1/*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included
12 * in all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23#include <stdio.h>
24#include "pipe/p_defines.h"
25#include "pipe/p_state.h"
26#include "pipe/p_context.h"
27#include "pipe/p_screen.h"
28#include "util/format/u_format.h"
29#include "util/u_inlines.h"
30#include "util/ralloc.h"
31#include "intel/blorp/blorp.h"
32#include "iris_context.h"
33#include "iris_resource.h"
34#include "iris_screen.h"
35
36/**
37 * Helper function for handling mirror image blits.
38 *
39 * If coord0 > coord1, swap them and return "true" (mirrored).
40 */
41static bool
42apply_mirror(float *coord0, float *coord1)
43{
44   if (*coord0 > *coord1) {
45      float tmp = *coord0;
46      *coord0 = *coord1;
47      *coord1 = tmp;
48      return true;
49   }
50   return false;
51}
52
53/**
54 * Compute the number of pixels to clip for each side of a rect
55 *
56 * \param x0 The rect's left coordinate
57 * \param y0 The rect's bottom coordinate
58 * \param x1 The rect's right coordinate
59 * \param y1 The rect's top coordinate
60 * \param min_x The clipping region's left coordinate
61 * \param min_y The clipping region's bottom coordinate
62 * \param max_x The clipping region's right coordinate
63 * \param max_y The clipping region's top coordinate
64 * \param clipped_x0 The number of pixels to clip from the left side
65 * \param clipped_y0 The number of pixels to clip from the bottom side
66 * \param clipped_x1 The number of pixels to clip from the right side
67 * \param clipped_y1 The number of pixels to clip from the top side
68 *
69 * \return false if we clip everything away, true otherwise
70 */
71static inline bool
72compute_pixels_clipped(float x0, float y0, float x1, float y1,
73                       float min_x, float min_y, float max_x, float max_y,
74                       float *clipped_x0, float *clipped_y0,
75                       float *clipped_x1, float *clipped_y1)
76{
77   /* If we are going to clip everything away, stop. */
78   if (!(min_x <= max_x &&
79         min_y <= max_y &&
80         x0 <= max_x &&
81         y0 <= max_y &&
82         min_x <= x1 &&
83         min_y <= y1 &&
84         x0 <= x1 &&
85         y0 <= y1)) {
86      return false;
87   }
88
89   if (x0 < min_x)
90      *clipped_x0 = min_x - x0;
91   else
92      *clipped_x0 = 0;
93   if (max_x < x1)
94      *clipped_x1 = x1 - max_x;
95   else
96      *clipped_x1 = 0;
97
98   if (y0 < min_y)
99      *clipped_y0 = min_y - y0;
100   else
101      *clipped_y0 = 0;
102   if (max_y < y1)
103      *clipped_y1 = y1 - max_y;
104   else
105      *clipped_y1 = 0;
106
107   return true;
108}
109
110/**
111 * Clips a coordinate (left, right, top or bottom) for the src or dst rect
112 * (whichever requires the largest clip) and adjusts the coordinate
113 * for the other rect accordingly.
114 *
115 * \param mirror true if mirroring is required
116 * \param src the source rect coordinate (for example src_x0)
117 * \param dst0 the dst rect coordinate (for example dst_x0)
118 * \param dst1 the opposite dst rect coordinate (for example dst_x1)
119 * \param clipped_dst0 number of pixels to clip from the dst coordinate
120 * \param clipped_dst1 number of pixels to clip from the opposite dst coordinate
121 * \param scale the src vs dst scale involved for that coordinate
122 * \param is_left_or_bottom true if we are clipping the left or bottom sides
123 *        of the rect.
124 */
125static void
126clip_coordinates(bool mirror,
127                 float *src, float *dst0, float *dst1,
128                 float clipped_dst0,
129                 float clipped_dst1,
130                 float scale,
131                 bool is_left_or_bottom)
132{
133   /* When clipping we need to add or subtract pixels from the original
134    * coordinates depending on whether we are acting on the left/bottom
135    * or right/top sides of the rect respectively. We assume we have to
136    * add them in the code below, and multiply by -1 when we should
137    * subtract.
