i915_state.c revision 3464ebd5
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31
32#include "draw/draw_context.h"
33#include "util/u_inlines.h"
34#include "util/u_math.h"
35#include "util/u_memory.h"
36#include "util/u_transfer.h"
37#include "tgsi/tgsi_parse.h"
38
39#include "i915_context.h"
40#include "i915_reg.h"
41#include "i915_state_inlines.h"
42#include "i915_fpc.h"
43#include "i915_resource.h"
44
45/* The i915 (and related graphics cores) do not support GL_CLAMP.  The
46 * Intel drivers for "other operating systems" implement GL_CLAMP as
47 * GL_CLAMP_TO_EDGE, so the same is done here.
48 */
49static unsigned
50translate_wrap_mode(unsigned wrap)
51{
52   switch (wrap) {
53   case PIPE_TEX_WRAP_REPEAT:
54      return TEXCOORDMODE_WRAP;
55   case PIPE_TEX_WRAP_CLAMP:
56      return TEXCOORDMODE_CLAMP_EDGE;   /* not quite correct */
57   case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
58      return TEXCOORDMODE_CLAMP_EDGE;
59   case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
60      return TEXCOORDMODE_CLAMP_BORDER;
61   case PIPE_TEX_WRAP_MIRROR_REPEAT:
62      return TEXCOORDMODE_MIRROR;
63   default:
64      return TEXCOORDMODE_WRAP;
65   }
66}
67
68static unsigned translate_img_filter( unsigned filter )
69{
70   switch (filter) {
71   case PIPE_TEX_FILTER_NEAREST:
72      return FILTER_NEAREST;
73   case PIPE_TEX_FILTER_LINEAR:
74      return FILTER_LINEAR;
75   default:
76      assert(0);
77      return FILTER_NEAREST;
78   }
79}
80
81static unsigned translate_mip_filter( unsigned filter )
82{
83   switch (filter) {
84   case PIPE_TEX_MIPFILTER_NONE:
85      return MIPFILTER_NONE;
86   case PIPE_TEX_MIPFILTER_NEAREST:
87      return MIPFILTER_NEAREST;
88   case PIPE_TEX_MIPFILTER_LINEAR:
89      return MIPFILTER_LINEAR;
90   default:
91      assert(0);
92      return MIPFILTER_NONE;
93   }
94}
95
96
97/* None of this state is actually used for anything yet.
98 */
99static void *
100i915_create_blend_state(struct pipe_context *pipe,
101                        const struct pipe_blend_state *blend)
102{
103   struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
104
105   {
106      unsigned eqRGB  = blend->rt[0].rgb_func;
107      unsigned srcRGB = blend->rt[0].rgb_src_factor;
108      unsigned dstRGB = blend->rt[0].rgb_dst_factor;
109
110      unsigned eqA    = blend->rt[0].alpha_func;
111      unsigned srcA   = blend->rt[0].alpha_src_factor;
112      unsigned dstA   = blend->rt[0].alpha_dst_factor;
113
114      /* Special handling for MIN/MAX filter modes handled at
115       * state_tracker level.
