1/**************************************************************************
2 *
3 * Copyright 2008 VMware, Inc.
4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5 * Copyright 2010 LunarG, Inc.
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
15 *
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
18 * of the Software.
19 *
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 * DEALINGS IN THE SOFTWARE.
27 *
28 **************************************************************************/
29
30
31#ifndef EGLSURFACE_INCLUDED
32#define EGLSURFACE_INCLUDED
33
34#include "c99_compat.h"
35
36#include "egltypedefs.h"
37#include "egldisplay.h"
38
39
40#ifdef __cplusplus
41extern "C" {
42#endif
43
44struct _egl_xy
45{
46   EGLint x;
47   EGLint y;
48};
49
50struct _egl_hdr_metadata
51{
52   struct _egl_xy display_primary_r;
53   struct _egl_xy display_primary_g;
54   struct _egl_xy display_primary_b;
55   struct _egl_xy white_point;
56   EGLint max_luminance;
57   EGLint min_luminance;
58   EGLint max_cll;
59   EGLint max_fall;
60};
61
62/**
63 * "Base" class for device driver surfaces.
64 */
65struct _egl_surface
66{
67   /* A surface is a display resource */
68   _EGLResource Resource;
69
70   /* The context that is currently bound to the surface */
71   _EGLContext *CurrentContext;
72
73   _EGLConfig *Config;
74
75   EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */
76
77   /* The native surface is lost. The EGL spec requires certain functions
78    * to generate EGL_BAD_NATIVE_WINDOW when given this surface.
79    */
80   EGLBoolean Lost;
81
82   /* attributes set by attribute list */
83   EGLint Width, Height;
84   EGLenum TextureFormat;
85   EGLenum TextureTarget;
86   EGLBoolean MipmapTexture;
87   EGLBoolean LargestPbuffer;
88
89   /**
90    * Value of EGL_RENDER_BUFFER selected at creation.
91    *
92    * The user may select, for window surfaces, the EGL_RENDER_BUFFER through
93    * the attribute list of eglCreateWindowSurface(). The EGL spec allows the
94    * implementation to ignore request, though; hence why we maintain both
95    * RequestedRenderBuffer and ActiveRenderBuffer. For pbuffer and pixmap
96    * surfaces, the EGL spec hard-codes the EGL_RENDER_BUFFER value and the
97    * user must not provide it in the attribute list.
98    *
99    * Normally, the attribute is immutable and after surface creation.
100    * However, EGL_KHR_mutable_render_buffer allows the user to change it in
101    * window surfaces via eglSurfaceAttrib, in which case
102    * eglQuerySurface(EGL_RENDER_BUFFER) will immediately afterwards return
103    * the requested value but the actual render buffer used by the context
104    * does not change until completion of the next eglSwapBuffers call.
105    *
106    * From the EGL_KHR_mutable_render_buffer spec (v12):
107    *
108    *    Querying EGL_RENDER_BUFFER returns the buffer which client API
109    *    rendering is requested to use. For a window surface, this is the
110    *    attribute value specified when the surface was created or last set
111    *    via eglSurfaceAttrib.
112    *
113    * eglQueryContext(EGL_RENDER_BUFFER) ignores this.
114    */
115   EGLenum RequestedRenderBuffer;
116
117   /**
118    * The EGL_RENDER_BUFFER in use by the context.
119    *
120    * This is valid only when bound as the draw surface.  This may differ from
121    * the RequestedRenderBuffer.
122    *
123    * Refer to eglQueryContext(EGL_RENDER_BUFFER) in the EGL spec.
124    * eglQuerySurface(EGL_RENDER_BUFFER) ignores this.
125    *
126    * If a window surface is bound as the draw surface and has a pending,
127    * user-requested change to EGL_RENDER_BUFFER, then the next eglSwapBuffers
128    * will flush the pending change. (The flush of EGL_RENDER_BUFFER state may
129    * occur without the implicit glFlush induced by eglSwapBuffers). The spec
130    * requires that the flush occur at that time and nowhere else. During the
131    * state-flush, we copy RequestedRenderBuffer to ActiveRenderBuffer.
132    *
133    * From the EGL_KHR_mutable_render_buffer spec (v12):
134    *
135    *    If [...] there is a pending change to the EGL_RENDER_BUFFER
136    *    attribute, eglSwapBuffers performs an implicit flush operation on the
137    *    context and effects the attribute change.
