing packing,
21401e04c3fSmrg                  bool last_field, unsigned record_array_count,
21501e04c3fSmrg                  const glsl_struct_field *named_ifc_member);
21601e04c3fSmrg};
21701e04c3fSmrg
21801e04c3fSmrg#endif /* GLSL_LINKER_H */
219