17ec681f3Smrg/*
27ec681f3Smrg * Copyright © Microsoft Corporation
37ec681f3Smrg *
47ec681f3Smrg * Permission is hereby granted, free of charge, to any person obtaining a
57ec681f3Smrg * copy of this software and associated documentation files (the "Software"),
67ec681f3Smrg * to deal in the Software without restriction, including without limitation
77ec681f3Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
87ec681f3Smrg * and/or sell copies of the Software, and to permit persons to whom the
97ec681f3Smrg * Software is furnished to do so, subject to the following conditions:
107ec681f3Smrg *
117ec681f3Smrg * The above copyright notice and this permission notice (including the next
127ec681f3Smrg * paragraph) shall be included in all copies or substantial portions of the
137ec681f3Smrg * Software.
147ec681f3Smrg *
157ec681f3Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
167ec681f3Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
177ec681f3Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
187ec681f3Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
197ec681f3Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
207ec681f3Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
217ec681f3Smrg * IN THE SOFTWARE.
227ec681f3Smrg */
237ec681f3Smrg
247ec681f3Smrg#ifndef D3D12_BUFMGR_H
257ec681f3Smrg#define D3D12_BUFMGR_H
267ec681f3Smrg
277ec681f3Smrg#include "pipebuffer/pb_buffer.h"
287ec681f3Smrg#include "util/u_atomic.h"
297ec681f3Smrg
307ec681f3Smrg#ifndef _WIN32
317ec681f3Smrg#include <wsl/winadapter.h>
327ec681f3Smrg#endif
337ec681f3Smrg
347ec681f3Smrg#include <directx/d3d12.h>
357ec681f3Smrg
367ec681f3Smrgstruct d3d12_bufmgr;
377ec681f3Smrgstruct d3d12_screen;
387ec681f3Smrgstruct pb_manager;
397ec681f3Smrgstruct TransitionableResourceState;
407ec681f3Smrg
417ec681f3Smrgstruct d3d12_bo {
427ec681f3Smrg   int refcount;
437ec681f3Smrg   ID3D12Resource *res;
447ec681f3Smrg   struct pb_buffer *buffer;
457ec681f3Smrg   struct TransitionableResourceState *trans_state;
467ec681f3Smrg};
477ec681f3Smrg
487ec681f3Smrgstruct d3d12_buffer {
497ec681f3Smrg   struct pb_buffer base;
507ec681f3Smrg
517ec681f3Smrg   struct d3d12_bo *bo;
527ec681f3Smrg   D3D12_RANGE range;
537ec681f3Smrg   void *map;
547ec681f3Smrg};
557ec681f3Smrg
567ec681f3Smrgstatic inline struct d3d12_buffer *
577ec681f3Smrgd3d12_buffer(struct pb_buffer *buf)
587ec681f3Smrg{
597ec681f3Smrg   assert(buf);
607ec681f3Smrg   return (struct d3d12_buffer *)buf;
617ec681f3Smrg}
627ec681f3Smrg
637ec681f3Smrgstatic inline struct d3d12_bo *
647ec681f3Smrgd3d12_bo_get_base(struct d3d12_bo *bo, uint64_t *offset)
657ec681f3Smrg{
667ec681f3Smrg   if (bo->buffer) {
677ec681f3Smrg      struct pb_buffer *base_buffer;
687ec681f3Smrg      pb_get_base_buffer(bo->buffer, &base_buffer, offset);
697ec681f3Smrg      return d3d12_buffer(base_buffer)->bo;
707ec681f3Smrg   } else {
717ec681f3Smrg      *offset = 0;
727ec681f3Smrg      return bo;
737ec681f3Smrg   }
747ec681f3Smrg}
757ec681f3Smrg
767ec681f3Smrgstatic inline uint64_t
777ec681f3Smrgd3d12_bo_get_size(struct d3d12_bo *bo)
787ec681f3Smrg{
797ec681f3Smrg   if (bo->buffer)
807ec681f3Smrg      return bo->buffer->size;
817ec681f3Smrg   else
827ec681f3Smrg      return bo->res->GetDesc().Width;
837ec681f3Smrg}
847ec681f3Smrg
857ec681f3Smrgstatic inline bool
867ec681f3Smrgd3d12_bo_is_suballocated(struct d3d12_bo *bo)
877ec681f3Smrg{
887ec681f3Smrg   struct d3d12_bo *base_bo;
897ec681f3Smrg   uint64_t offset;
907ec681f3Smrg
917ec681f3Smrg   if (!bo->buffer)
927ec681f3Smrg      return false;
937ec681f3Smrg
947ec681f3Smrg   base_bo = d3d12_bo_get_base(bo, &offset);
957ec681f3Smrg   return d3d12_bo_get_size(base_bo) != d3d12_bo_get_size(bo);
967ec681f3Smrg}
977ec681f3Smrg
987ec681f3Smrgstruct d3d12_bo *
997ec681f3Smrgd3d12_bo_new(ID3D12Device *dev, uint64_t size, uint64_t alignment);
1007ec681f3Smrg
1017ec681f3Smrgstruct d3d12_bo *
1027ec681f3Smrgd3d12_bo_wrap_res(ID3D12Resource *res, enum pipe_format format);
1037ec681f3Smrg
1047ec681f3Smrgstruct d3d12_bo *
1057ec681f3Smrgd3d12_bo_wrap_buffer(struct pb_buffer *buf);
1067ec681f3Smrg
1077ec681f3Smrgstatic inline void
1087ec681f3Smrgd3d12_bo_reference(struct d3d12_bo *bo)
1097ec681f3Smrg{
1107ec681f3Smrg   p_atomic_inc(&bo->refcount);
1117ec681f3Smrg}
1127ec681f3Smrg
1137ec681f3Smrgvoid
1147ec681f3Smrgd3d12_bo_unreference(struct d3d12_bo *bo);
1157ec681f3Smrg
1167ec681f3Smrgvoid *
1177ec681f3Smrgd3d12_bo_map(struct d3d12_bo *bo, D3D12_RANGE *range);
1187ec681f3Smrg
1197ec681f3Smrgvoid
1207ec681f3Smrgd3d12_bo_unmap(struct d3d12_bo *bo, D3D12_RANGE *range);
1217ec681f3Smrg
1227ec681f3Smrgstruct pb_manager *
1237ec681f3Smrgd3d12_bufmgr_create(struct d3d12_screen *screen);
1247ec681f3Smrg
1257ec681f3Smrg#endif
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