1/*
2 * Copyright © Microsoft Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#ifndef D3D12_SURFACE_H
25#define D3D12_SURFACE_H
26
27#include "pipe/p_state.h"
28
29#include <directx/d3d12.h>
30
31struct d3d12_descriptor_handle;
32struct pipe_context;
33
34struct d3d12_surface {
35   struct pipe_surface base;
36   struct d3d12_descriptor_handle uint_rtv_handle;
37   struct pipe_resource *rgba_texture;
38
39   struct d3d12_descriptor_handle desc_handle;
40};
41
42enum d3d12_surface_conversion_mode {
43   D3D12_SURFACE_CONVERSION_NONE,
44   D3D12_SURFACE_CONVERSION_RGBA_UINT,
45   D3D12_SURFACE_CONVERSION_BGRA_UINT,
46};
47
48static inline struct d3d12_surface *
49d3d12_surface(struct pipe_surface *psurf)
50{
51   return (struct d3d12_surface *)psurf;
52}
53
54enum d3d12_surface_conversion_mode
55d3d12_surface_update_pre_draw(struct d3d12_surface *surface,
56                              DXGI_FORMAT format);
57
58void
59d3d12_surface_update_post_draw(struct d3d12_surface *surface,
60                               enum d3d12_surface_conversion_mode mode);
61
62D3D12_CPU_DESCRIPTOR_HANDLE
63d3d12_surface_get_handle(struct d3d12_surface *surface,
64                         enum d3d12_surface_conversion_mode mode);
65
66void
67d3d12_context_surface_init(struct pipe_context *context);
68
69#endif
70