116       */
117
118      if (srcA != srcRGB ||
119	  dstA != dstRGB ||
120	  eqA != eqRGB) {
121
122	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
123                          IAB_MODIFY_ENABLE |
124                          IAB_ENABLE |
125                          IAB_MODIFY_FUNC |
126                          IAB_MODIFY_SRC_FACTOR |
127                          IAB_MODIFY_DST_FACTOR |
128                          SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
129                          DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
130                          (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
131      }
132      else {
133	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
134                          IAB_MODIFY_ENABLE |
135                          0);
136      }
137   }
138
139   cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
140                        ENABLE_LOGIC_OP_FUNC |
141                        LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
142
143   if (blend->logicop_enable)
144      cso_data->LIS5 |= S5_LOGICOP_ENABLE;
145
146   if (blend->dither)
147      cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
148
149   if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
150      cso_data->LIS5 |= S5_WRITEDISABLE_RED;
151
152   if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
153      cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
154
155   if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
156      cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
157
158   if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
159      cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
160
161   if (blend->rt[0].blend_enable) {
162      unsigned funcRGB = blend->rt[0].rgb_func;
163      unsigned srcRGB  = blend->rt[0].rgb_src_factor;
164      unsigned dstRGB  = blend->rt[0].rgb_dst_factor;
165
166      cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
167                         SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
168                         DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
169                         (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
170   }
171
172   return cso_data;
173}
174
175static void i915_bind_blend_state(struct pipe_context *pipe,
176                                  void *blend)
177{
178   struct i915_context *i915 = i915_context(pipe);
179   draw_flush(i915->draw);
180
181   i915->blend = (struct i915_blend_state*)blend;
182
183   i915->dirty |= I915_NEW_BLEND;
184}
185
186
187static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
188{
189   FREE(blend);
190}
191
192static void i915_set_blend_color( struct pipe_context *pipe,
193                                  const struct pipe_blend_color *blend_color )
194{
195   struct i915_context *i915 = i915_context(pipe);
196   draw_flush(i915->draw);
197
198   i915->blend_color = *blend_color;
199
200   i915->dirty |= I915_NEW_BLEND;
201}
202
203static void i915_set_stencil_ref( struct pipe_context *pipe,
204                                  const struct pipe_stencil_ref *stencil_ref )
205{
206   struct i915_context *i915 = i915_context(pipe);
207   draw_flush(i915->draw);
208
209   i915->stencil_ref = *stencil_ref;
210
211   i915->dirty |= I915_NEW_DEPTH_STENCIL;
212}
213
214static void *
215i915_create_sampler_state(struct pipe_context *pipe,
216                          const struct pipe_sampler_state *sampler)
217{
218   struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
219   const unsigned ws = sampler->wrap_s;
220   const unsigned wt = sampler->wrap_t;
221   const unsigned wr = sampler->wrap_r;
222   unsigned minFilt, magFilt;
223   unsigned mipFilt;
224
225   cso->templ = sampler;
226
227   mipFilt = translate_mip_filter(sampler->min_mip_filter);
228   minFilt = translate_img_filter( sampler->min_img_filter );
229   magFilt = translate_img_filter( sampler->mag_img_filter );
230
231   if (sampler->max_anisotropy > 1)
232      minFilt = magFilt = FILTER_ANISOTROPIC;
233
234   if (sampler->max_anisotropy > 2) {
235      cso->state[0] |= SS2_MAX_ANISO_4;
236   }
237
238   {
239      int b = (int) (sampler->lod_bias * 16.0);
240      b = CLAMP(b, -256, 255);
241      cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
242   }
243
244   /* Shadow:
245    */
246   if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
247   {
248      cso->state[0] |= (SS2_SHADOW_ENABLE |
249                        i915_translate_compare_func(sampler->compare_func));
250
251      minFilt = FILTER_4X4_FLAT;
252      magFilt = FILTER_4X4_FLAT;
253   }
254
255   cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
256                     (mipFilt << SS2_MIP_FILTER_SHIFT) |
257                     (magFilt << SS2_MAG_FILTER_SHIFT));
258
259   cso->state[1] |=
260      ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
261       (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
262       (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
263
264   if (sampler->normalized_coords)
