freedreno_state.c revision 9f464c52
1/* 2 * Copyright (C) 2012 Rob Clark <robclark@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 * SOFTWARE. 22 * 23 * Authors: 24 * Rob Clark <robclark@freedesktop.org> 25 */ 26 27#include "pipe/p_state.h" 28#include "util/u_dual_blend.h" 29#include "util/u_string.h" 30#include "util/u_memory.h" 31#include "util/u_helpers.h" 32 33#include "freedreno_state.h" 34#include "freedreno_context.h" 35#include "freedreno_resource.h" 36#include "freedreno_texture.h" 37#include "freedreno_gmem.h" 38#include "freedreno_query_hw.h" 39#include "freedreno_util.h" 40 41/* All the generic state handling.. In case of CSO's that are specific 42 * to the GPU version, when the bind and the delete are common they can 43 * go in here. 44 */ 45 46static void 47fd_set_blend_color(struct pipe_context *pctx, 48 const struct pipe_blend_color *blend_color) 49{ 50 struct fd_context *ctx = fd_context(pctx); 51 ctx->blend_color = *blend_color; 52 ctx->dirty |= FD_DIRTY_BLEND_COLOR; 53} 54 55static void 56fd_set_stencil_ref(struct pipe_context *pctx, 57 const struct pipe_stencil_ref *stencil_ref) 58{ 59 struct fd_context *ctx = fd_context(pctx); 60 ctx->stencil_ref =* stencil_ref; 61 ctx->dirty |= FD_DIRTY_STENCIL_REF; 62} 63 64static void 65fd_set_clip_state(struct pipe_context *pctx, 66 const struct pipe_clip_state *clip) 67{ 68 struct fd_context *ctx = fd_context(pctx); 69 ctx->ucp = *clip; 70 ctx->dirty |= FD_DIRTY_UCP; 71} 72 73static void 74fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask) 75{ 76 struct fd_context *ctx = fd_context(pctx); 77 ctx->sample_mask = (uint16_t)sample_mask; 78 ctx->dirty |= FD_DIRTY_SAMPLE_MASK; 79} 80 81static void 82fd_set_min_samples(struct pipe_context *pctx, unsigned min_samples) 83{ 84 struct fd_context *ctx = fd_context(pctx); 85 ctx->min_samples = min_samples; 86 ctx->dirty |= FD_DIRTY_MIN_SAMPLES; 87} 88 89/* notes from calim on #dri-devel: 90 * index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded 91 * out to vec4's 92 * I should be able to consider that I own the user_ptr until the next 93 * set_constant_buffer() call, at which point I don't really care about the 94 * previous values. 95 * index>0 will be UBO's.. well, I'll worry about that later 96 */ 97static void 98fd_set_constant_buffer(struct pipe_context *pctx, 99 enum pipe_shader_type shader, uint index, 100 const struct pipe_constant_buffer *cb) 101{ 102 struct fd_context *ctx = fd_context(pctx); 103 struct fd_constbuf_stateobj *so = &ctx->constbuf[shader]; 104 105 util_copy_constant_buffer(&so->cb[index], cb); 106 107 /* Note that the state tracker can unbind constant buffers by 108 * passing NULL here. 109 */ 110 if (unlikely(!cb)) { 111 so->enabled_mask &= ~(1 << index); 112 return; 113 } 114 115 so->enabled_mask |= 1 << index; 116 ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_CONST; 117 ctx->dirty |= FD_DIRTY_CONST; 118} 119 120static void 121fd_set_shader_buffers(struct pipe_context *pctx, 122 enum pipe_shader_type shader, 123 unsigned start, unsigned count, 124 const struct pipe_shader_buffer *buffers, 125 unsigned writable_bitmask) 126{ 127 struct fd_context *ctx = fd_context(pctx); 128 struct fd_shaderbuf_stateobj *so = &ctx->shaderbuf[shader]; 129 unsigned mask = 0; 130 131 if (buffers) { 132 for (unsigned i = 0; i < count; i++) { 133 unsigned n = i + start; 134 struct pipe_shader_buffer *buf = &so->sb[n]; 135 136 if ((buf->buffer == buffers[i].buffer) && 137 (buf->buffer_offset == buffers[i].buffer_offset) && 138 (buf->buffer_size == buffers[i].buffer_size)) 139 continue; 140 141 mask |= BIT(n); 142 143 buf->buffer_offset = buffers[i].buffer_offset; 144 buf->buffer_size = buffers[i].buffer_size; 145 pipe_resource_reference(&buf->buffer, buffers[i].buffer); 146 147 if (buf->buffer) 148 so->enabled_mask |= BIT(n); 149 else 150 so->enabled_mask &= ~BIT(n); 151 } 152 } else { 153 mask = (BIT(count) - 1) << start; 154 155 for (unsigned i = 0; i < count; i++) { 156 unsigned n = i + start; 157 struct pipe_shader_buffer *buf = &so->sb[n]; 158 159 pipe_resource_reference(&buf->buffer, NULL); 160 } 161 162 so->enabled_mask &= ~mask; 163 } 164 165 ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_SSBO; 166} 167 168static void 169fd_set_shader_images(struct pipe_context *pctx, 170 enum pipe_shader_type shader, 171 unsigned start, unsigned count, 172 const struct pipe_image_view *images) 173{ 174 struct fd_context *ctx = fd_context(pctx); 175 struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader]; 176 177 unsigned mask = 0; 178 179 if (images) { 180 for (unsigned i = 0; i < count; i++) { 181 unsigned n = i + start; 182 struct pipe_image_view *buf = &so->si[n]; 183 184 if ((buf->resource == images[i].resource) && 185 (buf->format == images[i].format) && 186 (buf->access == images[i].access) && 187 !memcmp(&buf->u, &images[i].u, sizeof(buf->u))) 188 continue; 189 190 mask |= BIT(n); 191 util_copy_image_view(buf, &images[i]); 192 193 if (buf->resource) 194 so->enabled_mask |= BIT(n); 195 else 196 so->enabled_mask &= ~BIT(n); 197 } 198 } else { 199 mask = (BIT(count) - 1) << start; 200 201 for (unsigned i = 0; i < count; i++) { 202 unsigned n = i + start; 203 struct pipe_image_view *img = &so->si[n]; 204 205 pipe_resource_reference(&img->resource, NULL); 206 } 207 208 so->enabled_mask &= ~mask; 209 } 210 211 ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_IMAGE; 212} 213 214static void 215fd_set_framebuffer_state(struct pipe_context *pctx, 216 const struct pipe_framebuffer_state *framebuffer) 217{ 218 struct fd_context *ctx = fd_context(pctx); 219 struct pipe_framebuffer_state *cso; 220 221 DBG("%ux%u, %u layers, %u samples", 222 framebuffer->width, framebuffer->height, 223 framebuffer->layers, framebuffer->samples); 224 225 cso = &ctx->framebuffer; 226 227 if (util_framebuffer_state_equal(cso, framebuffer)) 228 return; 229 230 util_copy_framebuffer_state(cso, framebuffer); 231 232 cso->samples = util_framebuffer_get_num_samples(cso); 233 234 if (ctx->screen->reorder) { 235 struct fd_batch *old_batch = NULL; 236 237 fd_batch_reference(&old_batch, ctx->batch); 238 239 if (likely(old_batch)) 240 fd_batch_set_stage(old_batch, FD_STAGE_NULL); 241 242 fd_batch_reference(&ctx->batch, NULL); 243 fd_context_all_dirty(ctx); 244 245 if (old_batch && old_batch->blit && !old_batch->back_blit) { 246 /* for blits, there is not really much point in hanging on 247 * to the uncommitted batch (ie. you probably don't blit 248 * multiple times to the same surface), so we might as 249 * well go ahead and flush this one: 250 */ 251 fd_batch_flush(old_batch, false, false); 252 } 253 254 fd_batch_reference(&old_batch, NULL); 255 } else { 256 DBG("%d: cbufs[0]=%p, zsbuf=%p", ctx->batch->needs_flush, 257 framebuffer->cbufs[0], framebuffer->zsbuf); 258 fd_batch_flush(ctx->batch, false, false); 259 util_copy_framebuffer_state(&ctx->batch->framebuffer, cso); 260 } 261 262 ctx->dirty |= FD_DIRTY_FRAMEBUFFER; 263 264 ctx->disabled_scissor.minx = 