101e04c3fSmrg/* 201e04c3fSmrg * Copyright © 2014 Intel Corporation 301e04c3fSmrg * 401e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a 501e04c3fSmrg * copy of this software and associated documentation files (the "Software"), 601e04c3fSmrg * to deal in the Software without restriction, including without limitation 701e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense, 801e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the 901e04c3fSmrg 1001e04c3fSmrg * 1101e04c3fSmrg * The above copyright notice and this permission notice (including the next 1201e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the 1301e04c3fSmrg * Software. 1401e04c3fSmrg * 1501e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 1601e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 1701e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 1801e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 1901e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 2001e04c3fSmrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 2101e04c3fSmrg * DEALINGS IN THE SOFTWARE. 2201e04c3fSmrg */ 2301e04c3fSmrg 2401e04c3fSmrg/** 2501e04c3fSmrg * \file lower_tess_level.cpp 2601e04c3fSmrg * 2701e04c3fSmrg * This pass accounts for the difference between the way gl_TessLevelOuter 2801e04c3fSmrg * and gl_TessLevelInner is declared in standard GLSL (as an array of 2901e04c3fSmrg * floats), and the way it is frequently implemented in hardware (as a vec4 3001e04c3fSmrg * and vec2). 3101e04c3fSmrg * 3201e04c3fSmrg * The declaration of gl_TessLevel* is replaced with a declaration 3301e04c3fSmrg * of gl_TessLevel*MESA, and any references to gl_TessLevel* are 3401e04c3fSmrg * translated to refer to gl_TessLevel*MESA with the appropriate 3501e04c3fSmrg * swizzling of array indices. For instance: 3601e04c3fSmrg * 3701e04c3fSmrg * gl_TessLevelOuter[i] 3801e04c3fSmrg * 3901e04c3fSmrg * is translated into: 4001e04c3fSmrg * 4101e04c3fSmrg * gl_TessLevelOuterMESA[i] 4201e04c3fSmrg * 4301e04c3fSmrg * Since some hardware may not internally represent gl_TessLevel* as a pair 4401e04c3fSmrg * of vec4's, this lowering pass is optional. To enable it, set the 4501e04c3fSmrg * LowerTessLevel flag in gl_shader_compiler_options to true. 4601e04c3fSmrg */ 4701e04c3fSmrg 4801e04c3fSmrg#include "glsl_symbol_table.h" 4901e04c3fSmrg#include "ir_rvalue_visitor.h" 5001e04c3fSmrg#include "ir.h" 5101e04c3fSmrg#include "program/prog_instruction.h" /* For WRITEMASK_* */ 5201e04c3fSmrg#include "main/mtypes.h" 5301e04c3fSmrg 5401e04c3fSmrgnamespace { 5501e04c3fSmrg 5601e04c3fSmrgclass lower_tess_level_visitor : public ir_rvalue_visitor { 5701e04c3fSmrgpublic: 5801e04c3fSmrg explicit lower_tess_level_visitor(gl_shader_stage shader_stage) 5901e04c3fSmrg : progress(false), old_tess_level_outer_var(NULL), 6001e04c3fSmrg old_tess_level_inner_var(NULL), new_tess_level_outer_var(NULL), 6101e04c3fSmrg new_tess_level_inner_var(NULL), shader_stage(shader_stage) 6201e04c3fSmrg { 6301e04c3fSmrg } 6401e04c3fSmrg 6501e04c3fSmrg virtual