265      cso->state[1] |= SS3_NORMALIZED_COORDS;
266
267   {
268      int minlod = (int) (16.0 * sampler->min_lod);
269      int maxlod = (int) (16.0 * sampler->max_lod);
270      minlod = CLAMP(minlod, 0, 16 * 11);
271      maxlod = CLAMP(maxlod, 0, 16 * 11);
272
273      if (minlod > maxlod)
274	 maxlod = minlod;
275
276      cso->minlod = minlod;
277      cso->maxlod = maxlod;
278   }
279
280   {
281      ubyte r = float_to_ubyte(sampler->border_color[0]);
282      ubyte g = float_to_ubyte(sampler->border_color[1]);
283      ubyte b = float_to_ubyte(sampler->border_color[2]);
284      ubyte a = float_to_ubyte(sampler->border_color[3]);
285      cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
286   }
287   return cso;
288}
289
290static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
291                                           unsigned num, void **sampler)
292{
293   struct i915_context *i915 = i915_context(pipe);
294
295   i915->saved_nr_samplers = num;
296   memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
297
298   i915->saved_bind_sampler_states(pipe, num, sampler);
299}
300
301static void i915_bind_sampler_states(struct pipe_context *pipe,
302                                     unsigned num, void **sampler)
303{
304   struct i915_context *i915 = i915_context(pipe);
305   unsigned i;
306
307   /* Check for no-op */
308   if (num == i915->num_samplers &&
309       !memcmp(i915->sampler, sampler, num * sizeof(void *)))
310      return;
311
312   draw_flush(i915->draw);
313
314   for (i = 0; i < num; ++i)
315      i915->sampler[i] = sampler[i];
316   for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
317      i915->sampler[i] = NULL;
318
319   i915->num_samplers = num;
320
321   i915->dirty |= I915_NEW_SAMPLER;
322}
323
324static void i915_delete_sampler_state(struct pipe_context *pipe,
325                                      void *sampler)
326{
327   FREE(sampler);
328}
329
330
331/** XXX move someday?  Or consolidate all these simple state setters
332 * into one file.
333 */
334
335static void *
336i915_create_depth_stencil_state(struct pipe_context *pipe,
337				const struct pipe_depth_stencil_alpha_state *depth_stencil)
338{
339   struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
340
341   {
342      int testmask = depth_stencil->stencil[0].valuemask & 0xff;
343      int writemask = depth_stencil->stencil[0].writemask & 0xff;
344
345      cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
346                              ENABLE_STENCIL_TEST_MASK |
347                              STENCIL_TEST_MASK(testmask) |
348                              ENABLE_STENCIL_WRITE_MASK |
349                              STENCIL_WRITE_MASK(writemask));
350   }
351
352   if (depth_stencil->stencil[0].enabled) {
353      int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
354      int fop  = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
355      int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
356      int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
357
358      cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
359                            S5_STENCIL_WRITE_ENABLE |
360                            (test << S5_STENCIL_TEST_FUNC_SHIFT) |
361                            (fop  << S5_STENCIL_FAIL_SHIFT) |
362                            (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
363                            (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
364   }
365
366   if (depth_stencil->stencil[1].enabled) {
367      int test  = i915_translate_compare_func(depth_stencil->stencil[1].func);
368      int fop   = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
369      int dfop  = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
370      int dpop  = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
371      int tmask = depth_stencil->stencil[1].valuemask & 0xff;
372      int wmask = depth_stencil->stencil[1].writemask & 0xff;
373
374      cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
375                     BFO_ENABLE_STENCIL_FUNCS |
376                     BFO_ENABLE_STENCIL_TWO_SIDE |
377                     BFO_ENABLE_STENCIL_REF |
378                     BFO_STENCIL_TWO_SIDE |
379                     (test << BFO_STENCIL_TEST_SHIFT) |
380                     (fop  << BFO_STENCIL_FAIL_SHIFT) |
381                     (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
382                     (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
383
384      cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
385                     BFM_ENABLE_STENCIL_TEST_MASK |
386                     BFM_ENABLE_STENCIL_WRITE_MASK |
387                     (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
388                     (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
389   }
390   else {
391      /* This actually disables two-side stencil: The bit set is a
392       * modify-enable bit to indicate we are changing the two-side
393       * setting.  Then there is a symbolic zero to show that we are
394       * setting the flag to zero/off.