0; 265 ctx->disabled_scissor.miny = 0; 266 ctx->disabled_scissor.maxx = cso->width; 267 ctx->disabled_scissor.maxy = cso->height; 268 269 ctx->dirty |= FD_DIRTY_SCISSOR; 270} 271 272static void 273fd_set_polygon_stipple(struct pipe_context *pctx, 274 const struct pipe_poly_stipple *stipple) 275{ 276 struct fd_context *ctx = fd_context(pctx); 277 ctx->stipple = *stipple; 278 ctx->dirty |= FD_DIRTY_STIPPLE; 279} 280 281static void 282fd_set_scissor_states(struct pipe_context *pctx, 283 unsigned start_slot, 284 unsigned num_scissors, 285 const struct pipe_scissor_state *scissor) 286{ 287 struct fd_context *ctx = fd_context(pctx); 288 289 ctx->scissor = *scissor; 290 ctx->dirty |= FD_DIRTY_SCISSOR; 291} 292 293static void 294fd_set_viewport_states(struct pipe_context *pctx, 295 unsigned start_slot, 296 unsigned num_viewports, 297 const struct pipe_viewport_state *viewport) 298{ 299 struct fd_context *ctx = fd_context(pctx); 300 struct pipe_scissor_state *scissor = &ctx->viewport_scissor; 301 float minx, miny, maxx, maxy; 302 303 ctx->viewport = *viewport; 304 305 /* see si_get_scissor_from_viewport(): */ 306 307 /* Convert (-1, -1) and (1, 1) from clip space into window space. */ 308 minx = -viewport->scale[0] + viewport->translate[0]; 309 miny = -viewport->scale[1] + viewport->translate[1]; 310 maxx = viewport->scale[0] + viewport->translate[0]; 311 maxy = viewport->scale[1] + viewport->translate[1]; 312 313 /* Handle inverted viewports. */ 314 if (minx > maxx) { 315 swap(minx, maxx); 316 } 317 if (miny > maxy) { 318 swap(miny, maxy); 319 } 320 321 debug_assert(miny >= 0); 322 debug_assert(maxy >= 0); 323 324 /* Convert to integer and round up the max bounds. */ 325 scissor->minx = minx; 326 scissor->miny = miny; 327 scissor->maxx = ceilf(maxx); 328 scissor->maxy = ceilf(maxy); 329 330 ctx->dirty |= FD_DIRTY_VIEWPORT; 331} 332 333static void 334fd_set_vertex_buffers(struct pipe_context *pctx, 335 unsigned start_slot, unsigned count, 336 const struct pipe_vertex_buffer *vb) 337{ 338 struct fd_context *ctx = fd_context(pctx); 339 struct fd_vertexbuf_stateobj *so = &ctx->vtx.vertexbuf; 340 int i; 341 342 /* on a2xx, pitch is encoded in the vtx fetch instruction, so 343 * we need to mark VTXSTATE as dirty as well to trigger patching 344 * and re-emitting the vtx shader: 345 */ 346 if (ctx->screen->gpu_id < 300) { 347 for (i = 0; i < count; i++) { 348 bool new_enabled = vb && vb[i].buffer.resource; 349 bool old_enabled = so->vb[i].buffer.resource != NULL; 350 uint32_t new_stride = vb ? vb[i].stride : 0; 351 uint32_t old_stride = so->vb[i].stride; 352 if ((new_enabled != old_enabled) || (new_stride != old_stride)) { 353 ctx->dirty |= FD_DIRTY_VTXSTATE; 354 break; 355 } 356 } 357 } 358 359 util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count); 360 so->count = util_last_bit(so->enabled_mask); 361 362 ctx->dirty |= FD_DIRTY_VTXBUF; 363} 364 365static void 366fd_blend_state_bind(struct pipe_context *pctx, void *hwcso) 367{ 368 struct fd_context *ctx = fd_context(pctx); 369 struct pipe_blend_state *cso = hwcso; 370 bool old_is_dual = ctx->blend ? 371 ctx->blend->rt[0].blend_enable && util_blend_state_is_dual(ctx->blend, 0) : 372 false; 373 bool new_is_dual = cso ? 