17ec681f3Smrg/*
27ec681f3Smrg * Copyright © 2017 Intel Corporation
37ec681f3Smrg *
47ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a
57ec681f3Smrg * copy of this software and associated documentation files (the "Software"),
67ec681f3Smrg * to deal in the Software without restriction, including without limitation
77ec681f3Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
87ec681f3Smrg * and/or sell copies of the Software, and to permit persons to whom the
97ec681f3Smrg * Software is furnished to do so, subject to the following conditions:
107ec681f3Smrg *
117ec681f3Smrg * The above copyright notice and this permission notice shall be included
127ec681f3Smrg * in all copies or substantial portions of the Software.
137ec681f3Smrg *
147ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
157ec681f3Smrg * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
167ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
177ec681f3Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
187ec681f3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
197ec681f3Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
207ec681f3Smrg * DEALINGS IN THE SOFTWARE.
217ec681f3Smrg */
227ec681f3Smrg
237ec681f3Smrg/**
247ec681f3Smrg * @file crocus_program.c
257ec681f3Smrg *
267ec681f3Smrg * This file contains the driver interface for compiling shaders.
277ec681f3Smrg *
287ec681f3Smrg * See crocus_program_cache.c for the in-memory program cache where the
297ec681f3Smrg * compiled shaders are stored.
307ec681f3Smrg */
317ec681f3Smrg
327ec681f3Smrg#include <stdio.h>
337ec681f3Smrg#include <errno.h>
347ec681f3Smrg#include "pipe/p_defines.h"
357ec681f3Smrg#include "pipe/p_state.h"
367ec681f3Smrg#include "pipe/p_context.h"
377ec681f3Smrg#include "pipe/p_screen.h"
387ec681f3Smrg#include "util/u_atomic.h"
397ec681f3Smrg#include "util/u_upload_mgr.h"
407ec681f3Smrg#include "util/debug.h"
417ec681f3Smrg#include "util/u_prim.h"
427ec681f3Smrg#include "compiler/nir/nir.h"
437ec681f3Smrg#include "compiler/nir/nir_builder.h"
447ec681f3Smrg#include "compiler/nir/nir_serialize.h"
457ec681f3Smrg#include "intel/compiler/brw_compiler.h"
467ec681f3Smrg#include "intel/compiler/brw_nir.h"
477ec681f3Smrg#include "crocus_context.h"
487ec681f3Smrg#include "nir/tgsi_to_nir.h"
497ec681f3Smrg
507ec681f3Smrg#define KEY_INIT_NO_ID()                              \
517ec681f3Smrg   .base.subgroup_size_type = BRW_SUBGROUP_SIZE_UNIFORM, \
527ec681f3Smrg   .base.tex.swizzles[0 ... MAX_SAMPLERS - 1] = 0x688,   \
537ec681f3Smrg   .base.tex.compressed_multisample_layout_mask = ~0
547ec681f3Smrg#define KEY_INIT() .base.program_string_id = ish->program_id, KEY_INIT_NO_ID()
557ec681f3Smrg
567ec681f3Smrgstatic void
577ec681f3Smrgcrocus_sanitize_tex_key(struct brw_sampler_prog_key_data *key)
587ec681f3Smrg{
597ec681f3Smrg   key->gather_channel_quirk_mask = 0;
607ec681f3Smrg   for (unsigned s = 0; s < MAX_SAMPLERS; s++) {
617ec681f3Smrg      key->swizzles[s] = SWIZZLE_NOOP;
627ec681f3Smrg      key->gfx6_gather_wa[s] = 0;
637ec681f3Smrg   }
647ec681f3Smrg}
657ec681f3Smrg
667ec681f3Smrgstatic uint32_t
677ec681f3Smrgcrocus_get_texture_swizzle(const struct crocus_context *ice,
687ec681f3Smrg                           const struct crocus_sampler_view *t)
697ec681f3Smrg{
707ec681f3Smrg   uint32_t swiz = 0;
717ec681f3Smrg
727ec681f3Smrg   for (int i = 0; i < 4; i++) {
737ec681f3Smrg      swiz |= t->swizzle[i] << (i * 3);
747ec681f3Smrg   }
757ec681f3Smrg   return swiz;
767ec681f3Smrg}
777ec681f3Smrg
787ec681f3Smrgstatic inline bool can_push_ubo(const struct intel_device_info *devinfo)
797ec681f3Smrg{
807ec681f3Smrg   /* push works for everyone except SNB at the moment */
817ec681f3Smrg   return devinfo->ver != 6;
827ec681f3Smrg}
837ec681f3Smrg
847ec681f3Smrgstatic uint8_t
857ec681f3Smrggfx6_gather_workaround(enum pipe_format pformat)
867ec681f3Smrg{
877ec681f3Smrg   switch (pformat) {
887ec681f3Smrg   case PIPE_FORMAT_R8_SINT: return WA_SIGN | WA_8BIT;
897ec681f3Smrg   case PIPE_FORMAT_R8_UINT: return WA_8BIT;
907ec681f3Smrg   case PIPE_FORMAT_R16_SINT: return WA_SIGN | WA_16BIT;
917ec681f3Smrg   case PIPE_FORMAT_R16_UINT: return WA_16BIT;
927ec681f3Smrg   default:
937ec681f3Smrg      /* Note that even though PIPE_FORMAT_R32_SINT and
947ec681f3Smrg       * PIPE_FORMAT_R32_UINThave format overrides in
957ec681f3Smrg       * the surface state, there is no shader w/a required.
967ec681f3Smrg       */
977ec681f3Smrg      return 0;
987ec681f3Smrg   }
997ec681f3Smrg}
1007ec681f3Smrg
1017ec681f3Smrgstatic const unsigned crocus_gfx6_swizzle_for_offset[4] = {
1027ec681f3Smrg   BRW_SWIZZLE4(0, 1, 2, 3),
1037ec681f3Smrg   BRW_SWIZZLE4(1, 2, 3, 3),
1047ec681f3Smrg   BRW_SWIZZLE4(2, 3, 3, 3),
1057ec681f3Smrg   BRW_SWIZZLE4(3, 3, 3, 3)
1067ec681f3Smrg};
1077ec681f3Smrg
1087ec681f3Smrgstatic void
1097ec681f3Smrggfx6_gs_xfb_setup(const struct pipe_stream_output_info *so_info,
1107ec681f3Smrg                  struct brw_gs_prog_data *gs_prog_data)
1117ec681f3Smrg{
1127ec681f3Smrg   /* Make sure that the VUE slots won't overflow the unsigned chars in
1137ec681f3Smrg    * prog_data->transform_feedback_bindings[].
1147ec681f3Smrg    */
1157ec681f3Smrg   STATIC_ASSERT(BRW_VARYING_SLOT_COUNT <= 256);
1167ec681f3Smrg
1177ec681f3Smrg   /* Make sure that we don't need more binding table entries than we've
1187ec681f3Smrg    * set aside for use in transform feedback.  (We shouldn't, since we
1197ec681f3Smrg    * set aside enough binding table entries to have one per component).
1207ec681f3Smrg    */
1217ec681f3Smrg   assert(so_info->num_outputs <= BRW_MAX_SOL_BINDINGS);
1227ec681f3Smrg
1237ec681f3Smrg   gs_prog_data->num_transform_feedback_bindings = so_info->num_outputs;
1247ec681f3Smrg   for (unsigned i = 0; i < so_info->num_outputs; i++) {
1257ec681f3Smrg      gs_prog_data->transform_feedback_bindings[i] =
1267ec681f3Smrg         so_info->output[i].register_index;
1277ec681f3Smrg      gs_prog_data->transform_feedback_swizzles[i] =
1287ec681f3Smrg         crocus_gfx6_swizzle_for_offset[so_info->output[i].start_component];
1297ec681f3Smrg   }
1307ec681f3Smrg}
1317ec681f3Smrg
1327ec681f3Smrgstatic void
1337ec681f3Smrggfx6_ff_gs_xfb_setup(const struct pipe_stream_output_info *so_info,
1347ec681f3Smrg                     struct brw_ff_gs_prog_key *key)
1357ec681f3Smrg{
1367ec681f3Smrg   key->num_transform_feedback_bindings = so_info->num_outputs;
1377ec681f3Smrg   for (unsigned i = 0; i < so_info->num_outputs; i++) {
1387ec681f3Smrg      key->transform_feedback_bindings[i] =
1397ec681f3Smrg         so_info->output[i].register_index;
1407ec681f3Smrg      key->transform_feedback_swizzles[i] =
1417ec681f3Smrg         crocus_gfx6_swizzle_for_offset[so_info->output[i].start_component];
1427ec681f3Smrg   }
1437ec681f3Smrg}
1447ec681f3Smrg
1457ec681f3Smrgstatic void
1467ec681f3Smrgcrocus_populate_sampler_prog_key_data(struct crocus_context *ice,
1477ec681f3Smrg                                      const struct intel_device_info *devinfo,
1487ec681f3Smrg                                      gl_shader_stage stage,
1497ec681f3Smrg                                      struct crocus_uncompiled_shader *ish,
1507ec681f3Smrg                                      bool uses_texture_gather,
1517ec681f3Smrg                                      struct brw_sampler_prog_key_data *key)
1527ec681f3Smrg{
1537ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
1547ec681f3Smrg   uint32_t mask = ish->nir->info.textures_used[0];
1557ec681f3Smrg
1567ec681f3Smrg   while (mask) {
1577ec681f3Smrg      const int s = u_bit_scan(&mask);
1587ec681f3Smrg
1597ec681f3Smrg      struct crocus_sampler_view *texture = ice->state.shaders[stage].textures[s];
1607ec681f3Smrg      key->swizzles[s] = SWIZZLE_NOOP;
1617ec681f3Smrg      key->scale_factors[s] = 0.0f;
1627ec681f3Smrg
1637ec681f3Smrg      if (!texture)
1647ec681f3Smrg         continue;
1657ec681f3Smrg      if (texture->base.target == PIPE_BUFFER)
1667ec681f3Smrg         continue;
1677ec681f3Smrg      if (devinfo->verx10 < 75) {
1687ec681f3Smrg         key->swizzles[s] = crocus_get_texture_swizzle(ice, texture);
1697ec681f3Smrg      }
1707ec681f3Smrg
1717ec681f3Smrg      screen->vtbl.fill_clamp_mask(ice->state.shaders[stage].samplers[s], s, key->gl_clamp_mask);
1727ec681f3Smrg
1737ec681f3Smrg      /* gather4 for RG32* is broken in multiple ways on Gen7. */
1747ec681f3Smrg      if (devinfo->ver == 7 && uses_texture_gather) {
1757ec681f3Smrg         switch (texture->base.format) {
1767ec681f3Smrg         case PIPE_FORMAT_R32G32_UINT:
1777ec681f3Smrg         case PIPE_FORMAT_R32G32_SINT: {
1787ec681f3Smrg            /* We have to override the format to R32G32_FLOAT_LD.
1797ec681f3Smrg             * This means that SCS_ALPHA and SCS_ONE will return 0x3f8
1807ec681f3Smrg             * (1.0) rather than integer 1.  This needs shader hacks.
1817ec681f3Smrg             *
1827ec681f3Smrg             * On Ivybridge, we whack W (alpha) to ONE in our key's
1837ec681f3Smrg             * swizzle.  On Haswell, we look at the original texture
1847ec681f3Smrg             * swizzle, and use XYZW with channels overridden to ONE,
1857ec681f3Smrg             * leaving normal texture swizzling to SCS.
1867ec681f3Smrg             */
1877ec681f3Smrg            unsigned src_swizzle = key->swizzles[s];
1887ec681f3Smrg            for (int i = 0; i < 4; i++) {
1897ec681f3Smrg               unsigned src_comp = GET_SWZ(src_swizzle, i);
1907ec681f3Smrg               if (src_comp == SWIZZLE_ONE || src_comp == SWIZZLE_W) {
1917ec681f3Smrg                  key->swizzles[i] &= ~(0x7 << (3 * i));
1927ec681f3Smrg                  key->swizzles[i] |= SWIZZLE_ONE << (3 * i);
1937ec681f3Smrg               }
1947ec681f3Smrg            }
1957ec681f3Smrg         }
1967ec681f3Smrg         FALLTHROUGH;
1977ec681f3Smrg         case PIPE_FORMAT_R32G32_FLOAT:
1987ec681f3Smrg            /* The channel select for green doesn't work - we have to
1997ec681f3Smrg             * request blue.  Haswell can use SCS for this, but Ivybridge
2007ec681f3Smrg             * needs a shader workaround.
2017ec681f3Smrg             */
2027ec681f3Smrg            if (devinfo->verx10 < 75)
2037ec681f3Smrg               key->gather_channel_quirk_mask |= 1 << s;
2047ec681f3Smrg            break;
2057ec681f3Smrg         default:
2067ec681f3Smrg            break;
2077ec681f3Smrg         }
2087ec681f3Smrg      }
2097ec681f3Smrg      if (devinfo->ver == 6 && uses_texture_gather) {
2107ec681f3Smrg         key->gfx6_gather_wa[s] = gfx6_gather_workaround(texture->base.format);
2117ec681f3Smrg      }
2127ec681f3Smrg   }
2137ec681f3Smrg}
2147ec681f3Smrg
2157ec681f3Smrgstatic void
2167ec681f3Smrgcrocus_lower_swizzles(struct nir_shader *nir,
2177ec681f3Smrg                      const struct brw_sampler_prog_key_data *key_tex)
2187ec681f3Smrg{
2197ec681f3Smrg   struct nir_lower_tex_options tex_options = { 0 };
2207ec681f3Smrg   uint32_t mask = nir->info.textures_used[0];
2217ec681f3Smrg
2227ec681f3Smrg   while (mask) {
2237ec681f3Smrg      const int s = u_bit_scan(&mask);
2247ec681f3Smrg
2257ec681f3Smrg      if (key_tex->swizzles[s] == SWIZZLE_NOOP)
2267ec681f3Smrg         continue;
2277ec681f3Smrg
2287ec681f3Smrg      tex_options.swizzle_result |= (1 << s);
2297ec681f3Smrg      for (unsigned c = 0; c < 4; c++)
2307ec681f3Smrg         tex_options.swizzles[s][c] = GET_SWZ(key_tex->swizzles[s], c);
2317ec681f3Smrg   }
2327ec681f3Smrg   if (tex_options.swizzle_result)
2337ec681f3Smrg      nir_lower_tex(nir, &tex_options);
2347ec681f3Smrg}
2357ec681f3Smrg
2367ec681f3Smrgstatic unsigned
2377ec681f3Smrgget_new_program_id(struct crocus_screen *screen)
2387ec681f3Smrg{
2397ec681f3Smrg   return p_atomic_inc_return(&screen->program_id);
2407ec681f3Smrg}
2417ec681f3Smrg
2427ec681f3Smrgstatic nir_ssa_def *
2437ec681f3Smrgget_aoa_deref_offset(nir_builder *b,
2447ec681f3Smrg                     nir_deref_instr *deref,
2457ec681f3Smrg                     unsigned elem_size)
2467ec681f3Smrg{
2477ec681f3Smrg   unsigned array_size = elem_size;
2487ec681f3Smrg   nir_ssa_def *offset = nir_imm_int(b, 0);
2497ec681f3Smrg
2507ec681f3Smrg   while (deref->deref_type != nir_deref_type_var) {
2517ec681f3Smrg      assert(deref->deref_type == nir_deref_type_array);
2527ec681f3Smrg
2537ec681f3Smrg      /* This level's element size is the previous level's array size */
2547ec681f3Smrg      nir_ssa_def *index = nir_ssa_for_src(b, deref->arr.index, 1);
2557ec681f3Smrg      assert(deref->arr.index.ssa);
2567ec681f3Smrg      offset = nir_iadd(b, offset,
2577ec681f3Smrg                        nir_imul(b, index, nir_imm_int(b, array_size)));
2587ec681f3Smrg
2597ec681f3Smrg      deref = nir_deref_instr_parent(deref);
2607ec681f3Smrg      assert(glsl_type_is_array(deref->type));
2617ec681f3Smrg      array_size *= glsl_get_length(deref->type);
2627ec681f3Smrg   }
2637ec681f3Smrg
2647ec681f3Smrg   /* Accessing an invalid surface index with the dataport can result in a
2657ec681f3Smrg    * hang.  According to the spec "if the index used to select an individual
2667ec681f3Smrg    * element is negative or greater than or equal to the size of the array,
2677ec681f3Smrg    * the results of the operation are undefined but may not lead to
2687ec681f3Smrg    * termination" -- which is one of the possible outcomes of the hang.
2697ec681f3Smrg    * Clamp the index to prevent access outside of the array bounds.
2707ec681f3Smrg    */
2717ec681f3Smrg   return nir_umin(b, offset, nir_imm_int(b, array_size - elem_size));
2727ec681f3Smrg}
2737ec681f3Smrg
2747ec681f3Smrgstatic void
2757ec681f3Smrgcrocus_lower_storage_image_derefs(nir_shader *nir)
2767ec681f3Smrg{
2777ec681f3Smrg   nir_function_impl *impl = nir_shader_get_entrypoint(nir);
2787ec681f3Smrg
2797ec681f3Smrg   nir_builder b;
2807ec681f3Smrg   nir_builder_init(&b, impl);
2817ec681f3Smrg
2827ec681f3Smrg   nir_foreach_block(block, impl) {
2837ec681f3Smrg      nir_foreach_instr_safe(instr, block) {
2847ec681f3Smrg         if (instr->type != nir_instr_type_intrinsic)
2857ec681f3Smrg            continue;
2867ec681f3Smrg
2877ec681f3Smrg         nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
2887ec681f3Smrg         switch (intrin->intrinsic) {
2897ec681f3Smrg         case nir_intrinsic_image_deref_load:
2907ec681f3Smrg         case nir_intrinsic_image_deref_store:
2917ec681f3Smrg         case nir_intrinsic_image_deref_atomic_add:
2927ec681f3Smrg         case nir_intrinsic_image_deref_atomic_imin:
2937ec681f3Smrg         case nir_intrinsic_image_deref_atomic_umin:
2947ec681f3Smrg         case nir_intrinsic_image_deref_atomic_imax:
2957ec681f3Smrg         case nir_intrinsic_image_deref_atomic_umax:
2967ec681f3Smrg         case nir_intrinsic_image_deref_atomic_and:
2977ec681f3Smrg         case nir_intrinsic_image_deref_atomic_or:
2987ec681f3Smrg         case nir_intrinsic_image_deref_atomic_xor:
2997ec681f3Smrg         case nir_intrinsic_image_deref_atomic_exchange:
3007ec681f3Smrg         case nir_intrinsic_image_deref_atomic_comp_swap:
3017ec681f3Smrg         case nir_intrinsic_image_deref_size:
3027ec681f3Smrg         case nir_intrinsic_image_deref_samples:
3037ec681f3Smrg         case nir_intrinsic_image_deref_load_raw_intel:
3047ec681f3Smrg         case nir_intrinsic_image_deref_store_raw_intel: {
3057ec681f3Smrg            nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
3067ec681f3Smrg            nir_variable *var = nir_deref_instr_get_variable(deref);
3077ec681f3Smrg
3087ec681f3Smrg            b.cursor = nir_before_instr(&intrin->instr);
3097ec681f3Smrg            nir_ssa_def *index =
3107ec681f3Smrg               nir_iadd(&b, nir_imm_int(&b, var->data.driver_location),
3117ec681f3Smrg                        get_aoa_deref_offset(&b, deref, 1));
3127ec681f3Smrg            nir_rewrite_image_intrinsic(intrin, index, false);
3137ec681f3Smrg            break;
3147ec681f3Smrg         }
3157ec681f3Smrg
3167ec681f3Smrg         default:
3177ec681f3Smrg            break;
3187ec681f3Smrg         }
3197ec681f3Smrg      }
3207ec681f3Smrg   }
3217ec681f3Smrg}
3227ec681f3Smrg
3237ec681f3Smrg// XXX: need unify_interfaces() at link time...
3247ec681f3Smrg
3257ec681f3Smrg/**
3267ec681f3Smrg * Undo nir_lower_passthrough_edgeflags but keep the inputs_read flag.
3277ec681f3Smrg */
3287ec681f3Smrgstatic bool
3297ec681f3Smrgcrocus_fix_edge_flags(nir_shader *nir)
3307ec681f3Smrg{
3317ec681f3Smrg   if (nir->info.stage != MESA_SHADER_VERTEX) {
3327ec681f3Smrg      nir_shader_preserve_all_metadata(nir);
3337ec681f3Smrg      return false;
3347ec681f3Smrg   }
3357ec681f3Smrg
3367ec681f3Smrg   nir_variable *var = nir_find_variable_with_location(nir, nir_var_shader_out,
3377ec681f3Smrg                                                       VARYING_SLOT_EDGE);
3387ec681f3Smrg   if (!var) {
3397ec681f3Smrg      nir_shader_preserve_all_metadata(nir);
3407ec681f3Smrg      return false;
3417ec681f3Smrg   }
3427ec681f3Smrg
3437ec681f3Smrg   var->data.mode = nir_var_shader_temp;
3447ec681f3Smrg   nir->info.outputs_written &= ~VARYING_BIT_EDGE;
3457ec681f3Smrg   nir->info.inputs_read &= ~VERT_BIT_EDGEFLAG;
3467ec681f3Smrg   nir_fixup_deref_modes(nir);
3477ec681f3Smrg
3487ec681f3Smrg   nir_foreach_function(f, nir) {
3497ec681f3Smrg      if (f->impl) {
3507ec681f3Smrg         nir_metadata_preserve(f->impl, nir_metadata_block_index |
3517ec681f3Smrg                               nir_metadata_dominance |
3527ec681f3Smrg                               nir_metadata_live_ssa_defs |
3537ec681f3Smrg                               nir_metadata_loop_analysis);
3547ec681f3Smrg      } else {
3557ec681f3Smrg         nir_metadata_preserve(f->impl, nir_metadata_all);
3567ec681f3Smrg      }
3577ec681f3Smrg   }
3587ec681f3Smrg
3597ec681f3Smrg   return true;
3607ec681f3Smrg}
3617ec681f3Smrg
3627ec681f3Smrg/**
3637ec681f3Smrg * Fix an uncompiled shader's stream output info.
3647ec681f3Smrg *
3657ec681f3Smrg * Core Gallium stores output->register_index as a "slot" number, where
3667ec681f3Smrg * slots are assigned consecutively to all outputs in info->outputs_written.
3677ec681f3Smrg * This naive packing of outputs doesn't work for us - we too have slots,
3687ec681f3Smrg * but the layout is defined by the VUE map, which we won't have until we
3697ec681f3Smrg * compile a specific shader variant.  So, we remap these and simply store
3707ec681f3Smrg * VARYING_SLOT_* in our copy's output->register_index fields.
3717ec681f3Smrg *
3727ec681f3Smrg * We also fix up VARYING_SLOT_{LAYER,VIEWPORT,PSIZ} to select the Y/Z/W
3737ec681f3Smrg * components of our VUE header.  See brw_vue_map.c for the layout.
3747ec681f3Smrg */
3757ec681f3Smrgstatic void
3767ec681f3Smrgupdate_so_info(struct pipe_stream_output_info *so_info,
3777ec681f3Smrg               uint64_t outputs_written)
3787ec681f3Smrg{
3797ec681f3Smrg   uint8_t reverse_map[64] = {};
3807ec681f3Smrg   unsigned slot = 0;
3817ec681f3Smrg   while (outputs_written) {
3827ec681f3Smrg      reverse_map[slot++] = u_bit_scan64(&outputs_written);
3837ec681f3Smrg   }
3847ec681f3Smrg
3857ec681f3Smrg   for (unsigned i = 0; i < so_info->num_outputs; i++) {
3867ec681f3Smrg      struct pipe_stream_output *output = &so_info->output[i];
3877ec681f3Smrg
3887ec681f3Smrg      /* Map Gallium's condensed "slots" back to real VARYING_SLOT_* enums */
3897ec681f3Smrg      output->register_index = reverse_map[output->register_index];
3907ec681f3Smrg
3917ec681f3Smrg      /* The VUE header contains three scalar fields packed together:
3927ec681f3Smrg       * - gl_PointSize is stored in VARYING_SLOT_PSIZ.w
3937ec681f3Smrg       * - gl_Layer is stored in VARYING_SLOT_PSIZ.y
3947ec681f3Smrg       * - gl_ViewportIndex is stored in VARYING_SLOT_PSIZ.z
3957ec681f3Smrg       */
3967ec681f3Smrg      switch (output->register_index) {
3977ec681f3Smrg      case VARYING_SLOT_LAYER:
3987ec681f3Smrg         assert(output->num_components == 1);
3997ec681f3Smrg         output->register_index = VARYING_SLOT_PSIZ;
4007ec681f3Smrg         output->start_component = 1;
4017ec681f3Smrg         break;
4027ec681f3Smrg      case VARYING_SLOT_VIEWPORT:
4037ec681f3Smrg         assert(output->num_components == 1);
4047ec681f3Smrg         output->register_index = VARYING_SLOT_PSIZ;
4057ec681f3Smrg         output->start_component = 2;
4067ec681f3Smrg         break;
4077ec681f3Smrg      case VARYING_SLOT_PSIZ:
4087ec681f3Smrg         assert(output->num_components == 1);
4097ec681f3Smrg         output->start_component = 3;
4107ec681f3Smrg         break;
4117ec681f3Smrg      }
4127ec681f3Smrg
4137ec681f3Smrg      //info->outputs_written |= 1ull << output->register_index;
4147ec681f3Smrg   }
4157ec681f3Smrg}
4167ec681f3Smrg
4177ec681f3Smrgstatic void
4187ec681f3Smrgsetup_vec4_image_sysval(uint32_t *sysvals, uint32_t idx,
4197ec681f3Smrg                        unsigned offset, unsigned n)
4207ec681f3Smrg{
4217ec681f3Smrg   assert(offset % sizeof(uint32_t) == 0);
4227ec681f3Smrg
4237ec681f3Smrg   for (unsigned i = 0; i < n; ++i)
4247ec681f3Smrg      sysvals[i] = BRW_PARAM_IMAGE(idx, offset / sizeof(uint32_t) + i);
4257ec681f3Smrg
4267ec681f3Smrg   for (unsigned i = n; i < 4; ++i)
4277ec681f3Smrg      sysvals[i] = BRW_PARAM_BUILTIN_ZERO;
4287ec681f3Smrg}
4297ec681f3Smrg
4307ec681f3Smrg/**
4317ec681f3Smrg * Associate NIR uniform variables with the prog_data->param[] mechanism
4327ec681f3Smrg * used by the backend.  Also, decide which UBOs we'd like to push in an
4337ec681f3Smrg * ideal situation (though the backend can reduce this).