395       */
396      cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
397                     BFO_ENABLE_STENCIL_TWO_SIDE |
398                     0);
399      cso->bfo[1] = 0;
400   }
401
402   if (depth_stencil->depth.enabled) {
403      int func = i915_translate_compare_func(depth_stencil->depth.func);
404
405      cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
406                          (func << S6_DEPTH_TEST_FUNC_SHIFT));
407
408      if (depth_stencil->depth.writemask)
409	 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
410   }
411
412   if (depth_stencil->alpha.enabled) {
413      int test = i915_translate_compare_func(depth_stencil->alpha.func);
414      ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
415
416      cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
417			  (test << S6_ALPHA_TEST_FUNC_SHIFT) |
418			  (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
419   }
420
421   return cso;
422}
423
424static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
425                                          void *depth_stencil)
426{
427   struct i915_context *i915 = i915_context(pipe);
428   draw_flush(i915->draw);
429
430   i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
431
432   i915->dirty |= I915_NEW_DEPTH_STENCIL;
433}
434
435static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
436                                            void *depth_stencil)
437{
438   FREE(depth_stencil);
439}
440
441
442static void i915_set_scissor_state( struct pipe_context *pipe,
443                                 const struct pipe_scissor_state *scissor )
444{
445   struct i915_context *i915 = i915_context(pipe);
446   draw_flush(i915->draw);
447
448   memcpy( &i915->scissor, scissor, sizeof(*scissor) );
449   i915->dirty |= I915_NEW_SCISSOR;
450}
451
452
453static void i915_set_polygon_stipple( struct pipe_context *pipe,
454                                   const struct pipe_poly_stipple *stipple )
455{
456}
457
458
459
460static void *
461i915_create_fs_state(struct pipe_context *pipe,
462                     const struct pipe_shader_state *templ)
463{
464   struct i915_context *i915 = i915_context(pipe);
465   struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
466   if (!ifs)
467      return NULL;
468
469   ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
470   ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
471
472   tgsi_scan_shader(templ->tokens, &ifs->info);
473
474   /* The shader's compiled to i915 instructions here */
475   i915_translate_fragment_program(i915, ifs);
476
477   return ifs;
478}
479
480static void
481i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
482{
483   struct i915_context *i915 = i915_context(pipe);
484   draw_flush(i915->draw);
485
486   i915->saved_fs = shader;
487
488   i915->saved_bind_fs_state(pipe, shader);
489}
490
491static void
492i915_bind_fs_state(struct pipe_context *pipe, void *shader)
493{
494   struct i915_context *i915 = i915_context(pipe);
495   draw_flush(i915->draw);
496
497   i915->fs = (struct i915_fragment_shader*) shader;
498
499   draw_bind_fragment_shader(i915->draw,  (i915->fs ? i915->fs->draw_data : NULL));
500
501   i915->dirty |= I915_NEW_FS;
502}
503
504static
505void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
506{
507   struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
508
509   if (ifs->program)
510      FREE(ifs->program);
511   ifs->program_len = 0;
512
513   FREE((struct tgsi_token *)ifs->state.tokens);
514
515   FREE(ifs);
516}
517
518
519static void *
520i915_create_vs_state(struct pipe_context *pipe,
521                     const struct pipe_shader_state *templ)
522{
523   struct i915_context *i915 = i915_context(pipe);
524
525   /* just pass-through to draw module */
526   return draw_create_vertex_shader(i915->draw, templ);
527}
528
529static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
530{
531   struct i915_context *i915 = i915_context(pipe);
532
533   i915->saved_vs = shader;
534
535   /* just pass-through to draw module */
536   draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
537
538   i915->dirty |= I915_NEW_VS;
539}
540
541static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
542{
543   struct i915_context *i915 = i915_context(pipe);
544
545   /* just pass-through to draw module */
546   draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
547}
548
549static void i915_set_constant_buffer(struct pipe_context *pipe,
550                                     uint shader, uint index,
551                                     struct pipe_resource *buf)
552{
553   struct i915_context *i915 = i915_context(pipe);
554   unsigned new_num = 0;
555   boolean diff = TRUE;
556
557
558   /* XXX don't support geom shaders now */
559   if (shader == PIPE_SHADER_GEOMETRY)
560      return;
561
562   /* if we have a new buffer compare it with the old one */
563   if (buf) {
564      struct i915_buffer *ibuf = i915_buffer(buf);
565      struct pipe_resource *old_buf = i915->constants[shader];
566      struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
567      unsigned old_num = i915->current.num_user_constants[shader];
568
569      new_num = ibuf->b.b.width0 / 4 * sizeof(float);
570
571      if (old_num == new_num) {
572         if (old_num == 0)
573            diff = FALSE;
574#if 0
575         /* XXX no point in running this code since st/mesa only uses user buffers */
576         /* Can't compare the buffer data since they are userbuffers */
577         else if (old && old->free_on_destroy)
578            diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
579#else
580         (void)old;
581#endif
582      }
583   } else {
584      diff = i915->current.num_user_constants[shader] != 0;
585   }
586
587   /*
588    * flush before updateing the state.
