freedreno_batch.h revision 01e04c3f
1/*
2 * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 *    Rob Clark <robclark@freedesktop.org>
25 */
26
27#ifndef FREEDRENO_BATCH_H_
28#define FREEDRENO_BATCH_H_
29
30#include "util/u_inlines.h"
31#include "util/u_queue.h"
32#include "util/list.h"
33
34#include "freedreno_util.h"
35
36struct fd_context;
37struct fd_resource;
38enum fd_resource_status;
39
40/* Bitmask of stages in rendering that a particular query query is
41 * active.  Queries will be automatically started/stopped (generating
42 * additional fd_hw_sample_period's) on entrance/exit from stages that
43 * are applicable to the query.
44 *
45 * NOTE: set the stage to NULL at end of IB to ensure no query is still
46 * active.  Things aren't going to work out the way you want if a query
47 * is active across IB's (or between tile IB and draw IB)
48 */
49enum fd_render_stage {
50	FD_STAGE_NULL     = 0x01,
51	FD_STAGE_DRAW     = 0x02,
52	FD_STAGE_CLEAR    = 0x04,
53	/* used for driver internal draws (ie. util_blitter_blit()): */
54	FD_STAGE_BLIT     = 0x08,
55	FD_STAGE_ALL      = 0xff,
56};
57
58#define MAX_HW_SAMPLE_PROVIDERS 5
59struct fd_hw_sample_provider;
60struct fd_hw_sample;
61
62/* A batch tracks everything about a cmdstream batch/submit, including the
63 * ringbuffers used for binning, draw, and gmem cmds, list of associated
64 * fd_resource-s, etc.
65 */
66struct fd_batch {
67	struct pipe_reference reference;
68	unsigned seqno;
69	unsigned idx;       /* index into cache->batches[] */
70
71	int in_fence_fd;
72	bool needs_out_fence_fd;
73	struct pipe_fence_handle *fence;
74
75	struct fd_context *ctx;
76
77	struct util_queue_fence flush_fence;
78
79	/* do we need to mem2gmem before rendering.  We don't, if for example,
80	 * there was a glClear() that invalidated the entire previous buffer
81	 * contents.  Keep track of which buffer(s) are cleared, or needs
82	 * restore.  Masks of PIPE_CLEAR_*
83	 *
84	 * The 'cleared' bits will be set for buffers which are *entirely*
85	 * cleared, and 'partial_cleared' bits will be set if you must
86	 * check cleared_scissor.
87	 *
88	 * The 'invalidated' bits are set for cleared buffers, and buffers
89	 * where the contents are undefined, ie. what we don't need to restore
90	 * to gmem.
91	 */
92	enum {
93		/* align bitmask values w/ PIPE_CLEAR_*.. since that is convenient.. */
94		FD_BUFFER_COLOR   = PIPE_CLEAR_COLOR,
95		FD_BUFFER_DEPTH   = PIPE_CLEAR_DEPTH,
96		FD_BUFFER_STENCIL = PIPE_CLEAR_STENCIL,
97		FD_BUFFER_ALL     = FD_BUFFER_COLOR | FD_BUFFER_DEPTH | FD_BUFFER_STENCIL,
98	} invalidated, cleared, restore, resolve;
99
100	/* is this a non-draw batch (ie compute/blit which has no pfb state)? */
101	bool nondraw : 1;
102	bool needs_flush : 1;
103	bool flushed : 1;
104	bool blit : 1;
105	bool back_blit : 1;      /* only blit so far is resource shadowing back-blit */
106
107	/* Keep track if WAIT_FOR_IDLE is needed for registers we need
108	 * to update via RMW:
109	 */
110	bool needs_wfi : 1;
111
112	/* To decide whether to render to system memory, keep track of the
113	 * number of draws, and whether any of them require multisample,
114	 * depth_test (or depth write), stencil_test, blending, and
115	 * color_logic_Op (since those functions are disabled when by-
116	 * passing GMEM.
117	 */
118	enum {
119		FD_GMEM_CLEARS_DEPTH_STENCIL = 0x01,
120		FD_GMEM_DEPTH_ENABLED        = 0x02,
121		FD_GMEM_STENCIL_ENABLED      = 0x04,
122
123		FD_GMEM_BLEND_ENABLED        = 0x10,
124		FD_GMEM_LOGICOP_ENABLED      = 0x20,
125	} gmem_reason;
126	unsigned num_draws;   /* number of draws in current batch */
127
128	/* Track the maximal bounds of the scissor of all the draws within a
129	 * batch.  Used at the tile rendering step (fd_gmem_render_tiles(),
130	 * mem2gmem/gmem2mem) to avoid needlessly moving data in/out of gmem.
131	 */
132	struct pipe_scissor_state max_scissor;
133
134	/* Keep track of DRAW initiators that need to be patched up depending
135	 * on whether we using binning or not:
136	 */
137	struct util_dynarray draw_patches;
138
139	/* Keep track of blitter GMEM offsets that need to be patched up once we
140	 * know the gmem layout:
141	 */
142	struct util_dynarray gmem_patches;
143
144	/* Keep track of writes to RB_RENDER_CONTROL which need to be patched
145	 * once we know whether or not to use GMEM, and GMEM tile pitch.