4347ec681f3Smrg */
4357ec681f3Smrgstatic void
4367ec681f3Smrgcrocus_setup_uniforms(const struct brw_compiler *compiler,
4377ec681f3Smrg                      void *mem_ctx,
4387ec681f3Smrg                      nir_shader *nir,
4397ec681f3Smrg                      struct brw_stage_prog_data *prog_data,
4407ec681f3Smrg                      enum brw_param_builtin **out_system_values,
4417ec681f3Smrg                      unsigned *out_num_system_values,
4427ec681f3Smrg                      unsigned *out_num_cbufs)
4437ec681f3Smrg{
4447ec681f3Smrg   UNUSED const struct intel_device_info *devinfo = compiler->devinfo;
4457ec681f3Smrg
4467ec681f3Smrg   const unsigned CROCUS_MAX_SYSTEM_VALUES =
4477ec681f3Smrg      PIPE_MAX_SHADER_IMAGES * BRW_IMAGE_PARAM_SIZE;
4487ec681f3Smrg   enum brw_param_builtin *system_values =
4497ec681f3Smrg      rzalloc_array(mem_ctx, enum brw_param_builtin, CROCUS_MAX_SYSTEM_VALUES);
4507ec681f3Smrg   unsigned num_system_values = 0;
4517ec681f3Smrg
4527ec681f3Smrg   unsigned patch_vert_idx = -1;
4537ec681f3Smrg   unsigned ucp_idx[CROCUS_MAX_CLIP_PLANES];
4547ec681f3Smrg   unsigned img_idx[PIPE_MAX_SHADER_IMAGES];
4557ec681f3Smrg   unsigned variable_group_size_idx = -1;
4567ec681f3Smrg   memset(ucp_idx, -1, sizeof(ucp_idx));
4577ec681f3Smrg   memset(img_idx, -1, sizeof(img_idx));
4587ec681f3Smrg
4597ec681f3Smrg   nir_function_impl *impl = nir_shader_get_entrypoint(nir);
4607ec681f3Smrg
4617ec681f3Smrg   nir_builder b;
4627ec681f3Smrg   nir_builder_init(&b, impl);
4637ec681f3Smrg
4647ec681f3Smrg   b.cursor = nir_before_block(nir_start_block(impl));
4657ec681f3Smrg   nir_ssa_def *temp_ubo_name = nir_ssa_undef(&b, 1, 32);
4667ec681f3Smrg   nir_ssa_def *temp_const_ubo_name = NULL;
4677ec681f3Smrg
4687ec681f3Smrg   /* Turn system value intrinsics into uniforms */
4697ec681f3Smrg   nir_foreach_block(block, impl) {
4707ec681f3Smrg      nir_foreach_instr_safe(instr, block) {
4717ec681f3Smrg         if (instr->type != nir_instr_type_intrinsic)
4727ec681f3Smrg            continue;
4737ec681f3Smrg
4747ec681f3Smrg         nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
4757ec681f3Smrg         nir_ssa_def *offset;
4767ec681f3Smrg
4777ec681f3Smrg         switch (intrin->intrinsic) {
4787ec681f3Smrg         case nir_intrinsic_load_constant: {
4797ec681f3Smrg            /* This one is special because it reads from the shader constant
4807ec681f3Smrg             * data and not cbuf0 which gallium uploads for us.
4817ec681f3Smrg             */
4827ec681f3Smrg            b.cursor = nir_before_instr(instr);
4837ec681f3Smrg            nir_ssa_def *offset =
4847ec681f3Smrg               nir_iadd_imm(&b, nir_ssa_for_src(&b, intrin->src[0], 1),
4857ec681f3Smrg                            nir_intrinsic_base(intrin));
4867ec681f3Smrg
4877ec681f3Smrg            if (temp_const_ubo_name == NULL)
4887ec681f3Smrg               temp_const_ubo_name = nir_imm_int(&b, 0);
4897ec681f3Smrg
4907ec681f3Smrg            nir_intrinsic_instr *load_ubo =
4917ec681f3Smrg               nir_intrinsic_instr_create(b.shader, nir_intrinsic_load_ubo);
4927ec681f3Smrg            load_ubo->num_components = intrin->num_components;
4937ec681f3Smrg            load_ubo->src[0] = nir_src_for_ssa(temp_const_ubo_name);
4947ec681f3Smrg            load_ubo->src[1] = nir_src_for_ssa(offset);
4957ec681f3Smrg            nir_intrinsic_set_align(load_ubo, 4, 0);
4967ec681f3Smrg            nir_intrinsic_set_range_base(load_ubo, 0);
4977ec681f3Smrg            nir_intrinsic_set_range(load_ubo, ~0);
4987ec681f3Smrg            nir_ssa_dest_init(&load_ubo->instr, &load_ubo->dest,
4997ec681f3Smrg                              intrin->dest.ssa.num_components,
5007ec681f3Smrg                              intrin->dest.ssa.bit_size,
5017ec681f3Smrg                              NULL);
5027ec681f3Smrg            nir_builder_instr_insert(&b, &load_ubo->instr);
5037ec681f3Smrg
5047ec681f3Smrg            nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
5057ec681f3Smrg                                     &load_ubo->dest.ssa);
5067ec681f3Smrg            nir_instr_remove(&intrin->instr);
5077ec681f3Smrg            continue;
5087ec681f3Smrg         }
5097ec681f3Smrg         case nir_intrinsic_load_user_clip_plane: {
5107ec681f3Smrg            unsigned ucp = nir_intrinsic_ucp_id(intrin);
5117ec681f3Smrg
5127ec681f3Smrg            if (ucp_idx[ucp] == -1) {
5137ec681f3Smrg               ucp_idx[ucp] = num_system_values;
5147ec681f3Smrg               num_system_values += 4;
5157ec681f3Smrg            }
5167ec681f3Smrg
5177ec681f3Smrg            for (int i = 0; i < 4; i++) {
5187ec681f3Smrg               system_values[ucp_idx[ucp] + i] =
5197ec681f3Smrg                  BRW_PARAM_BUILTIN_CLIP_PLANE(ucp, i);
5207ec681f3Smrg            }
5217ec681f3Smrg
5227ec681f3Smrg            b.cursor = nir_before_instr(instr);
5237ec681f3Smrg            offset = nir_imm_int(&b, ucp_idx[ucp] * sizeof(uint32_t));
5247ec681f3Smrg            break;
5257ec681f3Smrg         }
5267ec681f3Smrg         case nir_intrinsic_load_patch_vertices_in:
5277ec681f3Smrg            if (patch_vert_idx == -1)
5287ec681f3Smrg               patch_vert_idx = num_system_values++;
5297ec681f3Smrg
5307ec681f3Smrg            system_values[patch_vert_idx] =
5317ec681f3Smrg               BRW_PARAM_BUILTIN_PATCH_VERTICES_IN;
5327ec681f3Smrg
5337ec681f3Smrg            b.cursor = nir_before_instr(instr);
5347ec681f3Smrg            offset = nir_imm_int(&b, patch_vert_idx * sizeof(uint32_t));
5357ec681f3Smrg            break;
5367ec681f3Smrg         case nir_intrinsic_image_deref_load_param_intel: {
5377ec681f3Smrg            assert(devinfo->ver < 9);
5387ec681f3Smrg            nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
5397ec681f3Smrg            nir_variable *var = nir_deref_instr_get_variable(deref);
5407ec681f3Smrg
5417ec681f3Smrg            if (img_idx[var->data.binding] == -1) {
5427ec681f3Smrg               /* GL only allows arrays of arrays of images. */
5437ec681f3Smrg               assert(glsl_type_is_image(glsl_without_array(var->type)));
5447ec681f3Smrg               unsigned num_images = MAX2(1, glsl_get_aoa_size(var->type));
5457ec681f3Smrg
5467ec681f3Smrg               for (int i = 0; i < num_images; i++) {
5477ec681f3Smrg                  const unsigned img = var->data.binding + i;
5487ec681f3Smrg
5497ec681f3Smrg                  img_idx[img] = num_system_values;
5507ec681f3Smrg                  num_system_values += BRW_IMAGE_PARAM_SIZE;
5517ec681f3Smrg
5527ec681f3Smrg                  uint32_t *img_sv = &system_values[img_idx[img]];
5537ec681f3Smrg
5547ec681f3Smrg                  setup_vec4_image_sysval(
5557ec681f3Smrg                     img_sv + BRW_IMAGE_PARAM_OFFSET_OFFSET, img,
5567ec681f3Smrg                     offsetof(struct brw_image_param, offset), 2);
5577ec681f3Smrg                  setup_vec4_image_sysval(
5587ec681f3Smrg                     img_sv + BRW_IMAGE_PARAM_SIZE_OFFSET, img,
5597ec681f3Smrg                     offsetof(struct brw_image_param, size), 3);
5607ec681f3Smrg                  setup_vec4_image_sysval(
5617ec681f3Smrg                     img_sv + BRW_IMAGE_PARAM_STRIDE_OFFSET, img,
5627ec681f3Smrg                     offsetof(struct brw_image_param, stride), 4);
5637ec681f3Smrg                  setup_vec4_image_sysval(
5647ec681f3Smrg                     img_sv + BRW_IMAGE_PARAM_TILING_OFFSET, img,
5657ec681f3Smrg                     offsetof(struct brw_image_param, tiling), 3);
5667ec681f3Smrg                  setup_vec4_image_sysval(
5677ec681f3Smrg                     img_sv + BRW_IMAGE_PARAM_SWIZZLING_OFFSET, img,
5687ec681f3Smrg                     offsetof(struct brw_image_param, swizzling), 2);
5697ec681f3Smrg               }
5707ec681f3Smrg            }
5717ec681f3Smrg
5727ec681f3Smrg            b.cursor = nir_before_instr(instr);
5737ec681f3Smrg            offset = nir_iadd(&b,
5747ec681f3Smrg                              get_aoa_deref_offset(&b, deref, BRW_IMAGE_PARAM_SIZE * 4),
5757ec681f3Smrg                              nir_imm_int(&b, img_idx[var->data.binding] * 4 +
5767ec681f3Smrg                                          nir_intrinsic_base(intrin) * 16));
5777ec681f3Smrg            break;
5787ec681f3Smrg         }
5797ec681f3Smrg         case nir_intrinsic_load_workgroup_size: {
5807ec681f3Smrg            assert(nir->info.workgroup_size_variable);
5817ec681f3Smrg            if (variable_group_size_idx == -1) {
5827ec681f3Smrg               variable_group_size_idx = num_system_values;
5837ec681f3Smrg               num_system_values += 3;
5847ec681f3Smrg               for (int i = 0; i < 3; i++) {
5857ec681f3Smrg                  system_values[variable_group_size_idx + i] =
5867ec681f3Smrg                     BRW_PARAM_BUILTIN_WORK_GROUP_SIZE_X + i;
5877ec681f3Smrg               }
5887ec681f3Smrg            }
5897ec681f3Smrg
5907ec681f3Smrg            b.cursor = nir_before_instr(instr);
5917ec681f3Smrg            offset = nir_imm_int(&b,
5927ec681f3Smrg                                 variable_group_size_idx * sizeof(uint32_t));
5937ec681f3Smrg            break;
5947ec681f3Smrg         }
5957ec681f3Smrg         default:
5967ec681f3Smrg            continue;
5977ec681f3Smrg         }
5987ec681f3Smrg
5997ec681f3Smrg         unsigned comps = nir_intrinsic_dest_components(intrin);
6007ec681f3Smrg
6017ec681f3Smrg         nir_intrinsic_instr *load =
6027ec681f3Smrg            nir_intrinsic_instr_create(nir, nir_intrinsic_load_ubo);
6037ec681f3Smrg         load->num_components = comps;
6047ec681f3Smrg         load->src[0] = nir_src_for_ssa(temp_ubo_name);
6057ec681f3Smrg         load->src[1] = nir_src_for_ssa(offset);
6067ec681f3Smrg         nir_intrinsic_set_align(load, 4, 0);
6077ec681f3Smrg         nir_intrinsic_set_range_base(load, 0);
6087ec681f3Smrg         nir_intrinsic_set_range(load, ~0);
6097ec681f3Smrg         nir_ssa_dest_init(&load->instr, &load->dest, comps, 32, NULL);
6107ec681f3Smrg         nir_builder_instr_insert(&b, &load->instr);
6117ec681f3Smrg         nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
6127ec681f3Smrg                                  &load->dest.ssa);
6137ec681f3Smrg         nir_instr_remove(instr);
6147ec681f3Smrg      }
6157ec681f3Smrg   }
6167ec681f3Smrg
6177ec681f3Smrg   nir_validate_shader(nir, "before remapping");
6187ec681f3Smrg
6197ec681f3Smrg   /* Uniforms are stored in constant buffer 0, the
6207ec681f3Smrg    * user-facing UBOs are indexed by one.  So if any constant buffer is
6217ec681f3Smrg    * needed, the constant buffer 0 will be needed, so account for it.
6227ec681f3Smrg    */
6237ec681f3Smrg   unsigned num_cbufs = nir->info.num_ubos;
6247ec681f3Smrg   if (num_cbufs || nir->num_uniforms)
6257ec681f3Smrg      num_cbufs++;
6267ec681f3Smrg
6277ec681f3Smrg   /* Place the new params in a new cbuf. */
6287ec681f3Smrg   if (num_system_values > 0) {
6297ec681f3Smrg      unsigned sysval_cbuf_index = num_cbufs;
6307ec681f3Smrg      num_cbufs++;
6317ec681f3Smrg
6327ec681f3Smrg      system_values = reralloc(mem_ctx, system_values, enum brw_param_builtin,
6337ec681f3Smrg                               num_system_values);
6347ec681f3Smrg
6357ec681f3Smrg      nir_foreach_block(block, impl) {
6367ec681f3Smrg         nir_foreach_instr_safe(instr, block) {
6377ec681f3Smrg            if (instr->type != nir_instr_type_intrinsic)
6387ec681f3Smrg               continue;
6397ec681f3Smrg
6407ec681f3Smrg            nir_intrinsic_instr *load = nir_instr_as_intrinsic(instr);
6417ec681f3Smrg
6427ec681f3Smrg            if (load->intrinsic != nir_intrinsic_load_ubo)
6437ec681f3Smrg               continue;
6447ec681f3Smrg
6457ec681f3Smrg            b.cursor = nir_before_instr(instr);
6467ec681f3Smrg
6477ec681f3Smrg            assert(load->src[0].is_ssa);
6487ec681f3Smrg
6497ec681f3Smrg            if (load->src[0].ssa == temp_ubo_name) {
6507ec681f3Smrg               nir_ssa_def *imm = nir_imm_int(&b, sysval_cbuf_index);
6517ec681f3Smrg               nir_instr_rewrite_src(instr, &load->src[0],
6527ec681f3Smrg                                     nir_src_for_ssa(imm));
6537ec681f3Smrg            }
6547ec681f3Smrg         }
6557ec681f3Smrg      }
6567ec681f3Smrg
6577ec681f3Smrg      /* We need to fold the new iadds for brw_nir_analyze_ubo_ranges */
6587ec681f3Smrg      nir_opt_constant_folding(nir);
6597ec681f3Smrg   } else {
6607ec681f3Smrg      ralloc_free(system_values);
6617ec681f3Smrg      system_values = NULL;
6627ec681f3Smrg   }
6637ec681f3Smrg
6647ec681f3Smrg   assert(num_cbufs < PIPE_MAX_CONSTANT_BUFFERS);
6657ec681f3Smrg   nir_validate_shader(nir, "after remap");
6667ec681f3Smrg
6677ec681f3Smrg   /* We don't use params[] but gallium leaves num_uniforms set.  We use this
6687ec681f3Smrg    * to detect when cbuf0 exists but we don't need it anymore when we get
6697ec681f3Smrg    * here.  Instead, zero it out so that the back-end doesn't get confused
6707ec681f3Smrg    * when nr_params * 4 != num_uniforms != nr_params * 4.
6717ec681f3Smrg    */
6727ec681f3Smrg   nir->num_uniforms = 0;
6737ec681f3Smrg
6747ec681f3Smrg   /* Constant loads (if any) need to go at the end of the constant buffers so
6757ec681f3Smrg    * we need to know num_cbufs before we can lower to them.
6767ec681f3Smrg    */
6777ec681f3Smrg   if (temp_const_ubo_name != NULL) {
6787ec681f3Smrg      nir_load_const_instr *const_ubo_index =
6797ec681f3Smrg         nir_instr_as_load_const(temp_const_ubo_name->parent_instr);
6807ec681f3Smrg      assert(const_ubo_index->def.bit_size == 32);
6817ec681f3Smrg      const_ubo_index->value[0].u32 = num_cbufs;
6827ec681f3Smrg   }
6837ec681f3Smrg
6847ec681f3Smrg   *out_system_values = system_values;
6857ec681f3Smrg   *out_num_system_values = num_system_values;
6867ec681f3Smrg   *out_num_cbufs = num_cbufs;
6877ec681f3Smrg}
6887ec681f3Smrg
6897ec681f3Smrgstatic const char *surface_group_names[] = {
6907ec681f3Smrg   [CROCUS_SURFACE_GROUP_RENDER_TARGET]      = "render target",
6917ec681f3Smrg   [CROCUS_SURFACE_GROUP_RENDER_TARGET_READ] = "non-coherent render target read",
6927ec681f3Smrg   [CROCUS_SURFACE_GROUP_SOL]                = "streamout",
6937ec681f3Smrg   [CROCUS_SURFACE_GROUP_CS_WORK_GROUPS]     = "CS work groups",
6947ec681f3Smrg   [CROCUS_SURFACE_GROUP_TEXTURE]            = "texture",
6957ec681f3Smrg   [CROCUS_SURFACE_GROUP_TEXTURE_GATHER]     = "texture gather",
6967ec681f3Smrg   [CROCUS_SURFACE_GROUP_UBO]                = "ubo",
6977ec681f3Smrg   [CROCUS_SURFACE_GROUP_SSBO]               = "ssbo",
6987ec681f3Smrg   [CROCUS_SURFACE_GROUP_IMAGE]              = "image",
6997ec681f3Smrg};
7007ec681f3Smrg
7017ec681f3Smrgstatic void
7027ec681f3Smrgcrocus_print_binding_table(FILE *fp, const char *name,
7037ec681f3Smrg                           const struct crocus_binding_table *bt)
7047ec681f3Smrg{
7057ec681f3Smrg   STATIC_ASSERT(ARRAY_SIZE(surface_group_names) == CROCUS_SURFACE_GROUP_COUNT);
7067ec681f3Smrg
7077ec681f3Smrg   uint32_t total = 0;
7087ec681f3Smrg   uint32_t compacted = 0;
7097ec681f3Smrg
7107ec681f3Smrg   for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++) {
7117ec681f3Smrg      uint32_t size = bt->sizes[i];
7127ec681f3Smrg      total += size;
7137ec681f3Smrg      if (size)
7147ec681f3Smrg         compacted += util_bitcount64(bt->used_mask[i]);
7157ec681f3Smrg   }
7167ec681f3Smrg
7177ec681f3Smrg   if (total == 0) {
7187ec681f3Smrg      fprintf(fp, "Binding table for %s is empty\n\n", name);
7197ec681f3Smrg      return;
7207ec681f3Smrg   }
7217ec681f3Smrg
7227ec681f3Smrg   if (total != compacted) {
7237ec681f3Smrg      fprintf(fp, "Binding table for %s "
7247ec681f3Smrg              "(compacted to %u entries from %u entries)\n",
7257ec681f3Smrg              name, compacted, total);
7267ec681f3Smrg   } else {
7277ec681f3Smrg      fprintf(fp, "Binding table for %s (%u entries)\n", name, total);
7287ec681f3Smrg   }
7297ec681f3Smrg
7307ec681f3Smrg   uint32_t entry = 0;
7317ec681f3Smrg   for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++) {
7327ec681f3Smrg      uint64_t mask = bt->used_mask[i];
7337ec681f3Smrg      while (mask) {
7347ec681f3Smrg         int index = u_bit_scan64(&mask);
7357ec681f3Smrg         fprintf(fp, "  [%u] %s #%d\n", entry++, surface_group_names[i], index);
7367ec681f3Smrg      }
7377ec681f3Smrg   }
7387ec681f3Smrg   fprintf(fp, "\n");
7397ec681f3Smrg}
7407ec681f3Smrg
7417ec681f3Smrgenum {
7427ec681f3Smrg   /* Max elements in a surface group. */
7437ec681f3Smrg   SURFACE_GROUP_MAX_ELEMENTS = 64,
7447ec681f3Smrg};
7457ec681f3Smrg
7467ec681f3Smrgstatic void
7477ec681f3Smrgrewrite_src_with_bti(nir_builder *b, struct crocus_binding_table *bt,
7487ec681f3Smrg                     nir_instr *instr, nir_src *src,
7497ec681f3Smrg                     enum crocus_surface_group group)
7507ec681f3Smrg{
7517ec681f3Smrg   assert(bt->sizes[group] > 0);
7527ec681f3Smrg
7537ec681f3Smrg   b->cursor = nir_before_instr(instr);
7547ec681f3Smrg   nir_ssa_def *bti;
7557ec681f3Smrg   if (nir_src_is_const(*src)) {
7567ec681f3Smrg      uint32_t index = nir_src_as_uint(*src);
7577ec681f3Smrg      bti = nir_imm_intN_t(b, crocus_group_index_to_bti(bt, group, index),
7587ec681f3Smrg                           src->ssa->bit_size);
7597ec681f3Smrg   } else {
7607ec681f3Smrg      /* Indirect usage makes all the surfaces of the group to be available,
7617ec681f3Smrg       * so we can just add the base.
7627ec681f3Smrg       */
7637ec681f3Smrg      assert(bt->used_mask[group] == BITFIELD64_MASK(bt->sizes[group]));
7647ec681f3Smrg      bti = nir_iadd_imm(b, src->ssa, bt->offsets[group]);
7657ec681f3Smrg   }
7667ec681f3Smrg   nir_instr_rewrite_src(instr, src, nir_src_for_ssa(bti));
7677ec681f3Smrg}
7687ec681f3Smrg
7697ec681f3Smrgstatic void
7707ec681f3Smrgmark_used_with_src(struct crocus_binding_table *bt, nir_src *src,
7717ec681f3Smrg                   enum crocus_surface_group group)
7727ec681f3Smrg{
7737ec681f3Smrg   assert(bt->sizes[group] > 0);
7747ec681f3Smrg
7757ec681f3Smrg   if (nir_src_is_const(*src)) {
7767ec681f3Smrg      uint64_t index = nir_src_as_uint(*src);
7777ec681f3Smrg      assert(index < bt->sizes[group]);
7787ec681f3Smrg      bt->used_mask[group] |= 1ull << index;
7797ec681f3Smrg   } else {
7807ec681f3Smrg      /* There's an indirect usage, we need all the surfaces. */
7817ec681f3Smrg      bt->used_mask[group] = BITFIELD64_MASK(bt->sizes[group]);
7827ec681f3Smrg   }
7837ec681f3Smrg}
7847ec681f3Smrg
7857ec681f3Smrgstatic bool
7867ec681f3Smrgskip_compacting_binding_tables(void)
7877ec681f3Smrg{
7887ec681f3Smrg   static int skip = -1;
7897ec681f3Smrg   if (skip < 0)
7907ec681f3Smrg      skip = env_var_as_boolean("INTEL_DISABLE_COMPACT_BINDING_TABLE", false);
7917ec681f3Smrg   return skip;
7927ec681f3Smrg}
7937ec681f3Smrg
7947ec681f3Smrg/**
7957ec681f3Smrg * Set up the binding table indices and apply to the shader.