138    */
139   int mult = is_left_or_bottom ? 1 : -1;
140
141   if (!mirror) {
142      *dst0 += clipped_dst0 * mult;
143      *src += clipped_dst0 * scale * mult;
144   } else {
145      *dst1 -= clipped_dst1 * mult;
146      *src += clipped_dst1 * scale * mult;
147   }
148}
149
150/**
151 * Apply a scissor rectangle to blit coordinates.
152 *
153 * Returns true if the blit was entirely scissored away.
154 */
155static bool
156apply_blit_scissor(const struct pipe_scissor_state *scissor,
157                   float *src_x0, float *src_y0,
158                   float *src_x1, float *src_y1,
159                   float *dst_x0, float *dst_y0,
160                   float *dst_x1, float *dst_y1,
161                   bool mirror_x, bool mirror_y)
162{
163   float clip_dst_x0, clip_dst_x1, clip_dst_y0, clip_dst_y1;
164
165   /* Compute number of pixels to scissor away. */
166   if (!compute_pixels_clipped(*dst_x0, *dst_y0, *dst_x1, *dst_y1,
167                               scissor->minx, scissor->miny,
168                               scissor->maxx, scissor->maxy,
169                               &clip_dst_x0, &clip_dst_y0,
170                               &clip_dst_x1, &clip_dst_y1))
171      return true;
172
173   // XXX: comments assume source clipping, which we don't do
174
175   /* When clipping any of the two rects we need to adjust the coordinates
176    * in the other rect considering the scaling factor involved.  To obtain
177    * the best precision we want to make sure that we only clip once per
178    * side to avoid accumulating errors due to the scaling adjustment.
179    *
180    * For example, if src_x0 and dst_x0 need both to be clipped we want to
181    * avoid the situation where we clip src_x0 first, then adjust dst_x0
182    * accordingly but then we realize that the resulting dst_x0 still needs
183    * to be clipped, so we clip dst_x0 and adjust src_x0 again.  Because we are
184    * applying scaling factors to adjust the coordinates in each clipping
185    * pass we lose some precision and that can affect the results of the
186    * blorp blit operation slightly.  What we want to do here is detect the
187    * rect that we should clip first for each side so that when we adjust
188    * the other rect we ensure the resulting coordinate does not need to be
189    * clipped again.
190    *
191    * The code below implements this by comparing the number of pixels that
192    * we need to clip for each side of both rects considering the scales
193    * involved.  For example, clip_src_x0 represents the number of pixels
194    * to be clipped for the src rect's left side, so if clip_src_x0 = 5,
195    * clip_dst_x0 = 4 and scale_x = 2 it means that we are clipping more
196    * from the dst rect so we should clip dst_x0 only and adjust src_x0.
197    * This is because clipping 4 pixels in the dst is equivalent to
198    * clipping 4 * 2 = 8 > 5 in the src.
