1/************************************************************************** 2 * 3 * Copyright 2007-2009 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29/** 30 * The setup code is concerned with point/line/triangle setup and 31 * putting commands/data into the bins. 32 */ 33 34 35#ifndef LP_SETUP_CONTEXT_H 36#define LP_SETUP_CONTEXT_H 37 38#include "lp_setup.h" 39#include "lp_rast.h" 40#include "lp_scene.h" 41#include "lp_bld_interp.h" /* for struct lp_shader_input */ 42 43#include "draw/draw_vbuf.h" 44#include "util/u_rect.h" 45#include "util/u_pack_color.h" 46 47#define LP_SETUP_NEW_FS 0x01 48#define LP_SETUP_NEW_CONSTANTS 0x02 49#define LP_SETUP_NEW_BLEND_COLOR 0x04 50#define LP_SETUP_NEW_SCISSOR 0x08 51#define LP_SETUP_NEW_VIEWPORTS 0x10 52#define LP_SETUP_NEW_SSBOS 0x20 53 54struct lp_setup_variant; 55 56 57/** Max number of scenes */ 58/* XXX: make multiple scenes per context work, see lp_setup_rasterize_scene */ 59#define MAX_SCENES 1 60 61 62 63/** 64 * Point/line/triangle setup context. 65 * Note: "stored" below indicates data which is stored in the bins, 66 * not arbitrary malloc'd memory. 67 * 68 * 69 * Subclass of vbuf_render, plugged directly into the draw module as 70 * the rendering backend. 71 */ 72struct lp_setup_context 73{ 74 struct vbuf_render base; 75 76 struct pipe_context *pipe; 77 struct vertex_info *vertex_info; 78 uint view_index; 79 uint prim; 80 uint vertex_size; 81 uint nr_vertices; 82 uint sprite_coord_enable, sprite_coord_origin; 83 uint vertex_buffer_size; 84 void *vertex_buffer; 85 86 /* Final pipeline stage for draw module. Draw module should 87 * create/install this itself now. 88 */ 89 struct draw_stage *vbuf; 90 unsigned num_threads; 91 unsigned scene_idx; 92 struct lp_scene *scenes[MAX_SCENES]; /**< all the scenes */ 93 struct lp_scene *scene; /**< current scene being built */ 94 95 struct lp_fence *last_fence; 96 struct llvmpipe_query *active_queries[LP_MAX_ACTIVE_BINNED_QUERIES]; 97 unsigned active_binned_queries; 98 99 unsigned flatshade_first:1; 100 unsigned ccw_is_frontface:1; 101 unsigned scissor_test:1; 102 unsigned point_tri_clip:1; 103 unsigned point_size_per_vertex:1; 104 unsigned legacy_points:1; 105 unsigned rasterizer_discard:1; 106 unsigned permit_linear_rasterizer:1; 107 unsigned multisample:1; 108 unsigned rectangular_lines:1; 109 unsigned cullmode:2; /**< PIPE_FACE_x */ 110 unsigned bottom_edge_rule; 111 float pixel_offset; 112 float line_width; 113 float point_size; 114 int8_t psize_slot; 115 int8_t viewport_index_slot; 116 int8_t layer_slot; 117 int8_t face_slot; 118 119 struct pipe_framebuffer_state fb; 120 struct u_rect framebuffer; 121 struct u_rect scissors[PIPE_MAX_VIEWPORTS]; 122 struct u_rect vpwh; 123 struct u_rect draw_regions[PIPE_MAX_VIEWPORTS]; /* intersection of fb & scissor */ 124 struct lp_jit_viewport viewports[PIPE_MAX_VIEWPORTS]; 125 126 struct { 127 unsigned flags; 128 union util_color color_val[PIPE_MAX_COLOR_BUFS]; 129 uint64_t zsmask; 130 uint64_t zsvalue; /**< lp_rast_clear_zstencil() cmd */ 131 } clear; 132 133 enum setup_state { 134 SETUP_FLUSHED, /**< scene is null */ 135 SETUP_CLEARED, /**< scene exists but has only clears */ 136 SETUP_ACTIVE /**< scene exists and has at least one draw/query */ 137 } state; 138 139 struct { 140 const struct lp_rast_state *stored; /**< what's in the scene */ 141 struct lp_rast_state current; /**< currently set state */ 142 struct pipe_resource *current_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS]; 143 unsigned current_tex_num; 144 } fs; 145 146 /** fragment shader constants */ 147 struct { 148 struct pipe_constant_buffer current; 149 unsigned stored_size; 150 const void *stored_data; 151 } constants[LP_MAX_TGSI_CONST_BUFFERS]; 