7967ec681f3Smrg */
7977ec681f3Smrgstatic void
7987ec681f3Smrgcrocus_setup_binding_table(const struct intel_device_info *devinfo,
7997ec681f3Smrg                           struct nir_shader *nir,
8007ec681f3Smrg                           struct crocus_binding_table *bt,
8017ec681f3Smrg                           unsigned num_render_targets,
8027ec681f3Smrg                           unsigned num_system_values,
8037ec681f3Smrg                           unsigned num_cbufs,
8047ec681f3Smrg                           const struct brw_sampler_prog_key_data *key)
8057ec681f3Smrg{
8067ec681f3Smrg   const struct shader_info *info = &nir->info;
8077ec681f3Smrg
8087ec681f3Smrg   memset(bt, 0, sizeof(*bt));
8097ec681f3Smrg
8107ec681f3Smrg   /* Set the sizes for each surface group.  For some groups, we already know
8117ec681f3Smrg    * upfront how many will be used, so mark them.
8127ec681f3Smrg    */
8137ec681f3Smrg   if (info->stage == MESA_SHADER_FRAGMENT) {
8147ec681f3Smrg      bt->sizes[CROCUS_SURFACE_GROUP_RENDER_TARGET] = num_render_targets;
8157ec681f3Smrg      /* All render targets used. */
8167ec681f3Smrg      bt->used_mask[CROCUS_SURFACE_GROUP_RENDER_TARGET] =
8177ec681f3Smrg         BITFIELD64_MASK(num_render_targets);
8187ec681f3Smrg
8197ec681f3Smrg      /* Setup render target read surface group in order to support non-coherent
8207ec681f3Smrg       * framebuffer fetch on Gfx7
8217ec681f3Smrg       */
8227ec681f3Smrg      if (devinfo->ver >= 6 && info->outputs_read) {
8237ec681f3Smrg         bt->sizes[CROCUS_SURFACE_GROUP_RENDER_TARGET_READ] = num_render_targets;
8247ec681f3Smrg         bt->used_mask[CROCUS_SURFACE_GROUP_RENDER_TARGET_READ] =
8257ec681f3Smrg            BITFIELD64_MASK(num_render_targets);
8267ec681f3Smrg      }
8277ec681f3Smrg   } else if (info->stage == MESA_SHADER_COMPUTE) {
8287ec681f3Smrg      bt->sizes[CROCUS_SURFACE_GROUP_CS_WORK_GROUPS] = 1;
8297ec681f3Smrg   } else if (info->stage == MESA_SHADER_GEOMETRY) {
8307ec681f3Smrg      /* In gfx6 we reserve the first BRW_MAX_SOL_BINDINGS entries for transform
8317ec681f3Smrg       * feedback surfaces.
8327ec681f3Smrg       */
8337ec681f3Smrg      if (devinfo->ver == 6) {
8347ec681f3Smrg         bt->sizes[CROCUS_SURFACE_GROUP_SOL] = BRW_MAX_SOL_BINDINGS;
8357ec681f3Smrg         bt->used_mask[CROCUS_SURFACE_GROUP_SOL] = (uint64_t)-1;
8367ec681f3Smrg      }
8377ec681f3Smrg   }
8387ec681f3Smrg
8397ec681f3Smrg   bt->sizes[CROCUS_SURFACE_GROUP_TEXTURE] = BITSET_LAST_BIT(info->textures_used);
8407ec681f3Smrg   bt->used_mask[CROCUS_SURFACE_GROUP_TEXTURE] = info->textures_used[0];
8417ec681f3Smrg
8427ec681f3Smrg   if (info->uses_texture_gather && devinfo->ver < 8) {
8437ec681f3Smrg      bt->sizes[CROCUS_SURFACE_GROUP_TEXTURE_GATHER] = BITSET_LAST_BIT(info->textures_used);
8447ec681f3Smrg      bt->used_mask[CROCUS_SURFACE_GROUP_TEXTURE_GATHER] = info->textures_used[0];
8457ec681f3Smrg   }
8467ec681f3Smrg
8477ec681f3Smrg   bt->sizes[CROCUS_SURFACE_GROUP_IMAGE] = info->num_images;
8487ec681f3Smrg
8497ec681f3Smrg   /* Allocate an extra slot in the UBO section for NIR constants.
8507ec681f3Smrg    * Binding table compaction will remove it if unnecessary.
8517ec681f3Smrg    *
8527ec681f3Smrg    * We don't include them in crocus_compiled_shader::num_cbufs because
8537ec681f3Smrg    * they are uploaded separately from shs->constbufs[], but from a shader
8547ec681f3Smrg    * point of view, they're another UBO (at the end of the section).
8557ec681f3Smrg    */
8567ec681f3Smrg   bt->sizes[CROCUS_SURFACE_GROUP_UBO] = num_cbufs + 1;
8577ec681f3Smrg
8587ec681f3Smrg   bt->sizes[CROCUS_SURFACE_GROUP_SSBO] = info->num_ssbos;
8597ec681f3Smrg
8607ec681f3Smrg   for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++)
8617ec681f3Smrg      assert(bt->sizes[i] <= SURFACE_GROUP_MAX_ELEMENTS);
8627ec681f3Smrg
8637ec681f3Smrg   /* Mark surfaces used for the cases we don't have the information available
8647ec681f3Smrg    * upfront.
8657ec681f3Smrg    */
8667ec681f3Smrg   nir_function_impl *impl = nir_shader_get_entrypoint(nir);
8677ec681f3Smrg   nir_foreach_block (block, impl) {
8687ec681f3Smrg      nir_foreach_instr (instr, block) {
8697ec681f3Smrg         if (instr->type != nir_instr_type_intrinsic)
8707ec681f3Smrg            continue;
8717ec681f3Smrg
8727ec681f3Smrg         nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
8737ec681f3Smrg         switch (intrin->intrinsic) {
8747ec681f3Smrg         case nir_intrinsic_load_num_workgroups:
8757ec681f3Smrg            bt->used_mask[CROCUS_SURFACE_GROUP_CS_WORK_GROUPS] = 1;
8767ec681f3Smrg            break;
8777ec681f3Smrg
8787ec681f3Smrg         case nir_intrinsic_load_output:
8797ec681f3Smrg            if (devinfo->ver >= 6) {
8807ec681f3Smrg               mark_used_with_src(bt, &intrin->src[0],
8817ec681f3Smrg                                  CROCUS_SURFACE_GROUP_RENDER_TARGET_READ);
8827ec681f3Smrg            }
8837ec681f3Smrg            break;
8847ec681f3Smrg
8857ec681f3Smrg         case nir_intrinsic_image_size:
8867ec681f3Smrg         case nir_intrinsic_image_load:
8877ec681f3Smrg         case nir_intrinsic_image_store:
8887ec681f3Smrg         case nir_intrinsic_image_atomic_add:
8897ec681f3Smrg         case nir_intrinsic_image_atomic_imin:
8907ec681f3Smrg         case nir_intrinsic_image_atomic_umin:
8917ec681f3Smrg         case nir_intrinsic_image_atomic_imax:
8927ec681f3Smrg         case nir_intrinsic_image_atomic_umax:
8937ec681f3Smrg         case nir_intrinsic_image_atomic_and:
8947ec681f3Smrg         case nir_intrinsic_image_atomic_or:
8957ec681f3Smrg         case nir_intrinsic_image_atomic_xor:
8967ec681f3Smrg         case nir_intrinsic_image_atomic_exchange:
8977ec681f3Smrg         case nir_intrinsic_image_atomic_comp_swap:
8987ec681f3Smrg         case nir_intrinsic_image_load_raw_intel:
8997ec681f3Smrg         case nir_intrinsic_image_store_raw_intel:
9007ec681f3Smrg            mark_used_with_src(bt, &intrin->src[0], CROCUS_SURFACE_GROUP_IMAGE);
9017ec681f3Smrg            break;
9027ec681f3Smrg
9037ec681f3Smrg         case nir_intrinsic_load_ubo:
9047ec681f3Smrg            mark_used_with_src(bt, &intrin->src[0], CROCUS_SURFACE_GROUP_UBO);
9057ec681f3Smrg            break;
9067ec681f3Smrg
9077ec681f3Smrg         case nir_intrinsic_store_ssbo:
9087ec681f3Smrg            mark_used_with_src(bt, &intrin->src[1], CROCUS_SURFACE_GROUP_SSBO);
9097ec681f3Smrg            break;
9107ec681f3Smrg
9117ec681f3Smrg         case nir_intrinsic_get_ssbo_size:
9127ec681f3Smrg         case nir_intrinsic_ssbo_atomic_add:
9137ec681f3Smrg         case nir_intrinsic_ssbo_atomic_imin:
9147ec681f3Smrg         case nir_intrinsic_ssbo_atomic_umin:
9157ec681f3Smrg         case nir_intrinsic_ssbo_atomic_imax:
9167ec681f3Smrg         case nir_intrinsic_ssbo_atomic_umax:
9177ec681f3Smrg         case nir_intrinsic_ssbo_atomic_and:
9187ec681f3Smrg         case nir_intrinsic_ssbo_atomic_or:
9197ec681f3Smrg         case nir_intrinsic_ssbo_atomic_xor:
9207ec681f3Smrg         case nir_intrinsic_ssbo_atomic_exchange:
9217ec681f3Smrg         case nir_intrinsic_ssbo_atomic_comp_swap:
9227ec681f3Smrg         case nir_intrinsic_ssbo_atomic_fmin:
9237ec681f3Smrg         case nir_intrinsic_ssbo_atomic_fmax:
9247ec681f3Smrg         case nir_intrinsic_ssbo_atomic_fcomp_swap:
9257ec681f3Smrg         case nir_intrinsic_load_ssbo:
9267ec681f3Smrg            mark_used_with_src(bt, &intrin->src[0], CROCUS_SURFACE_GROUP_SSBO);
9277ec681f3Smrg            break;
9287ec681f3Smrg
9297ec681f3Smrg         default:
9307ec681f3Smrg            break;
9317ec681f3Smrg         }
9327ec681f3Smrg      }
9337ec681f3Smrg   }
9347ec681f3Smrg
9357ec681f3Smrg   /* When disable we just mark everything as used. */
9367ec681f3Smrg   if (unlikely(skip_compacting_binding_tables())) {
9377ec681f3Smrg      for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++)
9387ec681f3Smrg         bt->used_mask[i] = BITFIELD64_MASK(bt->sizes[i]);
9397ec681f3Smrg   }
9407ec681f3Smrg
9417ec681f3Smrg   /* Calculate the offsets and the binding table size based on the used
9427ec681f3Smrg    * surfaces.  After this point, the functions to go between "group indices"
9437ec681f3Smrg    * and binding table indices can be used.
9447ec681f3Smrg    */
9457ec681f3Smrg   uint32_t next = 0;
9467ec681f3Smrg   for (int i = 0; i < CROCUS_SURFACE_GROUP_COUNT; i++) {
9477ec681f3Smrg      if (bt->used_mask[i] != 0) {
9487ec681f3Smrg         bt->offsets[i] = next;
9497ec681f3Smrg         next += util_bitcount64(bt->used_mask[i]);
9507ec681f3Smrg      }
9517ec681f3Smrg   }
9527ec681f3Smrg   bt->size_bytes = next * 4;
9537ec681f3Smrg
9547ec681f3Smrg   if (INTEL_DEBUG(DEBUG_BT)) {
9557ec681f3Smrg      crocus_print_binding_table(stderr, gl_shader_stage_name(info->stage), bt);
9567ec681f3Smrg   }
9577ec681f3Smrg
9587ec681f3Smrg   /* Apply the binding table indices.  The backend compiler is not expected
9597ec681f3Smrg    * to change those, as we haven't set any of the *_start entries in brw
9607ec681f3Smrg    * binding_table.
9617ec681f3Smrg    */
9627ec681f3Smrg   nir_builder b;
9637ec681f3Smrg   nir_builder_init(&b, impl);
9647ec681f3Smrg
9657ec681f3Smrg   nir_foreach_block (block, impl) {
9667ec681f3Smrg      nir_foreach_instr (instr, block) {
9677ec681f3Smrg         if (instr->type == nir_instr_type_tex) {
9687ec681f3Smrg            nir_tex_instr *tex = nir_instr_as_tex(instr);
9697ec681f3Smrg            bool is_gather = devinfo->ver < 8 && tex->op == nir_texop_tg4;
9707ec681f3Smrg
9717ec681f3Smrg            /* rewrite the tg4 component from green to blue before replacing the
9727ec681f3Smrg               texture index */
9737ec681f3Smrg            if (devinfo->verx10 == 70) {
9747ec681f3Smrg               if (tex->component == 1)
9757ec681f3Smrg                  if (key->gather_channel_quirk_mask & (1 << tex->texture_index))
9767ec681f3Smrg                     tex->component = 2;
9777ec681f3Smrg            }
9787ec681f3Smrg
9797ec681f3Smrg            if (is_gather && devinfo->ver == 6 && key->gfx6_gather_wa[tex->texture_index]) {
9807ec681f3Smrg               b.cursor = nir_after_instr(instr);
9817ec681f3Smrg               enum gfx6_gather_sampler_wa wa = key->gfx6_gather_wa[tex->texture_index];
9827ec681f3Smrg               int width = (wa & WA_8BIT) ? 8 : 16;
9837ec681f3Smrg
9847ec681f3Smrg               nir_ssa_def *val = nir_fmul_imm(&b, &tex->dest.ssa, (1 << width) - 1);
9857ec681f3Smrg               val = nir_f2u32(&b, val);
9867ec681f3Smrg               if (wa & WA_SIGN) {
9877ec681f3Smrg                  val = nir_ishl(&b, val, nir_imm_int(&b, 32 - width));
9887ec681f3Smrg                  val = nir_ishr(&b, val, nir_imm_int(&b, 32 - width));
9897ec681f3Smrg               }
9907ec681f3Smrg               nir_ssa_def_rewrite_uses_after(&tex->dest.ssa, val, val->parent_instr);
9917ec681f3Smrg            }
9927ec681f3Smrg
9937ec681f3Smrg            tex->texture_index =
9947ec681f3Smrg               crocus_group_index_to_bti(bt, is_gather ? CROCUS_SURFACE_GROUP_TEXTURE_GATHER : CROCUS_SURFACE_GROUP_TEXTURE,
9957ec681f3Smrg                                         tex->texture_index);
9967ec681f3Smrg            continue;
9977ec681f3Smrg         }
9987ec681f3Smrg
9997ec681f3Smrg         if (instr->type != nir_instr_type_intrinsic)
10007ec681f3Smrg            continue;
10017ec681f3Smrg
10027ec681f3Smrg         nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
10037ec681f3Smrg         switch (intrin->intrinsic) {
10047ec681f3Smrg         case nir_intrinsic_image_size:
10057ec681f3Smrg         case nir_intrinsic_image_load:
10067ec681f3Smrg         case nir_intrinsic_image_store:
10077ec681f3Smrg         case nir_intrinsic_image_atomic_add:
10087ec681f3Smrg         case nir_intrinsic_image_atomic_imin:
10097ec681f3Smrg         case nir_intrinsic_image_atomic_umin:
10107ec681f3Smrg         case nir_intrinsic_image_atomic_imax:
10117ec681f3Smrg         case nir_intrinsic_image_atomic_umax:
10127ec681f3Smrg         case nir_intrinsic_image_atomic_and:
10137ec681f3Smrg         case nir_intrinsic_image_atomic_or:
10147ec681f3Smrg         case nir_intrinsic_image_atomic_xor:
10157ec681f3Smrg         case nir_intrinsic_image_atomic_exchange:
10167ec681f3Smrg         case nir_intrinsic_image_atomic_comp_swap:
10177ec681f3Smrg         case nir_intrinsic_image_load_raw_intel:
10187ec681f3Smrg         case nir_intrinsic_image_store_raw_intel:
10197ec681f3Smrg            rewrite_src_with_bti(&b, bt, instr, &intrin->src[0],
10207ec681f3Smrg                                 CROCUS_SURFACE_GROUP_IMAGE);
10217ec681f3Smrg            break;
10227ec681f3Smrg
10237ec681f3Smrg         case nir_intrinsic_load_ubo:
10247ec681f3Smrg            rewrite_src_with_bti(&b, bt, instr, &intrin->src[0],
10257ec681f3Smrg                                 CROCUS_SURFACE_GROUP_UBO);
10267ec681f3Smrg            break;
10277ec681f3Smrg
10287ec681f3Smrg         case nir_intrinsic_store_ssbo:
10297ec681f3Smrg            rewrite_src_with_bti(&b, bt, instr, &intrin->src[1],
10307ec681f3Smrg                                 CROCUS_SURFACE_GROUP_SSBO);
10317ec681f3Smrg            break;
10327ec681f3Smrg
10337ec681f3Smrg         case nir_intrinsic_load_output:
10347ec681f3Smrg            if (devinfo->ver >= 6) {
10357ec681f3Smrg               rewrite_src_with_bti(&b, bt, instr, &intrin->src[0],
10367ec681f3Smrg                                    CROCUS_SURFACE_GROUP_RENDER_TARGET_READ);
10377ec681f3Smrg            }
10387ec681f3Smrg            break;
10397ec681f3Smrg
10407ec681f3Smrg         case nir_intrinsic_get_ssbo_size:
10417ec681f3Smrg         case nir_intrinsic_ssbo_atomic_add:
10427ec681f3Smrg         case nir_intrinsic_ssbo_atomic_imin:
10437ec681f3Smrg         case nir_intrinsic_ssbo_atomic_umin:
10447ec681f3Smrg         case nir_intrinsic_ssbo_atomic_imax:
10457ec681f3Smrg         case nir_intrinsic_ssbo_atomic_umax:
10467ec681f3Smrg         case nir_intrinsic_ssbo_atomic_and:
10477ec681f3Smrg         case nir_intrinsic_ssbo_atomic_or:
10487ec681f3Smrg         case nir_intrinsic_ssbo_atomic_xor:
10497ec681f3Smrg         case nir_intrinsic_ssbo_atomic_exchange:
10507ec681f3Smrg         case nir_intrinsic_ssbo_atomic_comp_swap:
10517ec681f3Smrg         case nir_intrinsic_ssbo_atomic_fmin:
10527ec681f3Smrg         case nir_intrinsic_ssbo_atomic_fmax:
10537ec681f3Smrg         case nir_intrinsic_ssbo_atomic_fcomp_swap:
10547ec681f3Smrg         case nir_intrinsic_load_ssbo:
10557ec681f3Smrg            rewrite_src_with_bti(&b, bt, instr, &intrin->src[0],
10567ec681f3Smrg                                 CROCUS_SURFACE_GROUP_SSBO);
10577ec681f3Smrg            break;
10587ec681f3Smrg
10597ec681f3Smrg         default:
10607ec681f3Smrg            break;
10617ec681f3Smrg         }
10627ec681f3Smrg      }
10637ec681f3Smrg   }
10647ec681f3Smrg}
10657ec681f3Smrg
10667ec681f3Smrgstatic void
10677ec681f3Smrgcrocus_debug_recompile(struct crocus_context *ice,
10687ec681f3Smrg                       struct shader_info *info,
10697ec681f3Smrg                       const struct brw_base_prog_key *key)
10707ec681f3Smrg{
10717ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *) ice->ctx.screen;
10727ec681f3Smrg   const struct brw_compiler *c = screen->compiler;
10737ec681f3Smrg
10747ec681f3Smrg   if (!info)
10757ec681f3Smrg      return;
10767ec681f3Smrg
10777ec681f3Smrg   brw_shader_perf_log(c, &ice->dbg, "Recompiling %s shader for program %s: %s\n",
10787ec681f3Smrg                       _mesa_shader_stage_to_string(info->stage),
10797ec681f3Smrg                       info->name ? info->name : "(no identifier)",
10807ec681f3Smrg                       info->label ? info->label : "");
10817ec681f3Smrg
10827ec681f3Smrg   const void *old_key =
10837ec681f3Smrg      crocus_find_previous_compile(ice, info->stage, key->program_string_id);
10847ec681f3Smrg
10857ec681f3Smrg   brw_debug_key_recompile(c, &ice->dbg, info->stage, old_key, key);
10867ec681f3Smrg}
10877ec681f3Smrg
10887ec681f3Smrg/**
10897ec681f3Smrg * Get the shader for the last enabled geometry stage.
10907ec681f3Smrg *
10917ec681f3Smrg * This stage is the one which will feed stream output and the rasterizer.
10927ec681f3Smrg */
10937ec681f3Smrgstatic gl_shader_stage
10947ec681f3Smrglast_vue_stage(struct crocus_context *ice)
10957ec681f3Smrg{
10967ec681f3Smrg   if (ice->shaders.uncompiled[MESA_SHADER_GEOMETRY])
10977ec681f3Smrg      return MESA_SHADER_GEOMETRY;
10987ec681f3Smrg
10997ec681f3Smrg   if (ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL])
11007ec681f3Smrg      return MESA_SHADER_TESS_EVAL;
11017ec681f3Smrg
11027ec681f3Smrg   return MESA_SHADER_VERTEX;
11037ec681f3Smrg}
11047ec681f3Smrg
11057ec681f3Smrgstatic GLbitfield64
11067ec681f3Smrgcrocus_vs_outputs_written(struct crocus_context *ice,
11077ec681f3Smrg                          const struct brw_vs_prog_key *key,
11087ec681f3Smrg                          GLbitfield64 user_varyings)
11097ec681f3Smrg{
11107ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
11117ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
11127ec681f3Smrg   GLbitfield64 outputs_written = user_varyings;
11137ec681f3Smrg
11147ec681f3Smrg   if (devinfo->ver < 6) {
11157ec681f3Smrg
11167ec681f3Smrg      if (key->copy_edgeflag)
11177ec681f3Smrg         outputs_written |= BITFIELD64_BIT(VARYING_SLOT_EDGE);
11187ec681f3Smrg
11197ec681f3Smrg      /* Put dummy slots into the VUE for the SF to put the replaced
11207ec681f3Smrg       * point sprite coords in.  We shouldn't need these dummy slots,
11217ec681f3Smrg       * which take up precious URB space, but it would mean that the SF
11227ec681f3Smrg       * doesn't get nice aligned pairs of input coords into output
11237ec681f3Smrg       * coords, which would be a pain to handle.
11247ec681f3Smrg       */
11257ec681f3Smrg      for (unsigned i = 0; i < 8; i++) {
11267ec681f3Smrg         if (key->point_coord_replace & (1 << i))
11277ec681f3Smrg            outputs_written |= BITFIELD64_BIT(VARYING_SLOT_TEX0 + i);
11287ec681f3Smrg      }
11297ec681f3Smrg
11307ec681f3Smrg      /* if back colors are written, allocate slots for front colors too */
11317ec681f3Smrg      if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_BFC0))
11327ec681f3Smrg         outputs_written |= BITFIELD64_BIT(VARYING_SLOT_COL0);
11337ec681f3Smrg      if (outputs_written & BITFIELD64_BIT(VARYING_SLOT_BFC1))
11347ec681f3Smrg         outputs_written |= BITFIELD64_BIT(VARYING_SLOT_COL1);
11357ec681f3Smrg   }
11367ec681f3Smrg
11377ec681f3Smrg   /* In order for legacy clipping to work, we need to populate the clip
11387ec681f3Smrg    * distance varying slots whenever clipping is enabled, even if the vertex
11397ec681f3Smrg    * shader doesn't write to gl_ClipDistance.
11407ec681f3Smrg    */
11417ec681f3Smrg   if (key->nr_userclip_plane_consts > 0) {
11427ec681f3Smrg      outputs_written |= BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST0);
11437ec681f3Smrg      outputs_written |= BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST1);
11447ec681f3Smrg   }
11457ec681f3Smrg
11467ec681f3Smrg   return outputs_written;
11477ec681f3Smrg}
11487ec681f3Smrg
11497ec681f3Smrg/*
11507ec681f3Smrg * If no edgeflags come from the user, gen4/5
11517ec681f3Smrg * require giving the clip shader a default edgeflag.
11527ec681f3Smrg *
11537ec681f3Smrg * This will always be 1.0.