199    */
200
201   if (*src_x0 == *src_x1 || *src_y0 == *src_y1
202       || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1)
203      return true;
204
205   float scale_x = (float) (*src_x1 - *src_x0) / (*dst_x1 - *dst_x0);
206   float scale_y = (float) (*src_y1 - *src_y0) / (*dst_y1 - *dst_y0);
207
208   /* Clip left side */
209   clip_coordinates(mirror_x, src_x0, dst_x0, dst_x1,
210                    clip_dst_x0, clip_dst_x1, scale_x, true);
211
212   /* Clip right side */
213   clip_coordinates(mirror_x, src_x1, dst_x1, dst_x0,
214                    clip_dst_x1, clip_dst_x0, scale_x, false);
215
216   /* Clip bottom side */
217   clip_coordinates(mirror_y, src_y0, dst_y0, dst_y1,
218                    clip_dst_y0, clip_dst_y1, scale_y, true);
219
220   /* Clip top side */
221   clip_coordinates(mirror_y, src_y1, dst_y1, dst_y0,
222                    clip_dst_y1, clip_dst_y0, scale_y, false);
223
224   /* Check for invalid bounds
225    * Can't blit for 0-dimensions
226    */
227   return *src_x0 == *src_x1 || *src_y0 == *src_y1
228      || *dst_x0 == *dst_x1 || *dst_y0 == *dst_y1;
229}
230
231void
232iris_blorp_surf_for_resource(struct isl_device *isl_dev,
233                             struct blorp_surf *surf,
234                             struct pipe_resource *p_res,
235                             enum isl_aux_usage aux_usage,
236                             unsigned level,
237                             bool is_render_target)
238{
239   struct iris_resource *res = (void *) p_res;
240
241   *surf = (struct blorp_surf) {
242      .surf = &res->surf,
243      .addr = (struct blorp_address) {
244         .buffer = res->bo,
245         .offset = res->offset,
246         .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
247         .mocs = iris_mocs(res->bo, isl_dev,
248                           is_render_target ? ISL_SURF_USAGE_RENDER_TARGET_BIT
249                                            : ISL_SURF_USAGE_TEXTURE_BIT),
250      },
251      .aux_usage = aux_usage,
252   };
253
254   if (aux_usage != ISL_AUX_USAGE_NONE) {
255      surf->aux_surf = &res->aux.surf;
256      surf->aux_addr = (struct blorp_address) {
257         .buffer = res->aux.bo,
258         .offset = res->aux.offset,
259         .reloc_flags = is_render_target ? EXEC_OBJECT_WRITE : 0,
260         .mocs = iris_mocs(res->bo, isl_dev, 0),
261      };
262      surf->clear_color = res->aux.clear_color;
263      surf->clear_color_addr = (struct blorp_address) {
264         .buffer = res->aux.clear_color_bo,
265         .offset = res->aux.clear_color_offset,
266         .reloc_flags = 0,
267         .mocs = iris_mocs(res->aux.clear_color_bo, isl_dev, 0),
268      };
269   }
270}
271
272static bool
273is_astc(enum isl_format format)
274{
275   return format != ISL_FORMAT_UNSUPPORTED &&
276          isl_format_get_layout(format)->txc == ISL_TXC_ASTC;
277}
278
279static void
280tex_cache_flush_hack(struct iris_batch *batch,
281                     enum isl_format view_format,
282                     enum isl_format surf_format)
283{
284   const struct intel_device_info *devinfo = &batch->screen->devinfo;
285
286   /* The WaSamplerCacheFlushBetweenRedescribedSurfaceReads workaround says:
287    *
288    *    "Currently Sampler assumes that a surface would not have two
289    *     different format associate with it.  It will not properly cache
290    *     the different views in the MT cache, causing a data corruption."
291    *
292    * We may need to handle this for texture views in general someday, but
293    * for now we handle it here, as it hurts copies and blits particularly
294    * badly because they ofter reinterpret formats.
295    *
296    * If the BO hasn't been referenced yet this batch, we assume that the
297    * texture cache doesn't contain any relevant data nor need flushing.
298    *
299    * Icelake (Gfx11+) claims to fix this issue, but seems to still have
300    * issues with ASTC formats.
301    */
302   bool need_flush = devinfo->ver >= 11 ?
