17ec681f3Smrg/* 27ec681f3Smrg * (C) Copyright 2016, NVIDIA CORPORATION. 37ec681f3Smrg * All Rights Reserved. 47ec681f3Smrg * 57ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a 67ec681f3Smrg * copy of this software and associated documentation files (the "Software"), 77ec681f3Smrg * to deal in the Software without restriction, including without limitation 87ec681f3Smrg * on the rights to use, copy, modify, merge, publish, distribute, sub 97ec681f3Smrg * license, and/or sell copies of the Software, and to permit persons to whom 107ec681f3Smrg * the Software is furnished to do so, subject to the following conditions: 117ec681f3Smrg * 127ec681f3Smrg * The above copyright notice and this permission notice (including the next 137ec681f3Smrg * paragraph) shall be included in all copies or substantial portions of the 147ec681f3Smrg * Software. 157ec681f3Smrg * 167ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 177ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 187ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 197ec681f3Smrg * IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 207ec681f3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 217ec681f3Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 227ec681f3Smrg * IN THE SOFTWARE. 237ec681f3Smrg * 247ec681f3Smrg * Authors: 257ec681f3Smrg * Kyle Brenneman <kbrenneman@nvidia.com> 267ec681f3Smrg */ 277ec681f3Smrg 2801e04c3fSmrg#include "egldispatchstubs.h" 2901e04c3fSmrg#include "g_egldispatchstubs.h" 3001e04c3fSmrg 3101e04c3fSmrg#include <string.h> 3201e04c3fSmrg#include <stdlib.h> 3301e04c3fSmrg 3401e04c3fSmrg#include "eglcurrent.h" 3501e04c3fSmrg 3601e04c3fSmrgstatic const __EGLapiExports *exports; 3701e04c3fSmrg 3801e04c3fSmrgconst int __EGL_DISPATCH_FUNC_COUNT = __EGL_DISPATCH_COUNT; 3901e04c3fSmrgint __EGL_DISPATCH_FUNC_INDICES[__EGL_DISPATCH_COUNT + 1]; 4001e04c3fSmrg 4101e04c3fSmrgstatic int Compare(const void *l, const void *r) 4201e04c3fSmrg{ 4301e04c3fSmrg const char *s = *(const char **)r; 4401e04c3fSmrg return strcmp(l, s); 4501e04c3fSmrg} 4601e04c3fSmrg 4701e04c3fSmrgstatic int FindProcIndex(const char *name) 4801e04c3fSmrg{ 4901e04c3fSmrg const char **match = bsearch(name, __EGL_DISPATCH_FUNC_NAMES, 5001e04c3fSmrg __EGL_DISPATCH_COUNT, sizeof(const char *), Compare); 5101e04c3fSmrg 5201e04c3fSmrg if (match == NULL) 5301e04c3fSmrg return __EGL_DISPATCH_COUNT; 5401e04c3fSmrg 5501e04c3fSmrg return match - __EGL_DISPATCH_FUNC_NAMES; 5601e04c3fSmrg} 5701e04c3fSmrg 5801e04c3fSmrgvoid __eglInitDispatchStubs(const __EGLapiExports *exportsTable) 5901e04c3fSmrg{ 6001e04c3fSmrg int i; 6101e04c3fSmrg exports = exportsTable; 6201e04c3fSmrg for (i=0; i<__EGL_DISPATCH_FUNC_COUNT; i++) { 6301e04c3fSmrg __EGL_DISPATCH_FUNC_INDICES[i] = -1; 6401e04c3fSmrg } 6501e04c3fSmrg} 6601e04c3fSmrg 6701e04c3fSmrgvoid __eglSetDispatchIndex(const char *name, int dispatchIndex) 6801e04c3fSmrg{ 6901e04c3fSmrg int index = FindProcIndex(name); 