ir_visitor_status visit(ir_variable *); 6601e04c3fSmrg bool is_tess_level_array(ir_rvalue *ir); 6701e04c3fSmrg ir_rvalue *lower_tess_level_array(ir_rvalue *ir); 6801e04c3fSmrg virtual ir_visitor_status visit_leave(ir_assignment *); 6901e04c3fSmrg void visit_new_assignment(ir_assignment *ir); 7001e04c3fSmrg virtual ir_visitor_status visit_leave(ir_call *); 7101e04c3fSmrg 7201e04c3fSmrg virtual void handle_rvalue(ir_rvalue **rvalue); 7301e04c3fSmrg 7401e04c3fSmrg void fix_lhs(ir_assignment *); 7501e04c3fSmrg 7601e04c3fSmrg bool progress; 7701e04c3fSmrg 7801e04c3fSmrg /** 7901e04c3fSmrg * Pointer to the declaration of gl_TessLevel*, if found. 8001e04c3fSmrg */ 8101e04c3fSmrg ir_variable *old_tess_level_outer_var; 8201e04c3fSmrg ir_variable *old_tess_level_inner_var; 8301e04c3fSmrg 8401e04c3fSmrg /** 8501e04c3fSmrg * Pointer to the newly-created gl_TessLevel*MESA variables. 8601e04c3fSmrg */ 8701e04c3fSmrg ir_variable *new_tess_level_outer_var; 8801e04c3fSmrg ir_variable *new_tess_level_inner_var; 8901e04c3fSmrg 9001e04c3fSmrg /** 9101e04c3fSmrg * Type of shader we are compiling (e.g. MESA_SHADER_TESS_CTRL) 9201e04c3fSmrg */ 9301e04c3fSmrg const gl_shader_stage shader_stage; 9401e04c3fSmrg}; 9501e04c3fSmrg 9601e04c3fSmrg} /* anonymous namespace */ 9701e04c3fSmrg 9801e04c3fSmrg/** 9901e04c3fSmrg * Replace any declaration of gl_TessLevel* as an array of floats with a 10001e04c3fSmrg * declaration of gl_TessLevel*MESA as a vec4. 10101e04c3fSmrg */ 10201e04c3fSmrgir_visitor_status 10301e04c3fSmrglower_tess_level_visitor::visit(ir_variable *ir) 10401e04c3fSmrg{ 10501e04c3fSmrg if ((!ir->name) || 10601e04c3fSmrg ((strcmp(ir->name, "gl_TessLevelInner") != 0) && 10701e04c3fSmrg (strcmp(ir->name, "gl_TessLevelOuter") != 0))) 10801e04c3fSmrg return visit_continue; 10901e04c3fSmrg 11001e04c3fSmrg assert (ir->type->is_array()); 11101e04c3fSmrg 11201e04c3fSmrg if (strcmp(ir->name, "gl_TessLevelOuter") == 0) { 11301e04c3fSmrg if (this->old_tess_level_outer_var) 11401e04c3fSmrg return visit_continue; 11501e04c3fSmrg 11601e04c3fSmrg old_tess_level_outer_var = ir; 11701e04c3fSmrg assert(ir->type->fields.array == glsl_type::float_type); 11801e04c3fSmrg 11901e04c3fSmrg /* Clone the old var so that we inherit all of its properties */ 12001e04c3fSmrg new_tess_level_outer_var = ir->clone(ralloc_parent(ir), NULL); 12101e04c3fSmrg 12201e04c3fSmrg /* And change the properties that we need to change */ 12301e04c3fSmrg new_tess_level_outer_var->name = ralloc_strdup(new_tess_level_outer_var, 12401e04c3fSmrg "gl_TessLevelOuterMESA"); 12501e04c3fSmrg new_tess_level_outer_var->type = glsl_type::vec4_type; 12601e04c3fSmrg new_tess_level_outer_var->data.max_array_access = 0; 12701e04c3fSmrg 12801e04c3fSmrg ir->replace_with(new_tess_level_outer_var); 12901e04c3fSmrg } else if (strcmp(ir->name, "gl_TessLevelInner") == 0) { 13001e04c3fSmrg if (this->old_tess_level_inner_var) 13101e04c3fSmrg return visit_continue; 13201e04c3fSmrg 13301e04c3fSmrg old_tess_level_inner_var = ir; 13401e04c3fSmrg assert(ir->type->fields.array == glsl_type::float_type); 13501e04c3fSmrg 13601e04c3fSmrg /* Clone the old var so that we inherit all of its properties */ 13701e04c3fSmrg new_tess_level_inner_var = ir->clone(ralloc_parent(ir), NULL); 13801e04c3fSmrg 13901e04c3fSmrg /* And change the properties that we need to change */ 14001e04c3fSmrg new_tess_level_inner_var->name = ralloc_strdup(new_tess_level_inner_var, 14101e04c3fSmrg "gl_TessLevelInnerMESA"); 14201e04c3fSmrg new_tess_level_inner_var->type = glsl_type::vec2_type; 14301e04c3fSmrg new_tess_level_inner_var->data.max_array_access = 0; 14401e04c3fSmrg 14501e04c3fSmrg ir->replace_with(new_tess_level_inner_var); 14601e04c3fSmrg } else { 14701e04c3fSmrg assert(0); 14801e04c3fSmrg } 14901e04c3fSmrg 15001e04c3fSmrg this->progress = true; 15101e04c3fSmrg 15201e04c3fSmrg return visit_continue; 15301e04c3fSmrg} 15401e04c3fSmrg 15501e04c3fSmrg 15601e04c3fSmrg/** 15701e04c3fSmrg * Determine whether the given rvalue describes an array of floats that 15801e04c3fSmrg * needs to be lowered to a vec4; that is, determine whether it 15901e04c3fSmrg * matches one of the following patterns: 16001e04c3fSmrg * 16101e04c3fSmrg * - gl_TessLevelOuter 16201e04c3fSmrg * - gl_TessLevelInner 16301e04c3fSmrg */ 16401e04c3fSmrgbool 16501e04c3fSmrglower_tess_level_visitor::is_tess_level_array(ir_rvalue *ir) 16601e04c3fSmrg{ 16701e04c3fSmrg if (!ir->type->is_array()) 16801e04c3fSmrg return false; 16901e04c3fSmrg if (ir->type->fields.array != glsl_type::float_type) 17001e04c3fSmrg return false; 17101e04c3fSmrg 17201e04c3fSmrg if (this->old_tess_level_outer_var) { 17301e04c3fSmrg if (ir->variable_referenced() == this->old_tess_level_outer_var) 17401e04c3fSmrg return true; 17501e04c3fSmrg } 17601e04c3fSmrg if (this->old_tess_level_inner_var) { 17701e04c3fSmrg if (ir->variable_referenced() == this->old_tess_level_inner_var) 17801e04c3fSmrg return true; 17901e04c3fSmrg } 18001e04c3fSmrg return false; 18101e04c3fSmrg} 18201e04c3fSmrg 18301e04c3fSmrg 18401e04c3fSmrg/** 18501e04c3fSmrg * If the given ir satisfies is_tess_level_array(), return new ir 18601e04c3fSmrg * representing its lowered equivalent. That is, map: 18701e04c3fSmrg * 18801e04c3fSmrg * - gl_TessLevelOuter => gl_TessLevelOuterMESA 18901e04c3fSmrg * - gl_TessLevelInner => gl_TessLevelInnerMESA 19001e04c3fSmrg * 19101e04c3fSmrg * Otherwise return NULL. 19201e04c3fSmrg */ 19301e04c3fSmrgir_rvalue * 19401e04c3fSmrglower_tess_level_visitor::lower_tess_level_array(ir_rvalue *ir) 19501e04c3fSmrg{ 19601e04c3fSmrg if (!ir->type->is_array()) 19701e04c3fSmrg return NULL; 19801e04c3fSmrg if (ir->type->fields.array != glsl_type::float_type) 19901e04c3fSmrg return NULL; 20001e04c3fSmrg 20101e04c3fSmrg ir_variable **new_var = NULL; 20201e04c3fSmrg 20301e04c3fSmrg if (this->old_tess_level_outer_var) { 20401e04c3fSmrg if (ir->variable_referenced() == this->old_tess_level_outer_var) 20501e04c3fSmrg new_var = &this->new_tess_level_outer_var; 20601e04c3fSmrg } 20701e04c3fSmrg if (this->old_tess_level_inner_var) { 20801e04c3fSmrg if (ir->variable_referenced() == this->old_tess_level_inner_var) 20901e04c3fSmrg new_var = &this->new_tess_level_inner_var; 21001e04c3fSmrg } 21101e04c3fSmrg 21201e04c3fSmrg if (new_var == NULL) 21301e04c3fSmrg return NULL; 21401e04c3fSmrg 21501e04c3fSmrg assert(ir->as_dereference_variable()); 21601e04c3fSmrg return new(ralloc_parent(ir)) ir_dereference_variable(*new_var); 21701e04c3fSmrg} 21801e04c3fSmrg 21901e04c3fSmrg 22001e04c3fSmrgvoid 22101e04c3fSmrglower_tess_level_visitor::handle_rvalue(ir_rvalue **rv) 22201e04c3fSmrg{ 22301e04c3fSmrg if (*rv == NULL) 22401e04c3fSmrg return; 22501e04c3fSmrg 22601e04c3fSmrg ir_dereference_array *const array_deref = (*rv)->as_dereference_array(); 22701e04c3fSmrg if (array_deref == NULL) 22801e04c3fSmrg return; 22901e04c3fSmrg 23001e04c3fSmrg /* Replace any expression that indexes one of the floats in gl_TessLevel* 23101e04c3fSmrg * with an expression that indexes into one of the vec4's 23201e04c3fSmrg * gl_TessLevel*MESA and accesses the appropriate component. 23301e04c3fSmrg */ 23401e04c3fSmrg ir_rvalue *lowered_vec4 = 23501e04c3fSmrg this->lower_tess_level_array(array_deref->array); 23601e04c3fSmrg if (lowered_vec4 != NULL) { 23701e04c3fSmrg this->progress = true; 23801e04c3fSmrg void *mem_ctx = ralloc_parent(array_deref); 23901e04c3fSmrg 24001e04c3fSmrg ir_expression *const expr = 24101e04c3fSmrg new(mem_ctx) ir_expression(ir_binop_vector_extract, 24201e04c3fSmrg lowered_vec4, 24301e04c3fSmrg array_deref->array_index); 24401e04c3fSmrg 24501e04c3fSmrg *rv = expr; 24601e04c3fSmrg } 24701e04c3fSmrg} 24801e04c3fSmrg 24901e04c3fSmrgvoid 25001e04c3fSmrglower_tess_level_visitor::fix_lhs(ir_assignment *ir) 25101e04c3fSmrg{ 25201e04c3fSmrg if (ir->lhs->ir_type != ir_type_expression) 25301e04c3fSmrg return; 25401e04c3fSmrg void *mem_ctx = ralloc_parent(ir); 25501e04c3fSmrg ir_expression *const expr = (ir_expression *) ir->lhs; 25601e04c3fSmrg 25701e04c3fSmrg /* The expression must be of the form: 25801e04c3fSmrg * 25901e04c3fSmrg * (vector_extract gl_TessLevel*MESA, j). 26001e04c3fSmrg */ 26101e04c3fSmrg assert(expr->operation == ir_binop_vector_extract); 26201e04c3fSmrg assert(expr->operands[0]->ir_type == ir_type_dereference_variable); 26301e04c3fSmrg assert((expr->operands[0]->type == glsl_type::vec4_type) || 26401e04c3fSmrg (expr->operands[0]->type == glsl_type::vec2_type)); 26501e04c3fSmrg 26601e04c3fSmrg ir_dereference *const new_lhs = (ir_dereference *) expr->operands[0]; 26701e04c3fSmrg 26801e04c3fSmrg ir_constant *old_index_constant = 26901e04c3fSmrg expr->operands[1]->constant_expression_value(mem_ctx); 27001e04c3fSmrg if (!old_index_constant) { 27101e04c3fSmrg ir->rhs = new(mem_ctx) ir_expression(ir_triop_vector_insert, 27201e04c3fSmrg expr->operands[0]->type, 27301e04c3fSmrg new_lhs->clone(mem_ctx, NULL), 27401e04c3fSmrg ir->rhs, 27501e04c3fSmrg expr->operands[1]); 27601e04c3fSmrg } 27701e04c3fSmrg ir->set_lhs(new_lhs); 27801e04c3fSmrg 27901e04c3fSmrg if (old_index_constant) { 28001e04c3fSmrg /* gl_TessLevel* is being accessed via a