303                     is_astc(surf_format) != is_astc(view_format) :
304                     view_format != surf_format;
305   if (!need_flush)
306      return;
307
308   const char *reason =
309      "workaround: WaSamplerCacheFlushBetweenRedescribedSurfaceReads";
310
311   iris_emit_pipe_control_flush(batch, reason, PIPE_CONTROL_CS_STALL);
312   iris_emit_pipe_control_flush(batch, reason,
313                                PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE);
314}
315
316static struct iris_resource *
317iris_resource_for_aspect(struct pipe_resource *p_res, unsigned pipe_mask)
318{
319   if (pipe_mask == PIPE_MASK_S) {
320      struct iris_resource *junk, *s_res;
321      iris_get_depth_stencil_resources(p_res, &junk, &s_res);
322      return s_res;
323   } else {
324      return (struct iris_resource *)p_res;
325   }
326}
327
328static enum pipe_format
329pipe_format_for_aspect(enum pipe_format format, unsigned pipe_mask)
330{
331   if (pipe_mask == PIPE_MASK_S) {
332      return util_format_stencil_only(format);
333   } else if (pipe_mask == PIPE_MASK_Z) {
334      return util_format_get_depth_only(format);
335   } else {
336      return format;
337   }
338}
339
340static bool
341clear_color_is_fully_zero(const struct iris_resource *res)
342{
343   return !res->aux.clear_color_unknown &&
344          res->aux.clear_color.u32[0] == 0 &&
345          res->aux.clear_color.u32[1] == 0 &&
346          res->aux.clear_color.u32[2] == 0 &&
347          res->aux.clear_color.u32[3] == 0;
348}
349
350/**
351 * The pipe->blit() driver hook.
352 *
353 * This performs a blit between two surfaces, which copies data but may
354 * also perform format conversion, scaling, flipping, and so on.
355 */
356static void
357iris_blit(struct pipe_context *ctx, const struct pipe_blit_info *info)
358{
359   struct iris_context *ice = (void *) ctx;
360   struct iris_screen *screen = (struct iris_screen *)ctx->screen;
361   const struct intel_device_info *devinfo = &screen->devinfo;
362   struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
363   enum blorp_batch_flags blorp_flags = 0;
364
365   /* We don't support color masking. */
366   assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA ||
367          (info->mask & PIPE_MASK_RGBA) == 0);
368
369   if (info->render_condition_enable) {
370      if (ice->state.predicate == IRIS_PREDICATE_STATE_DONT_RENDER)
371         return;
372
373      if (ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT)
374         blorp_flags |= BLORP_BATCH_PREDICATE_ENABLE;
375   }
376
377   float src_x0 = info->src.box.x;
378   float src_x1 = info->src.box.x + info->src.box.width;
379   float src_y0 = info->src.box.y;
380   float src_y1 = info->src.box.y + info->src.box.height;
381   float dst_x0 = info->dst.box.x;
382   float dst_x1 = info->dst.box.x + info->dst.box.width;
383   float dst_y0 = info->dst.box.y;
384   float dst_y1 = info->dst.box.y + info->dst.box.height;
385   bool mirror_x = apply_mirror(&src_x0, &src_x1);
386   bool mirror_y = apply_mirror(&src_y0, &src_y1);
387   enum blorp_filter filter;
388
389   if (info->scissor_enable) {
390      bool noop = apply_blit_scissor(&info->scissor,
391                                     &src_x0, &src_y0, &src_x1, &src_y1,
392                                     &dst_x0, &dst_y0, &dst_x1, &dst_y1,
393                                     mirror_x, mirror_y);
394      if (noop)
395         return;
396   }
397
398   if (abs(info->dst.box.width) == abs(info->src.box.width) &&
399       abs(info->dst.box.height) == abs(info->src.box.height)) {
400      if (info->src.resource->nr_samples > 1 &&
401          info->dst.resource->nr_samples <= 1) {
402         /* The OpenGL ES 3.2 specification, section 16.2.1, says:
403          *
404          *    "If the read framebuffer is multisampled (its effective
405          *     value of SAMPLE_BUFFERS is one) and the draw framebuffer
406          *     is not (its value of SAMPLE_BUFFERS is zero), the samples
407          *     corresponding to each pixel location in the source are
408          *     converted to a single sample before being written to the
409          *     destination.  The filter parameter is ignored.  If the
410          *     source formats are integer types or stencil values, a
411          *     single sample’s value is selected for each pixel.  If the
412          *     source formats are floating-point or normalized types,
413          *     the sample values for each pixel are resolved in an
414          *     implementation-dependent manner.  If the source formats
415          *     are depth values, sample values are resolved in an
416          *     implementation-dependent manner where the result will be
417          *     between the minimum and maximum depth values in the pixel."