11547ec681f3Smrg */
11557ec681f3Smrgstatic void
11567ec681f3Smrgcrocus_lower_default_edgeflags(struct nir_shader *nir)
11577ec681f3Smrg{
11587ec681f3Smrg   nir_function_impl *impl = nir_shader_get_entrypoint(nir);
11597ec681f3Smrg
11607ec681f3Smrg   nir_builder b;
11617ec681f3Smrg   nir_builder_init(&b, impl);
11627ec681f3Smrg
11637ec681f3Smrg   b.cursor = nir_after_cf_list(&b.impl->body);
11647ec681f3Smrg   nir_variable *var = nir_variable_create(nir, nir_var_shader_out,
11657ec681f3Smrg                                           glsl_float_type(),
11667ec681f3Smrg                                           "edgeflag");
11677ec681f3Smrg   var->data.location = VARYING_SLOT_EDGE;
11687ec681f3Smrg   nir_store_var(&b, var, nir_imm_float(&b, 1.0), 0x1);
11697ec681f3Smrg}
11707ec681f3Smrg
11717ec681f3Smrg/**
11727ec681f3Smrg * Compile a vertex shader, and upload the assembly.
11737ec681f3Smrg */
11747ec681f3Smrgstatic struct crocus_compiled_shader *
11757ec681f3Smrgcrocus_compile_vs(struct crocus_context *ice,
11767ec681f3Smrg                  struct crocus_uncompiled_shader *ish,
11777ec681f3Smrg                  const struct brw_vs_prog_key *key)
11787ec681f3Smrg{
11797ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
11807ec681f3Smrg   const struct brw_compiler *compiler = screen->compiler;
11817ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
11827ec681f3Smrg   void *mem_ctx = ralloc_context(NULL);
11837ec681f3Smrg   struct brw_vs_prog_data *vs_prog_data =
11847ec681f3Smrg      rzalloc(mem_ctx, struct brw_vs_prog_data);
11857ec681f3Smrg   struct brw_vue_prog_data *vue_prog_data = &vs_prog_data->base;
11867ec681f3Smrg   struct brw_stage_prog_data *prog_data = &vue_prog_data->base;
11877ec681f3Smrg   enum brw_param_builtin *system_values;
11887ec681f3Smrg   unsigned num_system_values;
11897ec681f3Smrg   unsigned num_cbufs;
11907ec681f3Smrg
11917ec681f3Smrg   nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir);
11927ec681f3Smrg
11937ec681f3Smrg   if (key->nr_userclip_plane_consts) {
11947ec681f3Smrg      nir_function_impl *impl = nir_shader_get_entrypoint(nir);
11957ec681f3Smrg      nir_lower_clip_vs(nir, (1 << key->nr_userclip_plane_consts) - 1, true,
11967ec681f3Smrg                        false, NULL);
11977ec681f3Smrg      nir_lower_io_to_temporaries(nir, impl, true, false);
11987ec681f3Smrg      nir_lower_global_vars_to_local(nir);
11997ec681f3Smrg      nir_lower_vars_to_ssa(nir);
12007ec681f3Smrg      nir_shader_gather_info(nir, impl);
12017ec681f3Smrg   }
12027ec681f3Smrg
12037ec681f3Smrg   prog_data->use_alt_mode = nir->info.is_arb_asm;
12047ec681f3Smrg
12057ec681f3Smrg   crocus_setup_uniforms(compiler, mem_ctx, nir, prog_data, &system_values,
12067ec681f3Smrg                         &num_system_values, &num_cbufs);
12077ec681f3Smrg
12087ec681f3Smrg   crocus_lower_swizzles(nir, &key->base.tex);
12097ec681f3Smrg
12107ec681f3Smrg   if (devinfo->ver <= 5 &&
12117ec681f3Smrg       !(nir->info.inputs_read & BITFIELD64_BIT(VERT_ATTRIB_EDGEFLAG)))
12127ec681f3Smrg      crocus_lower_default_edgeflags(nir);
12137ec681f3Smrg
12147ec681f3Smrg   struct crocus_binding_table bt;
12157ec681f3Smrg   crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0,
12167ec681f3Smrg                              num_system_values, num_cbufs, &key->base.tex);
12177ec681f3Smrg
12187ec681f3Smrg   if (can_push_ubo(devinfo))
12197ec681f3Smrg      brw_nir_analyze_ubo_ranges(compiler, nir, NULL, prog_data->ubo_ranges);
12207ec681f3Smrg
12217ec681f3Smrg   uint64_t outputs_written =
12227ec681f3Smrg      crocus_vs_outputs_written(ice, key, nir->info.outputs_written);
12237ec681f3Smrg   brw_compute_vue_map(devinfo,
12247ec681f3Smrg                       &vue_prog_data->vue_map, outputs_written,
12257ec681f3Smrg                       nir->info.separate_shader, /* pos slots */ 1);
12267ec681f3Smrg
12277ec681f3Smrg   /* Don't tell the backend about our clip plane constants, we've already
12287ec681f3Smrg    * lowered them in NIR and we don't want it doing it again.
12297ec681f3Smrg    */
12307ec681f3Smrg   struct brw_vs_prog_key key_no_ucp = *key;
12317ec681f3Smrg   key_no_ucp.nr_userclip_plane_consts = 0;
12327ec681f3Smrg   key_no_ucp.copy_edgeflag = false;
12337ec681f3Smrg   crocus_sanitize_tex_key(&key_no_ucp.base.tex);
12347ec681f3Smrg
12357ec681f3Smrg   struct brw_compile_vs_params params = {
12367ec681f3Smrg      .nir = nir,
12377ec681f3Smrg      .key = &key_no_ucp,
12387ec681f3Smrg      .prog_data = vs_prog_data,
12397ec681f3Smrg      .edgeflag_is_last = devinfo->ver < 6,
12407ec681f3Smrg      .log_data = &ice->dbg,
12417ec681f3Smrg   };
12427ec681f3Smrg   const unsigned *program =
12437ec681f3Smrg      brw_compile_vs(compiler, mem_ctx, &params);
12447ec681f3Smrg   if (program == NULL) {
12457ec681f3Smrg      dbg_printf("Failed to compile vertex shader: %s\n", params.error_str);
12467ec681f3Smrg      ralloc_free(mem_ctx);
12477ec681f3Smrg      return false;
12487ec681f3Smrg   }
12497ec681f3Smrg
12507ec681f3Smrg   if (ish->compiled_once) {
12517ec681f3Smrg      crocus_debug_recompile(ice, &nir->info, &key->base);
12527ec681f3Smrg   } else {
12537ec681f3Smrg      ish->compiled_once = true;
12547ec681f3Smrg   }
12557ec681f3Smrg
12567ec681f3Smrg   uint32_t *so_decls = NULL;
12577ec681f3Smrg   if (devinfo->ver > 6)
12587ec681f3Smrg      so_decls = screen->vtbl.create_so_decl_list(&ish->stream_output,
12597ec681f3Smrg                                                  &vue_prog_data->vue_map);
12607ec681f3Smrg
12617ec681f3Smrg   struct crocus_compiled_shader *shader =
12627ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_VS, sizeof(*key), key, program,
12637ec681f3Smrg                           prog_data->program_size,
12647ec681f3Smrg                           prog_data, sizeof(*vs_prog_data), so_decls,
12657ec681f3Smrg                           system_values, num_system_values,
12667ec681f3Smrg                           num_cbufs, &bt);
12677ec681f3Smrg
12687ec681f3Smrg   crocus_disk_cache_store(screen->disk_cache, ish, shader,
12697ec681f3Smrg                           ice->shaders.cache_bo_map,
12707ec681f3Smrg                           key, sizeof(*key));
12717ec681f3Smrg
12727ec681f3Smrg   ralloc_free(mem_ctx);
12737ec681f3Smrg   return shader;
12747ec681f3Smrg}
12757ec681f3Smrg
12767ec681f3Smrg/**
12777ec681f3Smrg * Update the current vertex shader variant.
12787ec681f3Smrg *
12797ec681f3Smrg * Fill out the key, look in the cache, compile and bind if needed.
12807ec681f3Smrg */
12817ec681f3Smrgstatic void
12827ec681f3Smrgcrocus_update_compiled_vs(struct crocus_context *ice)
12837ec681f3Smrg{
12847ec681f3Smrg   struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX];
12857ec681f3Smrg   struct crocus_uncompiled_shader *ish =
12867ec681f3Smrg      ice->shaders.uncompiled[MESA_SHADER_VERTEX];
12877ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
12887ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
12897ec681f3Smrg   struct brw_vs_prog_key key = { KEY_INIT() };
12907ec681f3Smrg
12917ec681f3Smrg   if (ish->nos & (1ull << CROCUS_NOS_TEXTURES))
12927ec681f3Smrg      crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_VERTEX, ish,
12937ec681f3Smrg                                            ish->nir->info.uses_texture_gather, &key.base.tex);
12947ec681f3Smrg   screen->vtbl.populate_vs_key(ice, &ish->nir->info, last_vue_stage(ice), &key);
12957ec681f3Smrg
12967ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_VS];
12977ec681f3Smrg   struct crocus_compiled_shader *shader =
12987ec681f3Smrg      crocus_find_cached_shader(ice, CROCUS_CACHE_VS, sizeof(key), &key);
12997ec681f3Smrg
13007ec681f3Smrg   if (!shader)
13017ec681f3Smrg      shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key));
13027ec681f3Smrg
13037ec681f3Smrg   if (!shader)
13047ec681f3Smrg      shader = crocus_compile_vs(ice, ish, &key);
13057ec681f3Smrg
13067ec681f3Smrg   if (old != shader) {
13077ec681f3Smrg      ice->shaders.prog[CROCUS_CACHE_VS] = shader;
13087ec681f3Smrg      if (devinfo->ver == 8)
13097ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_GEN8_VF_SGVS;
13107ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_VS |
13117ec681f3Smrg                                CROCUS_STAGE_DIRTY_BINDINGS_VS |
13127ec681f3Smrg                                CROCUS_STAGE_DIRTY_CONSTANTS_VS;
13137ec681f3Smrg      shs->sysvals_need_upload = true;
13147ec681f3Smrg
13157ec681f3Smrg      const struct brw_vs_prog_data *vs_prog_data =
13167ec681f3Smrg         (void *) shader->prog_data;
13177ec681f3Smrg      const bool uses_draw_params = vs_prog_data->uses_firstvertex ||
13187ec681f3Smrg                                    vs_prog_data->uses_baseinstance;
13197ec681f3Smrg      const bool uses_derived_draw_params = vs_prog_data->uses_drawid ||
13207ec681f3Smrg                                            vs_prog_data->uses_is_indexed_draw;
13217ec681f3Smrg      const bool needs_sgvs_element = uses_draw_params ||
13227ec681f3Smrg                                      vs_prog_data->uses_instanceid ||
13237ec681f3Smrg                                      vs_prog_data->uses_vertexid;
13247ec681f3Smrg
13257ec681f3Smrg      if (ice->state.vs_uses_draw_params != uses_draw_params ||
13267ec681f3Smrg          ice->state.vs_uses_derived_draw_params != uses_derived_draw_params ||
13277ec681f3Smrg          ice->state.vs_needs_edge_flag != ish->needs_edge_flag ||
13287ec681f3Smrg          ice->state.vs_uses_vertexid != vs_prog_data->uses_vertexid ||
13297ec681f3Smrg          ice->state.vs_uses_instanceid != vs_prog_data->uses_instanceid) {
13307ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_VERTEX_BUFFERS |
13317ec681f3Smrg                             CROCUS_DIRTY_VERTEX_ELEMENTS;
13327ec681f3Smrg      }
13337ec681f3Smrg      ice->state.vs_uses_draw_params = uses_draw_params;
13347ec681f3Smrg      ice->state.vs_uses_derived_draw_params = uses_derived_draw_params;
13357ec681f3Smrg      ice->state.vs_needs_sgvs_element = needs_sgvs_element;
13367ec681f3Smrg      ice->state.vs_needs_edge_flag = ish->needs_edge_flag;
13377ec681f3Smrg      ice->state.vs_uses_vertexid = vs_prog_data->uses_vertexid;
13387ec681f3Smrg      ice->state.vs_uses_instanceid = vs_prog_data->uses_instanceid;
13397ec681f3Smrg   }
13407ec681f3Smrg}
13417ec681f3Smrg
13427ec681f3Smrg/**
13437ec681f3Smrg * Get the shader_info for a given stage, or NULL if the stage is disabled.
13447ec681f3Smrg */
13457ec681f3Smrgconst struct shader_info *
13467ec681f3Smrgcrocus_get_shader_info(const struct crocus_context *ice, gl_shader_stage stage)
13477ec681f3Smrg{
13487ec681f3Smrg   const struct crocus_uncompiled_shader *ish = ice->shaders.uncompiled[stage];
13497ec681f3Smrg
13507ec681f3Smrg   if (!ish)
13517ec681f3Smrg      return NULL;
13527ec681f3Smrg
13537ec681f3Smrg   const nir_shader *nir = ish->nir;
13547ec681f3Smrg   return &nir->info;
13557ec681f3Smrg}
13567ec681f3Smrg
13577ec681f3Smrg/**
13587ec681f3Smrg * Get the union of TCS output and TES input slots.
13597ec681f3Smrg *
13607ec681f3Smrg * TCS and TES need to agree on a common URB entry layout.  In particular,
13617ec681f3Smrg * the data for all patch vertices is stored in a single URB entry (unlike
13627ec681f3Smrg * GS which has one entry per input vertex).  This means that per-vertex
13637ec681f3Smrg * array indexing needs a stride.
13647ec681f3Smrg *
13657ec681f3Smrg * SSO requires locations to match, but doesn't require the number of
13667ec681f3Smrg * outputs/inputs to match (in fact, the TCS often has extra outputs).
13677ec681f3Smrg * So, we need to take the extra step of unifying these on the fly.
13687ec681f3Smrg */
13697ec681f3Smrgstatic void
13707ec681f3Smrgget_unified_tess_slots(const struct crocus_context *ice,
13717ec681f3Smrg                       uint64_t *per_vertex_slots,
13727ec681f3Smrg                       uint32_t *per_patch_slots)
13737ec681f3Smrg{
13747ec681f3Smrg   const struct shader_info *tcs =
13757ec681f3Smrg      crocus_get_shader_info(ice, MESA_SHADER_TESS_CTRL);
13767ec681f3Smrg   const struct shader_info *tes =
13777ec681f3Smrg      crocus_get_shader_info(ice, MESA_SHADER_TESS_EVAL);
13787ec681f3Smrg
13797ec681f3Smrg   *per_vertex_slots = tes->inputs_read;
13807ec681f3Smrg   *per_patch_slots = tes->patch_inputs_read;
13817ec681f3Smrg
13827ec681f3Smrg   if (tcs) {
13837ec681f3Smrg      *per_vertex_slots |= tcs->outputs_written;
13847ec681f3Smrg      *per_patch_slots |= tcs->patch_outputs_written;
13857ec681f3Smrg   }
13867ec681f3Smrg}
13877ec681f3Smrg
13887ec681f3Smrg/**
13897ec681f3Smrg * Compile a tessellation control shader, and upload the assembly.
13907ec681f3Smrg */
13917ec681f3Smrgstatic struct crocus_compiled_shader *
13927ec681f3Smrgcrocus_compile_tcs(struct crocus_context *ice,
13937ec681f3Smrg                   struct crocus_uncompiled_shader *ish,
13947ec681f3Smrg                   const struct brw_tcs_prog_key *key)
13957ec681f3Smrg{
13967ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
13977ec681f3Smrg   const struct brw_compiler *compiler = screen->compiler;
13987ec681f3Smrg   const struct nir_shader_compiler_options *options =
13997ec681f3Smrg      compiler->glsl_compiler_options[MESA_SHADER_TESS_CTRL].NirOptions;
14007ec681f3Smrg   void *mem_ctx = ralloc_context(NULL);
14017ec681f3Smrg   struct brw_tcs_prog_data *tcs_prog_data =
14027ec681f3Smrg      rzalloc(mem_ctx, struct brw_tcs_prog_data);
14037ec681f3Smrg   struct brw_vue_prog_data *vue_prog_data = &tcs_prog_data->base;
14047ec681f3Smrg   struct brw_stage_prog_data *prog_data = &vue_prog_data->base;
14057ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
14067ec681f3Smrg   enum brw_param_builtin *system_values = NULL;
14077ec681f3Smrg   unsigned num_system_values = 0;
14087ec681f3Smrg   unsigned num_cbufs = 0;
14097ec681f3Smrg
14107ec681f3Smrg   nir_shader *nir;
14117ec681f3Smrg
14127ec681f3Smrg   struct crocus_binding_table bt;
14137ec681f3Smrg
14147ec681f3Smrg   if (ish) {
14157ec681f3Smrg      nir = nir_shader_clone(mem_ctx, ish->nir);
14167ec681f3Smrg
14177ec681f3Smrg      crocus_setup_uniforms(compiler, mem_ctx, nir, prog_data, &system_values,
14187ec681f3Smrg                            &num_system_values, &num_cbufs);
14197ec681f3Smrg
14207ec681f3Smrg      crocus_lower_swizzles(nir, &key->base.tex);
14217ec681f3Smrg      crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0,
14227ec681f3Smrg                                 num_system_values, num_cbufs, &key->base.tex);
14237ec681f3Smrg      if (can_push_ubo(devinfo))
14247ec681f3Smrg         brw_nir_analyze_ubo_ranges(compiler, nir, NULL, prog_data->ubo_ranges);
14257ec681f3Smrg   } else {
14267ec681f3Smrg      nir = brw_nir_create_passthrough_tcs(mem_ctx, compiler, options, key);
14277ec681f3Smrg
14287ec681f3Smrg      /* Reserve space for passing the default tess levels as constants. */
14297ec681f3Smrg      num_cbufs = 1;
14307ec681f3Smrg      num_system_values = 8;
14317ec681f3Smrg      system_values =
14327ec681f3Smrg         rzalloc_array(mem_ctx, enum brw_param_builtin, num_system_values);
14337ec681f3Smrg      prog_data->param = rzalloc_array(mem_ctx, uint32_t, num_system_values);
14347ec681f3Smrg      prog_data->nr_params = num_system_values;
14357ec681f3Smrg
14367ec681f3Smrg      if (key->tes_primitive_mode == GL_QUADS) {
14377ec681f3Smrg         for (int i = 0; i < 4; i++)
14387ec681f3Smrg            system_values[7 - i] = BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X + i;
14397ec681f3Smrg
14407ec681f3Smrg         system_values[3] = BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X;
14417ec681f3Smrg         system_values[2] = BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_Y;
14427ec681f3Smrg      } else if (key->tes_primitive_mode == GL_TRIANGLES) {
14437ec681f3Smrg         for (int i = 0; i < 3; i++)
14447ec681f3Smrg            system_values[7 - i] = BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X + i;
14457ec681f3Smrg
14467ec681f3Smrg         system_values[4] = BRW_PARAM_BUILTIN_TESS_LEVEL_INNER_X;
14477ec681f3Smrg      } else {
14487ec681f3Smrg         assert(key->tes_primitive_mode == GL_ISOLINES);
14497ec681f3Smrg         system_values[7] = BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_Y;
14507ec681f3Smrg         system_values[6] = BRW_PARAM_BUILTIN_TESS_LEVEL_OUTER_X;
14517ec681f3Smrg      }
14527ec681f3Smrg
14537ec681f3Smrg      /* Manually setup the TCS binding table. */
14547ec681f3Smrg      memset(&bt, 0, sizeof(bt));
14557ec681f3Smrg      bt.sizes[CROCUS_SURFACE_GROUP_UBO] = 1;
14567ec681f3Smrg      bt.used_mask[CROCUS_SURFACE_GROUP_UBO] = 1;
14577ec681f3Smrg      bt.size_bytes = 4;
14587ec681f3Smrg
14597ec681f3Smrg      prog_data->ubo_ranges[0].length = 1;
14607ec681f3Smrg   }
14617ec681f3Smrg
14627ec681f3Smrg   struct brw_tcs_prog_key key_clean = *key;
14637ec681f3Smrg   crocus_sanitize_tex_key(&key_clean.base.tex);
14647ec681f3Smrg   char *error_str = NULL;
14657ec681f3Smrg   const unsigned *program =
14667ec681f3Smrg      brw_compile_tcs(compiler, &ice->dbg, mem_ctx, &key_clean, tcs_prog_data, nir,
14677ec681f3Smrg                      -1, NULL, &error_str);
14687ec681f3Smrg   if (program == NULL) {
14697ec681f3Smrg      dbg_printf("Failed to compile control shader: %s\n", error_str);
14707ec681f3Smrg      ralloc_free(mem_ctx);
14717ec681f3Smrg      return false;
14727ec681f3Smrg   }
14737ec681f3Smrg
14747ec681f3Smrg   if (ish) {
14757ec681f3Smrg      if (ish->compiled_once) {
14767ec681f3Smrg         crocus_debug_recompile(ice, &nir->info, &key->base);
14777ec681f3Smrg      } else {
14787ec681f3Smrg         ish->compiled_once = true;
14797ec681f3Smrg      }
14807ec681f3Smrg   }
14817ec681f3Smrg
14827ec681f3Smrg   struct crocus_compiled_shader *shader =
14837ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_TCS, sizeof(*key), key, program,
14847ec681f3Smrg                           prog_data->program_size,
14857ec681f3Smrg                           prog_data, sizeof(*tcs_prog_data), NULL,
14867ec681f3Smrg                           system_values, num_system_values,
14877ec681f3Smrg                           num_cbufs, &bt);
14887ec681f3Smrg
14897ec681f3Smrg   if (ish)
14907ec681f3Smrg      crocus_disk_cache_store(screen->disk_cache, ish, shader,
14917ec681f3Smrg                              ice->shaders.cache_bo_map,
14927ec681f3Smrg                              key, sizeof(*key));
14937ec681f3Smrg
14947ec681f3Smrg   ralloc_free(mem_ctx);
14957ec681f3Smrg   return shader;
14967ec681f3Smrg}
14977ec681f3Smrg
14987ec681f3Smrg/**
14997ec681f3Smrg * Update the current tessellation control shader variant.
15007ec681f3Smrg *
15017ec681f3Smrg * Fill out the key, look in the cache, compile and bind if needed.
15027ec681f3Smrg */
15037ec681f3Smrgstatic void
15047ec681f3Smrgcrocus_update_compiled_tcs(struct crocus_context *ice)
15057ec681f3Smrg{
15067ec681f3Smrg   struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL];
15077ec681f3Smrg   struct crocus_uncompiled_shader *tcs =
15087ec681f3Smrg      ice->shaders.uncompiled[MESA_SHADER_TESS_CTRL];
15097ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
15107ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
15117ec681f3Smrg
15127ec681f3Smrg   const struct shader_info *tes_info =
15137ec681f3Smrg      crocus_get_shader_info(ice, MESA_SHADER_TESS_EVAL);
15147ec681f3Smrg   struct brw_tcs_prog_key key = {
15157ec681f3Smrg      KEY_INIT_NO_ID(),
15167ec681f3Smrg      .base.program_string_id = tcs ? tcs->program_id : 0,
15177ec681f3Smrg      .tes_primitive_mode = tes_info->tess.primitive_mode,
15187ec681f3Smrg      .input_vertices = ice->state.vertices_per_patch,
15197ec681f3Smrg      .quads_workaround = tes_info->tess.primitive_mode == GL_QUADS &&
15207ec681f3Smrg                          tes_info->tess.spacing == TESS_SPACING_EQUAL,
15217ec681f3Smrg   };
15227ec681f3Smrg
15237ec681f3Smrg   if (tcs && tcs->nos & (1ull << CROCUS_NOS_TEXTURES))
15247ec681f3Smrg      crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_TESS_CTRL, tcs,
15257ec681f3Smrg                                            tcs->nir->info.uses_texture_gather, &key.base.tex);
15267ec681f3Smrg   get_unified_tess_slots(ice, &key.outputs_written,
15277ec681f3Smrg                          &key.patch_outputs_written);
15287ec681f3Smrg   screen->vtbl.populate_tcs_key(ice, &key);
15297ec681f3Smrg
15307ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_TCS];
15317ec681f3Smrg   struct crocus_compiled_shader *shader =
15327ec681f3Smrg      crocus_find_cached_shader(ice, CROCUS_CACHE_TCS, sizeof(key), &key);
15337ec681f3Smrg
15347ec681f3Smrg   if (tcs && !shader)
15357ec681f3Smrg      shader = crocus_disk_cache_retrieve(ice, tcs, &key, sizeof(key));
15367ec681f3Smrg
15377ec681f3Smrg   if (!shader)
15387ec681f3Smrg      shader = crocus_compile_tcs(ice, tcs, &key);
15397ec681f3Smrg
15407ec681f3Smrg   if (old != shader) {
15417ec681f3Smrg      ice->shaders.prog[CROCUS_CACHE_TCS] = shader;
15427ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_TCS |
15437ec681f3Smrg                                CROCUS_STAGE_DIRTY_BINDINGS_TCS |
15447ec681f3Smrg                                CROCUS_STAGE_DIRTY_CONSTANTS_TCS;
15457ec681f3Smrg      shs->sysvals_need_upload = true;
15467ec681f3Smrg   }
15477ec681f3Smrg}
15487ec681f3Smrg
15497ec681f3Smrg/**
15507ec681f3Smrg * Compile a tessellation evaluation shader, and upload the assembly.