7001e04c3fSmrg __EGL_DISPATCH_FUNC_INDICES[index] = dispatchIndex; 7101e04c3fSmrg} 7201e04c3fSmrg 7301e04c3fSmrgvoid *__eglDispatchFindDispatchFunction(const char *name) 7401e04c3fSmrg{ 7501e04c3fSmrg int index = FindProcIndex(name); 7601e04c3fSmrg return (void *) __EGL_DISPATCH_FUNCS[index]; 7701e04c3fSmrg} 7801e04c3fSmrg 7901e04c3fSmrgstatic __eglMustCastToProperFunctionPointerType FetchVendorFunc(__EGLvendorInfo *vendor, 8001e04c3fSmrg int index, EGLint errorCode) 8101e04c3fSmrg{ 8201e04c3fSmrg __eglMustCastToProperFunctionPointerType func = NULL; 8301e04c3fSmrg 8401e04c3fSmrg if (vendor != NULL) { 8501e04c3fSmrg func = exports->fetchDispatchEntry(vendor, __EGL_DISPATCH_FUNC_INDICES[index]); 8601e04c3fSmrg } 8701e04c3fSmrg if (func == NULL) { 8801e04c3fSmrg if (errorCode != EGL_SUCCESS) { 8901e04c3fSmrg // Since we have no vendor, the follow-up eglGetError() call will 9001e04c3fSmrg // end up using the GLVND error code. Set it here. 9101e04c3fSmrg if (vendor == NULL) { 9201e04c3fSmrg exports->setEGLError(errorCode); 9301e04c3fSmrg } 9401e04c3fSmrg _eglError(errorCode, __EGL_DISPATCH_FUNC_NAMES[index]); 9501e04c3fSmrg } 9601e04c3fSmrg return NULL; 9701e04c3fSmrg } 9801e04c3fSmrg 9901e04c3fSmrg if (!exports->setLastVendor(vendor)) { 10001e04c3fSmrg // Don't bother trying to set an error code in libglvnd. If 10101e04c3fSmrg // setLastVendor failed, then setEGLError would also fail. 10201e04c3fSmrg _eglError(errorCode, __EGL_DISPATCH_FUNC_NAMES[index]); 10301e04c3fSmrg return NULL; 10401e04c3fSmrg } 10501e04c3fSmrg 10601e04c3fSmrg return func; 10701e04c3fSmrg} 10801e04c3fSmrg 10901e04c3fSmrg__eglMustCastToProperFunctionPointerType __eglDispatchFetchByCurrent(int index) 11001e04c3fSmrg{ 11101e04c3fSmrg __EGLvendorInfo *vendor; 11201e04c3fSmrg 11301e04c3fSmrg // Note: This is only used for the eglWait* functions. For those, if 11401e04c3fSmrg // there's no current context, then they're supposed to do nothing but 11501e04c3fSmrg // return success. 11601e04c3fSmrg exports->threadInit(); 11701e04c3fSmrg vendor = exports->getCurrentVendor(); 11801e04c3fSmrg return FetchVendorFunc(vendor, index, EGL_SUCCESS); 11901e04c3fSmrg} 12001e04c3fSmrg 12101e04c3fSmrg__eglMustCastToProperFunctionPointerType __eglDispatchFetchByDisplay(EGLDisplay dpy, int index) 12201e04c3fSmrg{ 12301e04c3fSmrg __EGLvendorInfo *vendor; 12401e04c3fSmrg 12501e04c3fSmrg exports->threadInit(); 12601e04c3fSmrg vendor = exports->getVendorFromDisplay(dpy); 12701e04c3fSmrg return FetchVendorFunc(vendor, index, EGL_BAD_DISPLAY); 12801e04c3fSmrg} 12901e04c3fSmrg 13001e04c3fSmrg__eglMustCastToProperFunctionPointerType __eglDispatchFetchByDevice(EGLDeviceEXT dev, int index) 13101e04c3fSmrg{ 13201e04c3fSmrg __EGLvendorInfo *vendor; 13301e04c3fSmrg 13401e04c3fSmrg exports->threadInit(); 13501e04c3fSmrg vendor = exports->getVendorFromDevice(dev); 13601e04c3fSmrg return FetchVendorFunc(vendor, index, EGL_BAD_DEVICE_EXT); 13701e04c3fSmrg} 13801e04c3fSmrg 139