418          *
419          * When selecting a single sample, we always choose sample 0.
420          */
421         if (util_format_is_depth_or_stencil(info->src.format) ||
422             util_format_is_pure_integer(info->src.format)) {
423            filter = BLORP_FILTER_SAMPLE_0;
424         } else {
425            filter = BLORP_FILTER_AVERAGE;
426         }
427      } else {
428         /* The OpenGL 4.6 specification, section 18.3.1, says:
429          *
430          *    "If the source and destination dimensions are identical,
431          *     no filtering is applied."
432          *
433          * Using BLORP_FILTER_NONE will also handle the upsample case by
434          * replicating the one value in the source to all values in the
435          * destination.
436          */
437         filter = BLORP_FILTER_NONE;
438      }
439   } else if (info->filter == PIPE_TEX_FILTER_LINEAR) {
440      filter = BLORP_FILTER_BILINEAR;
441   } else {
442      filter = BLORP_FILTER_NEAREST;
443   }
444
445   struct blorp_batch blorp_batch;
446   blorp_batch_init(&ice->blorp, &blorp_batch, batch, blorp_flags);
447
448   float src_z_step = (float)info->src.box.depth / (float)info->dst.box.depth;
449
450   /* There is no interpolation to the pixel center during rendering, so
451    * add the 0.5 offset ourselves here.
452    */
453   float depth_center_offset = 0;
454   if (info->src.resource->target == PIPE_TEXTURE_3D)
455      depth_center_offset = 0.5 / info->dst.box.depth * info->src.box.depth;
456
457   /* Perform a blit for each aspect requested by the caller. PIPE_MASK_R is
458    * used to represent the color aspect. */
459   unsigned aspect_mask = info->mask & (PIPE_MASK_R | PIPE_MASK_ZS);
460   while (aspect_mask) {
461      unsigned aspect = 1 << u_bit_scan(&aspect_mask);
462
463      struct iris_resource *src_res =
464         iris_resource_for_aspect(info->src.resource, aspect);
465      struct iris_resource *dst_res =
466         iris_resource_for_aspect(info->dst.resource, aspect);
467
468      enum pipe_format src_pfmt =
469         pipe_format_for_aspect(info->src.format, aspect);
470      enum pipe_format dst_pfmt =
471         pipe_format_for_aspect(info->dst.format, aspect);
472
473      struct iris_format_info src_fmt =
474         iris_format_for_usage(devinfo, src_pfmt, ISL_SURF_USAGE_TEXTURE_BIT);
475      enum isl_aux_usage src_aux_usage =
476         iris_resource_texture_aux_usage(ice, src_res, src_fmt.fmt);
477
478      iris_resource_prepare_texture(ice, src_res, src_fmt.fmt,
479                                    info->src.level, 1, info->src.box.z,
480                                    info->src.box.depth);
481      iris_emit_buffer_barrier_for(batch, src_res->bo,
482                                   IRIS_DOMAIN_OTHER_READ);
483
484      struct iris_format_info dst_fmt =
485         iris_format_for_usage(devinfo, dst_pfmt,
486                               ISL_SURF_USAGE_RENDER_TARGET_BIT);
487      enum isl_aux_usage dst_aux_usage =
488         iris_resource_render_aux_usage(ice, dst_res, info->dst.level,
489                                        dst_fmt.fmt, false);
490
491      struct blorp_surf src_surf, dst_surf;
492      iris_blorp_surf_for_resource(&screen->isl_dev,  &src_surf,
493                                   &src_res->base.b, src_aux_usage,
494                                   info->src.level, false);
495      iris_blorp_surf_for_resource(&screen->isl_dev, &dst_surf,
496                                   &dst_res->base.b, dst_aux_usage,
497                                   info->dst.level, true);
498
499      iris_resource_prepare_render(ice, dst_res, info->dst.level,
500                                   info->dst.box.z, info->dst.box.depth,
501                                   dst_aux_usage);
502      iris_emit_buffer_barrier_for(batch, dst_res->bo,
503                                   IRIS_DOMAIN_RENDER_WRITE);