15517ec681f3Smrg */
15527ec681f3Smrgstatic struct crocus_compiled_shader *
15537ec681f3Smrgcrocus_compile_tes(struct crocus_context *ice,
15547ec681f3Smrg                   struct crocus_uncompiled_shader *ish,
15557ec681f3Smrg                   const struct brw_tes_prog_key *key)
15567ec681f3Smrg{
15577ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
15587ec681f3Smrg   const struct brw_compiler *compiler = screen->compiler;
15597ec681f3Smrg   void *mem_ctx = ralloc_context(NULL);
15607ec681f3Smrg   struct brw_tes_prog_data *tes_prog_data =
15617ec681f3Smrg      rzalloc(mem_ctx, struct brw_tes_prog_data);
15627ec681f3Smrg   struct brw_vue_prog_data *vue_prog_data = &tes_prog_data->base;
15637ec681f3Smrg   struct brw_stage_prog_data *prog_data = &vue_prog_data->base;
15647ec681f3Smrg   enum brw_param_builtin *system_values;
15657ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
15667ec681f3Smrg   unsigned num_system_values;
15677ec681f3Smrg   unsigned num_cbufs;
15687ec681f3Smrg
15697ec681f3Smrg   nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir);
15707ec681f3Smrg
15717ec681f3Smrg   if (key->nr_userclip_plane_consts) {
15727ec681f3Smrg      nir_function_impl *impl = nir_shader_get_entrypoint(nir);
15737ec681f3Smrg      nir_lower_clip_vs(nir, (1 << key->nr_userclip_plane_consts) - 1, true,
15747ec681f3Smrg                        false, NULL);
15757ec681f3Smrg      nir_lower_io_to_temporaries(nir, impl, true, false);
15767ec681f3Smrg      nir_lower_global_vars_to_local(nir);
15777ec681f3Smrg      nir_lower_vars_to_ssa(nir);
15787ec681f3Smrg      nir_shader_gather_info(nir, impl);
15797ec681f3Smrg   }
15807ec681f3Smrg
15817ec681f3Smrg   crocus_setup_uniforms(compiler, mem_ctx, nir, prog_data, &system_values,
15827ec681f3Smrg                         &num_system_values, &num_cbufs);
15837ec681f3Smrg   crocus_lower_swizzles(nir, &key->base.tex);
15847ec681f3Smrg   struct crocus_binding_table bt;
15857ec681f3Smrg   crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0,
15867ec681f3Smrg                              num_system_values, num_cbufs, &key->base.tex);
15877ec681f3Smrg
15887ec681f3Smrg   if (can_push_ubo(devinfo))
15897ec681f3Smrg      brw_nir_analyze_ubo_ranges(compiler, nir, NULL, prog_data->ubo_ranges);
15907ec681f3Smrg
15917ec681f3Smrg   struct brw_vue_map input_vue_map;
15927ec681f3Smrg   brw_compute_tess_vue_map(&input_vue_map, key->inputs_read,
15937ec681f3Smrg                            key->patch_inputs_read);
15947ec681f3Smrg
15957ec681f3Smrg   struct brw_tes_prog_key key_clean = *key;
15967ec681f3Smrg   crocus_sanitize_tex_key(&key_clean.base.tex);
15977ec681f3Smrg   char *error_str = NULL;
15987ec681f3Smrg   const unsigned *program =
15997ec681f3Smrg      brw_compile_tes(compiler, &ice->dbg, mem_ctx, &key_clean, &input_vue_map,
16007ec681f3Smrg                      tes_prog_data, nir, -1, NULL, &error_str);
16017ec681f3Smrg   if (program == NULL) {
16027ec681f3Smrg      dbg_printf("Failed to compile evaluation shader: %s\n", error_str);
16037ec681f3Smrg      ralloc_free(mem_ctx);
16047ec681f3Smrg      return false;
16057ec681f3Smrg   }
16067ec681f3Smrg
16077ec681f3Smrg   if (ish->compiled_once) {
16087ec681f3Smrg      crocus_debug_recompile(ice, &nir->info, &key->base);
16097ec681f3Smrg   } else {
16107ec681f3Smrg      ish->compiled_once = true;
16117ec681f3Smrg   }
16127ec681f3Smrg
16137ec681f3Smrg   uint32_t *so_decls = NULL;
16147ec681f3Smrg   if (devinfo->ver > 6)
16157ec681f3Smrg      so_decls = screen->vtbl.create_so_decl_list(&ish->stream_output,
16167ec681f3Smrg                                                  &vue_prog_data->vue_map);
16177ec681f3Smrg
16187ec681f3Smrg   struct crocus_compiled_shader *shader =
16197ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_TES, sizeof(*key), key, program,
16207ec681f3Smrg                           prog_data->program_size,
16217ec681f3Smrg                           prog_data, sizeof(*tes_prog_data), so_decls,
16227ec681f3Smrg                           system_values, num_system_values,
16237ec681f3Smrg                           num_cbufs, &bt);
16247ec681f3Smrg
16257ec681f3Smrg   crocus_disk_cache_store(screen->disk_cache, ish, shader,
16267ec681f3Smrg                           ice->shaders.cache_bo_map,
16277ec681f3Smrg                           key, sizeof(*key));
16287ec681f3Smrg
16297ec681f3Smrg   ralloc_free(mem_ctx);
16307ec681f3Smrg   return shader;
16317ec681f3Smrg}
16327ec681f3Smrg
16337ec681f3Smrg/**
16347ec681f3Smrg * Update the current tessellation evaluation shader variant.
16357ec681f3Smrg *
16367ec681f3Smrg * Fill out the key, look in the cache, compile and bind if needed.
16377ec681f3Smrg */
16387ec681f3Smrgstatic void
16397ec681f3Smrgcrocus_update_compiled_tes(struct crocus_context *ice)
16407ec681f3Smrg{
16417ec681f3Smrg   struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_EVAL];
16427ec681f3Smrg   struct crocus_uncompiled_shader *ish =
16437ec681f3Smrg      ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL];
16447ec681f3Smrg   struct brw_tes_prog_key key = { KEY_INIT() };
16457ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
16467ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
16477ec681f3Smrg
16487ec681f3Smrg   if (ish->nos & (1ull << CROCUS_NOS_TEXTURES))
16497ec681f3Smrg      crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_TESS_EVAL, ish,
16507ec681f3Smrg                                            ish->nir->info.uses_texture_gather, &key.base.tex);
16517ec681f3Smrg   get_unified_tess_slots(ice, &key.inputs_read, &key.patch_inputs_read);
16527ec681f3Smrg   screen->vtbl.populate_tes_key(ice, &ish->nir->info, last_vue_stage(ice), &key);
16537ec681f3Smrg
16547ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_TES];
16557ec681f3Smrg   struct crocus_compiled_shader *shader =
16567ec681f3Smrg      crocus_find_cached_shader(ice, CROCUS_CACHE_TES, sizeof(key), &key);
16577ec681f3Smrg
16587ec681f3Smrg   if (!shader)
16597ec681f3Smrg      shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key));
16607ec681f3Smrg
16617ec681f3Smrg   if (!shader)
16627ec681f3Smrg      shader = crocus_compile_tes(ice, ish, &key);
16637ec681f3Smrg
16647ec681f3Smrg   if (old != shader) {
16657ec681f3Smrg      ice->shaders.prog[CROCUS_CACHE_TES] = shader;
16667ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_TES |
16677ec681f3Smrg                                CROCUS_STAGE_DIRTY_BINDINGS_TES |
16687ec681f3Smrg                                CROCUS_STAGE_DIRTY_CONSTANTS_TES;
16697ec681f3Smrg      shs->sysvals_need_upload = true;
16707ec681f3Smrg   }
16717ec681f3Smrg
16727ec681f3Smrg   /* TODO: Could compare and avoid flagging this. */
16737ec681f3Smrg   const struct shader_info *tes_info = &ish->nir->info;
16747ec681f3Smrg   if (BITSET_TEST(tes_info->system_values_read, SYSTEM_VALUE_VERTICES_IN)) {
16757ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_CONSTANTS_TES;
16767ec681f3Smrg      ice->state.shaders[MESA_SHADER_TESS_EVAL].sysvals_need_upload = true;
16777ec681f3Smrg   }
16787ec681f3Smrg}
16797ec681f3Smrg
16807ec681f3Smrg/**
16817ec681f3Smrg * Compile a geometry shader, and upload the assembly.
16827ec681f3Smrg */
16837ec681f3Smrgstatic struct crocus_compiled_shader *
16847ec681f3Smrgcrocus_compile_gs(struct crocus_context *ice,
16857ec681f3Smrg                  struct crocus_uncompiled_shader *ish,
16867ec681f3Smrg                  const struct brw_gs_prog_key *key)
16877ec681f3Smrg{
16887ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
16897ec681f3Smrg   const struct brw_compiler *compiler = screen->compiler;
16907ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
16917ec681f3Smrg   void *mem_ctx = ralloc_context(NULL);
16927ec681f3Smrg   struct brw_gs_prog_data *gs_prog_data =
16937ec681f3Smrg      rzalloc(mem_ctx, struct brw_gs_prog_data);
16947ec681f3Smrg   struct brw_vue_prog_data *vue_prog_data = &gs_prog_data->base;
16957ec681f3Smrg   struct brw_stage_prog_data *prog_data = &vue_prog_data->base;
16967ec681f3Smrg   enum brw_param_builtin *system_values;
16977ec681f3Smrg   unsigned num_system_values;
16987ec681f3Smrg   unsigned num_cbufs;
16997ec681f3Smrg
17007ec681f3Smrg   nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir);
17017ec681f3Smrg
17027ec681f3Smrg   if (key->nr_userclip_plane_consts) {
17037ec681f3Smrg      nir_function_impl *impl = nir_shader_get_entrypoint(nir);
17047ec681f3Smrg      nir_lower_clip_gs(nir, (1 << key->nr_userclip_plane_consts) - 1, false,
17057ec681f3Smrg                        NULL);
17067ec681f3Smrg      nir_lower_io_to_temporaries(nir, impl, true, false);
17077ec681f3Smrg      nir_lower_global_vars_to_local(nir);
17087ec681f3Smrg      nir_lower_vars_to_ssa(nir);
17097ec681f3Smrg      nir_shader_gather_info(nir, impl);
17107ec681f3Smrg   }
17117ec681f3Smrg
17127ec681f3Smrg   crocus_setup_uniforms(compiler, mem_ctx, nir, prog_data, &system_values,
17137ec681f3Smrg                         &num_system_values, &num_cbufs);
17147ec681f3Smrg   crocus_lower_swizzles(nir, &key->base.tex);
17157ec681f3Smrg   struct crocus_binding_table bt;
17167ec681f3Smrg   crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0,
17177ec681f3Smrg                              num_system_values, num_cbufs, &key->base.tex);
17187ec681f3Smrg
17197ec681f3Smrg   if (can_push_ubo(devinfo))
17207ec681f3Smrg      brw_nir_analyze_ubo_ranges(compiler, nir, NULL, prog_data->ubo_ranges);
17217ec681f3Smrg
17227ec681f3Smrg   brw_compute_vue_map(devinfo,
17237ec681f3Smrg                       &vue_prog_data->vue_map, nir->info.outputs_written,
17247ec681f3Smrg                       nir->info.separate_shader, /* pos slots */ 1);
17257ec681f3Smrg
17267ec681f3Smrg   if (devinfo->ver == 6)
17277ec681f3Smrg      gfx6_gs_xfb_setup(&ish->stream_output, gs_prog_data);
17287ec681f3Smrg   struct brw_gs_prog_key key_clean = *key;
17297ec681f3Smrg   crocus_sanitize_tex_key(&key_clean.base.tex);
17307ec681f3Smrg
17317ec681f3Smrg   char *error_str = NULL;
17327ec681f3Smrg   const unsigned *program =
17337ec681f3Smrg      brw_compile_gs(compiler, &ice->dbg, mem_ctx, &key_clean, gs_prog_data, nir,
17347ec681f3Smrg                     -1, NULL, &error_str);
17357ec681f3Smrg   if (program == NULL) {
17367ec681f3Smrg      dbg_printf("Failed to compile geometry shader: %s\n", error_str);
17377ec681f3Smrg      ralloc_free(mem_ctx);
17387ec681f3Smrg      return false;
17397ec681f3Smrg   }
17407ec681f3Smrg
17417ec681f3Smrg   if (ish->compiled_once) {
17427ec681f3Smrg      crocus_debug_recompile(ice, &nir->info, &key->base);
17437ec681f3Smrg   } else {
17447ec681f3Smrg      ish->compiled_once = true;
17457ec681f3Smrg   }
17467ec681f3Smrg
17477ec681f3Smrg   uint32_t *so_decls = NULL;
17487ec681f3Smrg   if (devinfo->ver > 6)
17497ec681f3Smrg      so_decls = screen->vtbl.create_so_decl_list(&ish->stream_output,
17507ec681f3Smrg                                                  &vue_prog_data->vue_map);
17517ec681f3Smrg
17527ec681f3Smrg   struct crocus_compiled_shader *shader =
17537ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_GS, sizeof(*key), key, program,
17547ec681f3Smrg                           prog_data->program_size,
17557ec681f3Smrg                           prog_data, sizeof(*gs_prog_data), so_decls,
17567ec681f3Smrg                           system_values, num_system_values,
17577ec681f3Smrg                           num_cbufs, &bt);
17587ec681f3Smrg
17597ec681f3Smrg   crocus_disk_cache_store(screen->disk_cache, ish, shader,
17607ec681f3Smrg                           ice->shaders.cache_bo_map,
17617ec681f3Smrg                           key, sizeof(*key));
17627ec681f3Smrg
17637ec681f3Smrg   ralloc_free(mem_ctx);
17647ec681f3Smrg   return shader;
17657ec681f3Smrg}
17667ec681f3Smrg
17677ec681f3Smrg/**
17687ec681f3Smrg * Update the current geometry shader variant.
17697ec681f3Smrg *
17707ec681f3Smrg * Fill out the key, look in the cache, compile and bind if needed.
17717ec681f3Smrg */
17727ec681f3Smrgstatic void
17737ec681f3Smrgcrocus_update_compiled_gs(struct crocus_context *ice)
17747ec681f3Smrg{
17757ec681f3Smrg   struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_GEOMETRY];
17767ec681f3Smrg   struct crocus_uncompiled_shader *ish =
17777ec681f3Smrg      ice->shaders.uncompiled[MESA_SHADER_GEOMETRY];
17787ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_GS];
17797ec681f3Smrg   struct crocus_compiled_shader *shader = NULL;
17807ec681f3Smrg
17817ec681f3Smrg   if (ish) {
17827ec681f3Smrg      struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
17837ec681f3Smrg      const struct intel_device_info *devinfo = &screen->devinfo;
17847ec681f3Smrg      struct brw_gs_prog_key key = { KEY_INIT() };
17857ec681f3Smrg
17867ec681f3Smrg      if (ish->nos & (1ull << CROCUS_NOS_TEXTURES))
17877ec681f3Smrg         crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_GEOMETRY, ish,
17887ec681f3Smrg                                               ish->nir->info.uses_texture_gather, &key.base.tex);
17897ec681f3Smrg      screen->vtbl.populate_gs_key(ice, &ish->nir->info, last_vue_stage(ice), &key);
17907ec681f3Smrg
17917ec681f3Smrg      shader =
17927ec681f3Smrg         crocus_find_cached_shader(ice, CROCUS_CACHE_GS, sizeof(key), &key);
17937ec681f3Smrg
17947ec681f3Smrg      if (!shader)
17957ec681f3Smrg         shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key));
17967ec681f3Smrg
17977ec681f3Smrg      if (!shader)
17987ec681f3Smrg         shader = crocus_compile_gs(ice, ish, &key);
17997ec681f3Smrg   }
18007ec681f3Smrg
18017ec681f3Smrg   if (old != shader) {
18027ec681f3Smrg      ice->shaders.prog[CROCUS_CACHE_GS] = shader;
18037ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_GS |
18047ec681f3Smrg                                CROCUS_STAGE_DIRTY_BINDINGS_GS |
18057ec681f3Smrg                                CROCUS_STAGE_DIRTY_CONSTANTS_GS;
18067ec681f3Smrg      shs->sysvals_need_upload = true;
18077ec681f3Smrg   }
18087ec681f3Smrg}
18097ec681f3Smrg
18107ec681f3Smrg/**
18117ec681f3Smrg * Compile a fragment (pixel) shader, and upload the assembly.
18127ec681f3Smrg */
18137ec681f3Smrgstatic struct crocus_compiled_shader *
18147ec681f3Smrgcrocus_compile_fs(struct crocus_context *ice,
18157ec681f3Smrg                  struct crocus_uncompiled_shader *ish,
18167ec681f3Smrg                  const struct brw_wm_prog_key *key,
18177ec681f3Smrg                  struct brw_vue_map *vue_map)
18187ec681f3Smrg{
18197ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
18207ec681f3Smrg   const struct brw_compiler *compiler = screen->compiler;
18217ec681f3Smrg   void *mem_ctx = ralloc_context(NULL);
18227ec681f3Smrg   struct brw_wm_prog_data *fs_prog_data =
18237ec681f3Smrg      rzalloc(mem_ctx, struct brw_wm_prog_data);
18247ec681f3Smrg   struct brw_stage_prog_data *prog_data = &fs_prog_data->base;
18257ec681f3Smrg   enum brw_param_builtin *system_values;
18267ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
18277ec681f3Smrg   unsigned num_system_values;
18287ec681f3Smrg   unsigned num_cbufs;
18297ec681f3Smrg
18307ec681f3Smrg   nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir);
18317ec681f3Smrg
18327ec681f3Smrg   prog_data->use_alt_mode = nir->info.is_arb_asm;
18337ec681f3Smrg
18347ec681f3Smrg   crocus_setup_uniforms(compiler, mem_ctx, nir, prog_data, &system_values,
18357ec681f3Smrg                         &num_system_values, &num_cbufs);
18367ec681f3Smrg
18377ec681f3Smrg   /* Lower output variables to load_output intrinsics before setting up
18387ec681f3Smrg    * binding tables, so crocus_setup_binding_table can map any load_output
18397ec681f3Smrg    * intrinsics to CROCUS_SURFACE_GROUP_RENDER_TARGET_READ on Gen8 for
18407ec681f3Smrg    * non-coherent framebuffer fetches.
18417ec681f3Smrg    */
18427ec681f3Smrg   brw_nir_lower_fs_outputs(nir);
18437ec681f3Smrg
18447ec681f3Smrg   /* lower swizzles before binding table */
18457ec681f3Smrg   crocus_lower_swizzles(nir, &key->base.tex);
18467ec681f3Smrg   int null_rts = 1;
18477ec681f3Smrg
18487ec681f3Smrg   struct crocus_binding_table bt;
18497ec681f3Smrg   crocus_setup_binding_table(devinfo, nir, &bt,
18507ec681f3Smrg                              MAX2(key->nr_color_regions, null_rts),
18517ec681f3Smrg                              num_system_values, num_cbufs,
18527ec681f3Smrg                              &key->base.tex);
18537ec681f3Smrg
18547ec681f3Smrg   if (can_push_ubo(devinfo))
18557ec681f3Smrg      brw_nir_analyze_ubo_ranges(compiler, nir, NULL, prog_data->ubo_ranges);
18567ec681f3Smrg
18577ec681f3Smrg   struct brw_wm_prog_key key_clean = *key;
18587ec681f3Smrg   crocus_sanitize_tex_key(&key_clean.base.tex);
18597ec681f3Smrg
18607ec681f3Smrg   struct brw_compile_fs_params params = {
18617ec681f3Smrg      .nir = nir,
18627ec681f3Smrg      .key = &key_clean,
18637ec681f3Smrg      .prog_data = fs_prog_data,
18647ec681f3Smrg
18657ec681f3Smrg      .allow_spilling = true,
18667ec681f3Smrg      .vue_map = vue_map,
18677ec681f3Smrg
18687ec681f3Smrg      .log_data = &ice->dbg,
18697ec681f3Smrg   };
18707ec681f3Smrg   const unsigned *program =
18717ec681f3Smrg      brw_compile_fs(compiler, mem_ctx, &params);
18727ec681f3Smrg   if (program == NULL) {
18737ec681f3Smrg      dbg_printf("Failed to compile fragment shader: %s\n", params.error_str);
18747ec681f3Smrg      ralloc_free(mem_ctx);
18757ec681f3Smrg      return false;
18767ec681f3Smrg   }
18777ec681f3Smrg
18787ec681f3Smrg   if (ish->compiled_once) {
18797ec681f3Smrg      crocus_debug_recompile(ice, &nir->info, &key->base);
18807ec681f3Smrg   } else {
18817ec681f3Smrg      ish->compiled_once = true;
18827ec681f3Smrg   }
18837ec681f3Smrg
18847ec681f3Smrg   struct crocus_compiled_shader *shader =
18857ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_FS, sizeof(*key), key, program,
18867ec681f3Smrg                           prog_data->program_size,
18877ec681f3Smrg                           prog_data, sizeof(*fs_prog_data), NULL,
18887ec681f3Smrg                           system_values, num_system_values,
18897ec681f3Smrg                           num_cbufs, &bt);
18907ec681f3Smrg
18917ec681f3Smrg   crocus_disk_cache_store(screen->disk_cache, ish, shader,
18927ec681f3Smrg                           ice->shaders.cache_bo_map,
18937ec681f3Smrg                           key, sizeof(*key));
18947ec681f3Smrg
18957ec681f3Smrg   ralloc_free(mem_ctx);
18967ec681f3Smrg   return shader;
18977ec681f3Smrg}
18987ec681f3Smrg
18997ec681f3Smrg/**
19007ec681f3Smrg * Update the current fragment shader variant.
19017ec681f3Smrg *
19027ec681f3Smrg * Fill out the key, look in the cache, compile and bind if needed.
19037ec681f3Smrg */
19047ec681f3Smrgstatic void
19057ec681f3Smrgcrocus_update_compiled_fs(struct crocus_context *ice)
19067ec681f3Smrg{
19077ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
19087ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
19097ec681f3Smrg   struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_FRAGMENT];
19107ec681f3Smrg   struct crocus_uncompiled_shader *ish =
19117ec681f3Smrg      ice->shaders.uncompiled[MESA_SHADER_FRAGMENT];
19127ec681f3Smrg   struct brw_wm_prog_key key = { KEY_INIT() };
19137ec681f3Smrg
19147ec681f3Smrg   if (ish->nos & (1ull << CROCUS_NOS_TEXTURES))
19157ec681f3Smrg      crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_FRAGMENT, ish,
19167ec681f3Smrg                                            ish->nir->info.uses_texture_gather, &key.base.tex);
19177ec681f3Smrg   screen->vtbl.populate_fs_key(ice, &ish->nir->info, &key);
19187ec681f3Smrg
19197ec681f3Smrg   if (ish->nos & (1ull << CROCUS_NOS_LAST_VUE_MAP))
19207ec681f3Smrg      key.input_slots_valid = ice->shaders.last_vue_map->slots_valid;
19217ec681f3Smrg
19227ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_FS];
19237ec681f3Smrg   struct crocus_compiled_shader *shader =
19247ec681f3Smrg      crocus_find_cached_shader(ice, CROCUS_CACHE_FS, sizeof(key), &key);
19257ec681f3Smrg
19267ec681f3Smrg   if (!shader)
19277ec681f3Smrg      shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key));
19287ec681f3Smrg
19297ec681f3Smrg   if (!shader)
19307ec681f3Smrg      shader = crocus_compile_fs(ice, ish, &key, ice->shaders.last_vue_map);
19317ec681f3Smrg
19327ec681f3Smrg   if (old != shader) {
19337ec681f3Smrg      // XXX: only need to flag CLIP if barycentric has NONPERSPECTIVE
19347ec681f3Smrg      // toggles.  might be able to avoid flagging SBE too.
19357ec681f3Smrg      ice->shaders.prog[CROCUS_CACHE_FS] = shader;
19367ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_WM;
19377ec681f3Smrg      /* gen4 clip/sf rely on fs prog_data */
19387ec681f3Smrg      if (devinfo->ver < 6)
19397ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_GEN4_CLIP_PROG | CROCUS_DIRTY_GEN4_SF_PROG;
19407ec681f3Smrg      else
19417ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_CLIP | CROCUS_DIRTY_GEN6_BLEND_STATE;
19427ec681f3Smrg      if (devinfo->ver == 6)
19437ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_RASTER;
19447ec681f3Smrg      if (devinfo->ver >= 7)
19457ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_GEN7_SBE;
19467ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_FS |
19477ec681f3Smrg                                CROCUS_STAGE_DIRTY_BINDINGS_FS |
19487ec681f3Smrg                                CROCUS_STAGE_DIRTY_CONSTANTS_FS;
19497ec681f3Smrg      shs->sysvals_need_upload = true;
19507ec681f3Smrg   }
19517ec681f3Smrg}
19527ec681f3Smrg
19537ec681f3Smrg/**
19547ec681f3Smrg * Update the last enabled stage's VUE map.
