1/* 2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#ifndef FD4_EMIT_H 28#define FD4_EMIT_H 29 30#include "pipe/p_context.h" 31 32#include "fd4_format.h" 33#include "fd4_program.h" 34#include "freedreno_context.h" 35#include "ir3_gallium.h" 36 37struct fd_ringbuffer; 38 39void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs, 40 struct pipe_surface **bufs); 41 42/* grouped together emit-state for prog/vertex/state emit: */ 43struct fd4_emit { 44 struct pipe_debug_callback *debug; 45 const struct fd_vertex_state *vtx; 46 const struct fd4_program_state *prog; 47 const struct pipe_draw_info *info; 48 unsigned drawid_offset; 49 const struct pipe_draw_indirect_info *indirect; 50 const struct pipe_draw_start_count_bias *draw; 51 bool binning_pass; 52 struct ir3_cache_key key; 53 enum fd_dirty_3d_state dirty; 54 55 uint32_t sprite_coord_enable; /* bitmask */ 56 bool sprite_coord_mode; 57 bool rasterflat; 58 bool no_decode_srgb; 59 bool skip_consts; 60 61 /* cached to avoid repeated lookups of same variants: */ 62 const struct ir3_shader_variant *vs, *fs; 63 /* TODO: other shader stages.. */ 64}; 65 66static inline enum a4xx_color_fmt 67fd4_emit_format(struct pipe_surface *surf) 68{ 69 if (!surf) 70 return 0; 71 return fd4_pipe2color(surf->format); 72} 73 74static inline const struct ir3_shader_variant * 75fd4_emit_get_vp(struct fd4_emit *emit) 76{ 77 if (!emit->vs) { 78 emit->vs = emit->binning_pass ? emit->prog->bs : emit->prog->vs; 79 } 80 return emit->vs; 81} 82 83static inline const struct ir3_shader_variant * 84fd4_emit_get_fp(struct fd4_emit *emit) 85{ 86 if (!emit->fs) { 87 if (emit->binning_pass) { 88 /* use dummy stateobj to simplify binning vs non-binning: */ 89 static const struct ir3_shader_variant binning_fs = {}; 90 emit->fs = &binning_fs; 91 } else { 92 emit->fs = emit->prog->fs; 93 } 94 } 95 return emit->fs; 96} 97 98void fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, 99 struct fd4_emit *emit) assert_dt; 100 101void fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, 102 struct fd4_emit *emit) assert_dt; 103 104void fd4_emit_restore(struct fd_batch *batch, 105 struct fd_ringbuffer *ring) assert_dt; 106 107void fd4_emit_init_screen(struct pipe_screen *pscreen); 108void fd4_emit_init(struct pipe_context *pctx); 109 110static inline void 111fd4_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target) 112{ 113 __OUT_IB(ring, true, target); 114} 115 116#endif /* FD4_EMIT_H */ 117