1/* 2 * Copyright (C) 2015-2018 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#ifndef IR3_CONTEXT_H_ 28#define IR3_CONTEXT_H_ 29 30#include "ir3.h" 31#include "ir3_compiler.h" 32#include "ir3_nir.h" 33 34/* for conditionally setting boolean flag(s): */ 35#define COND(bool, val) ((bool) ? (val) : 0) 36 37#define DBG(fmt, ...) \ 38 do { \ 39 mesa_logd("%s:%d: " fmt, __FUNCTION__, __LINE__, ##__VA_ARGS__); \ 40 } while (0) 41 42/** 43 * The context for compilation of a single shader. 44 */ 45struct ir3_context { 46 struct ir3_compiler *compiler; 47 const struct ir3_context_funcs *funcs; 48 49 struct nir_shader *s; 50 51 struct nir_instr *cur_instr; /* current instruction, just for debug */ 52 53 struct ir3 *ir; 54 struct ir3_shader_variant *so; 55 56 /* Tables of scalar inputs/outputs. Because of the way varying packing 57 * works, we could have inputs w/ fractional location, which is a bit 58 * awkward to deal with unless we keep track of the split scalar in/ 59 * out components. 60 * 61 * These *only* have inputs/outputs that are touched by load_*input and 62 * store_output. 63 */ 64 unsigned ninputs, noutputs; 65 struct ir3_instruction **inputs; 66 struct ir3_instruction **outputs; 67 68 struct ir3_block *block; /* the current block */ 69 struct ir3_block *in_block; /* block created for shader inputs */ 70 71 nir_function_impl *impl; 72 73 /* For fragment shaders, varyings are not actual shader inputs, 74 * instead the hw passes a ij coord which is used with 75 * bary.f. 76 * 77 * But NIR doesn't know that, it still declares varyings as 78 * inputs. So we do all the input tracking normally and fix 79 * things up after compile_instructions() 80 */ 81 struct ir3_instruction *ij[IJ_COUNT]; 82 83 /* for fragment shaders, for gl_FrontFacing and gl_FragCoord: */ 84 struct ir3_instruction *frag_face, *frag_coord; 85 86 /* For vertex shaders, keep track of the system values sources */ 87 struct ir3_instruction *vertex_id, *basevertex, *instance_id, *base_instance, 88 *draw_id, *view_index; 89 90 /* For fragment shaders: */ 91 struct ir3_instruction *samp_id, *samp_mask_in; 92 93 /* For geometry shaders: */ 94 struct ir3_instruction *primitive_id; 95 struct ir3_instruction *gs_header; 96 97 /* For tessellation shaders: */ 98 struct ir3_instruction *patch_vertices_in; 99 struct ir3_instruction *tcs_header; 100 struct ir3_instruction *tess_coord; 101 struct ir3_instruction *rel_patch_id; 102 103 /* Compute shader inputs: */ 104 struct ir3_instruction *local_invocation_id, *work_group_id; 105 106 /* mapping from nir_register to defining instruction: */ 107 struct hash_table *def_ht; 108 109 unsigned num_arrays; 110 111 /* Tracking for max level of flowcontrol (branchstack) needed 112 * by a5xx+: 113 */ 114 unsigned stack, max_stack; 115 116 unsigned loop_id; 117 unsigned loop_depth; 118 119 /* a common pattern for indirect addressing is to request the 120 * same address register multiple times. To avoid generating 121 * duplicate instruction sequences (which our backend does not 122 * try to clean up, since that should be done as the NIR stage) 123 * we cache the address value generated for a given src value: 124 * 125 * Note that we have to cache these per alignment, since same 126 * src used for an array of vec1 cannot be also used for an 127 * array of vec4. 128 */ 129 struct hash_table *addr0_ht[4]; 130 131 /* The same for a1.x. We only support immediate values for a1.x, as this 132 * is the only use so far. 133 */ 134 struct hash_table_u64 *addr1_ht; 135 136 struct hash_table *sel_cond_conversions; 137 138 /* last dst array, for indirect we need to insert a var-store. 139 */ 140 struct ir3_instruction **last_dst; 141 unsigned last_dst_n; 142 143 /* maps nir_block to ir3_block, mostly for the purposes of 144 * figuring out the blocks successors 145 */ 146 struct hash_table *block_ht; 147 148 /* maps nir_block at the top of a loop to ir3_block collecting continue 149 * edges. 