17ec681f3Smrg/*
27ec681f3Smrg * Copyright © 2020 Valve Corporation
37ec681f3Smrg *
47ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a
57ec681f3Smrg * copy of this software and associated documentation files (the "Software"),
67ec681f3Smrg * to deal in the Software without restriction, including without limitation
77ec681f3Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
87ec681f3Smrg * and/or sell copies of the Software, and to permit persons to whom the
97ec681f3Smrg * Software is furnished to do so, subject to the following conditions:
107ec681f3Smrg *
117ec681f3Smrg * The above copyright notice and this permission notice (including the next
127ec681f3Smrg * paragraph) shall be included in all copies or substantial portions of the
137ec681f3Smrg * Software.
147ec681f3Smrg *
157ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
167ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
177ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
187ec681f3Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
197ec681f3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
207ec681f3Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
217ec681f3Smrg * IN THE SOFTWARE.
227ec681f3Smrg */
237ec681f3Smrg#ifndef SPIRV_TEST_HELPERS_H
247ec681f3Smrg#define SPIRV_TEST_HELPERS_H
257ec681f3Smrg
267ec681f3Smrg#include <gtest/gtest.h>
277ec681f3Smrg#include "compiler/spirv/nir_spirv.h"
287ec681f3Smrg#include "compiler/nir/nir.h"
297ec681f3Smrg
307ec681f3Smrgclass spirv_test : public ::testing::Test {
317ec681f3Smrgprotected:
327ec681f3Smrg   spirv_test()
337ec681f3Smrg   : shader(NULL)
347ec681f3Smrg   {
357ec681f3Smrg      glsl_type_singleton_init_or_ref();
367ec681f3Smrg   }
377ec681f3Smrg
387ec681f3Smrg   ~spirv_test()
397ec681f3Smrg   {
407ec681f3Smrg      ralloc_free(shader);
417ec681f3Smrg      glsl_type_singleton_decref();
427ec681f3Smrg   }
437ec681f3Smrg
447ec681f3Smrg   void get_nir(size_t num_words, const uint32_t *words)
457ec681f3Smrg   {
467ec681f3Smrg      spirv_to_nir_options spirv_options;
477ec681f3Smrg      memset(&spirv_options, 0, sizeof(spirv_options));
487ec681f3Smrg      spirv_options.environment = NIR_SPIRV_VULKAN;
497ec681f3Smrg      spirv_options.caps.vk_memory_model = true;
507ec681f3Smrg      spirv_options.caps.vk_memory_model_device_scope = true;
517ec681f3Smrg      spirv_options.ubo_addr_format = nir_address_format_32bit_index_offset;
527ec681f3Smrg      spirv_options.ssbo_addr_format = nir_address_format_32bit_index_offset;
537ec681f3Smrg      spirv_options.phys_ssbo_addr_format = nir_address_format_64bit_global;
547ec681f3Smrg      spirv_options.push_const_addr_format = nir_address_format_32bit_offset;
557ec681f3Smrg      spirv_options.shared_addr_format = nir_address_format_32bit_offset;
567ec681f3Smrg
577ec681f3Smrg      nir_shader_compiler_options nir_options;
587ec681f3Smrg      memset(&nir_options, 0, sizeof(nir_options));
597ec681f3Smrg      nir_options.use_scoped_barrier = true;
607ec681f3Smrg
617ec681f3Smrg      shader = spirv_to_nir(words, num_words, NULL, 0,
627ec681f3Smrg                            MESA_SHADER_COMPUTE, "main", &spirv_options, &nir_options);
637ec681f3Smrg   }
647ec681f3Smrg
657ec681f3Smrg   nir_intrinsic_instr *find_intrinsic(nir_intrinsic_op op, unsigned index=0)
667ec681f3Smrg   {
677ec681f3Smrg      nir_function_impl *impl = nir_shader_get_entrypoint(shader);
687ec681f3Smrg      nir_foreach_block(block, impl) {
697ec681f3Smrg         nir_foreach_instr(instr, block) {
707ec681f3Smrg            if (instr->type != nir_instr_type_intrinsic ||
717ec681f3Smrg                nir_instr_as_intrinsic(instr)->intrinsic != op)
727ec681f3Smrg               continue;
737ec681f3Smrg            if (index == 0)
747ec681f3Smrg               return nir_instr_as_intrinsic(instr);
757ec681f3Smrg            else
767ec681f3Smrg               index--;
777ec681f3Smrg         }
787ec681f3Smrg      }
797ec681f3Smrg
807ec681f3Smrg      return NULL;
817ec681f3Smrg   }
827ec681f3Smrg
837ec681f3Smrg   nir_shader *shader;
847ec681f3Smrg};
857ec681f3Smrg
867ec681f3Smrg#endif /* SPIRV_TEST_HELPERS_H */
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