constant index. Don't bother 28101e04c3fSmrg * creating a vector insert op. Just use a write mask. 28201e04c3fSmrg */ 28301e04c3fSmrg ir->write_mask = 1 << old_index_constant->get_int_component(0); 28401e04c3fSmrg } else { 28501e04c3fSmrg ir->write_mask = (1 << expr->operands[0]->type->vector_elements) - 1; 28601e04c3fSmrg } 28701e04c3fSmrg} 28801e04c3fSmrg 28901e04c3fSmrg/** 29001e04c3fSmrg * Replace any assignment having a gl_TessLevel* (undereferenced) as 29101e04c3fSmrg * its LHS or RHS with a sequence of assignments, one for each component of 29201e04c3fSmrg * the array. Each of these assignments is lowered to refer to 29301e04c3fSmrg * gl_TessLevel*MESA as appropriate. 29401e04c3fSmrg */ 29501e04c3fSmrgir_visitor_status 29601e04c3fSmrglower_tess_level_visitor::visit_leave(ir_assignment *ir) 29701e04c3fSmrg{ 29801e04c3fSmrg /* First invoke the base class visitor. This causes handle_rvalue() to be 29901e04c3fSmrg * called on ir->rhs and ir->condition. 30001e04c3fSmrg */ 30101e04c3fSmrg ir_rvalue_visitor::visit_leave(ir); 30201e04c3fSmrg 30301e04c3fSmrg if (this->is_tess_level_array(ir->lhs) || 30401e04c3fSmrg this->is_tess_level_array(ir->rhs)) { 30501e04c3fSmrg /* LHS or RHS of the assignment is the entire gl_TessLevel* array. 30601e04c3fSmrg * Since we are 30701e04c3fSmrg * reshaping gl_TessLevel* from an array of floats to a 30801e04c3fSmrg * vec4, this isn't going to work as a bulk assignment anymore, so 30901e04c3fSmrg * unroll it to element-by-element assignments and lower each of them. 31001e04c3fSmrg * 31101e04c3fSmrg * Note: to unroll into element-by-element assignments, we need to make 31201e04c3fSmrg * clones of the LHS and RHS. This is safe because expressions and 31301e04c3fSmrg * l-values are side-effect free. 31401e04c3fSmrg */ 31501e04c3fSmrg void *ctx = ralloc_parent(ir); 31601e04c3fSmrg int array_size = ir->lhs->type->array_size(); 31701e04c3fSmrg for (int i = 0; i < array_size; ++i) { 31801e04c3fSmrg ir_dereference_array *new_lhs = new(ctx) ir_dereference_array( 31901e04c3fSmrg ir->lhs->clone(ctx, NULL), new(ctx) ir_constant(i)); 32001e04c3fSmrg ir_dereference_array *new_rhs = new(ctx) ir_dereference_array( 32101e04c3fSmrg ir->rhs->clone(ctx, NULL), new(ctx) ir_constant(i)); 32201e04c3fSmrg this->handle_rvalue((ir_rvalue **) &new_rhs); 32301e04c3fSmrg 32401e04c3fSmrg /* Handle the LHS after creating the new assignment. This must 32501e04c3fSmrg * happen in this order because handle_rvalue may replace the old LHS 32601e04c3fSmrg * with an ir_expression of ir_binop_vector_extract. Since this is 32701e04c3fSmrg * not a valide l-value, this will cause an assertion in the 32801e04c3fSmrg * ir_assignment constructor to fail. 32901e04c3fSmrg * 33001e04c3fSmrg * If this occurs, replace the mangled LHS with a dereference of the 33101e04c3fSmrg * vector, and replace the RHS with an ir_triop_vector_insert. 