150 */ 151 struct hash_table *continue_block_ht; 152 153 /* on a4xx, bitmask of samplers which need astc+srgb workaround: */ 154 unsigned astc_srgb; 155 156 unsigned samples; /* bitmask of x,y sample shifts */ 157 158 unsigned max_texture_index; 159 160 unsigned prefetch_limit; 161 162 /* set if we encounter something we can't handle yet, so we 163 * can bail cleanly and fallback to TGSI compiler f/e 164 */ 165 bool error; 166}; 167 168struct ir3_context_funcs { 169 void (*emit_intrinsic_load_ssbo)(struct ir3_context *ctx, 170 nir_intrinsic_instr *intr, 171 struct ir3_instruction **dst); 172 void (*emit_intrinsic_store_ssbo)(struct ir3_context *ctx, 173 nir_intrinsic_instr *intr); 174 struct ir3_instruction *(*emit_intrinsic_atomic_ssbo)( 175 struct ir3_context *ctx, nir_intrinsic_instr *intr); 176 void (*emit_intrinsic_load_image)(struct ir3_context *ctx, 177 nir_intrinsic_instr *intr, 178 struct ir3_instruction **dst); 179 void (*emit_intrinsic_store_image)(struct ir3_context *ctx, 180 nir_intrinsic_instr *intr); 181 struct ir3_instruction *(*emit_intrinsic_atomic_image)( 182 struct ir3_context *ctx, nir_intrinsic_instr *intr); 183 void (*emit_intrinsic_image_size)(struct ir3_context *ctx, 184 nir_intrinsic_instr *intr, 185 struct ir3_instruction **dst); 186 void (*emit_intrinsic_load_global_ir3)(struct ir3_context *ctx, 187 nir_intrinsic_instr *intr, 188 struct ir3_instruction **dst); 189 void (*emit_intrinsic_store_global_ir3)(struct ir3_context *ctx, 190 nir_intrinsic_instr *intr); 191}; 192 193extern const struct ir3_context_funcs ir3_a4xx_funcs; 194extern const struct ir3_context_funcs ir3_a6xx_funcs; 195 196struct ir3_context *ir3_context_init(struct ir3_compiler *compiler, 197 struct ir3_shader_variant *so); 198void ir3_context_free(struct ir3_context *ctx); 199 200struct ir3_instruction **ir3_get_dst_ssa(struct ir3_context *ctx, 201 nir_ssa_def *dst, unsigned n); 202struct ir3_instruction **ir3_get_dst(struct ir3_context *ctx, nir_dest *dst, 203 unsigned n); 204struct ir3_instruction *const *ir3_get_src(struct ir3_context *ctx, 205 nir_src *src); 206void ir3_put_dst(struct ir3_context *ctx, nir_dest *dst); 207struct ir3_instruction *ir3_create_collect(struct ir3_block *block, 208 struct ir3_instruction *const *arr, 209 unsigned arrsz); 210void ir3_split_dest(struct ir3_block *block, struct ir3_instruction **dst, 211 struct ir3_instruction *src, unsigned base, unsigned n); 212void ir3_handle_bindless_cat6(struct ir3_instruction *instr, nir_src rsrc); 213void ir3_handle_nonuniform(struct ir3_instruction *instr, 214 nir_intrinsic_instr *intrin); 215void emit_intrinsic_image_size_tex(struct ir3_context *ctx, 216 nir_intrinsic_instr *intr, 217 struct ir3_instruction **dst); 218 219#define ir3_collect(block, ...) \ 220 ({ \ 221 struct ir3_instruction *__arr[] = {__VA_ARGS__}; \ 222 ir3_create_collect(block, __arr, ARRAY_SIZE(__arr)); \ 223 }) 224 225NORETURN void ir3_context_error(struct ir3_context *ctx, const char *format, 226 ...); 227 228#define compile_assert(ctx, cond) \ 229 do { \ 230 if (!(cond)) \ 231 ir3_context_error((ctx), "failed assert: " #cond "\n"); \ 232 } while (0) 233 234struct ir3_instruction *ir3_get_addr0(struct ir3_context *ctx, 235 struct ir3_instruction *src, int align); 236struct ir3_instruction *ir3_get_addr1(struct ir3_context *ctx, 237 unsigned const_val); 238struct ir3_instruction *ir3_get_predicate(struct ir3_context *ctx, 239 struct ir3_instruction *src); 240 241void ir3_declare_array(struct ir3_context *ctx, nir_register *reg); 242struct ir3_array *ir3_get_array(struct ir3_context *ctx, nir_register *reg); 243struct ir3_instruction *ir3_create_array_load(struct ir3_context *ctx, 244 struct ir3_array *arr, int n, 245 struct ir3_instruction *address); 246void ir3_create_array_store(struct ir3_context *ctx, struct ir3_array *arr, 247 int n, struct ir3_instruction *src, 248 struct ir3_instruction *address); 249 250static inline type_t 251utype_for_size(unsigned bit_size) 252{ 253 switch (bit_size) { 254 case 32: 255 return TYPE_U32; 256 case 16: 257 return TYPE_U16; 258 case 8: 259 return TYPE_U8; 260 default: 261 unreachable("bad bitsize"); 262 return ~0; 263 } 264} 265 266static inline type_t 267utype_src(nir_src src) 268{ 269 return utype_for_size(nir_src_bit_size(src)); 270} 271 272static inline type_t 273utype_dst(nir_dest dst) 274{ 275 return utype_for_size(nir_dest_bit_size(dst)); 276} 277 278#endif /* IR3_CONTEXT_H_ */ 279