1/************************************************************************** 2 * 3 * Copyright 2010 VMware, Inc. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 17 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 18 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 19 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 20 * USE OR OTHER DEALINGS IN THE SOFTWARE. 21 * 22 * The above copyright notice and this permission notice (including the 23 * next paragraph) shall be included in all copies or substantial portions 24 * of the Software. 25 * 26 **************************************************************************/ 27 28 29#ifndef LP_STATE_FS_H_ 30#define LP_STATE_FS_H_ 31 32 33#include "pipe/p_compiler.h" 34#include "pipe/p_state.h" 35#include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */ 36#include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */ 37#include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */ 38#include "lp_bld_interp.h" /* for struct lp_shader_input */ 39#include "util/u_inlines.h" 40#include "lp_jit.h" 41 42struct tgsi_token; 43struct lp_fragment_shader; 44 45 46/** Indexes into jit_function[] array */ 47#define RAST_WHOLE 0 48#define RAST_EDGE_TEST 1 49 50 51enum lp_fs_kind 52{ 53 LP_FS_KIND_GENERAL = 0, 54 LP_FS_KIND_BLIT_RGBA, 55 LP_FS_KIND_BLIT_RGB1, 56 LP_FS_KIND_AERO_MINIFICATION, 57 LP_FS_KIND_LLVM_LINEAR 58}; 59 60 61struct lp_sampler_static_state 62{ 63 /* 64 * These attributes are effectively interleaved for more sane key handling. 65 * However, there might be lots of null space if the amount of samplers and 66 * textures isn't the same. 67 */ 68 struct lp_static_sampler_state sampler_state; 69 struct lp_static_texture_state texture_state; 70}; 71 72 73struct lp_image_static_state 74{ 75 struct lp_static_texture_state image_state; 76}; 77 78struct lp_depth_state 79{ 80 unsigned enabled:1; /**< depth test enabled? */ 81 unsigned writemask:1; /**< allow depth buffer writes? */ 82 unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ 83}; 84 85struct lp_fragment_shader_variant_key 86{ 87 struct lp_depth_state depth; 88 struct pipe_stencil_state stencil[2]; 89 struct pipe_blend_state blend; 90 91 struct { 92 unsigned enabled:1; 93 unsigned func:3; 94 } alpha; 95 96 unsigned nr_cbufs:8; 97 unsigned nr_samplers:8; /* actually derivable from just the shader */ 98 unsigned nr_sampler_views:8; /* actually derivable from just the shader */ 99 unsigned nr_images:8; /* actually derivable from just the shader */ 100 unsigned flatshade:1; 101 unsigned occlusion_count:1; 102 unsigned resource_1d:1; 103 unsigned depth_clamp:1; 104 unsigned multisample:1; 105 unsigned no_ms_sample_mask_out:1; 106 107 enum pipe_format zsbuf_format; 108 enum pipe_format cbuf_format[PIPE_MAX_COLOR_BUFS]; 109 110 uint8_t cbuf_nr_samples[PIPE_MAX_COLOR_BUFS]; 111 uint8_t zsbuf_nr_samples; 112 uint8_t coverage_samples; 113 uint8_t min_samples; 114 /* followed by variable number of samplers + images */ 115}; 116 117#define LP_FS_MAX_VARIANT_KEY_SIZE \ 118 (sizeof(struct lp_fragment_shader_variant_key) + \ 119 PIPE_MAX_SHADER_SAMPLER_VIEWS * sizeof(struct lp_sampler_static_state) +\ 120 PIPE_MAX_SHADER_IMAGES * sizeof(struct lp_image_static_state)) 121 122static inline size_t 123lp_fs_variant_key_size(unsigned nr_samplers, unsigned nr_images) 124{ 125 return (sizeof(struct lp_fragment_shader_variant_key) + 126 nr_samplers * sizeof(struct lp_sampler_static_state) + 127 nr_images * sizeof(struct lp_image_static_state)); 128} 129 130static inline struct lp_sampler_static_state * 131lp_fs_variant_key_samplers(const struct lp_fragment_shader_variant_key *key) 132{ 133 return (struct lp_sampler_static_state *)&(key[1]); 134} 135 136static inline struct lp_sampler_static_state * 137lp_fs_variant_key_sampler_idx(const struct lp_fragment_shader_variant_key *key, int idx) 138{ 139 if (idx >= key->nr_samplers) 140 return NULL; 141 return &lp_fs_variant_key_samplers(key)[idx]; 142} 143 144static inline struct lp_image_static_state * 145lp_fs_variant_key_images(struct lp_fragment_shader_variant_key *key) 146{ 147 return (struct lp_image_static_state *) 148 &(lp_fs_variant_key_samplers(key)[key->nr_samplers]); 149} 150 151/** doubly-linked list item */ 152struct lp_fs_variant_list_item 153{ 154 struct lp_fragment_shader_variant *base; 155 struct lp_fs_variant_list_item *next, *prev; 156}; 157 158 159struct lp_fragment_shader_variant 160{ 161 /* 162 * Whether some primitives can be opaque. 