33201e04c3fSmrg */ 33301e04c3fSmrg ir_assignment *const assign = new(ctx) ir_assignment(new_lhs, new_rhs); 33401e04c3fSmrg this->handle_rvalue((ir_rvalue **) &assign->lhs); 33501e04c3fSmrg this->fix_lhs(assign); 33601e04c3fSmrg 33701e04c3fSmrg this->base_ir->insert_before(assign); 33801e04c3fSmrg } 33901e04c3fSmrg ir->remove(); 34001e04c3fSmrg 34101e04c3fSmrg return visit_continue; 34201e04c3fSmrg } 34301e04c3fSmrg 34401e04c3fSmrg /* Handle the LHS as if it were an r-value. Normally 34501e04c3fSmrg * rvalue_visit(ir_assignment *) only visits the RHS, but we need to lower 34601e04c3fSmrg * expressions in the LHS as well. 34701e04c3fSmrg * 34801e04c3fSmrg * This may cause the LHS to get replaced with an ir_expression of 34901e04c3fSmrg * ir_binop_vector_extract. If this occurs, replace it with a dereference 35001e04c3fSmrg * of the vector, and replace the RHS with an ir_triop_vector_insert. 35101e04c3fSmrg */ 35201e04c3fSmrg handle_rvalue((ir_rvalue **)&ir->lhs); 35301e04c3fSmrg this->fix_lhs(ir); 35401e04c3fSmrg 35501e04c3fSmrg return rvalue_visit(ir); 35601e04c3fSmrg} 35701e04c3fSmrg 35801e04c3fSmrg 35901e04c3fSmrg/** 36001e04c3fSmrg * Set up base_ir properly and call visit_leave() on a newly created 36101e04c3fSmrg * ir_assignment node. This is used in cases where we have to insert an 36201e04c3fSmrg * ir_assignment in a place where we know the hierarchical visitor won't see 36301e04c3fSmrg * it. 36401e04c3fSmrg */ 36501e04c3fSmrgvoid 36601e04c3fSmrglower_tess_level_visitor::visit_new_assignment(ir_assignment *ir) 36701e04c3fSmrg{ 36801e04c3fSmrg ir_instruction *old_base_ir = this->base_ir; 36901e04c3fSmrg this->base_ir = ir; 37001e04c3fSmrg ir->accept(this); 37101e04c3fSmrg this->base_ir = old_base_ir; 37201e04c3fSmrg} 37301e04c3fSmrg 37401e04c3fSmrg 37501e04c3fSmrg/** 37601e04c3fSmrg * If a gl_TessLevel* variable appears as an argument in an ir_call 37701e04c3fSmrg * expression, replace it with a temporary variable, and make sure the ir_call 37801e04c3fSmrg * is preceded and/or followed by assignments that copy the contents of the 37901e04c3fSmrg * temporary variable to and/or from gl_TessLevel*. Each of these 38001e04c3fSmrg * assignments is then lowered to refer to gl_TessLevel*MESA. 38101e04c3fSmrg */ 38201e04c3fSmrgir_visitor_status 38301e04c3fSmrglower_tess_level_visitor::visit_leave(ir_call *ir) 38401e04c3fSmrg{ 38501e04c3fSmrg void *ctx = ralloc_parent(ir); 38601e04c3fSmrg 38701e04c3fSmrg const exec_node *formal_param_node = ir->callee->parameters.get_head_raw(); 38801e04c3fSmrg const exec_node *actual_param_node = ir->actual_parameters.get_head_raw(); 38901e04c3fSmrg while (!actual_param_node->is_tail_sentinel()) { 39001e04c3fSmrg ir_variable *formal_param = (ir_variable *) formal_param_node; 39101e04c3fSmrg ir_rvalue *actual_param = (ir_rvalue *) actual_param_node; 39201e04c3fSmrg 39301e04c3fSmrg /* Advance formal_param_node and actual_param_node now so that we can 39401e04c3fSmrg * safely replace actual_param with another node, if necessary, below. 