589    */
590   if (diff && shader == PIPE_SHADER_FRAGMENT)
591      draw_flush(i915->draw);
592
593   pipe_resource_reference(&i915->constants[shader], buf);
594   i915->current.num_user_constants[shader] = new_num;
595
596   if (diff)
597      i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
598}
599
600
601static void
602i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
603                                      unsigned num,
604                                      struct pipe_sampler_view **views)
605{
606   struct i915_context *i915 = i915_context(pipe);
607   int i;
608
609   for (i = 0; i < num; i++)
610      pipe_sampler_view_reference(&i915->saved_sampler_views[i],
611                                  views[i]);
612
613   for (i = num; i < i915->saved_nr_sampler_views; i++)
614      pipe_sampler_view_reference(&i915->saved_sampler_views[i],
615                                  NULL);
616
617   i915->saved_nr_sampler_views = num;
618
619   i915->saved_set_sampler_views(pipe, num, views);
620}
621
622static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
623                                            unsigned num,
624                                            struct pipe_sampler_view **views)
625{
626   struct i915_context *i915 = i915_context(pipe);
627   uint i;
628
629   assert(num <= PIPE_MAX_SAMPLERS);
630
631   /* Check for no-op */
632   if (num == i915->num_fragment_sampler_views &&
633       !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
634      return;
635
636   /* Fixes wrong texture in texobj with VBUF */
637   draw_flush(i915->draw);
638
639   for (i = 0; i < num; i++)
640      pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
641                                  views[i]);
642
643   for (i = num; i < i915->num_fragment_sampler_views; i++)
644      pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
645                                  NULL);
646
647   i915->num_fragment_sampler_views = num;
648
649   i915->dirty |= I915_NEW_SAMPLER_VIEW;
650}
651
652
653static struct pipe_sampler_view *
654i915_create_sampler_view(struct pipe_context *pipe,
655                         struct pipe_resource *texture,
656                         const struct pipe_sampler_view *templ)
657{
658   struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
659
660   if (view) {
661      *view = *templ;
662      view->reference.count = 1;
663      view->texture = NULL;
664      pipe_resource_reference(&view->texture, texture);
665      view->context = pipe;
666   }
667
668   return view;
669}
670
671
672static void
673i915_sampler_view_destroy(struct pipe_context *pipe,
674                          struct pipe_sampler_view *view)
675{
676   pipe_resource_reference(&view->texture, NULL);
677   FREE(view);
678}
679
680
681static void i915_set_framebuffer_state(struct pipe_context *pipe,
682				       const struct pipe_framebuffer_state *fb)
683{
684   struct i915_context *i915 = i915_context(pipe);
685   int i;
686
687   draw_flush(i915->draw);
688
689   i915->framebuffer.width = fb->width;
690   i915->framebuffer.height = fb->height;
691   i915->framebuffer.nr_cbufs = fb->nr_cbufs;
692   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
693      pipe_surface_reference(&i915->framebuffer.cbufs[i],
694                             i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
695   }
696   pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
697
698   i915->dirty |= I915_NEW_FRAMEBUFFER;
699}
700
701
702
703static void i915_set_clip_state( struct pipe_context *pipe,
704			     const struct pipe_clip_state *clip )
705{
706   struct i915_context *i915 = i915_context(pipe);
707   draw_flush(i915->draw);
708
709   i915->saved_clip = *clip;
710
711   draw_set_clip_state(i915->draw, clip);
712
713   i915->dirty |= I915_NEW_CLIP;
714}
715
716
717
718/* Called when driver state tracker notices changes to the viewport
719 * matrix:
720 */
721static void i915_set_viewport_state( struct pipe_context *pipe,
722				     const struct pipe_viewport_state *viewport )
723{
724   struct i915_context *i915 = i915_context(pipe);
725
726   i915->viewport = *viewport; /* struct copy */