146	 *
147	 * (only for a3xx.. but having gen specific subclasses of fd_batch
148	 * seemed overkill for now)
149	 */
150	struct util_dynarray rbrc_patches;
151
152	struct pipe_framebuffer_state framebuffer;
153
154	struct fd_submit *submit;
155
156	/** draw pass cmdstream: */
157	struct fd_ringbuffer *draw;
158	/** binning pass cmdstream: */
159	struct fd_ringbuffer *binning;
160	/** tiling/gmem (IB0) cmdstream: */
161	struct fd_ringbuffer *gmem;
162
163	// TODO maybe more generically split out clear and clear_binning rings?
164	struct fd_ringbuffer *lrz_clear;
165
166	/**
167	 * hw query related state:
168	 */
169	/*@{*/
170	/* next sample offset.. incremented for each sample in the batch/
171	 * submit, reset to zero on next submit.
172	 */
173	uint32_t next_sample_offset;
174
175	/* cached samples (in case multiple queries need to reference
176	 * the same sample snapshot)
177	 */
178	struct fd_hw_sample *sample_cache[MAX_HW_SAMPLE_PROVIDERS];
179
180	/* which sample providers were active in the current batch: */
181	uint32_t active_providers;
182
183	/* tracking for current stage, to know when to start/stop
184	 * any active queries:
185	 */
186	enum fd_render_stage stage;
187
188	/* list of samples in current batch: */
189	struct util_dynarray samples;
190
191	/* current query result bo and tile stride: */
192	struct pipe_resource *query_buf;
193	uint32_t query_tile_stride;
194	/*@}*/
195
196
197	/* Set of resources used by currently-unsubmitted batch (read or
198	 * write).. does not hold a reference to the resource.
199	 */
200	struct set *resources;
201
202	/** key in batch-cache (if not null): */
203	const void *key;
204	uint32_t hash;
205
206	/** set of dependent batches.. holds refs to dependent batches: */
207	uint32_t dependents_mask;
208};
209
210struct fd_batch * fd_batch_create(struct fd_context *ctx, bool nondraw);
211
212void fd_batch_reset(struct fd_batch *batch);
213void fd_batch_sync(struct fd_batch *batch);
214void fd_batch_flush(struct fd_batch *batch, bool sync, bool force);
215void fd_batch_add_dep(struct fd_batch *batch, struct fd_batch *dep);
216void fd_batch_resource_used(struct fd_batch *batch, struct fd_resource *rsc, bool write);
217void fd_batch_check_size(struct fd_batch *batch);
218
219/* not called directly: */
220void __fd_batch_describe(char* buf, const struct fd_batch *batch);
221void __fd_batch_destroy(struct fd_batch *batch);
222
223/*
224 * NOTE the rule is, you need to hold the screen->lock when destroying
225 * a batch..  so either use fd_batch_reference() (which grabs the lock
226 * for you) if you don't hold the lock, or fd_batch_reference_locked()
227 * if you do hold the lock.
228 *
229 * WARNING the _locked() version can briefly drop the lock.  Without
230 * recursive mutexes, I'm not sure there is much else we can do (since
231 * __fd_batch_destroy() needs to unref resources)
232 */
233
234/* fwd-decl prototypes to untangle header dependency :-/ */
235static inline void fd_context_assert_locked(struct fd_context *ctx);
236static inline void fd_context_lock(struct fd_context *ctx);
237static inline void fd_context_unlock(struct fd_context *ctx);
238
239static inline void
240fd_batch_reference_locked(struct fd_batch **ptr, struct fd_batch *batch)
241{
242	struct fd_batch *old_batch = *ptr;
243
244	/* only need lock if a reference is dropped: */
245	if (old_batch)
246		fd_context_assert_locked(old_batch->ctx);
247
248	if (pipe_reference_described(&(*ptr)->reference, &batch->reference,
249			(debug_reference_descriptor)__fd_batch_describe))
250		__fd_batch_destroy(old_batch);
251
252	*ptr = batch;
253}
254
255static inline void
256fd_batch_reference(struct fd_batch **ptr, struct fd_batch *batch)
257{
258	struct fd_batch *old_batch = *ptr;
259	struct fd_context *ctx = old_batch ? old_batch->ctx : NULL;
260
261	if (ctx)
262		fd_context_lock(ctx);
263
264	fd_batch_reference_locked(ptr, batch);
265
266	if (ctx)
267		fd_context_unlock(ctx);
268}
269
270#include "freedreno_context.h"
271
272static inline void
273fd_reset_wfi(struct fd_batch *batch)
274{
275	batch->needs_wfi = true;
276}
277
278void fd_wfi(struct fd_batch *batch, struct fd_ringbuffer *ring);
279
280/* emit a CP_EVENT_WRITE:
281 */
282static inline void
283fd_event_write(struct fd_batch *batch, struct fd_ringbuffer *ring,
284		enum vgt_event_type evt)
285{
286	OUT_PKT3(ring, CP_EVENT_WRITE, 1);
287	OUT_RING(ring, evt);
288	fd_reset_wfi(batch);
289}
290
291#endif /* FREEDRENO_BATCH_H_ */
292