374 cso->rt[0].blend_enable && util_blend_state_is_dual(cso, 0) : 375 false; 376 ctx->blend = hwcso; 377 ctx->dirty |= FD_DIRTY_BLEND; 378 if (old_is_dual != new_is_dual) 379 ctx->dirty |= FD_DIRTY_BLEND_DUAL; 380} 381 382static void 383fd_blend_state_delete(struct pipe_context *pctx, void *hwcso) 384{ 385 FREE(hwcso); 386} 387 388static void 389fd_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso) 390{ 391 struct fd_context *ctx = fd_context(pctx); 392 struct pipe_scissor_state *old_scissor = fd_context_get_scissor(ctx); 393 394 ctx->rasterizer = hwcso; 395 ctx->dirty |= FD_DIRTY_RASTERIZER; 396 397 /* if scissor enable bit changed we need to mark scissor 398 * state as dirty as well: 399 * NOTE: we can do a shallow compare, since we only care 400 * if it changed to/from &ctx->disable_scissor 401 */ 402 if (old_scissor != fd_context_get_scissor(ctx)) 403 ctx->dirty |= FD_DIRTY_SCISSOR; 404} 405 406static void 407fd_rasterizer_state_delete(struct pipe_context *pctx, void *hwcso) 408{ 409 FREE(hwcso); 410} 411 412static void 413fd_zsa_state_bind(struct pipe_context *pctx, void *hwcso) 414{ 415 struct fd_context *ctx = fd_context(pctx); 416 ctx->zsa = hwcso; 417 ctx->dirty |= FD_DIRTY_ZSA; 418} 419 420static void 421fd_zsa_state_delete(struct pipe_context *pctx, void *hwcso) 422{ 423 FREE(hwcso); 424} 425 426static void * 427fd_vertex_state_create(struct pipe_context *pctx, unsigned num_elements, 428 const struct pipe_vertex_element *elements) 429{ 430 struct fd_vertex_stateobj *so = CALLOC_STRUCT(fd_vertex_stateobj); 431 432 if (!so) 433 return NULL; 434 435 memcpy(so->pipe, elements, sizeof(*elements) * num_elements); 436 so->num_elements = num_elements; 437 438 return so; 439} 440 441static void 442fd_vertex_state_delete(struct pipe_context *pctx, void *hwcso) 443{ 444 FREE(hwcso); 445} 446 447static void 448fd_vertex_state_bind(struct pipe_context *pctx, void *hwcso) 449{ 450 struct fd_context *ctx = fd_context(pctx); 451 ctx->vtx.vtx = hwcso; 452 ctx->dirty |= FD_DIRTY_VTXSTATE; 453} 454 455static struct pipe_stream_output_target * 456fd_create_stream_output_target(struct pipe_context *pctx, 457 struct pipe_resource *prsc, unsigned buffer_offset, 458 unsigned buffer_size) 459{ 460 struct pipe_stream_output_target *target; 461 struct fd_resource *rsc = fd_resource(prsc); 462 463 target = CALLOC_STRUCT(pipe_stream_output_target); 464 if (!target) 465 return NULL; 466 467 pipe_reference_init(&target->reference, 1); 468 pipe_resource_reference(&target->buffer, prsc); 469 470 target->context = pctx; 471 target->buffer_offset = buffer_offset; 472 target->buffer_size = buffer_size; 473 474 assert(rsc->base.target == PIPE_BUFFER); 475 util_range_add(&rsc->valid_buffer_range, 476 buffer_offset, buffer_offset + buffer_size); 477 478 return target; 479} 480 481static void 482fd_stream_output_target_destroy(struct pipe_context *pctx, 483 struct pipe_stream_output_target *target) 484{ 485 pipe_resource_reference(&target->buffer, NULL); 486 FREE(target); 487} 488 489static void 490fd_set_stream_output_targets(struct pipe_context *pctx, 491 unsigned num_targets, struct pipe_stream_output_target **targets, 492 const unsigned *offsets) 493{ 494 struct fd_context *ctx = fd_context(pctx); 495 struct fd_streamout_stateobj *so = &ctx->streamout; 496 unsigned i; 497 498 debug_assert(num_targets <= ARRAY_SIZE(so->targets)); 499 500 for (i = 0; i < num_targets; i++) { 501 boolean changed = targets[i] != so->targets[i]; 502 boolean append = (offsets[i] == (unsigned)-1); 503 504 if (!changed && append) 505 continue; 506 507 if (!append) 508 so->offsets[i] = offsets[i]; 509 510 pipe_so_target_reference(&so->targets[i], targets[i]); 511 } 512 513 for (; i < so->num_targets; i++) { 514 pipe_so_target_reference(&so->targets[i], NULL); 