1/* 2 * Copyright (c) 2012-2015 Etnaviv Project 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sub license, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the 12 * next paragraph) shall be included in all copies or substantial portions 13 * of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Wladimir J. van der Laan <laanwj@gmail.com> 25 * Christian Gmeiner <christian.gmeiner@gmail.com> 26 */ 27 28#ifndef H_ETNAVIV_CONTEXT 29#define H_ETNAVIV_CONTEXT 30 31#include <stdint.h> 32 33#include "etnaviv_resource.h" 34#include "etnaviv_tiling.h" 35#include "pipe/p_context.h" 36#include "pipe/p_defines.h" 37#include "pipe/p_format.h" 38#include "pipe/p_shader_tokens.h" 39#include "pipe/p_state.h" 40#include "util/slab.h" 41 42struct pipe_screen; 43struct etna_shader_variant; 44struct etna_sampler_ts; 45 46struct etna_index_buffer { 47 struct etna_reloc FE_INDEX_STREAM_BASE_ADDR; 48 uint32_t FE_INDEX_STREAM_CONTROL; 49 uint32_t FE_PRIMITIVE_RESTART_INDEX; 50}; 51 52struct etna_shader_input { 53 int vs_reg; /* VS input register */ 54}; 55 56enum etna_varying_special { 57 ETNA_VARYING_VSOUT = 0, /* from VS */ 58 ETNA_VARYING_POINTCOORD, /* point texture coord */ 59}; 60 61struct etna_shader_varying { 62 int num_components; 63 enum etna_varying_special special; 64 int pa_attributes; 65 int vs_reg; /* VS output register */ 66}; 67 68struct etna_transfer { 69 struct pipe_transfer base; 70 struct pipe_resource *rsc; 71 void *staging; 72 void *mapped; 73}; 74 75struct etna_constbuf_state { 76 struct pipe_constant_buffer cb[ETNA_MAX_CONST_BUF]; 77 uint32_t enabled_mask; 78}; 79 80struct etna_vertexbuf_state { 81 struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; 82 struct compiled_set_vertex_buffer cvb[PIPE_MAX_ATTRIBS]; 83 unsigned count; 84 uint32_t enabled_mask; 85}; 86 87struct etna_shader_state { 88 void *bind_vs, *bind_fs; 89 struct etna_shader_variant *vs, *fs; 90}; 91 92enum etna_uniform_contents { 93 ETNA_UNIFORM_UNUSED = 0, 94 ETNA_UNIFORM_CONSTANT, 95 ETNA_UNIFORM_UNIFORM, 96 ETNA_UNIFORM_TEXRECT_SCALE_X, 97 ETNA_UNIFORM_TEXRECT_SCALE_Y, 98 ETNA_UNIFORM_UBO0_ADDR, 99 ETNA_UNIFORM_UBOMAX_ADDR = ETNA_UNIFORM_UBO0_ADDR + ETNA_MAX_CONST_BUF - 1, 100}; 101 102struct etna_shader_uniform_info { 103 enum etna_uniform_contents *contents; 104 uint32_t *data; 105 uint32_t count; 106}; 107 108struct etna_context { 109 struct pipe_context base; 110 111 /* GPU-specific implementation to emit texture state */ 112 void (*emit_texture_state)(struct etna_context *pctx); 113 /* Get sampler TS pointer for sampler view */ 114 struct etna_sampler_ts *(*ts_for_sampler_view)(struct pipe_sampler_view *pview); 115 /* GPU-specific blit implementation */ 116 bool (*blit)(struct pipe_context *pipe, const struct pipe_blit_info *info); 117 118 struct etna_screen *screen; 119 struct etna_cmd_stream *stream; 120 121 /* which state objects need to be re-emit'd: */ 122 enum { 123 ETNA_DIRTY_BLEND = (1 << 0), 124 ETNA_DIRTY_SAMPLERS = (1 << 1), 125 ETNA_DIRTY_RASTERIZER = (1 << 2), 126 ETNA_DIRTY_ZSA = (1 << 3), 127 ETNA_DIRTY_VERTEX_ELEMENTS = (1 << 4), 128 ETNA_DIRTY_BLEND_COLOR = (1 << 6), 129 ETNA_DIRTY_STENCIL_REF = (1 << 