727
728   /* pass the viewport info to the draw module */
729   draw_set_viewport_state(i915->draw, &i915->viewport);
730
731   i915->dirty |= I915_NEW_VIEWPORT;
732}
733
734
735static void *
736i915_create_rasterizer_state(struct pipe_context *pipe,
737                             const struct pipe_rasterizer_state *rasterizer)
738{
739   struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
740
741   cso->templ = *rasterizer;
742   cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
743   cso->light_twoside = rasterizer->light_twoside;
744   cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
745   cso->ds[1].f = rasterizer->offset_scale;
746   if (rasterizer->poly_stipple_enable) {
747      cso->st |= ST1_ENABLE;
748   }
749
750   if (rasterizer->scissor)
751      cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
752   else
753      cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
754
755   switch (rasterizer->cull_face) {
756   case PIPE_FACE_NONE:
757      cso->LIS4 |= S4_CULLMODE_NONE;
758      break;
759   case PIPE_FACE_FRONT:
760      if (rasterizer->front_ccw)
761         cso->LIS4 |= S4_CULLMODE_CCW;
762      else
763         cso->LIS4 |= S4_CULLMODE_CW;
764      break;
765   case PIPE_FACE_BACK:
766      if (rasterizer->front_ccw)
767         cso->LIS4 |= S4_CULLMODE_CW;
768      else
769         cso->LIS4 |= S4_CULLMODE_CCW;
770      break;
771   case PIPE_FACE_FRONT_AND_BACK:
772      cso->LIS4 |= S4_CULLMODE_BOTH;
773      break;
774   }
775
776   {
777      int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
778
779      cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
780
781      if (rasterizer->line_smooth)
782	 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
783   }
784
785   {
786      int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
787
788      cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
789   }
790
791   if (rasterizer->flatshade) {
792      cso->LIS4 |= (S4_FLATSHADE_ALPHA |
793                    S4_FLATSHADE_COLOR |
794                    S4_FLATSHADE_SPECULAR);
795   }
796
797   cso->LIS7 = fui( rasterizer->offset_units );
798
799
800   return cso;
801}
802
803static void i915_bind_rasterizer_state( struct pipe_context *pipe,
804                                        void *raster )
805{
806   struct i915_context *i915 = i915_context(pipe);
807
808   i915->rasterizer = (struct i915_rasterizer_state *)raster;
809
810   /* pass-through to draw module */
811   draw_set_rasterizer_state(i915->draw,
812                           (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
813                           raster);
814
815   i915->dirty |= I915_NEW_RASTERIZER;
816}
817
818static void i915_delete_rasterizer_state(struct pipe_context *pipe,
819                                         void *raster)
820{
821   FREE(raster);
822}
823
824static void i915_set_vertex_buffers(struct pipe_context *pipe,
825                                    unsigned count,
826                                    const struct pipe_vertex_buffer *buffers)
827{
828   struct i915_context *i915 = i915_context(pipe);
829   struct draw_context *draw = i915->draw;
830   int i;
831
832   util_copy_vertex_buffers(i915->saved_vertex_buffers,
833                            &i915->saved_nr_vertex_buffers,
834                            buffers, count);
835#if 0
836   /* XXX doesn't look like this is needed */
837   /* unmap old */
838   for (i = 0; i < i915->num_vertex_buffers; i++) {
839      draw_set_mapped_vertex_buffer(draw, i, NULL);
840   }
841#endif
842
843   /* pass-through to draw module */
844   draw_set_vertex_buffers(draw, count, buffers);
845
846   /* map new */
847   for (i = 0; i < count; i++) {
848      void *buf = i915_buffer(buffers[i].buffer)->data;
849      draw_set_mapped_vertex_buffer(draw, i, buf);
850   }
851}
852
853static void *
854i915_create_vertex_elements_state(struct pipe_context *pipe,
855                                  unsigned count,
856                                  const struct pipe_vertex_element *attribs)
857{
858   struct i915_velems_state *velems;
859   assert(count <= PIPE_MAX_ATTRIBS);