515 } 516 517 so->num_targets = num_targets; 518 519 ctx->dirty |= FD_DIRTY_STREAMOUT; 520} 521 522static void 523fd_bind_compute_state(struct pipe_context *pctx, void *state) 524{ 525 struct fd_context *ctx = fd_context(pctx); 526 ctx->compute = state; 527 ctx->dirty_shader[PIPE_SHADER_COMPUTE] |= FD_DIRTY_SHADER_PROG; 528} 529 530static void 531fd_set_compute_resources(struct pipe_context *pctx, 532 unsigned start, unsigned count, struct pipe_surface **prscs) 533{ 534 // TODO 535} 536 537/* used by clover to bind global objects, returning the bo address 538 * via handles[n] 539 */ 540static void 541fd_set_global_binding(struct pipe_context *pctx, 542 unsigned first, unsigned count, struct pipe_resource **prscs, 543 uint32_t **handles) 544{ 545 struct fd_context *ctx = fd_context(pctx); 546 struct fd_global_bindings_stateobj *so = &ctx->global_bindings; 547 unsigned mask = 0; 548 549 if (prscs) { 550 for (unsigned i = 0; i < count; i++) { 551 unsigned n = i + first; 552 553 mask |= BIT(n); 554 555 pipe_resource_reference(&so->buf[n], prscs[i]); 556 557 if (so->buf[n]) { 558 struct fd_resource *rsc = fd_resource(so->buf[n]); 559 uint64_t iova = fd_bo_get_iova(rsc->bo); 560 // TODO need to scream if iova > 32b or fix gallium API.. 561 *handles[i] += iova; 562 } 563 564 if (prscs[i]) 565 so->enabled_mask |= BIT(n); 566 else 567 so->enabled_mask &= ~BIT(n); 568 } 569 } else { 570 mask = (BIT(count) - 1) << first; 571 572 for (unsigned i = 0; i < count; i++) { 573 unsigned n = i + first; 574 if (so->buf[n]) { 575 struct fd_resource *rsc = fd_resource(so->buf[n]); 576 fd_bo_put_iova(rsc->bo); 577 } 578 pipe_resource_reference(&so->buf[n], NULL); 579 } 580 581 so->enabled_mask &= ~mask; 582 } 583 584} 585 586void 587fd_state_init(struct pipe_context *pctx) 588{ 589 pctx->set_blend_color = fd_set_blend_color; 590 pctx->set_stencil_ref = fd_set_stencil_ref; 591 pctx->set_clip_state = fd_set_clip_state; 592 pctx->set_sample_mask = fd_set_sample_mask; 593 pctx->set_min_samples = fd_set_min_samples; 594 pctx->set_constant_buffer = fd_set_constant_buffer; 595 pctx->set_shader_buffers = fd_set_shader_buffers; 596 pctx->set_shader_images = fd_set_shader_images; 597 pctx->set_framebuffer_state = fd_set_framebuffer_state; 598 pctx->set_polygon_stipple = fd_set_polygon_stipple; 599 pctx->set_scissor_states = fd_set_scissor_states; 600 pctx->set_viewport_states = fd_set_viewport_states; 601 602 pctx->set_vertex_buffers = fd_set_vertex_buffers; 603 604 pctx->bind_blend_state = fd_blend_state_bind; 605 pctx->delete_blend_state = fd_blend_state_delete; 606 607 pctx->bind_rasterizer_state = fd_rasterizer_state_bind; 608 pctx->delete_rasterizer_state = fd_rasterizer_state_delete; 609 610 pctx->bind_depth_stencil_alpha_state = fd_zsa_state_bind; 611 pctx->delete_depth_stencil_alpha_state = fd_zsa_state_delete; 612 613 pctx->create_vertex_elements_state = fd_vertex_state_create; 614 pctx->delete_vertex_elements_state = fd_vertex_state_delete; 615 pctx->bind_vertex_elements_state = fd_vertex_state_bind; 616 617 pctx->create_stream_output_target = fd_create_stream_output_target; 618 pctx->stream_output_target_destroy = fd_stream_output_target_destroy; 619 pctx->set_stream_output_targets = fd_set_stream_output_targets; 620 621 if (has_compute(fd_screen(pctx->screen))) { 622 pctx->bind_compute_state = fd_bind_compute_state; 623 pctx->set_compute_resources = fd_set_compute_resources; 624 pctx->set_global_binding = fd_set_global_binding; 625 } 626} 627