504
505      if (iris_batch_references(batch, src_res->bo))
506         tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
507
508      if (dst_res->base.b.target == PIPE_BUFFER) {
509         util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range,
510                        dst_x0, dst_x1);
511      }
512
513      for (int slice = 0; slice < info->dst.box.depth; slice++) {
514         unsigned dst_z = info->dst.box.z + slice;
515         float src_z = info->src.box.z + slice * src_z_step +
516                       depth_center_offset;
517
518         iris_batch_maybe_flush(batch, 1500);
519         iris_batch_sync_region_start(batch);
520
521         blorp_blit(&blorp_batch,
522                    &src_surf, info->src.level, src_z,
523                    src_fmt.fmt, src_fmt.swizzle,
524                    &dst_surf, info->dst.level, dst_z,
525                    dst_fmt.fmt, dst_fmt.swizzle,
526                    src_x0, src_y0, src_x1, src_y1,
527                    dst_x0, dst_y0, dst_x1, dst_y1,
528                    filter, mirror_x, mirror_y);
529
530         iris_batch_sync_region_end(batch);
531      }
532
533      tex_cache_flush_hack(batch, src_fmt.fmt, src_res->surf.format);
534
535      iris_resource_finish_render(ice, dst_res, info->dst.level,
536                                  info->dst.box.z, info->dst.box.depth,
537                                  dst_aux_usage);
538   }
539
540   blorp_batch_finish(&blorp_batch);
541
542   iris_flush_and_dirty_for_history(ice, batch, (struct iris_resource *)
543                                    info->dst.resource,
544                                    PIPE_CONTROL_RENDER_TARGET_FLUSH,
545                                    "cache history: post-blit");
546}
547
548static void
549get_copy_region_aux_settings(struct iris_context *ice,
550                             struct iris_resource *res,
551                             unsigned level,
552                             enum isl_aux_usage *out_aux_usage,
553                             bool *out_clear_supported,
554                             bool is_render_target)
555{
556   struct iris_screen *screen = (void *) ice->ctx.screen;
557   struct intel_device_info *devinfo = &screen->devinfo;
558
559   switch (res->aux.usage) {
560   case ISL_AUX_USAGE_HIZ:
561   case ISL_AUX_USAGE_HIZ_CCS:
562   case ISL_AUX_USAGE_HIZ_CCS_WT:
563   case ISL_AUX_USAGE_STC_CCS:
564      if (is_render_target) {
565         *out_aux_usage = iris_resource_render_aux_usage(ice, res, level,
566                                                         res->surf.format,
567                                                         false);
568      } else {
569         *out_aux_usage = iris_resource_texture_aux_usage(ice, res,
570                                                          res->surf.format);
571      }
572      *out_clear_supported = isl_aux_usage_has_fast_clears(*out_aux_usage);
573      break;
574   case ISL_AUX_USAGE_MCS:
575   case ISL_AUX_USAGE_MCS_CCS:
576      if (!is_render_target &&
577          !iris_can_sample_mcs_with_clear(devinfo, res)) {
578         *out_aux_usage = res->aux.usage;
579         *out_clear_supported = false;
580         break;
581      }
582      FALLTHROUGH;
583   case ISL_AUX_USAGE_CCS_E:
584   case ISL_AUX_USAGE_GFX12_CCS_E:
585      *out_aux_usage = res->aux.usage;
586
587      /* blorp_copy may reinterpret the surface format and has limited support
588       * for adjusting the clear color, so clear support may only be enabled
589       * in some cases:
590       *
591       * - On gfx11+, the clear color is indirect and comes in two forms: a
592       *   32bpc representation used for rendering and a pixel representation
593       *   used for sampling. blorp_copy doesn't change indirect clear colors,
594       *   so clears are only supported in the sampling case.