7), 130 ETNA_DIRTY_SAMPLE_MASK = (1 << 8), 131 ETNA_DIRTY_VIEWPORT = (1 << 9), 132 ETNA_DIRTY_FRAMEBUFFER = (1 << 10), 133 ETNA_DIRTY_SCISSOR = (1 << 11), 134 ETNA_DIRTY_SAMPLER_VIEWS = (1 << 12), 135 ETNA_DIRTY_CONSTBUF = (1 << 13), 136 ETNA_DIRTY_VERTEX_BUFFERS = (1 << 14), 137 ETNA_DIRTY_INDEX_BUFFER = (1 << 15), 138 ETNA_DIRTY_SHADER = (1 << 16), 139 ETNA_DIRTY_TS = (1 << 17), 140 ETNA_DIRTY_TEXTURE_CACHES = (1 << 18), 141 ETNA_DIRTY_DERIVE_TS = (1 << 19), 142 ETNA_DIRTY_SCISSOR_CLIP = (1 << 20), 143 } dirty; 144 145 struct slab_child_pool transfer_pool; 146 struct blitter_context *blitter; 147 148 /* compiled bindable state */ 149 unsigned sample_mask; 150 struct pipe_blend_state *blend; 151 unsigned num_fragment_samplers; 152 uint32_t active_samplers; 153 struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; 154 struct pipe_rasterizer_state *rasterizer; 155 struct pipe_depth_stencil_alpha_state *zsa; 156 struct compiled_vertex_elements_state *vertex_elements; 157 struct compiled_shader_state shader_state; 158 struct pipe_scissor_state clipping; 159 160 /* to simplify the emit process we store pre compiled state objects, 161 * which got 'compiled' during state change. */ 162 struct compiled_blend_color blend_color; 163 struct compiled_stencil_ref stencil_ref; 164 struct compiled_framebuffer_state framebuffer; 165 struct compiled_viewport_state viewport; 166 unsigned num_fragment_sampler_views; 167 uint32_t active_sampler_views; 168 uint32_t dirty_sampler_views; 169 struct pipe_sampler_view *sampler_view[PIPE_MAX_SAMPLERS]; 170 struct etna_constbuf_state constant_buffer[PIPE_SHADER_TYPES]; 171 struct etna_vertexbuf_state vertex_buffer; 172 struct etna_index_buffer index_buffer; 173 struct etna_shader_state shader; 174 175 /* saved parameter-like state. these are mainly kept around for the blitter */ 176 struct pipe_framebuffer_state framebuffer_s; 177 struct pipe_stencil_ref stencil_ref_s; 178 struct pipe_viewport_state viewport_s; 179 struct pipe_scissor_state scissor; 180 181 /* stats/counters */ 182 struct { 183 uint64_t prims_generated; 184 uint64_t draw_calls; 185 uint64_t rs_operations; 186 } stats; 187 188 struct pipe_debug_callback debug; 189 int in_fence_fd; 190 191 /* list of accumulated HW queries */ 192 struct list_head active_acc_queries; 193 194 struct etna_bo *dummy_rt; 195 struct etna_reloc dummy_rt_reloc; 196 197 /* Dummy texture descriptor (if needed) */ 198 struct etna_bo *dummy_desc_bo; 199 struct etna_reloc DUMMY_DESC_ADDR; 200 201 /* set of resources used by currently-unsubmitted renders */ 202 struct set *used_resources_read; 203 struct set *used_resources_write; 204 205 /* resources that must be flushed implicitly at the context flush time */ 206 struct set *flush_resources; 207 208 mtx_t lock; 209}; 210 211static inline struct etna_context * 212etna_context(struct pipe_context *pctx) 213{ 214 return (struct etna_context *)pctx; 215} 216 217static inline struct etna_transfer * 218etna_transfer(struct pipe_transfer *p) 219{ 220 return (struct etna_transfer *)p; 221} 222 223struct pipe_context * 224etna_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags); 225 226#endif 227