163 */ 164 unsigned potentially_opaque:1; 165 166 unsigned blit:1; 167 unsigned linear_input_mask:16; 168 struct pipe_reference reference; 169 boolean opaque; 170 171 struct gallivm_state *gallivm; 172 173 LLVMTypeRef jit_context_ptr_type; 174 LLVMTypeRef jit_thread_data_ptr_type; 175 LLVMTypeRef jit_linear_context_ptr_type; 176 177 LLVMValueRef function[2]; 178 179 lp_jit_frag_func jit_function[2]; 180 181 lp_jit_linear_func jit_linear; 182 lp_jit_linear_func jit_linear_blit; 183 184 /* Functions within the linear path: 185 */ 186 LLVMValueRef linear_function; 187 lp_jit_linear_llvm_func jit_linear_llvm; 188 189 /* Bitmask to say what cbufs are unswizzled */ 190 unsigned unswizzled_cbufs; 191 192 /* Total number of LLVM instructions generated */ 193 unsigned nr_instrs; 194 195 struct lp_fs_variant_list_item list_item_global, list_item_local; 196 struct lp_fragment_shader *shader; 197 198 /* For debugging/profiling purposes */ 199 unsigned no; 200 201 /* key is variable-sized, must be last */ 202 struct lp_fragment_shader_variant_key key; 203}; 204 205 206/** Subclass of pipe_shader_state */ 207struct lp_fragment_shader 208{ 209 struct pipe_shader_state base; 210 211 struct pipe_reference reference; 212 struct lp_tgsi_info info; 213 214 /* 215 * Analysis results 216 */ 217 218 enum lp_fs_kind kind; 219 220 221 struct lp_fs_variant_list_item variants; 222 223 struct draw_fragment_shader *draw_data; 224 225 /* For debugging/profiling purposes */ 226 unsigned variant_key_size; 227 unsigned no; 228 unsigned variants_created; 229 unsigned variants_cached; 230 231 /** Fragment shader input interpolation info */ 232 struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; 233}; 234 235 236void 237llvmpipe_fs_analyse(struct lp_fragment_shader *shader, 238 const struct tgsi_token *tokens); 239 240void 241llvmpipe_fs_variant_fastpath(struct lp_fragment_shader_variant *variant); 242 243void 244llvmpipe_fs_variant_linear_fastpath(struct lp_fragment_shader_variant *variant); 245 246void 247llvmpipe_fs_variant_linear_llvm(struct llvmpipe_context *lp, 248 struct lp_fragment_shader *shader, 249 struct lp_fragment_shader_variant *variant); 250 251void 252lp_debug_fs_variant(struct lp_fragment_shader_variant *variant); 253 254const char * 255lp_debug_fs_kind(enum lp_fs_kind kind); 256 257 258void 259lp_linear_check_variant(struct lp_fragment_shader_variant *variant); 260 261void 262llvmpipe_destroy_fs(struct llvmpipe_context *llvmpipe, 263 struct lp_fragment_shader *shader); 264 265static inline void 266lp_fs_reference(struct llvmpipe_context *llvmpipe, 267 struct lp_fragment_shader **ptr, 268 struct lp_fragment_shader *shader) 269{ 270 struct lp_fragment_shader *old_ptr = *ptr; 271 if (pipe_reference(old_ptr ? &(*ptr)->reference : NULL, shader ? &shader->reference : NULL)) { 272 llvmpipe_destroy_fs(llvmpipe, old_ptr); 273 } 274 *ptr = shader; 275} 276 277void 278llvmpipe_destroy_shader_variant(struct llvmpipe_context *lp, 279 struct lp_fragment_shader_variant *variant); 280 281static inline void 282lp_fs_variant_reference(struct llvmpipe_context *llvmpipe, 283 struct lp_fragment_shader_variant **ptr, 284 struct lp_fragment_shader_variant *variant) 285{ 286 struct lp_fragment_shader_variant *old_ptr = *ptr; 287 if (pipe_reference(old_ptr ? &(*ptr)->reference : NULL, variant ? &variant->reference : NULL)) { 288 llvmpipe_destroy_shader_variant(llvmpipe, old_ptr); 289 } 290 *ptr = variant; 291} 292 293#endif /* LP_STATE_FS_H_ */ 294