19557ec681f3Smrg *
19567ec681f3Smrg * When the shader feeding the rasterizer's output interface changes, we
19577ec681f3Smrg * need to re-emit various packets.
19587ec681f3Smrg */
19597ec681f3Smrgstatic void
19607ec681f3Smrgupdate_last_vue_map(struct crocus_context *ice,
19617ec681f3Smrg                    struct brw_stage_prog_data *prog_data)
19627ec681f3Smrg{
19637ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
19647ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
19657ec681f3Smrg   struct brw_vue_prog_data *vue_prog_data = (void *) prog_data;
19667ec681f3Smrg   struct brw_vue_map *vue_map = &vue_prog_data->vue_map;
19677ec681f3Smrg   struct brw_vue_map *old_map = ice->shaders.last_vue_map;
19687ec681f3Smrg   const uint64_t changed_slots =
19697ec681f3Smrg      (old_map ? old_map->slots_valid : 0ull) ^ vue_map->slots_valid;
19707ec681f3Smrg
19717ec681f3Smrg   if (changed_slots & VARYING_BIT_VIEWPORT) {
19727ec681f3Smrg      ice->state.num_viewports =
19737ec681f3Smrg         (vue_map->slots_valid & VARYING_BIT_VIEWPORT) ? CROCUS_MAX_VIEWPORTS : 1;
19747ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_SF_CL_VIEWPORT |
19757ec681f3Smrg                          CROCUS_DIRTY_CC_VIEWPORT;
19767ec681f3Smrg      if (devinfo->ver < 6)
19777ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_GEN4_CLIP_PROG | CROCUS_DIRTY_GEN4_SF_PROG;
19787ec681f3Smrg
19797ec681f3Smrg      if (devinfo->ver <= 6)
19807ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_GEN4_FF_GS_PROG;
19817ec681f3Smrg
19827ec681f3Smrg      if (devinfo->ver >= 6)
19837ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_CLIP |
19847ec681f3Smrg                             CROCUS_DIRTY_GEN6_SCISSOR_RECT;;
19857ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_UNCOMPILED_FS |
19867ec681f3Smrg         ice->state.stage_dirty_for_nos[CROCUS_NOS_LAST_VUE_MAP];
19877ec681f3Smrg   }
19887ec681f3Smrg
19897ec681f3Smrg   if (changed_slots || (old_map && old_map->separate != vue_map->separate)) {
19907ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_GEN7_SBE;
19917ec681f3Smrg      if (devinfo->ver < 6)
19927ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_GEN4_FF_GS_PROG;
19937ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_UNCOMPILED_FS;
19947ec681f3Smrg   }
19957ec681f3Smrg
19967ec681f3Smrg   ice->shaders.last_vue_map = &vue_prog_data->vue_map;
19977ec681f3Smrg}
19987ec681f3Smrg
19997ec681f3Smrgstatic void
20007ec681f3Smrgcrocus_update_pull_constant_descriptors(struct crocus_context *ice,
20017ec681f3Smrg                                        gl_shader_stage stage)
20027ec681f3Smrg{
20037ec681f3Smrg   struct crocus_compiled_shader *shader = ice->shaders.prog[stage];
20047ec681f3Smrg
20057ec681f3Smrg   if (!shader || !shader->prog_data->has_ubo_pull)
20067ec681f3Smrg      return;
20077ec681f3Smrg
20087ec681f3Smrg   struct crocus_shader_state *shs = &ice->state.shaders[stage];
20097ec681f3Smrg   bool any_new_descriptors =
20107ec681f3Smrg      shader->num_system_values > 0 && shs->sysvals_need_upload;
20117ec681f3Smrg
20127ec681f3Smrg   unsigned bound_cbufs = shs->bound_cbufs;
20137ec681f3Smrg
20147ec681f3Smrg   while (bound_cbufs) {
20157ec681f3Smrg      const int i = u_bit_scan(&bound_cbufs);
20167ec681f3Smrg      struct pipe_constant_buffer *cbuf = &shs->constbufs[i];
20177ec681f3Smrg      if (cbuf->buffer) {
20187ec681f3Smrg         any_new_descriptors = true;
20197ec681f3Smrg      }
20207ec681f3Smrg   }
20217ec681f3Smrg
20227ec681f3Smrg   if (any_new_descriptors)
20237ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_BINDINGS_VS << stage;
20247ec681f3Smrg}
20257ec681f3Smrg
20267ec681f3Smrg/**
20277ec681f3Smrg * Get the prog_data for a given stage, or NULL if the stage is disabled.
20287ec681f3Smrg */
20297ec681f3Smrgstatic struct brw_vue_prog_data *
20307ec681f3Smrgget_vue_prog_data(struct crocus_context *ice, gl_shader_stage stage)
20317ec681f3Smrg{
20327ec681f3Smrg   if (!ice->shaders.prog[stage])
20337ec681f3Smrg      return NULL;
20347ec681f3Smrg
20357ec681f3Smrg   return (void *) ice->shaders.prog[stage]->prog_data;
20367ec681f3Smrg}
20377ec681f3Smrg
20387ec681f3Smrgstatic struct crocus_compiled_shader *
20397ec681f3Smrgcrocus_compile_clip(struct crocus_context *ice, struct brw_clip_prog_key *key)
20407ec681f3Smrg{
20417ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
20427ec681f3Smrg   const struct brw_compiler *compiler = screen->compiler;
20437ec681f3Smrg   void *mem_ctx;
20447ec681f3Smrg   unsigned program_size;
20457ec681f3Smrg   mem_ctx = ralloc_context(NULL);
20467ec681f3Smrg
20477ec681f3Smrg   struct brw_clip_prog_data *clip_prog_data =
20487ec681f3Smrg      rzalloc(mem_ctx, struct brw_clip_prog_data);
20497ec681f3Smrg
20507ec681f3Smrg   const unsigned *program = brw_compile_clip(compiler, mem_ctx, key, clip_prog_data,
20517ec681f3Smrg                                              ice->shaders.last_vue_map, &program_size);
20527ec681f3Smrg
20537ec681f3Smrg   if (program == NULL) {
20547ec681f3Smrg      dbg_printf("failed to compile clip shader\n");
20557ec681f3Smrg      ralloc_free(mem_ctx);
20567ec681f3Smrg      return false;
20577ec681f3Smrg   }
20587ec681f3Smrg   struct crocus_binding_table bt;
20597ec681f3Smrg   memset(&bt, 0, sizeof(bt));
20607ec681f3Smrg
20617ec681f3Smrg   struct crocus_compiled_shader *shader =
20627ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_CLIP, sizeof(*key), key, program,
20637ec681f3Smrg                           program_size,
20647ec681f3Smrg                           (struct brw_stage_prog_data *)clip_prog_data, sizeof(*clip_prog_data),
20657ec681f3Smrg                           NULL, NULL, 0, 0, &bt);
20667ec681f3Smrg   ralloc_free(mem_ctx);
20677ec681f3Smrg   return shader;
20687ec681f3Smrg}
20697ec681f3Smrgstatic void
20707ec681f3Smrgcrocus_update_compiled_clip(struct crocus_context *ice)
20717ec681f3Smrg{
20727ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
20737ec681f3Smrg   struct brw_clip_prog_key key;
20747ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.clip_prog;
20757ec681f3Smrg   memset(&key, 0, sizeof(key));
20767ec681f3Smrg
20777ec681f3Smrg   const struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(ice->shaders.prog[MESA_SHADER_FRAGMENT]->prog_data);
20787ec681f3Smrg   if (wm_prog_data) {
20797ec681f3Smrg      key.contains_flat_varying = wm_prog_data->contains_flat_varying;
20807ec681f3Smrg      key.contains_noperspective_varying =
20817ec681f3Smrg         wm_prog_data->contains_noperspective_varying;
20827ec681f3Smrg      memcpy(key.interp_mode, wm_prog_data->interp_mode, sizeof(key.interp_mode));
20837ec681f3Smrg   }
20847ec681f3Smrg
20857ec681f3Smrg   key.primitive = ice->state.reduced_prim_mode;
20867ec681f3Smrg   key.attrs = ice->shaders.last_vue_map->slots_valid;
20877ec681f3Smrg
20887ec681f3Smrg   struct pipe_rasterizer_state *rs_state = crocus_get_rast_state(ice);
20897ec681f3Smrg   key.pv_first = rs_state->flatshade_first;
20907ec681f3Smrg
20917ec681f3Smrg   if (rs_state->clip_plane_enable)
20927ec681f3Smrg      key.nr_userclip = util_logbase2(rs_state->clip_plane_enable) + 1;
20937ec681f3Smrg
20947ec681f3Smrg   if (screen->devinfo.ver == 5)
20957ec681f3Smrg      key.clip_mode = BRW_CLIP_MODE_KERNEL_CLIP;
20967ec681f3Smrg   else
20977ec681f3Smrg      key.clip_mode = BRW_CLIP_MODE_NORMAL;
20987ec681f3Smrg
20997ec681f3Smrg   if (key.primitive == PIPE_PRIM_TRIANGLES) {
21007ec681f3Smrg      if (rs_state->cull_face == PIPE_FACE_FRONT_AND_BACK)
21017ec681f3Smrg         key.clip_mode = BRW_CLIP_MODE_REJECT_ALL;
21027ec681f3Smrg      else {
21037ec681f3Smrg         uint32_t fill_front = BRW_CLIP_FILL_MODE_CULL;
21047ec681f3Smrg         uint32_t fill_back = BRW_CLIP_FILL_MODE_CULL;
21057ec681f3Smrg         uint32_t offset_front = 0;
21067ec681f3Smrg         uint32_t offset_back = 0;
21077ec681f3Smrg
21087ec681f3Smrg         if (!(rs_state->cull_face & PIPE_FACE_FRONT)) {
21097ec681f3Smrg            switch (rs_state->fill_front) {
21107ec681f3Smrg            case PIPE_POLYGON_MODE_FILL:
21117ec681f3Smrg               fill_front = BRW_CLIP_FILL_MODE_FILL;
21127ec681f3Smrg               offset_front = 0;
21137ec681f3Smrg               break;
21147ec681f3Smrg            case PIPE_POLYGON_MODE_LINE:
21157ec681f3Smrg               fill_front = BRW_CLIP_FILL_MODE_LINE;
21167ec681f3Smrg               offset_front = rs_state->offset_line;
21177ec681f3Smrg               break;
21187ec681f3Smrg            case PIPE_POLYGON_MODE_POINT:
21197ec681f3Smrg               fill_front = BRW_CLIP_FILL_MODE_POINT;
21207ec681f3Smrg               offset_front = rs_state->offset_point;
21217ec681f3Smrg               break;
21227ec681f3Smrg            }
21237ec681f3Smrg         }
21247ec681f3Smrg
21257ec681f3Smrg         if (!(rs_state->cull_face & PIPE_FACE_BACK)) {
21267ec681f3Smrg            switch (rs_state->fill_back) {
21277ec681f3Smrg            case PIPE_POLYGON_MODE_FILL:
21287ec681f3Smrg               fill_back = BRW_CLIP_FILL_MODE_FILL;
21297ec681f3Smrg               offset_back = 0;
21307ec681f3Smrg               break;
21317ec681f3Smrg            case PIPE_POLYGON_MODE_LINE:
21327ec681f3Smrg               fill_back = BRW_CLIP_FILL_MODE_LINE;
21337ec681f3Smrg               offset_back = rs_state->offset_line;
21347ec681f3Smrg               break;
21357ec681f3Smrg            case PIPE_POLYGON_MODE_POINT:
21367ec681f3Smrg               fill_back = BRW_CLIP_FILL_MODE_POINT;
21377ec681f3Smrg               offset_back = rs_state->offset_point;
21387ec681f3Smrg               break;
21397ec681f3Smrg            }
21407ec681f3Smrg         }
21417ec681f3Smrg
21427ec681f3Smrg         if (rs_state->fill_back != PIPE_POLYGON_MODE_FILL ||
21437ec681f3Smrg             rs_state->fill_front != PIPE_POLYGON_MODE_FILL) {
21447ec681f3Smrg            key.do_unfilled = 1;
21457ec681f3Smrg
21467ec681f3Smrg            /* Most cases the fixed function units will handle.  Cases where
21477ec681f3Smrg             * one or more polygon faces are unfilled will require help:
21487ec681f3Smrg             */
21497ec681f3Smrg            key.clip_mode = BRW_CLIP_MODE_CLIP_NON_REJECTED;
21507ec681f3Smrg
21517ec681f3Smrg            if (offset_back || offset_front) {
21527ec681f3Smrg               double mrd = 0.0;
21537ec681f3Smrg               if (ice->state.framebuffer.zsbuf)
21547ec681f3Smrg                  mrd = util_get_depth_format_mrd(util_format_description(ice->state.framebuffer.zsbuf->format));
21557ec681f3Smrg               key.offset_units = rs_state->offset_units * mrd * 2;
21567ec681f3Smrg               key.offset_factor = rs_state->offset_scale * mrd;
21577ec681f3Smrg               key.offset_clamp = rs_state->offset_clamp * mrd;
21587ec681f3Smrg            }
21597ec681f3Smrg
21607ec681f3Smrg            if (!(rs_state->front_ccw ^ rs_state->bottom_edge_rule)) {
21617ec681f3Smrg               key.fill_ccw = fill_front;
21627ec681f3Smrg               key.fill_cw = fill_back;
21637ec681f3Smrg               key.offset_ccw = offset_front;
21647ec681f3Smrg               key.offset_cw = offset_back;
21657ec681f3Smrg               if (rs_state->light_twoside &&
21667ec681f3Smrg                   key.fill_cw != BRW_CLIP_FILL_MODE_CULL)
21677ec681f3Smrg                  key.copy_bfc_cw = 1;
21687ec681f3Smrg            } else {
21697ec681f3Smrg               key.fill_cw = fill_front;
21707ec681f3Smrg               key.fill_ccw = fill_back;
21717ec681f3Smrg               key.offset_cw = offset_front;
21727ec681f3Smrg               key.offset_ccw = offset_back;
21737ec681f3Smrg               if (rs_state->light_twoside &&
21747ec681f3Smrg                   key.fill_ccw != BRW_CLIP_FILL_MODE_CULL)
21757ec681f3Smrg                  key.copy_bfc_ccw = 1;
21767ec681f3Smrg            }
21777ec681f3Smrg         }
21787ec681f3Smrg      }
21797ec681f3Smrg   }
21807ec681f3Smrg   struct crocus_compiled_shader *shader =
21817ec681f3Smrg      crocus_find_cached_shader(ice, CROCUS_CACHE_CLIP, sizeof(key), &key);
21827ec681f3Smrg
21837ec681f3Smrg   if (!shader)
21847ec681f3Smrg      shader = crocus_compile_clip(ice, &key);
21857ec681f3Smrg
21867ec681f3Smrg   if (old != shader) {
21877ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_CLIP;
21887ec681f3Smrg      ice->shaders.clip_prog = shader;
21897ec681f3Smrg   }
21907ec681f3Smrg}
21917ec681f3Smrg
21927ec681f3Smrgstatic struct crocus_compiled_shader *
21937ec681f3Smrgcrocus_compile_sf(struct crocus_context *ice, struct brw_sf_prog_key *key)
21947ec681f3Smrg{
21957ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
21967ec681f3Smrg   const struct brw_compiler *compiler = screen->compiler;
21977ec681f3Smrg   void *mem_ctx;
21987ec681f3Smrg   unsigned program_size;
21997ec681f3Smrg   mem_ctx = ralloc_context(NULL);
22007ec681f3Smrg
22017ec681f3Smrg   struct brw_sf_prog_data *sf_prog_data =
22027ec681f3Smrg      rzalloc(mem_ctx, struct brw_sf_prog_data);
22037ec681f3Smrg
22047ec681f3Smrg   const unsigned *program = brw_compile_sf(compiler, mem_ctx, key, sf_prog_data,
22057ec681f3Smrg                                            ice->shaders.last_vue_map, &program_size);
22067ec681f3Smrg
22077ec681f3Smrg   if (program == NULL) {
22087ec681f3Smrg      dbg_printf("failed to compile sf shader\n");
22097ec681f3Smrg      ralloc_free(mem_ctx);
22107ec681f3Smrg      return false;
22117ec681f3Smrg   }
22127ec681f3Smrg
22137ec681f3Smrg   struct crocus_binding_table bt;
22147ec681f3Smrg   memset(&bt, 0, sizeof(bt));
22157ec681f3Smrg   struct crocus_compiled_shader *shader =
22167ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_SF, sizeof(*key), key, program,
22177ec681f3Smrg                           program_size,
22187ec681f3Smrg                           (struct brw_stage_prog_data *)sf_prog_data, sizeof(*sf_prog_data),
22197ec681f3Smrg                           NULL, NULL, 0, 0, &bt);
22207ec681f3Smrg   ralloc_free(mem_ctx);
22217ec681f3Smrg   return shader;
22227ec681f3Smrg}
22237ec681f3Smrg
22247ec681f3Smrgstatic void
22257ec681f3Smrgcrocus_update_compiled_sf(struct crocus_context *ice)
22267ec681f3Smrg{
22277ec681f3Smrg   struct brw_sf_prog_key key;
22287ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.sf_prog;
22297ec681f3Smrg   memset(&key, 0, sizeof(key));
22307ec681f3Smrg
22317ec681f3Smrg   key.attrs = ice->shaders.last_vue_map->slots_valid;
22327ec681f3Smrg
22337ec681f3Smrg   switch (ice->state.reduced_prim_mode) {
22347ec681f3Smrg   case GL_TRIANGLES:
22357ec681f3Smrg   default:
22367ec681f3Smrg      if (key.attrs & BITFIELD64_BIT(VARYING_SLOT_EDGE))
22377ec681f3Smrg         key.primitive = BRW_SF_PRIM_UNFILLED_TRIS;
22387ec681f3Smrg      else
22397ec681f3Smrg         key.primitive = BRW_SF_PRIM_TRIANGLES;
22407ec681f3Smrg      break;
22417ec681f3Smrg   case GL_LINES:
22427ec681f3Smrg      key.primitive = BRW_SF_PRIM_LINES;
22437ec681f3Smrg      break;
22447ec681f3Smrg   case GL_POINTS:
22457ec681f3Smrg      key.primitive = BRW_SF_PRIM_POINTS;
22467ec681f3Smrg      break;
22477ec681f3Smrg   }
22487ec681f3Smrg
22497ec681f3Smrg   struct pipe_rasterizer_state *rs_state = crocus_get_rast_state(ice);
22507ec681f3Smrg   key.userclip_active = rs_state->clip_plane_enable != 0;
22517ec681f3Smrg   const struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(ice->shaders.prog[MESA_SHADER_FRAGMENT]->prog_data);
22527ec681f3Smrg   if (wm_prog_data) {
22537ec681f3Smrg      key.contains_flat_varying = wm_prog_data->contains_flat_varying;
22547ec681f3Smrg      memcpy(key.interp_mode, wm_prog_data->interp_mode, sizeof(key.interp_mode));
22557ec681f3Smrg   }
22567ec681f3Smrg
22577ec681f3Smrg   key.do_twoside_color = rs_state->light_twoside;
22587ec681f3Smrg
22597ec681f3Smrg   key.do_point_sprite = rs_state->point_quad_rasterization;
22607ec681f3Smrg   if (key.do_point_sprite) {
22617ec681f3Smrg      key.point_sprite_coord_replace = rs_state->sprite_coord_enable & 0xff;
22627ec681f3Smrg      if (rs_state->sprite_coord_enable & (1 << 8))
22637ec681f3Smrg         key.do_point_coord = 1;
22647ec681f3Smrg      if (wm_prog_data && wm_prog_data->urb_setup[VARYING_SLOT_PNTC] != -1)
22657ec681f3Smrg         key.do_point_coord = 1;
22667ec681f3Smrg   }
22677ec681f3Smrg
22687ec681f3Smrg   key.sprite_origin_lower_left = rs_state->sprite_coord_mode == PIPE_SPRITE_COORD_LOWER_LEFT;
22697ec681f3Smrg
22707ec681f3Smrg   if (key.do_twoside_color) {
22717ec681f3Smrg      key.frontface_ccw = rs_state->front_ccw;
22727ec681f3Smrg   }
22737ec681f3Smrg   struct crocus_compiled_shader *shader =
22747ec681f3Smrg      crocus_find_cached_shader(ice, CROCUS_CACHE_SF, sizeof(key), &key);
22757ec681f3Smrg
22767ec681f3Smrg   if (!shader)
22777ec681f3Smrg      shader = crocus_compile_sf(ice, &key);
22787ec681f3Smrg
22797ec681f3Smrg   if (old != shader) {
22807ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_RASTER;
22817ec681f3Smrg      ice->shaders.sf_prog = shader;
22827ec681f3Smrg   }
22837ec681f3Smrg}
22847ec681f3Smrg
22857ec681f3Smrgstatic struct crocus_compiled_shader *
22867ec681f3Smrgcrocus_compile_ff_gs(struct crocus_context *ice, struct brw_ff_gs_prog_key *key)
22877ec681f3Smrg{
22887ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
22897ec681f3Smrg   struct brw_compiler *compiler = screen->compiler;
22907ec681f3Smrg   void *mem_ctx;
22917ec681f3Smrg   unsigned program_size;
22927ec681f3Smrg   mem_ctx = ralloc_context(NULL);
22937ec681f3Smrg
22947ec681f3Smrg   struct brw_ff_gs_prog_data *ff_gs_prog_data =
22957ec681f3Smrg      rzalloc(mem_ctx, struct brw_ff_gs_prog_data);
22967ec681f3Smrg
22977ec681f3Smrg   const unsigned *program = brw_compile_ff_gs_prog(compiler, mem_ctx, key, ff_gs_prog_data,
22987ec681f3Smrg                                                    ice->shaders.last_vue_map, &program_size);
22997ec681f3Smrg
23007ec681f3Smrg   if (program == NULL) {
23017ec681f3Smrg      dbg_printf("failed to compile sf shader\n");
23027ec681f3Smrg      ralloc_free(mem_ctx);
23037ec681f3Smrg      return false;
23047ec681f3Smrg   }
23057ec681f3Smrg
23067ec681f3Smrg   struct crocus_binding_table bt;
23077ec681f3Smrg   memset(&bt, 0, sizeof(bt));
23087ec681f3Smrg
23097ec681f3Smrg   if (screen->devinfo.ver == 6) {
23107ec681f3Smrg      bt.sizes[CROCUS_SURFACE_GROUP_SOL] = BRW_MAX_SOL_BINDINGS;
23117ec681f3Smrg      bt.used_mask[CROCUS_SURFACE_GROUP_SOL] = (uint64_t)-1;
23127ec681f3Smrg
23137ec681f3Smrg      bt.size_bytes = BRW_MAX_SOL_BINDINGS * 4;
23147ec681f3Smrg   }
23157ec681f3Smrg
23167ec681f3Smrg   struct crocus_compiled_shader *shader =
23177ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_FF_GS, sizeof(*key), key, program,
23187ec681f3Smrg                           program_size,
23197ec681f3Smrg                           (struct brw_stage_prog_data *)ff_gs_prog_data, sizeof(*ff_gs_prog_data),
23207ec681f3Smrg                           NULL, NULL, 0, 0, &bt);
23217ec681f3Smrg   ralloc_free(mem_ctx);
23227ec681f3Smrg   return shader;
23237ec681f3Smrg}
23247ec681f3Smrg
23257ec681f3Smrgstatic void
23267ec681f3Smrgcrocus_update_compiled_ff_gs(struct crocus_context *ice)
23277ec681f3Smrg{
23287ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
23297ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
23307ec681f3Smrg   struct brw_ff_gs_prog_key key;
23317ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.ff_gs_prog;
23327ec681f3Smrg   memset(&key, 0, sizeof(key));
23337ec681f3Smrg
23347ec681f3Smrg   assert(devinfo->ver < 7);
23357ec681f3Smrg
23367ec681f3Smrg   key.attrs = ice->shaders.last_vue_map->slots_valid;
23377ec681f3Smrg
23387ec681f3Smrg   key.primitive = screen->vtbl.translate_prim_type(ice->state.prim_mode, 0);
23397ec681f3Smrg
23407ec681f3Smrg   struct pipe_rasterizer_state *rs_state = crocus_get_rast_state(ice);
23417ec681f3Smrg   key.pv_first = rs_state->flatshade_first;
23427ec681f3Smrg
23437ec681f3Smrg   if (key.primitive == _3DPRIM_QUADLIST && !rs_state->flatshade) {
23447ec681f3Smrg      /* Provide consistenbbbbbt primitive order with brw_set_prim's
23457ec681f3Smrg       * optimization of single quads to trifans.
