1/* 2 * Copyright © 2021 Collabora Ltd. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21 * IN THE SOFTWARE. 22 */ 23 24#include "nir.h" 25#include "nir_builder.h" 26 27/* 28 * spirv_to_nir() creates system values for some builtin inputs, but 29 * backends might want to have those inputs exposed as varyings. This 30 * lowering pass allows backends to convert system values to input 31 * varyings and should be called just after spirv_to_nir() when needed. 32 */ 33 34bool 35nir_lower_sysvals_to_varyings(nir_shader *shader, 36 const struct nir_lower_sysvals_to_varyings_options *options) 37{ 38 bool progress = false; 39 40 nir_foreach_variable_with_modes(var, shader, nir_var_system_value) { 41 switch (var->data.location) { 42#define SYSVAL_TO_VARYING(opt, sysval, varying) \ 43 case SYSTEM_VALUE_ ## sysval: \ 44 if (options->opt) { \ 45 var->data.mode = nir_var_shader_in; \ 46 var->data.location = VARYING_SLOT_ ## varying; \ 47 progress = true; \ 48 } \ 49 break 50 51 SYSVAL_TO_VARYING(frag_coord, FRAG_COORD, POS); 52 SYSVAL_TO_VARYING(point_coord, POINT_COORD, PNTC); 53 SYSVAL_TO_VARYING(front_face, FRONT_FACE, FACE); 54 55#undef SYSVAL_TO_VARYING 56 57 default: 58 break; 59 } 60 } 61 62 if (progress) 63 nir_fixup_deref_modes(shader); 64 65 /* Nothing this does actually changes anything tracked by metadata. 66 * If we ever made this pass more complicated, we might need to care 67 * more about metadata. 68 */ 69 nir_shader_preserve_all_metadata(shader); 70 71 return progress; 72} 73