freedreno_batch.h revision 01e04c3f
1/* 2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#ifndef FREEDRENO_BATCH_H_ 28#define FREEDRENO_BATCH_H_ 29 30#include "util/u_inlines.h" 31#include "util/u_queue.h" 32#include "util/list.h" 33 34#include "freedreno_util.h" 35 36struct fd_context; 37struct fd_resource; 38enum fd_resource_status; 39 40/* Bitmask of stages in rendering that a particular query query is 41 * active. Queries will be automatically started/stopped (generating 42 * additional fd_hw_sample_period's) on entrance/exit from stages that 43 * are applicable to the query. 44 * 45 * NOTE: set the stage to NULL at end of IB to ensure no query is still 46 * active. Things aren't going to work out the way you want if a query 47 * is active across IB's (or between tile IB and draw IB) 48 */ 49enum fd_render_stage { 50 FD_STAGE_NULL = 0x01, 51 FD_STAGE_DRAW = 0x02, 52 FD_STAGE_CLEAR = 0x04, 53 /* used for driver internal draws (ie. util_blitter_blit()): */ 54 FD_STAGE_BLIT = 0x08, 55 FD_STAGE_ALL = 0xff, 56}; 57 58#define MAX_HW_SAMPLE_PROVIDERS 5 59struct fd_hw_sample_provider; 60struct fd_hw_sample; 61 62/* A batch tracks everything about a cmdstream batch/submit, including the 63 * ringbuffers used for binning, draw, and gmem cmds, list of associated 64 * fd_resource-s, etc. 65 */ 66struct fd_batch { 67 struct pipe_reference reference; 68 unsigned seqno; 69 unsigned idx; /* index into cache->batches[] */ 70 71 int in_fence_fd; 72 bool needs_out_fence_fd; 73 struct pipe_fence_handle *fence; 74 75 struct fd_context *ctx; 76 77 struct util_queue_fence flush_fence; 78 79 /* do we need to mem2gmem before rendering. We don't, if for example, 80 * there was a glClear() that invalidated the entire previous buffer 81 * contents. Keep track of which buffer(s) are cleared, or needs 82 * restore. Masks of PIPE_CLEAR_* 83 * 84 * The 'cleared' bits will be set for buffers which are *entirely* 85 * cleared, and 'partial_cleared' bits will be set if you must 86 * check cleared_scissor. 87 * 88 * The 'invalidated' bits are set for cleared buffers, and buffers 89 * where the contents are undefined, ie. what we don't need to restore 90 * to gmem. 91 */ 92 enum { 93 /* align bitmask values w/ PIPE_CLEAR_*.. since that is convenient.. */ 94 FD_BUFFER_COLOR = PIPE_CLEAR_COLOR, 95 FD_BUFFER_DEPTH = PIPE_CLEAR_DEPTH, 96 FD_BUFFER_STENCIL = PIPE_CLEAR_STENCIL, 97 FD_BUFFER_ALL = FD_BUFFER_COLOR | FD_BUFFER_DEPTH | FD_BUFFER_STENCIL, 98 } invalidated, cleared, restore, resolve; 99 100 /* is this a non-draw batch (ie compute/blit which has no pfb state)? */ 101 bool nondraw : 1; 102 bool needs_flush : 1; 103 bool flushed : 1; 104 bool blit : 1; 105 bool back_blit : 1; /* only blit so far is resource shadowing back-blit */ 106 107 /* Keep track if WAIT_FOR_IDLE is needed for registers we need 108 * to update via RMW: 109 */ 110 bool needs_wfi : 1; 111 112 /* To decide whether to render to system memory, keep track of the 113 * number of draws, and whether any of them require multisample, 114 * depth_test (or depth write), stencil_test, blending, and 115 * color_logic_Op (since those functions are disabled when by- 116 * passing GMEM. 117 */ 118 enum { 119 FD_GMEM_CLEARS_DEPTH_STENCIL = 0x01, 120 FD_GMEM_DEPTH_ENABLED = 0x02, 121 FD_GMEM_STENCIL_ENABLED = 0x04, 122 123 FD_GMEM_BLEND_ENABLED = 0x10, 124 FD_GMEM_LOGICOP_ENABLED = 0x20, 125 } gmem_reason; 126 unsigned num_draws; /* number of draws in current batch */ 127 128 /* Track the maximal bounds of the scissor of all the draws within a 129 * batch. Used at the tile rendering step (fd_gmem_render_tiles(), 130 * mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem. 131 */ 132 struct pipe_scissor_state max_scissor; 133 134 /* Keep track of DRAW initiators that need to be patched up depending 135 * on whether we using binning or not: 136 */ 137 struct util_dynarray draw_patches; 138 139 /* Keep track of blitter GMEM offsets that need to be patched up once we 140 * know the gmem layout: 141 */ 142 struct util_dynarray gmem_patches; 143 144 /* Keep track of writes to RB_RENDER_CONTROL which need to be patched 145 * once we know whether or not to use GMEM, and GMEM tile pitch. 