23467ec681f3Smrg       */
23477ec681f3Smrg      key.pv_first = true;
23487ec681f3Smrg   }
23497ec681f3Smrg
23507ec681f3Smrg   if (devinfo->ver >= 6) {
23517ec681f3Smrg      key.need_gs_prog = ice->state.streamout_active;
23527ec681f3Smrg      if (key.need_gs_prog) {
23537ec681f3Smrg         struct crocus_uncompiled_shader *vs =
23547ec681f3Smrg            ice->shaders.uncompiled[MESA_SHADER_VERTEX];
23557ec681f3Smrg         gfx6_ff_gs_xfb_setup(&vs->stream_output,
23567ec681f3Smrg                              &key);
23577ec681f3Smrg      }
23587ec681f3Smrg   } else {
23597ec681f3Smrg      key.need_gs_prog = (key.primitive == _3DPRIM_QUADLIST ||
23607ec681f3Smrg                          key.primitive == _3DPRIM_QUADSTRIP ||
23617ec681f3Smrg                          key.primitive == _3DPRIM_LINELOOP);
23627ec681f3Smrg   }
23637ec681f3Smrg
23647ec681f3Smrg   struct crocus_compiled_shader *shader = NULL;
23657ec681f3Smrg   if (key.need_gs_prog) {
23667ec681f3Smrg      shader = crocus_find_cached_shader(ice, CROCUS_CACHE_FF_GS,
23677ec681f3Smrg                                         sizeof(key), &key);
23687ec681f3Smrg      if (!shader)
23697ec681f3Smrg         shader = crocus_compile_ff_gs(ice, &key);
23707ec681f3Smrg   }
23717ec681f3Smrg   if (old != shader) {
23727ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_GS;
23737ec681f3Smrg      if (!!old != !!shader)
23747ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_GEN6_URB;
23757ec681f3Smrg      ice->shaders.ff_gs_prog = shader;
23767ec681f3Smrg      if (shader) {
23777ec681f3Smrg         const struct brw_ff_gs_prog_data *gs_prog_data = (struct brw_ff_gs_prog_data *)ice->shaders.ff_gs_prog->prog_data;
23787ec681f3Smrg         ice->state.last_xfb_verts_per_prim = gs_prog_data->svbi_postincrement_value;
23797ec681f3Smrg      }
23807ec681f3Smrg   }
23817ec681f3Smrg}
23827ec681f3Smrg
23837ec681f3Smrg// XXX: crocus_compiled_shaders are space-leaking :(
23847ec681f3Smrg// XXX: do remember to unbind them if deleting them.
23857ec681f3Smrg
23867ec681f3Smrg/**
23877ec681f3Smrg * Update the current shader variants for the given state.
23887ec681f3Smrg *
23897ec681f3Smrg * This should be called on every draw call to ensure that the correct
23907ec681f3Smrg * shaders are bound.  It will also flag any dirty state triggered by
23917ec681f3Smrg * swapping out those shaders.
23927ec681f3Smrg */
23937ec681f3Smrgbool
23947ec681f3Smrgcrocus_update_compiled_shaders(struct crocus_context *ice)
23957ec681f3Smrg{
23967ec681f3Smrg   struct crocus_screen *screen = (void *) ice->ctx.screen;
23977ec681f3Smrg   const uint64_t stage_dirty = ice->state.stage_dirty;
23987ec681f3Smrg
23997ec681f3Smrg   struct brw_vue_prog_data *old_prog_datas[4];
24007ec681f3Smrg   if (!(ice->state.dirty & CROCUS_DIRTY_GEN6_URB)) {
24017ec681f3Smrg      for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++)
24027ec681f3Smrg         old_prog_datas[i] = get_vue_prog_data(ice, i);
24037ec681f3Smrg   }
24047ec681f3Smrg
24057ec681f3Smrg   if (stage_dirty & (CROCUS_STAGE_DIRTY_UNCOMPILED_TCS |
24067ec681f3Smrg                      CROCUS_STAGE_DIRTY_UNCOMPILED_TES)) {
24077ec681f3Smrg      struct crocus_uncompiled_shader *tes =
24087ec681f3Smrg         ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL];
24097ec681f3Smrg      if (tes) {
24107ec681f3Smrg         crocus_update_compiled_tcs(ice);
24117ec681f3Smrg         crocus_update_compiled_tes(ice);
24127ec681f3Smrg      } else {
24137ec681f3Smrg         ice->shaders.prog[CROCUS_CACHE_TCS] = NULL;
24147ec681f3Smrg         ice->shaders.prog[CROCUS_CACHE_TES] = NULL;
24157ec681f3Smrg         ice->state.stage_dirty |=
24167ec681f3Smrg            CROCUS_STAGE_DIRTY_TCS | CROCUS_STAGE_DIRTY_TES |
24177ec681f3Smrg            CROCUS_STAGE_DIRTY_BINDINGS_TCS | CROCUS_STAGE_DIRTY_BINDINGS_TES |
24187ec681f3Smrg            CROCUS_STAGE_DIRTY_CONSTANTS_TCS | CROCUS_STAGE_DIRTY_CONSTANTS_TES;
24197ec681f3Smrg      }
24207ec681f3Smrg   }
24217ec681f3Smrg
24227ec681f3Smrg   if (stage_dirty & CROCUS_STAGE_DIRTY_UNCOMPILED_VS)
24237ec681f3Smrg      crocus_update_compiled_vs(ice);
24247ec681f3Smrg   if (stage_dirty & CROCUS_STAGE_DIRTY_UNCOMPILED_GS)
24257ec681f3Smrg      crocus_update_compiled_gs(ice);
24267ec681f3Smrg
24277ec681f3Smrg   if (stage_dirty & (CROCUS_STAGE_DIRTY_UNCOMPILED_GS |
24287ec681f3Smrg                      CROCUS_STAGE_DIRTY_UNCOMPILED_TES)) {
24297ec681f3Smrg      const struct crocus_compiled_shader *gs =
24307ec681f3Smrg         ice->shaders.prog[MESA_SHADER_GEOMETRY];
24317ec681f3Smrg      const struct crocus_compiled_shader *tes =
24327ec681f3Smrg         ice->shaders.prog[MESA_SHADER_TESS_EVAL];
24337ec681f3Smrg
24347ec681f3Smrg      bool points_or_lines = false;
24357ec681f3Smrg
24367ec681f3Smrg      if (gs) {
24377ec681f3Smrg         const struct brw_gs_prog_data *gs_prog_data = (void *) gs->prog_data;
24387ec681f3Smrg         points_or_lines =
24397ec681f3Smrg            gs_prog_data->output_topology == _3DPRIM_POINTLIST ||
24407ec681f3Smrg            gs_prog_data->output_topology == _3DPRIM_LINESTRIP;
24417ec681f3Smrg      } else if (tes) {
24427ec681f3Smrg         const struct brw_tes_prog_data *tes_data = (void *) tes->prog_data;
24437ec681f3Smrg         points_or_lines =
24447ec681f3Smrg            tes_data->output_topology == BRW_TESS_OUTPUT_TOPOLOGY_LINE ||
24457ec681f3Smrg            tes_data->output_topology == BRW_TESS_OUTPUT_TOPOLOGY_POINT;
24467ec681f3Smrg      }
24477ec681f3Smrg
24487ec681f3Smrg      if (ice->shaders.output_topology_is_points_or_lines != points_or_lines) {
24497ec681f3Smrg         /* Outbound to XY Clip enables */
24507ec681f3Smrg         ice->shaders.output_topology_is_points_or_lines = points_or_lines;
24517ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_CLIP;
24527ec681f3Smrg      }
24537ec681f3Smrg   }
24547ec681f3Smrg
24557ec681f3Smrg   if (!ice->shaders.prog[MESA_SHADER_VERTEX])
24567ec681f3Smrg      return false;
24577ec681f3Smrg
24587ec681f3Smrg   gl_shader_stage last_stage = last_vue_stage(ice);
24597ec681f3Smrg   struct crocus_compiled_shader *shader = ice->shaders.prog[last_stage];
24607ec681f3Smrg   struct crocus_uncompiled_shader *ish = ice->shaders.uncompiled[last_stage];
24617ec681f3Smrg   update_last_vue_map(ice, shader->prog_data);
24627ec681f3Smrg   if (ice->state.streamout != shader->streamout) {
24637ec681f3Smrg      ice->state.streamout = shader->streamout;
24647ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_SO_DECL_LIST | CROCUS_DIRTY_STREAMOUT;
24657ec681f3Smrg   }
24667ec681f3Smrg
24677ec681f3Smrg   if (ice->state.streamout_active) {
24687ec681f3Smrg      screen->vtbl.update_so_strides(ice, ish->stream_output.stride);
24697ec681f3Smrg   }
24707ec681f3Smrg
24717ec681f3Smrg   /* use ice->state version as last_vue_map can dirty this bit */
24727ec681f3Smrg   if (ice->state.stage_dirty & CROCUS_STAGE_DIRTY_UNCOMPILED_FS)
24737ec681f3Smrg      crocus_update_compiled_fs(ice);
24747ec681f3Smrg
24757ec681f3Smrg   if (screen->devinfo.ver <= 6) {
24767ec681f3Smrg      if (ice->state.dirty & CROCUS_DIRTY_GEN4_FF_GS_PROG &&
24777ec681f3Smrg          !ice->shaders.prog[MESA_SHADER_GEOMETRY])
24787ec681f3Smrg         crocus_update_compiled_ff_gs(ice);
24797ec681f3Smrg   }
24807ec681f3Smrg
24817ec681f3Smrg   if (screen->devinfo.ver < 6) {
24827ec681f3Smrg      if (ice->state.dirty & CROCUS_DIRTY_GEN4_CLIP_PROG)
24837ec681f3Smrg         crocus_update_compiled_clip(ice);
24847ec681f3Smrg      if (ice->state.dirty & CROCUS_DIRTY_GEN4_SF_PROG)
24857ec681f3Smrg         crocus_update_compiled_sf(ice);
24867ec681f3Smrg   }
24877ec681f3Smrg
24887ec681f3Smrg
24897ec681f3Smrg   /* Changing shader interfaces may require a URB configuration. */
24907ec681f3Smrg   if (!(ice->state.dirty & CROCUS_DIRTY_GEN6_URB)) {
24917ec681f3Smrg      for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_GEOMETRY; i++) {
24927ec681f3Smrg         struct brw_vue_prog_data *old = old_prog_datas[i];
24937ec681f3Smrg         struct brw_vue_prog_data *new = get_vue_prog_data(ice, i);
24947ec681f3Smrg         if (!!old != !!new ||
24957ec681f3Smrg             (new && new->urb_entry_size != old->urb_entry_size)) {
24967ec681f3Smrg            ice->state.dirty |= CROCUS_DIRTY_GEN6_URB;
24977ec681f3Smrg            break;
24987ec681f3Smrg         }
24997ec681f3Smrg      }
25007ec681f3Smrg   }
25017ec681f3Smrg
25027ec681f3Smrg   if (ice->state.stage_dirty & CROCUS_RENDER_STAGE_DIRTY_CONSTANTS) {
25037ec681f3Smrg      for (int i = MESA_SHADER_VERTEX; i <= MESA_SHADER_FRAGMENT; i++) {
25047ec681f3Smrg         if (ice->state.stage_dirty & (CROCUS_STAGE_DIRTY_CONSTANTS_VS << i))
25057ec681f3Smrg            crocus_update_pull_constant_descriptors(ice, i);
25067ec681f3Smrg      }
25077ec681f3Smrg   }
25087ec681f3Smrg   return true;
25097ec681f3Smrg}
25107ec681f3Smrg
25117ec681f3Smrgstatic struct crocus_compiled_shader *
25127ec681f3Smrgcrocus_compile_cs(struct crocus_context *ice,
25137ec681f3Smrg                  struct crocus_uncompiled_shader *ish,
25147ec681f3Smrg                  const struct brw_cs_prog_key *key)
25157ec681f3Smrg{
25167ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
25177ec681f3Smrg   const struct brw_compiler *compiler = screen->compiler;
25187ec681f3Smrg   void *mem_ctx = ralloc_context(NULL);
25197ec681f3Smrg   struct brw_cs_prog_data *cs_prog_data =
25207ec681f3Smrg      rzalloc(mem_ctx, struct brw_cs_prog_data);
25217ec681f3Smrg   struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
25227ec681f3Smrg   enum brw_param_builtin *system_values;
25237ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
25247ec681f3Smrg   unsigned num_system_values;
25257ec681f3Smrg   unsigned num_cbufs;
25267ec681f3Smrg
25277ec681f3Smrg   nir_shader *nir = nir_shader_clone(mem_ctx, ish->nir);
25287ec681f3Smrg
25297ec681f3Smrg   NIR_PASS_V(nir, brw_nir_lower_cs_intrinsics);
25307ec681f3Smrg
25317ec681f3Smrg   crocus_setup_uniforms(compiler, mem_ctx, nir, prog_data, &system_values,
25327ec681f3Smrg                         &num_system_values, &num_cbufs);
25337ec681f3Smrg   crocus_lower_swizzles(nir, &key->base.tex);
25347ec681f3Smrg   struct crocus_binding_table bt;
25357ec681f3Smrg   crocus_setup_binding_table(devinfo, nir, &bt, /* num_render_targets */ 0,
25367ec681f3Smrg                              num_system_values, num_cbufs, &key->base.tex);
25377ec681f3Smrg
25387ec681f3Smrg   struct brw_compile_cs_params params = {
25397ec681f3Smrg      .nir = nir,
25407ec681f3Smrg      .key = key,
25417ec681f3Smrg      .prog_data = cs_prog_data,
25427ec681f3Smrg      .log_data = &ice->dbg,
25437ec681f3Smrg   };
25447ec681f3Smrg
25457ec681f3Smrg   const unsigned *program =
25467ec681f3Smrg      brw_compile_cs(compiler, mem_ctx, &params);
25477ec681f3Smrg   if (program == NULL) {
25487ec681f3Smrg      dbg_printf("Failed to compile compute shader: %s\n", params.error_str);
25497ec681f3Smrg      ralloc_free(mem_ctx);
25507ec681f3Smrg      return false;
25517ec681f3Smrg   }
25527ec681f3Smrg
25537ec681f3Smrg   if (ish->compiled_once) {
25547ec681f3Smrg      crocus_debug_recompile(ice, &nir->info, &key->base);
25557ec681f3Smrg   } else {
25567ec681f3Smrg      ish->compiled_once = true;
25577ec681f3Smrg   }
25587ec681f3Smrg
25597ec681f3Smrg   struct crocus_compiled_shader *shader =
25607ec681f3Smrg      crocus_upload_shader(ice, CROCUS_CACHE_CS, sizeof(*key), key, program,
25617ec681f3Smrg                           prog_data->program_size,
25627ec681f3Smrg                           prog_data, sizeof(*cs_prog_data), NULL,
25637ec681f3Smrg                           system_values, num_system_values,
25647ec681f3Smrg                           num_cbufs, &bt);
25657ec681f3Smrg
25667ec681f3Smrg   crocus_disk_cache_store(screen->disk_cache, ish, shader,
25677ec681f3Smrg                           ice->shaders.cache_bo_map,
25687ec681f3Smrg                           key, sizeof(*key));
25697ec681f3Smrg
25707ec681f3Smrg   ralloc_free(mem_ctx);
25717ec681f3Smrg   return shader;
25727ec681f3Smrg}
25737ec681f3Smrg
25747ec681f3Smrgstatic void
25757ec681f3Smrgcrocus_update_compiled_cs(struct crocus_context *ice)
25767ec681f3Smrg{
25777ec681f3Smrg   struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE];
25787ec681f3Smrg   struct crocus_uncompiled_shader *ish =
25797ec681f3Smrg      ice->shaders.uncompiled[MESA_SHADER_COMPUTE];
25807ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
25817ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
25827ec681f3Smrg   struct brw_cs_prog_key key = { KEY_INIT() };
25837ec681f3Smrg
25847ec681f3Smrg   if (ish->nos & (1ull << CROCUS_NOS_TEXTURES))
25857ec681f3Smrg      crocus_populate_sampler_prog_key_data(ice, devinfo, MESA_SHADER_COMPUTE, ish,
25867ec681f3Smrg                                            ish->nir->info.uses_texture_gather, &key.base.tex);
25877ec681f3Smrg   screen->vtbl.populate_cs_key(ice, &key);
25887ec681f3Smrg
25897ec681f3Smrg   struct crocus_compiled_shader *old = ice->shaders.prog[CROCUS_CACHE_CS];
25907ec681f3Smrg   struct crocus_compiled_shader *shader =
25917ec681f3Smrg      crocus_find_cached_shader(ice, CROCUS_CACHE_CS, sizeof(key), &key);
25927ec681f3Smrg
25937ec681f3Smrg   if (!shader)
25947ec681f3Smrg      shader = crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key));
25957ec681f3Smrg
25967ec681f3Smrg   if (!shader)
25977ec681f3Smrg      shader = crocus_compile_cs(ice, ish, &key);
25987ec681f3Smrg
25997ec681f3Smrg   if (old != shader) {
26007ec681f3Smrg      ice->shaders.prog[CROCUS_CACHE_CS] = shader;
26017ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_CS |
26027ec681f3Smrg                          CROCUS_STAGE_DIRTY_BINDINGS_CS |
26037ec681f3Smrg                          CROCUS_STAGE_DIRTY_CONSTANTS_CS;
26047ec681f3Smrg      shs->sysvals_need_upload = true;
26057ec681f3Smrg   }
26067ec681f3Smrg}
26077ec681f3Smrg
26087ec681f3Smrgvoid
26097ec681f3Smrgcrocus_update_compiled_compute_shader(struct crocus_context *ice)
26107ec681f3Smrg{
26117ec681f3Smrg   if (ice->state.stage_dirty & CROCUS_STAGE_DIRTY_UNCOMPILED_CS)
26127ec681f3Smrg      crocus_update_compiled_cs(ice);
26137ec681f3Smrg
26147ec681f3Smrg   if (ice->state.stage_dirty & CROCUS_STAGE_DIRTY_CONSTANTS_CS)
26157ec681f3Smrg      crocus_update_pull_constant_descriptors(ice, MESA_SHADER_COMPUTE);
26167ec681f3Smrg}
26177ec681f3Smrg
26187ec681f3Smrgvoid
26197ec681f3Smrgcrocus_fill_cs_push_const_buffer(struct brw_cs_prog_data *cs_prog_data,
26207ec681f3Smrg                                 unsigned threads,
26217ec681f3Smrg                                 uint32_t *dst)
26227ec681f3Smrg{
26237ec681f3Smrg   assert(brw_cs_push_const_total_size(cs_prog_data, threads) > 0);
26247ec681f3Smrg   assert(cs_prog_data->push.cross_thread.size == 0);
26257ec681f3Smrg   assert(cs_prog_data->push.per_thread.dwords == 1);
26267ec681f3Smrg   assert(cs_prog_data->base.param[0] == BRW_PARAM_BUILTIN_SUBGROUP_ID);
26277ec681f3Smrg   for (unsigned t = 0; t < threads; t++)
26287ec681f3Smrg      dst[8 * t] = t;
26297ec681f3Smrg}
26307ec681f3Smrg
26317ec681f3Smrg/**
26327ec681f3Smrg * Allocate scratch BOs as needed for the given per-thread size and stage.
26337ec681f3Smrg */
26347ec681f3Smrgstruct crocus_bo *
26357ec681f3Smrgcrocus_get_scratch_space(struct crocus_context *ice,
26367ec681f3Smrg                         unsigned per_thread_scratch,
26377ec681f3Smrg                         gl_shader_stage stage)
26387ec681f3Smrg{
26397ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
26407ec681f3Smrg   struct crocus_bufmgr *bufmgr = screen->bufmgr;
26417ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
26427ec681f3Smrg
26437ec681f3Smrg   unsigned encoded_size = ffs(per_thread_scratch) - 11;
26447ec681f3Smrg   assert(encoded_size < (1 << 16));
26457ec681f3Smrg
26467ec681f3Smrg   struct crocus_bo **bop = &ice->shaders.scratch_bos[encoded_size][stage];
26477ec681f3Smrg
26487ec681f3Smrg   if (!*bop) {
26497ec681f3Smrg      assert(stage < ARRAY_SIZE(devinfo->max_scratch_ids));
26507ec681f3Smrg      uint32_t size = per_thread_scratch * devinfo->max_scratch_ids[stage];
26517ec681f3Smrg      *bop = crocus_bo_alloc(bufmgr, "scratch", size);
26527ec681f3Smrg   }
26537ec681f3Smrg
26547ec681f3Smrg   return *bop;
26557ec681f3Smrg}
26567ec681f3Smrg
26577ec681f3Smrg/* ------------------------------------------------------------------- */
26587ec681f3Smrg
26597ec681f3Smrg/**
26607ec681f3Smrg * The pipe->create_[stage]_state() driver hooks.
26617ec681f3Smrg *
26627ec681f3Smrg * Performs basic NIR preprocessing, records any state dependencies, and
26637ec681f3Smrg * returns an crocus_uncompiled_shader as the Gallium CSO.
26647ec681f3Smrg *
26657ec681f3Smrg * Actual shader compilation to assembly happens later, at first use.
26667ec681f3Smrg */
26677ec681f3Smrgstatic void *
26687ec681f3Smrgcrocus_create_uncompiled_shader(struct pipe_context *ctx,
26697ec681f3Smrg                                nir_shader *nir,
26707ec681f3Smrg                                const struct pipe_stream_output_info *so_info)
26717ec681f3Smrg{
26727ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ctx->screen;
26737ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
26747ec681f3Smrg   struct crocus_uncompiled_shader *ish =
26757ec681f3Smrg      calloc(1, sizeof(struct crocus_uncompiled_shader));
26767ec681f3Smrg   if (!ish)
26777ec681f3Smrg      return NULL;
26787ec681f3Smrg
26797ec681f3Smrg   if (devinfo->ver >= 6)
26807ec681f3Smrg     NIR_PASS(ish->needs_edge_flag, nir, crocus_fix_edge_flags);
26817ec681f3Smrg   else
26827ec681f3Smrg     ish->needs_edge_flag = false;
26837ec681f3Smrg
26847ec681f3Smrg   brw_preprocess_nir(screen->compiler, nir, NULL);
26857ec681f3Smrg
26867ec681f3Smrg   NIR_PASS_V(nir, brw_nir_lower_storage_image, devinfo);
26877ec681f3Smrg   NIR_PASS_V(nir, crocus_lower_storage_image_derefs);
26887ec681f3Smrg
26897ec681f3Smrg   nir_sweep(nir);
26907ec681f3Smrg
26917ec681f3Smrg   ish->program_id = get_new_program_id(screen);
26927ec681f3Smrg   ish->nir = nir;
26937ec681f3Smrg   if (so_info) {
26947ec681f3Smrg      memcpy(&ish->stream_output, so_info, sizeof(*so_info));
26957ec681f3Smrg      update_so_info(&ish->stream_output, nir->info.outputs_written);
26967ec681f3Smrg   }
26977ec681f3Smrg
26987ec681f3Smrg   if (screen->disk_cache) {
26997ec681f3Smrg      /* Serialize the NIR to a binary blob that we can hash for the disk
27007ec681f3Smrg       * cache.  Drop unnecessary information (like variable names)
27017ec681f3Smrg       * so the serialized NIR is smaller, and also to let us detect more
27027ec681f3Smrg       * isomorphic shaders when hashing, increasing cache hits.