39501e04c3fSmrg */ 39601e04c3fSmrg formal_param_node = formal_param_node->next; 39701e04c3fSmrg actual_param_node = actual_param_node->next; 39801e04c3fSmrg 39901e04c3fSmrg if (!this->is_tess_level_array(actual_param)) 40001e04c3fSmrg continue; 40101e04c3fSmrg 40201e04c3fSmrg /* User is trying to pass a whole gl_TessLevel* array to a function 40301e04c3fSmrg * call. Since we are reshaping gl_TessLevel* from an array of floats 40401e04c3fSmrg * to a vec4, this isn't going to work anymore, so use a temporary 40501e04c3fSmrg * array instead. 40601e04c3fSmrg */ 40701e04c3fSmrg ir_variable *temp = new(ctx) ir_variable( 40801e04c3fSmrg actual_param->type, "temp_tess_level", ir_var_temporary); 40901e04c3fSmrg this->base_ir->insert_before(temp); 41001e04c3fSmrg actual_param->replace_with( 41101e04c3fSmrg new(ctx) ir_dereference_variable(temp)); 41201e04c3fSmrg if (formal_param->data.mode == ir_var_function_in 41301e04c3fSmrg || formal_param->data.mode == ir_var_function_inout) { 41401e04c3fSmrg /* Copy from gl_TessLevel* to the temporary before the call. 41501e04c3fSmrg * Since we are going to insert this copy before the current 41601e04c3fSmrg * instruction, we need to visit it afterwards to make sure it 41701e04c3fSmrg * gets lowered. 41801e04c3fSmrg */ 41901e04c3fSmrg ir_assignment *new_assignment = new(ctx) ir_assignment( 42001e04c3fSmrg new(ctx) ir_dereference_variable(temp), 42101e04c3fSmrg actual_param->clone(ctx, NULL)); 42201e04c3fSmrg this->base_ir->insert_before(new_assignment); 42301e04c3fSmrg this->visit_new_assignment(new_assignment); 42401e04c3fSmrg } 42501e04c3fSmrg if (formal_param->data.mode == ir_var_function_out 42601e04c3fSmrg || formal_param->data.mode == ir_var_function_inout) { 42701e04c3fSmrg /* Copy from the temporary to gl_TessLevel* after the call. 42801e04c3fSmrg * Since visit_list_elements() has already decided which 42901e04c3fSmrg * instruction it's going to visit next, we need to visit 43001e04c3fSmrg * afterwards to make sure it gets lowered. 43101e04c3fSmrg */ 43201e04c3fSmrg ir_assignment *new_assignment = new(ctx) ir_assignment( 43301e04c3fSmrg actual_param->clone(ctx, NULL), 43401e04c3fSmrg new(ctx) ir_dereference_variable(temp)); 43501e04c3fSmrg this->base_ir->insert_after(new_assignment); 43601e04c3fSmrg this->visit_new_assignment(new_assignment); 43701e04c3fSmrg } 43801e04c3fSmrg } 43901e04c3fSmrg 44001e04c3fSmrg return rvalue_visit(ir); 44101e04c3fSmrg} 44201e04c3fSmrg 44301e04c3fSmrg 44401e04c3fSmrgbool 44501e04c3fSmrglower_tess_level(gl_linked_shader *shader) 44601e04c3fSmrg{ 44701e04c3fSmrg if ((shader->Stage != MESA_SHADER_TESS_CTRL) && 44801e04c3fSmrg (shader->Stage != MESA_SHADER_TESS_EVAL)) 44901e04c3fSmrg return false; 45001e04c3fSmrg 45101e04c3fSmrg lower_tess_level_visitor v(shader->Stage); 45201e04c3fSmrg 45301e04c3fSmrg visit_list_elements(&v, shader->ir); 45401e04c3fSmrg 45501e04c3fSmrg if (v.new_tess_level_outer_var) 45601e04c3fSmrg shader->symbols->add_variable(v.new_tess_level_outer_var); 45701e04c3fSmrg if (v.new_tess_level_inner_var) 45801e04c3fSmrg shader->symbols->add_variable(v.new_tess_level_inner_var); 45901e04c3fSmrg 46001e04c3fSmrg return v.progress; 46101e04c3fSmrg} 462