138    */
139   EGLenum ActiveRenderBuffer;
140
141   EGLenum VGAlphaFormat;
142   EGLenum VGColorspace;
143   EGLenum GLColorspace;
144
145   /* attributes set by eglSurfaceAttrib */
146   EGLint MipmapLevel;
147   EGLenum MultisampleResolve;
148   EGLenum SwapBehavior;
149
150   EGLint HorizontalResolution, VerticalResolution;
151   EGLint AspectRatio;
152
153   EGLint SwapInterval;
154
155   /* EGL_KHR_partial_update
156    * True if the damage region is already set
157    * between frame boundaries.
158    */
159   EGLBoolean SetDamageRegionCalled;
160
161   /* EGL_KHR_partial_update
162    * True if the buffer age is read by the client
163    * between frame boundaries.
164    */
165   EGLBoolean BufferAgeRead;
166
167   /* True if the surface is bound to an OpenGL ES texture */
168   EGLBoolean BoundToTexture;
169
170   EGLBoolean PostSubBufferSupportedNV;
171
172   EGLBoolean ProtectedContent;
173
174   EGLBoolean PresentOpaque;
175
176   struct _egl_hdr_metadata HdrMetadata;
177
178   void *NativeSurface;
179};
180
181
182extern EGLBoolean
183_eglInitSurface(_EGLSurface *surf, _EGLDisplay *disp, EGLint type,
184                _EGLConfig *config, const EGLint *attrib_list,
185                void *native_surface);
186
187
188extern EGLBoolean
189_eglQuerySurface(_EGLDisplay *disp, _EGLSurface *surf, EGLint attribute, EGLint *value);
190
191
192extern EGLBoolean
193_eglSurfaceAttrib(_EGLDisplay *disp, _EGLSurface *surf, EGLint attribute, EGLint value);
194
195
196extern EGLBoolean
197_eglBindTexImage(_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer);
198
199extern EGLBoolean
200_eglReleaseTexImage(_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer);
201
202
203extern EGLBoolean
204_eglSurfaceHasMutableRenderBuffer(_EGLSurface *surf);
205
206extern EGLBoolean
207_eglSurfaceInSharedBufferMode(_EGLSurface *surf);
208
209/**
210 * Increment reference count for the surface.
211 */
212static inline _EGLSurface *
213_eglGetSurface(_EGLSurface *surf)
214{
215   if (surf)
216      _eglGetResource(&surf->Resource);
217   return surf;
218}
219
220
221/**
222 * Decrement reference count for the surface.
223 */
224static inline EGLBoolean
225_eglPutSurface(_EGLSurface *surf)
226{
227   return (surf) ? _eglPutResource(&surf->Resource) : EGL_FALSE;
228}
229
230
231/**
232 * Link a surface to its display and return the handle of the link.
233 * The handle can be passed to client directly.
234 */
235static inline EGLSurface
236_eglLinkSurface(_EGLSurface *surf)
237{
238   _eglLinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
239   return (EGLSurface) surf;
240}
241
242
243/**
244 * Unlink a linked surface from its display.
245 * Accessing an unlinked surface should generate EGL_BAD_SURFACE error.
246 */
247static inline void
248_eglUnlinkSurface(_EGLSurface *surf)
249{
250   _eglUnlinkResource(&surf->Resource, _EGL_RESOURCE_SURFACE);
251}
252
253
254/**
255 * Lookup a handle to find the linked surface.
256 * Return NULL if the handle has no corresponding linked surface.
257 */
258static inline _EGLSurface *
259_eglLookupSurface(EGLSurface surface, _EGLDisplay *disp)
260{
261   _EGLSurface *surf = (_EGLSurface *) surface;
262   if (!disp || !_eglCheckResource((void *) surf, _EGL_RESOURCE_SURFACE, disp))
263      surf = NULL;
264   return surf;
265}
266
267
268/**
269 * Return the handle of a linked surface, or EGL_NO_SURFACE.
270 */
271static inline EGLSurface
272_eglGetSurfaceHandle(_EGLSurface *surf)
273{
274   _EGLResource *res = (_EGLResource *) surf;
275   return (res && _eglIsResourceLinked(res)) ?
276      (EGLSurface) surf : EGL_NO_SURFACE;
277}
278
279
280#ifdef __cplusplus
281}
282#endif
283
284#endif /* EGLSURFACE_INCLUDED */
285