27037ec681f3Smrg       */
27047ec681f3Smrg      struct blob blob;
27057ec681f3Smrg      blob_init(&blob);
27067ec681f3Smrg      nir_serialize(&blob, nir, true);
27077ec681f3Smrg      _mesa_sha1_compute(blob.data, blob.size, ish->nir_sha1);
27087ec681f3Smrg      blob_finish(&blob);
27097ec681f3Smrg   }
27107ec681f3Smrg
27117ec681f3Smrg   return ish;
27127ec681f3Smrg}
27137ec681f3Smrg
27147ec681f3Smrgstatic struct crocus_uncompiled_shader *
27157ec681f3Smrgcrocus_create_shader_state(struct pipe_context *ctx,
27167ec681f3Smrg                           const struct pipe_shader_state *state)
27177ec681f3Smrg{
27187ec681f3Smrg   struct nir_shader *nir;
27197ec681f3Smrg
27207ec681f3Smrg   if (state->type == PIPE_SHADER_IR_TGSI)
27217ec681f3Smrg      nir = tgsi_to_nir(state->tokens, ctx->screen, false);
27227ec681f3Smrg   else
27237ec681f3Smrg      nir = state->ir.nir;
27247ec681f3Smrg
27257ec681f3Smrg   return crocus_create_uncompiled_shader(ctx, nir, &state->stream_output);
27267ec681f3Smrg}
27277ec681f3Smrg
27287ec681f3Smrgstatic void *
27297ec681f3Smrgcrocus_create_vs_state(struct pipe_context *ctx,
27307ec681f3Smrg                       const struct pipe_shader_state *state)
27317ec681f3Smrg{
27327ec681f3Smrg   struct crocus_context *ice = (void *) ctx;
27337ec681f3Smrg   struct crocus_screen *screen = (void *) ctx->screen;
27347ec681f3Smrg   struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state);
27357ec681f3Smrg
27367ec681f3Smrg   ish->nos |= (1ull << CROCUS_NOS_TEXTURES);
27377ec681f3Smrg   /* User clip planes or gen5 sprite coord enable */
27387ec681f3Smrg   if (ish->nir->info.clip_distance_array_size == 0 ||
27397ec681f3Smrg       screen->devinfo.ver <= 5)
27407ec681f3Smrg      ish->nos |= (1ull << CROCUS_NOS_RASTERIZER);
27417ec681f3Smrg
27427ec681f3Smrg   if (screen->devinfo.verx10 < 75)
27437ec681f3Smrg      ish->nos |= (1ull << CROCUS_NOS_VERTEX_ELEMENTS);
27447ec681f3Smrg
27457ec681f3Smrg   if (screen->precompile) {
27467ec681f3Smrg      struct brw_vs_prog_key key = { KEY_INIT() };
27477ec681f3Smrg
27487ec681f3Smrg      if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)))
27497ec681f3Smrg         crocus_compile_vs(ice, ish, &key);
27507ec681f3Smrg   }
27517ec681f3Smrg
27527ec681f3Smrg   return ish;
27537ec681f3Smrg}
27547ec681f3Smrg
27557ec681f3Smrgstatic void *
27567ec681f3Smrgcrocus_create_tcs_state(struct pipe_context *ctx,
27577ec681f3Smrg                        const struct pipe_shader_state *state)
27587ec681f3Smrg{
27597ec681f3Smrg   struct crocus_context *ice = (void *) ctx;
27607ec681f3Smrg   struct crocus_screen *screen = (void *) ctx->screen;
27617ec681f3Smrg   struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state);
27627ec681f3Smrg   struct shader_info *info = &ish->nir->info;
27637ec681f3Smrg
27647ec681f3Smrg   ish->nos |= (1ull << CROCUS_NOS_TEXTURES);
27657ec681f3Smrg   if (screen->precompile) {
27667ec681f3Smrg      const unsigned _GL_TRIANGLES = 0x0004;
27677ec681f3Smrg      struct brw_tcs_prog_key key = {
27687ec681f3Smrg         KEY_INIT(),
27697ec681f3Smrg         // XXX: make sure the linker fills this out from the TES...
27707ec681f3Smrg         .tes_primitive_mode =
27717ec681f3Smrg            info->tess.primitive_mode ? info->tess.primitive_mode
27727ec681f3Smrg                                      : _GL_TRIANGLES,
27737ec681f3Smrg         .outputs_written = info->outputs_written,
27747ec681f3Smrg         .patch_outputs_written = info->patch_outputs_written,
27757ec681f3Smrg      };
27767ec681f3Smrg
27777ec681f3Smrg      key.input_vertices = info->tess.tcs_vertices_out;
27787ec681f3Smrg
27797ec681f3Smrg      if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)))
27807ec681f3Smrg         crocus_compile_tcs(ice, ish, &key);
27817ec681f3Smrg   }
27827ec681f3Smrg
27837ec681f3Smrg   return ish;
27847ec681f3Smrg}
27857ec681f3Smrg
27867ec681f3Smrgstatic void *
27877ec681f3Smrgcrocus_create_tes_state(struct pipe_context *ctx,
27887ec681f3Smrg                        const struct pipe_shader_state *state)
27897ec681f3Smrg{
27907ec681f3Smrg   struct crocus_context *ice = (void *) ctx;
27917ec681f3Smrg   struct crocus_screen *screen = (void *) ctx->screen;
27927ec681f3Smrg   struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state);
27937ec681f3Smrg   struct shader_info *info = &ish->nir->info;
27947ec681f3Smrg
27957ec681f3Smrg   ish->nos |= (1ull << CROCUS_NOS_TEXTURES);
27967ec681f3Smrg   /* User clip planes */
27977ec681f3Smrg   if (ish->nir->info.clip_distance_array_size == 0)
27987ec681f3Smrg      ish->nos |= (1ull << CROCUS_NOS_RASTERIZER);
27997ec681f3Smrg
28007ec681f3Smrg   if (screen->precompile) {
28017ec681f3Smrg      struct brw_tes_prog_key key = {
28027ec681f3Smrg         KEY_INIT(),
28037ec681f3Smrg         // XXX: not ideal, need TCS output/TES input unification
28047ec681f3Smrg         .inputs_read = info->inputs_read,
28057ec681f3Smrg         .patch_inputs_read = info->patch_inputs_read,
28067ec681f3Smrg      };
28077ec681f3Smrg
28087ec681f3Smrg      if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)))
28097ec681f3Smrg         crocus_compile_tes(ice, ish, &key);
28107ec681f3Smrg   }
28117ec681f3Smrg
28127ec681f3Smrg   return ish;
28137ec681f3Smrg}
28147ec681f3Smrg
28157ec681f3Smrgstatic void *
28167ec681f3Smrgcrocus_create_gs_state(struct pipe_context *ctx,
28177ec681f3Smrg                       const struct pipe_shader_state *state)
28187ec681f3Smrg{
28197ec681f3Smrg   struct crocus_context *ice = (void *) ctx;
28207ec681f3Smrg   struct crocus_screen *screen = (void *) ctx->screen;
28217ec681f3Smrg   struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state);
28227ec681f3Smrg
28237ec681f3Smrg   ish->nos |= (1ull << CROCUS_NOS_TEXTURES);
28247ec681f3Smrg   /* User clip planes */
28257ec681f3Smrg   if (ish->nir->info.clip_distance_array_size == 0)
28267ec681f3Smrg      ish->nos |= (1ull << CROCUS_NOS_RASTERIZER);
28277ec681f3Smrg
28287ec681f3Smrg   if (screen->precompile) {
28297ec681f3Smrg      struct brw_gs_prog_key key = { KEY_INIT() };
28307ec681f3Smrg
28317ec681f3Smrg      if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)))
28327ec681f3Smrg         crocus_compile_gs(ice, ish, &key);
28337ec681f3Smrg   }
28347ec681f3Smrg
28357ec681f3Smrg   return ish;
28367ec681f3Smrg}
28377ec681f3Smrg
28387ec681f3Smrgstatic void *
28397ec681f3Smrgcrocus_create_fs_state(struct pipe_context *ctx,
28407ec681f3Smrg                       const struct pipe_shader_state *state)
28417ec681f3Smrg{
28427ec681f3Smrg   struct crocus_context *ice = (void *) ctx;
28437ec681f3Smrg   struct crocus_screen *screen = (void *) ctx->screen;
28447ec681f3Smrg   struct crocus_uncompiled_shader *ish = crocus_create_shader_state(ctx, state);
28457ec681f3Smrg   struct shader_info *info = &ish->nir->info;
28467ec681f3Smrg
28477ec681f3Smrg   ish->nos |= (1ull << CROCUS_NOS_FRAMEBUFFER) |
28487ec681f3Smrg               (1ull << CROCUS_NOS_DEPTH_STENCIL_ALPHA) |
28497ec681f3Smrg               (1ull << CROCUS_NOS_RASTERIZER) |
28507ec681f3Smrg               (1ull << CROCUS_NOS_TEXTURES) |
28517ec681f3Smrg               (1ull << CROCUS_NOS_BLEND);
28527ec681f3Smrg
28537ec681f3Smrg   /* The program key needs the VUE map if there are > 16 inputs or gen4/5 */
28547ec681f3Smrg   if (screen->devinfo.ver < 6 || util_bitcount64(ish->nir->info.inputs_read &
28557ec681f3Smrg                                                  BRW_FS_VARYING_INPUT_MASK) > 16) {
28567ec681f3Smrg      ish->nos |= (1ull << CROCUS_NOS_LAST_VUE_MAP);
28577ec681f3Smrg   }
28587ec681f3Smrg
28597ec681f3Smrg   if (screen->precompile) {
28607ec681f3Smrg      const uint64_t color_outputs = info->outputs_written &
28617ec681f3Smrg         ~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) |
28627ec681f3Smrg           BITFIELD64_BIT(FRAG_RESULT_STENCIL) |
28637ec681f3Smrg           BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK));
28647ec681f3Smrg
28657ec681f3Smrg      bool can_rearrange_varyings =
28667ec681f3Smrg         screen->devinfo.ver > 6 && util_bitcount64(info->inputs_read & BRW_FS_VARYING_INPUT_MASK) <= 16;
28677ec681f3Smrg
28687ec681f3Smrg      const struct intel_device_info *devinfo = &screen->devinfo;
28697ec681f3Smrg      struct brw_wm_prog_key key = {
28707ec681f3Smrg         KEY_INIT(),
28717ec681f3Smrg         .nr_color_regions = util_bitcount(color_outputs),
28727ec681f3Smrg         .coherent_fb_fetch = false,
28737ec681f3Smrg         .input_slots_valid =
28747ec681f3Smrg         can_rearrange_varyings ? 0 : info->inputs_read | VARYING_BIT_POS,
28757ec681f3Smrg      };
28767ec681f3Smrg
28777ec681f3Smrg      struct brw_vue_map vue_map;
28787ec681f3Smrg      if (devinfo->ver < 6) {
28797ec681f3Smrg         brw_compute_vue_map(devinfo, &vue_map,
28807ec681f3Smrg                             info->inputs_read | VARYING_BIT_POS,
28817ec681f3Smrg                             false, /* pos slots */ 1);
28827ec681f3Smrg      }
28837ec681f3Smrg      if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)))
28847ec681f3Smrg         crocus_compile_fs(ice, ish, &key, &vue_map);
28857ec681f3Smrg   }
28867ec681f3Smrg
28877ec681f3Smrg   return ish;
28887ec681f3Smrg}
28897ec681f3Smrg
28907ec681f3Smrgstatic void *
28917ec681f3Smrgcrocus_create_compute_state(struct pipe_context *ctx,
28927ec681f3Smrg                            const struct pipe_compute_state *state)
28937ec681f3Smrg{
28947ec681f3Smrg   assert(state->ir_type == PIPE_SHADER_IR_NIR);
28957ec681f3Smrg
28967ec681f3Smrg   struct crocus_context *ice = (void *) ctx;
28977ec681f3Smrg   struct crocus_screen *screen = (void *) ctx->screen;
28987ec681f3Smrg   struct crocus_uncompiled_shader *ish =
28997ec681f3Smrg      crocus_create_uncompiled_shader(ctx, (void *) state->prog, NULL);
29007ec681f3Smrg
29017ec681f3Smrg   ish->nos |= (1ull << CROCUS_NOS_TEXTURES);
29027ec681f3Smrg   // XXX: disallow more than 64KB of shared variables
29037ec681f3Smrg
29047ec681f3Smrg   if (screen->precompile) {
29057ec681f3Smrg      struct brw_cs_prog_key key = { KEY_INIT() };
29067ec681f3Smrg
29077ec681f3Smrg      if (!crocus_disk_cache_retrieve(ice, ish, &key, sizeof(key)))
29087ec681f3Smrg         crocus_compile_cs(ice, ish, &key);
29097ec681f3Smrg   }
29107ec681f3Smrg
29117ec681f3Smrg   return ish;
29127ec681f3Smrg}
29137ec681f3Smrg
29147ec681f3Smrg/**
29157ec681f3Smrg * The pipe->delete_[stage]_state() driver hooks.
29167ec681f3Smrg *
29177ec681f3Smrg * Frees the crocus_uncompiled_shader.
29187ec681f3Smrg */
29197ec681f3Smrgstatic void
29207ec681f3Smrgcrocus_delete_shader_state(struct pipe_context *ctx, void *state, gl_shader_stage stage)
29217ec681f3Smrg{
29227ec681f3Smrg   struct crocus_uncompiled_shader *ish = state;
29237ec681f3Smrg   struct crocus_context *ice = (void *) ctx;
29247ec681f3Smrg
29257ec681f3Smrg   if (ice->shaders.uncompiled[stage] == ish) {
29267ec681f3Smrg      ice->shaders.uncompiled[stage] = NULL;
29277ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_UNCOMPILED_VS << stage;
29287ec681f3Smrg   }
29297ec681f3Smrg
29307ec681f3Smrg   if (ish->const_data) {
29317ec681f3Smrg      pipe_resource_reference(&ish->const_data, NULL);
29327ec681f3Smrg      pipe_resource_reference(&ish->const_data_state.res, NULL);
29337ec681f3Smrg   }
29347ec681f3Smrg
29357ec681f3Smrg   ralloc_free(ish->nir);
29367ec681f3Smrg   free(ish);
29377ec681f3Smrg}
29387ec681f3Smrg
29397ec681f3Smrgstatic void
29407ec681f3Smrgcrocus_delete_vs_state(struct pipe_context *ctx, void *state)
29417ec681f3Smrg{
29427ec681f3Smrg   crocus_delete_shader_state(ctx, state, MESA_SHADER_VERTEX);
29437ec681f3Smrg}
29447ec681f3Smrg
29457ec681f3Smrgstatic void
29467ec681f3Smrgcrocus_delete_tcs_state(struct pipe_context *ctx, void *state)
29477ec681f3Smrg{
29487ec681f3Smrg   crocus_delete_shader_state(ctx, state, MESA_SHADER_TESS_CTRL);
29497ec681f3Smrg}
29507ec681f3Smrg
29517ec681f3Smrgstatic void
29527ec681f3Smrgcrocus_delete_tes_state(struct pipe_context *ctx, void *state)
29537ec681f3Smrg{
29547ec681f3Smrg   crocus_delete_shader_state(ctx, state, MESA_SHADER_TESS_EVAL);
29557ec681f3Smrg}
29567ec681f3Smrg
29577ec681f3Smrgstatic void
29587ec681f3Smrgcrocus_delete_gs_state(struct pipe_context *ctx, void *state)
29597ec681f3Smrg{
29607ec681f3Smrg   crocus_delete_shader_state(ctx, state, MESA_SHADER_GEOMETRY);
29617ec681f3Smrg}
29627ec681f3Smrg
29637ec681f3Smrgstatic void
29647ec681f3Smrgcrocus_delete_fs_state(struct pipe_context *ctx, void *state)
29657ec681f3Smrg{
29667ec681f3Smrg   crocus_delete_shader_state(ctx, state, MESA_SHADER_FRAGMENT);
29677ec681f3Smrg}
29687ec681f3Smrg
29697ec681f3Smrgstatic void
29707ec681f3Smrgcrocus_delete_cs_state(struct pipe_context *ctx, void *state)
29717ec681f3Smrg{
29727ec681f3Smrg   crocus_delete_shader_state(ctx, state, MESA_SHADER_COMPUTE);
29737ec681f3Smrg}
29747ec681f3Smrg
29757ec681f3Smrg/**
29767ec681f3Smrg * The pipe->bind_[stage]_state() driver hook.
29777ec681f3Smrg *
29787ec681f3Smrg * Binds an uncompiled shader as the current one for a particular stage.
29797ec681f3Smrg * Updates dirty tracking to account for the shader's NOS.
29807ec681f3Smrg */
29817ec681f3Smrgstatic void
29827ec681f3Smrgbind_shader_state(struct crocus_context *ice,
29837ec681f3Smrg                  struct crocus_uncompiled_shader *ish,
29847ec681f3Smrg                  gl_shader_stage stage)
29857ec681f3Smrg{
29867ec681f3Smrg   uint64_t dirty_bit = CROCUS_STAGE_DIRTY_UNCOMPILED_VS << stage;
29877ec681f3Smrg   const uint64_t nos = ish ? ish->nos : 0;
29887ec681f3Smrg
29897ec681f3Smrg   const struct shader_info *old_info = crocus_get_shader_info(ice, stage);
29907ec681f3Smrg   const struct shader_info *new_info = ish ? &ish->nir->info : NULL;
29917ec681f3Smrg
29927ec681f3Smrg   if ((old_info ? BITSET_LAST_BIT(old_info->textures_used) : 0) !=
29937ec681f3Smrg       (new_info ? BITSET_LAST_BIT(new_info->textures_used) : 0)) {
29947ec681f3Smrg      ice->state.stage_dirty |= CROCUS_STAGE_DIRTY_SAMPLER_STATES_VS << stage;
29957ec681f3Smrg   }
29967ec681f3Smrg
29977ec681f3Smrg   ice->shaders.uncompiled[stage] = ish;
29987ec681f3Smrg   ice->state.stage_dirty |= dirty_bit;
29997ec681f3Smrg
30007ec681f3Smrg   /* Record that CSOs need to mark CROCUS_DIRTY_UNCOMPILED_XS when they change
30017ec681f3Smrg    * (or that they no longer need to do so).
30027ec681f3Smrg    */
30037ec681f3Smrg   for (int i = 0; i < CROCUS_NOS_COUNT; i++) {
30047ec681f3Smrg      if (nos & (1 << i))
30057ec681f3Smrg         ice->state.stage_dirty_for_nos[i] |= dirty_bit;
30067ec681f3Smrg      else
30077ec681f3Smrg         ice->state.stage_dirty_for_nos[i] &= ~dirty_bit;
30087ec681f3Smrg   }
30097ec681f3Smrg}
30107ec681f3Smrg
30117ec681f3Smrgstatic void
30127ec681f3Smrgcrocus_bind_vs_state(struct pipe_context *ctx, void *state)
30137ec681f3Smrg{
30147ec681f3Smrg   struct crocus_context *ice = (struct crocus_context *)ctx;
30157ec681f3Smrg   struct crocus_uncompiled_shader *new_ish = state;
30167ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *)ice->ctx.screen;
30177ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
30187ec681f3Smrg
30197ec681f3Smrg   if (new_ish &&
30207ec681f3Smrg       ice->state.window_space_position !=
30217ec681f3Smrg       new_ish->nir->info.vs.window_space_position) {
30227ec681f3Smrg      ice->state.window_space_position =
30237ec681f3Smrg         new_ish->nir->info.vs.window_space_position;
30247ec681f3Smrg
30257ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_CLIP |
30267ec681f3Smrg                          CROCUS_DIRTY_RASTER |
30277ec681f3Smrg                          CROCUS_DIRTY_CC_VIEWPORT;
30287ec681f3Smrg   }
30297ec681f3Smrg
30307ec681f3Smrg   if (devinfo->ver == 6) {
30317ec681f3Smrg      ice->state.stage_dirty |= CROCUS_DIRTY_GEN4_FF_GS_PROG;
30327ec681f3Smrg   }
30337ec681f3Smrg
30347ec681f3Smrg   bind_shader_state((void *) ctx, state, MESA_SHADER_VERTEX);
30357ec681f3Smrg}
30367ec681f3Smrg
30377ec681f3Smrgstatic void
30387ec681f3Smrgcrocus_bind_tcs_state(struct pipe_context *ctx, void *state)
30397ec681f3Smrg{
30407ec681f3Smrg   bind_shader_state((void *) ctx, state, MESA_SHADER_TESS_CTRL);
30417ec681f3Smrg}
30427ec681f3Smrg
30437ec681f3Smrgstatic void
30447ec681f3Smrgcrocus_bind_tes_state(struct pipe_context *ctx, void *state)
30457ec681f3Smrg{
30467ec681f3Smrg   struct crocus_context *ice = (struct crocus_context *)ctx;
30477ec681f3Smrg
30487ec681f3Smrg   /* Enabling/disabling optional stages requires a URB reconfiguration. */
30497ec681f3Smrg   if (!!state != !!ice->shaders.uncompiled[MESA_SHADER_TESS_EVAL])
30507ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_GEN6_URB;
30517ec681f3Smrg
30527ec681f3Smrg   bind_shader_state((void *) ctx, state, MESA_SHADER_TESS_EVAL);
30537ec681f3Smrg}
30547ec681f3Smrg
30557ec681f3Smrgstatic void
30567ec681f3Smrgcrocus_bind_gs_state(struct pipe_context *ctx, void *state)
30577ec681f3Smrg{
30587ec681f3Smrg   struct crocus_context *ice = (struct crocus_context *)ctx;
30597ec681f3Smrg
30607ec681f3Smrg   /* Enabling/disabling optional stages requires a URB reconfiguration. */
30617ec681f3Smrg   if (!!state != !!ice->shaders.uncompiled[MESA_SHADER_GEOMETRY])
30627ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_GEN6_URB;
30637ec681f3Smrg
30647ec681f3Smrg   bind_shader_state((void *) ctx, state, MESA_SHADER_GEOMETRY);
30657ec681f3Smrg}
30667ec681f3Smrg
30677ec681f3Smrgstatic void
30687ec681f3Smrgcrocus_bind_fs_state(struct pipe_context *ctx, void *state)
30697ec681f3Smrg{
30707ec681f3Smrg   struct crocus_context *ice = (struct crocus_context *) ctx;
30717ec681f3Smrg   struct crocus_screen *screen = (struct crocus_screen *) ctx->screen;
30727ec681f3Smrg   const struct intel_device_info *devinfo = &screen->devinfo;
30737ec681f3Smrg   struct crocus_uncompiled_shader *old_ish =
30747ec681f3Smrg      ice->shaders.uncompiled[MESA_SHADER_FRAGMENT];
30757ec681f3Smrg   struct crocus_uncompiled_shader *new_ish = state;
30767ec681f3Smrg
30777ec681f3Smrg   const unsigned color_bits =
30787ec681f3Smrg      BITFIELD64_BIT(FRAG_RESULT_COLOR) |
30797ec681f3Smrg      BITFIELD64_RANGE(FRAG_RESULT_DATA0, BRW_MAX_DRAW_BUFFERS);
30807ec681f3Smrg
30817ec681f3Smrg   /* Fragment shader outputs influence HasWriteableRT */
30827ec681f3Smrg   if (!old_ish || !new_ish ||
30837ec681f3Smrg       (old_ish->nir->info.outputs_written & color_bits) !=
30847ec681f3Smrg       (new_ish->nir->info.outputs_written & color_bits)) {
30857ec681f3Smrg      if (devinfo->ver == 8)
30867ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_GEN8_PS_BLEND;
30877ec681f3Smrg      else
30887ec681f3Smrg         ice->state.dirty |= CROCUS_DIRTY_WM;
30897ec681f3Smrg   }
30907ec681f3Smrg
30917ec681f3Smrg   if (devinfo->ver == 8)
30927ec681f3Smrg      ice->state.dirty |= CROCUS_DIRTY_GEN8_PMA_FIX;
30937ec681f3Smrg   bind_shader_state((void *) ctx, state, MESA_SHADER_FRAGMENT);
30947ec681f3Smrg}
30957ec681f3Smrg
30967ec681f3Smrgstatic void
30977ec681f3Smrgcrocus_bind_cs_state(struct pipe_context *ctx, void *state)
30987ec681f3Smrg{
30997ec681f3Smrg   bind_shader_state((void *) ctx, state, MESA_SHADER_COMPUTE);
31007ec681f3Smrg}
31017ec681f3Smrg
31027ec681f3Smrgvoid
31037ec681f3Smrgcrocus_init_program_functions(struct pipe_context *ctx)
31047ec681f3Smrg{
31057ec681f3Smrg   ctx->create_vs_state  = crocus_create_vs_state;
31067ec681f3Smrg   ctx->create_tcs_state = crocus_create_tcs_state;
31077ec681f3Smrg   ctx->create_tes_state = crocus_create_tes_state;
31087ec681f3Smrg   ctx->create_gs_state  = crocus_create_gs_state;
31097ec681f3Smrg   ctx->create_fs_state  = crocus_create_fs_state;
31107ec681f3Smrg   ctx->create_compute_state = crocus_create_compute_state;
31117ec681f3Smrg
31127ec681f3Smrg   ctx->delete_vs_state  = crocus_delete_vs_state;
31137ec681f3Smrg   ctx->delete_tcs_state = crocus_delete_tcs_state;
31147ec681f3Smrg   ctx->delete_tes_state = crocus_delete_tes_state;
31157ec681f3Smrg   ctx->delete_gs_state  = crocus_delete_gs_state;
31167ec681f3Smrg   ctx->delete_fs_state  = crocus_delete_fs_state;
31177ec681f3Smrg   ctx->delete_compute_state = crocus_delete_cs_state;
31187ec681f3Smrg
31197ec681f3Smrg   ctx->bind_vs_state  = crocus_bind_vs_state;
31207ec681f3Smrg   ctx->bind_tcs_state = crocus_bind_tcs_state;
31217ec681f3Smrg   ctx->bind_tes_state = crocus_bind_tes_state;
31227ec681f3Smrg   ctx->bind_gs_state  = crocus_bind_gs_state;
31237ec681f3Smrg   ctx->bind_fs_state  = crocus_bind_fs_state;
31247ec681f3Smrg   ctx->bind_compute_state = crocus_bind_cs_state;
31257ec681f3Smrg}
3126