860   velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
861   if (velems) {
862      velems->count = count;
863      memcpy(velems->velem, attribs, sizeof(*attribs) * count);
864   }
865   return velems;
866}
867
868static void
869i915_bind_vertex_elements_state(struct pipe_context *pipe,
870                                void *velems)
871{
872   struct i915_context *i915 = i915_context(pipe);
873   struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
874
875   i915->saved_velems = velems;
876
877   /* pass-through to draw module */
878   if (i915_velems) {
879      draw_set_vertex_elements(i915->draw,
880            i915_velems->count, i915_velems->velem);
881   }
882}
883
884static void
885i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
886{
887   FREE( velems );
888}
889
890static void i915_set_index_buffer(struct pipe_context *pipe,
891                                  const struct pipe_index_buffer *ib)
892{
893   struct i915_context *i915 = i915_context(pipe);
894
895   if (ib)
896      memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
897   else
898      memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
899
900   /* pass-through to draw module */
901   draw_set_index_buffer(i915->draw, ib);
902}
903
904static void
905i915_set_sample_mask(struct pipe_context *pipe,
906                     unsigned sample_mask)
907{
908}
909
910void
911i915_init_state_functions( struct i915_context *i915 )
912{
913   i915->base.create_blend_state = i915_create_blend_state;
914   i915->base.bind_blend_state = i915_bind_blend_state;
915   i915->base.delete_blend_state = i915_delete_blend_state;
916
917   i915->base.create_sampler_state = i915_create_sampler_state;
918   i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
919   i915->base.delete_sampler_state = i915_delete_sampler_state;
920
921   i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
922   i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
923   i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
924
925   i915->base.create_rasterizer_state = i915_create_rasterizer_state;
926   i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
927   i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
928   i915->base.create_fs_state = i915_create_fs_state;
929   i915->base.bind_fs_state = i915_bind_fs_state;
930   i915->base.delete_fs_state = i915_delete_fs_state;
931   i915->base.create_vs_state = i915_create_vs_state;
932   i915->base.bind_vs_state = i915_bind_vs_state;
933   i915->base.delete_vs_state = i915_delete_vs_state;
934   i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
935   i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
936   i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
937
938   i915->base.set_blend_color = i915_set_blend_color;
939   i915->base.set_stencil_ref = i915_set_stencil_ref;
940   i915->base.set_clip_state = i915_set_clip_state;
941   i915->base.set_sample_mask = i915_set_sample_mask;
942   i915->base.set_constant_buffer = i915_set_constant_buffer;
943   i915->base.set_framebuffer_state = i915_set_framebuffer_state;
944
945   i915->base.set_polygon_stipple = i915_set_polygon_stipple;
946   i915->base.set_scissor_state = i915_set_scissor_state;
947   i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
948   i915->base.create_sampler_view = i915_create_sampler_view;
949   i915->base.sampler_view_destroy = i915_sampler_view_destroy;
950   i915->base.set_viewport_state = i915_set_viewport_state;
951   i915->base.set_vertex_buffers = i915_set_vertex_buffers;
952   i915->base.set_index_buffer = i915_set_index_buffer;
953   i915->base.redefine_user_buffer = u_default_redefine_user_buffer;
954}
955
956void
957i915_init_fixup_state_functions( struct i915_context *i915 )
958{
959   i915->saved_bind_fs_state = i915->base.bind_fs_state;
960   i915->base.bind_fs_state = i915_fixup_bind_fs_state;
961   i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
962   i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
963   i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
964   i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
965}
966