595       *
596       * - A clear color of zeroes holds the same meaning regardless of the
597       *   format. Although it could avoid more resolves, we don't use
598       *   isl_color_value_is_zero because the surface format used by
599       *   blorp_copy isn't guaranteed to access the same components as the
600       *   original format (e.g. A8_UNORM/R8_UINT).
601       */
602      *out_clear_supported = (devinfo->ver >= 11 && !is_render_target) ||
603                             clear_color_is_fully_zero(res);
604      break;
605   default:
606      *out_aux_usage = ISL_AUX_USAGE_NONE;
607      *out_clear_supported = false;
608      break;
609   }
610}
611
612/**
613 * Perform a GPU-based raw memory copy between compatible view classes.
614 *
615 * Does not perform any flushing - the new data may still be left in the
616 * render cache, and old data may remain in other caches.
617 *
618 * Wraps blorp_copy() and blorp_buffer_copy().
619 */
620void
621iris_copy_region(struct blorp_context *blorp,
622                 struct iris_batch *batch,
623                 struct pipe_resource *dst,
624                 unsigned dst_level,
625                 unsigned dstx, unsigned dsty, unsigned dstz,
626                 struct pipe_resource *src,
627                 unsigned src_level,
628                 const struct pipe_box *src_box)
629{
630   struct blorp_batch blorp_batch;
631   struct iris_context *ice = blorp->driver_ctx;
632   struct iris_screen *screen = (void *) ice->ctx.screen;
633   struct iris_resource *src_res = (void *) src;
634   struct iris_resource *dst_res = (void *) dst;
635
636   enum isl_aux_usage src_aux_usage, dst_aux_usage;
637   bool src_clear_supported, dst_clear_supported;
638   get_copy_region_aux_settings(ice, src_res, src_level, &src_aux_usage,
639                                &src_clear_supported, false);
640   get_copy_region_aux_settings(ice, dst_res, dst_level, &dst_aux_usage,
641                                &dst_clear_supported, true);
642
643   if (iris_batch_references(batch, src_res->bo))
644      tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
645
646   if (dst->target == PIPE_BUFFER)
647      util_range_add(&dst_res->base.b, &dst_res->valid_buffer_range, dstx, dstx + src_box->width);
648
649   if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
650      struct blorp_address src_addr = {
651         .buffer = iris_resource_bo(src), .offset = src_box->x,
652         .mocs = iris_mocs(src_res->bo, &screen->isl_dev,
653                           ISL_SURF_USAGE_RENDER_TARGET_BIT),
654      };
655      struct blorp_address dst_addr = {
656         .buffer = iris_resource_bo(dst), .offset = dstx,
657         .reloc_flags = EXEC_OBJECT_WRITE,
658         .mocs = iris_mocs(dst_res->bo, &screen->isl_dev,
659                           ISL_SURF_USAGE_TEXTURE_BIT),
660      };
661
662      iris_emit_buffer_barrier_for(batch, iris_resource_bo(src),
663                                   IRIS_DOMAIN_OTHER_READ);
664      iris_emit_buffer_barrier_for(batch, iris_resource_bo(dst),
665                                   IRIS_DOMAIN_RENDER_WRITE);
666
667      iris_batch_maybe_flush(batch, 1500);
668
669      iris_batch_sync_region_start(batch);
670      blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
671      blorp_buffer_copy(&blorp_batch, src_addr, dst_addr, src_box->width);
672      blorp_batch_finish(&blorp_batch);
673      iris_batch_sync_region_end(batch);
674   } else {
675      // XXX: what about one surface being a buffer and not the other?
