101e04c3fSmrg/*
201e04c3fSmrg * Copyright © 2016 Red Hat
301e04c3fSmrg *
401e04c3fSmrg * Permission is hereby granted, free of charge, to any person obtaining a
501e04c3fSmrg * copy of this software and associated documentation files (the "Software"),
601e04c3fSmrg * to deal in the Software without restriction, including without limitation
701e04c3fSmrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
801e04c3fSmrg * and/or sell copies of the Software, and to permit persons to whom the
901e04c3fSmrg * Software is furnished to do so, subject to the following conditions:
1001e04c3fSmrg *
1101e04c3fSmrg * The above copyright notice and this permission notice (including the next
1201e04c3fSmrg * paragraph) shall be included in all copies or substantial portions of the
1301e04c3fSmrg * Software.
1401e04c3fSmrg *
1501e04c3fSmrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
1601e04c3fSmrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
1701e04c3fSmrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
1801e04c3fSmrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
1901e04c3fSmrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
2001e04c3fSmrg * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
2101e04c3fSmrg * SOFTWARE.
2201e04c3fSmrg */
2301e04c3fSmrg
2401e04c3fSmrg#ifndef GLSL_STANDALONE_H
2501e04c3fSmrg#define GLSL_STANDALONE_H
2601e04c3fSmrg
2701e04c3fSmrg#ifdef __cplusplus
2801e04c3fSmrgextern "C" {
2901e04c3fSmrg#endif
3001e04c3fSmrg
3101e04c3fSmrgstruct standalone_options {
3201e04c3fSmrg   int glsl_version;
3301e04c3fSmrg   int dump_ast;
3401e04c3fSmrg   int dump_hir;
3501e04c3fSmrg   int dump_lir;
3601e04c3fSmrg   int dump_builder;
3701e04c3fSmrg   int do_link;
3801e04c3fSmrg   int just_log;
397ec681f3Smrg   int lower_precision;
4001e04c3fSmrg};
4101e04c3fSmrg
4201e04c3fSmrgstruct gl_shader_program;
4301e04c3fSmrg
4401e04c3fSmrgstruct gl_shader_program * standalone_compile_shader(
4501e04c3fSmrg      const struct standalone_options *options,
467e102996Smaya      unsigned num_files, char* const* files,
477e102996Smaya      struct gl_context *ctx);
4801e04c3fSmrg
4901e04c3fSmrgvoid standalone_compiler_cleanup(struct gl_shader_program *prog);
5001e04c3fSmrg
5101e04c3fSmrg#ifdef __cplusplus
5201e04c3fSmrg}
5301e04c3fSmrg#endif
5401e04c3fSmrg
5501e04c3fSmrg#endif /* GLSL_STANDALONE_H */
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