146 * 147 * (only for a3xx.. but having gen specific subclasses of fd_batch 148 * seemed overkill for now) 149 */ 150 struct util_dynarray rbrc_patches; 151 152 struct pipe_framebuffer_state framebuffer; 153 154 struct fd_submit *submit; 155 156 /** draw pass cmdstream: */ 157 struct fd_ringbuffer *draw; 158 /** binning pass cmdstream: */ 159 struct fd_ringbuffer *binning; 160 /** tiling/gmem (IB0) cmdstream: */ 161 struct fd_ringbuffer *gmem; 162 163 // TODO maybe more generically split out clear and clear_binning rings? 164 struct fd_ringbuffer *lrz_clear; 165 166 /** 167 * hw query related state: 168 */ 169 /*@{*/ 170 /* next sample offset.. incremented for each sample in the batch/ 171 * submit, reset to zero on next submit. 172 */ 173 uint32_t next_sample_offset; 174 175 /* cached samples (in case multiple queries need to reference 176 * the same sample snapshot) 177 */ 178 struct fd_hw_sample *sample_cache[MAX_HW_SAMPLE_PROVIDERS]; 179 180 /* which sample providers were active in the current batch: */ 181 uint32_t active_providers; 182 183 /* tracking for current stage, to know when to start/stop 184 * any active queries: 185 */ 186 enum fd_render_stage stage; 187 188 /* list of samples in current batch: */ 189 struct util_dynarray samples; 190 191 /* current query result bo and tile stride: */ 192 struct pipe_resource *query_buf; 193 uint32_t query_tile_stride; 194 /*@}*/ 195 196 197 /* Set of resources used by currently-unsubmitted batch (read or 198 * write).. does not hold a reference to the resource. 199 */ 200 struct set *resources; 201 202 /** key in batch-cache (if not null): */ 203 const void *key; 204 uint32_t hash; 205 206 /** set of dependent batches.. holds refs to dependent batches: */ 207 uint32_t dependents_mask; 208}; 209 210struct fd_batch * fd_batch_create(struct fd_context *ctx, bool nondraw); 211 212void fd_batch_reset(struct fd_batch *batch); 213void fd_batch_sync(struct fd_batch *batch); 214void fd_batch_flush(struct fd_batch *batch, bool sync, bool force); 215void fd_batch_add_dep(struct fd_batch *batch, struct fd_batch *dep); 216void fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write); 217void fd_batch_check_size(struct fd_batch *batch); 218 219/* not called directly: */ 220void __fd_batch_describe(char* buf, const struct fd_batch *batch); 221void __fd_batch_destroy(struct fd_batch *batch); 222 223/* 224 * NOTE the rule is, you need to hold the screen->lock when destroying 225 * a batch.. so either use fd_batch_reference() (which grabs the lock 226 * for you) if you don't hold the lock, or fd_batch_reference_locked() 227 * if you do hold the lock. 228 * 229 * WARNING the _locked() version can briefly drop the lock. Without 230 * recursive mutexes, I'm not sure there is much else we can do (since 231 * __fd_batch_destroy() needs to unref resources) 232 */ 233 234/* fwd-decl prototypes to untangle header dependency :-/ */ 235static inline void fd_context_assert_locked(struct fd_context *ctx); 236static inline void fd_context_lock(struct fd_context *ctx); 237static inline void fd_context_unlock(struct fd_context *ctx); 238 239static inline void 240fd_batch_reference_locked(struct fd_batch **ptr, struct fd_batch *batch) 241{ 242 struct fd_batch *old_batch = *ptr; 243 244 /* only need lock if a reference is dropped: */ 245 if (old_batch) 246 fd_context_assert_locked(old_batch->ctx); 247 248 if (pipe_reference_described(&(*ptr)->reference, &batch->reference, 249 (debug_reference_descriptor)__fd_batch_describe)) 250 __fd_batch_destroy(old_batch); 251 252 *ptr = batch; 253} 254 255static inline void 256fd_batch_reference(struct fd_batch **ptr, struct fd_batch *batch) 257{ 258 struct fd_batch *old_batch = *ptr; 259 struct fd_context *ctx = old_batch ? old_batch->ctx : NULL; 260 261 if (ctx) 262 fd_context_lock(ctx); 263 264 fd_batch_reference_locked(ptr, batch); 265 266 if (ctx) 267 fd_context_unlock(ctx); 268} 269 270#include "freedreno_context.h" 271 272static inline void 273fd_reset_wfi(struct fd_batch *batch) 274{ 275 batch->needs_wfi = true; 276} 277 278void fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring); 279 280/* emit a CP_EVENT_WRITE: 281 */ 282static inline void 283fd_event_write(struct fd_batch *batch, struct fd_ringbuffer *ring, 284 enum vgt_event_type evt) 285{ 286 OUT_PKT3(ring, CP_EVENT_WRITE, 1); 287 OUT_RING(ring, evt); 288 fd_reset_wfi(batch); 289} 290 291#endif /* FREEDRENO_BATCH_H_ */ 292