676
677      struct blorp_surf src_surf, dst_surf;
678      iris_blorp_surf_for_resource(&screen->isl_dev, &src_surf,
679                                   src, src_aux_usage, src_level, false);
680      iris_blorp_surf_for_resource(&screen->isl_dev, &dst_surf,
681                                   dst, dst_aux_usage, dst_level, true);
682
683      iris_resource_prepare_access(ice, src_res, src_level, 1,
684                                   src_box->z, src_box->depth,
685                                   src_aux_usage, src_clear_supported);
686      iris_resource_prepare_access(ice, dst_res, dst_level, 1,
687                                   dstz, src_box->depth,
688                                   dst_aux_usage, dst_clear_supported);
689
690      iris_emit_buffer_barrier_for(batch, iris_resource_bo(src),
691                                   IRIS_DOMAIN_OTHER_READ);
692      iris_emit_buffer_barrier_for(batch, iris_resource_bo(dst),
693                                   IRIS_DOMAIN_RENDER_WRITE);
694
695      blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
696
697      for (int slice = 0; slice < src_box->depth; slice++) {
698         iris_batch_maybe_flush(batch, 1500);
699
700         iris_batch_sync_region_start(batch);
701         blorp_copy(&blorp_batch, &src_surf, src_level, src_box->z + slice,
702                    &dst_surf, dst_level, dstz + slice,
703                    src_box->x, src_box->y, dstx, dsty,
704                    src_box->width, src_box->height);
705         iris_batch_sync_region_end(batch);
706      }
707      blorp_batch_finish(&blorp_batch);
708
709      iris_resource_finish_write(ice, dst_res, dst_level, dstz,
710                                 src_box->depth, dst_aux_usage);
711   }
712
713   tex_cache_flush_hack(batch, ISL_FORMAT_UNSUPPORTED, src_res->surf.format);
714}
715
716/**
717 * The pipe->resource_copy_region() driver hook.
718 *
719 * This implements ARB_copy_image semantics - a raw memory copy between
720 * compatible view classes.
721 */
722static void
723iris_resource_copy_region(struct pipe_context *ctx,
724                          struct pipe_resource *p_dst,
725                          unsigned dst_level,
726                          unsigned dstx, unsigned dsty, unsigned dstz,
727                          struct pipe_resource *p_src,
728                          unsigned src_level,
729                          const struct pipe_box *src_box)
730{
731   struct iris_context *ice = (void *) ctx;
732   struct iris_batch *batch = &ice->batches[IRIS_BATCH_RENDER];
733
734   iris_copy_region(&ice->blorp, batch, p_dst, dst_level, dstx, dsty, dstz,
735                    p_src, src_level, src_box);
736
737   if (util_format_is_depth_and_stencil(p_dst->format) &&
738       util_format_has_stencil(util_format_description(p_src->format))) {
739      struct iris_resource *junk, *s_src_res, *s_dst_res;
740      iris_get_depth_stencil_resources(p_src, &junk, &s_src_res);
741      iris_get_depth_stencil_resources(p_dst, &junk, &s_dst_res);
742
743      iris_copy_region(&ice->blorp, batch, &s_dst_res->base.b, dst_level, dstx,
744                       dsty, dstz, &s_src_res->base.b, src_level, src_box);
745   }
746
747   iris_flush_and_dirty_for_history(ice, batch, (struct iris_resource *)p_dst,
748                                    PIPE_CONTROL_RENDER_TARGET_FLUSH,
749                                    "cache history: post copy_region");
750}
751
752void
753iris_init_blit_functions(struct pipe_context *ctx)
754{
755   ctx->blit = iris_blit;
756   ctx->resource_copy_region = iris_resource_copy_region;
757}
758