152 153 /** fragment shader buffers */ 154 struct { 155 struct pipe_shader_buffer current; 156 } ssbos[LP_MAX_TGSI_SHADER_BUFFERS]; 157 158 struct { 159 struct pipe_image_view current; 160 } images[LP_MAX_TGSI_SHADER_IMAGES]; 161 162 struct { 163 struct pipe_blend_color current; 164 uint8_t *stored; 165 } blend_color; 166 167 168 struct { 169 const struct lp_setup_variant *variant; 170 } setup; 171 172 unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */ 173 174 void (*point)( struct lp_setup_context *, 175 const float (*v0)[4]); 176 177 void (*line)( struct lp_setup_context *, 178 const float (*v0)[4], 179 const float (*v1)[4]); 180 181 void (*triangle)( struct lp_setup_context *, 182 const float (*v0)[4], 183 const float (*v1)[4], 184 const float (*v2)[4]); 185 186 boolean 187 (*rect)( struct lp_setup_context *, 188 const float (*v0)[4], 189 const float (*v1)[4], 190 const float (*v2)[4], 191 const float (*v3)[4], 192 const float (*v4)[4], 193 const float (*v5)[4]); 194}; 195 196static inline void 197scissor_planes_needed(boolean scis_planes[4], const struct u_rect *bbox, 198 const struct u_rect *scissor) 199{ 200 /* left */ 201 scis_planes[0] = (bbox->x0 < scissor->x0); 202 /* right */ 203 scis_planes[1] = (bbox->x1 > scissor->x1); 204 /* top */ 205 scis_planes[2] = (bbox->y0 < scissor->y0); 206 /* bottom */ 207 scis_planes[3] = (bbox->y1 > scissor->y1); 208} 209 210void 211lp_setup_add_scissor_planes(const struct u_rect *scissor, 212 struct lp_rast_plane *plane_s, 213 boolean s_planes[4], bool multisample); 214 215void lp_setup_choose_triangle( struct lp_setup_context *setup ); 216void lp_setup_choose_line( struct lp_setup_context *setup ); 217void lp_setup_choose_point( struct lp_setup_context *setup ); 218void lp_setup_choose_rect( struct lp_setup_context *setup ); 219 220void lp_setup_init_vbuf(struct lp_setup_context *setup); 221 222boolean lp_setup_update_state( struct lp_setup_context *setup, 223 boolean update_scene); 224 225void lp_setup_destroy( struct lp_setup_context *setup ); 226 227boolean lp_setup_flush_and_restart(struct lp_setup_context *setup); 228 229boolean 230lp_setup_whole_tile(struct lp_setup_context *setup, 231 const struct lp_rast_shader_inputs *inputs, 232 int tx, int ty); 233 234boolean 235lp_setup_is_blit(const struct lp_setup_context *setup, 236 const struct lp_rast_shader_inputs *inputs); 237 238void 239lp_setup_print_triangle(struct lp_setup_context *setup, 240 const float (*v0)[4], 241 const float (*v1)[4], 242 const float (*v2)[4]); 243 244void 245lp_setup_print_vertex(struct lp_setup_context *setup, 246 const char *name, 247 const float (*v)[4]); 248 249void 250lp_rect_cw(struct lp_setup_context *setup, 251 const float (*v0)[4], 252 const float (*v1)[4], 253 const float (*v2)[4], 254 boolean frontfacing); 255 256void 257lp_setup_triangle_ccw( struct lp_setup_context *setup, 258 const float (*v0)[4], 259 const float (*v1)[4], 260 const float (*v2)[4], 261 boolean front ); 262 263struct lp_rast_triangle * 264lp_setup_alloc_triangle(struct lp_scene *scene, 265 unsigned num_inputs, 266 unsigned nr_planes, 267 unsigned *tri_size); 268 269struct lp_rast_rectangle * 270lp_setup_alloc_rectangle(struct lp_scene *scene, 271 unsigned nr_inputs); 272 273boolean 274lp_setup_analyse_triangles(struct lp_setup_context *setup, 275 const void *vb, 276 int stride, 277 int nr); 278 279boolean 280lp_setup_bin_triangle(struct lp_setup_context *setup, 281 struct lp_rast_triangle *tri, 282 const struct u_rect *bboxorig, 283 const struct u_rect *bbox, 284 int nr_planes, 285 unsigned scissor_index); 286 287boolean 288lp_setup_bin_rectangle(struct lp_setup_context *setup, 289 struct lp_rast_rectangle *rect); 290 291 292#endif 293