1 2#ifndef __NOUVEAU_FENCE_H__ 3#define __NOUVEAU_FENCE_H__ 4 5#include "util/u_inlines.h" 6#include "util/list.h" 7 8#define NOUVEAU_FENCE_STATE_AVAILABLE 0 9#define NOUVEAU_FENCE_STATE_EMITTING 1 10#define NOUVEAU_FENCE_STATE_EMITTED 2 11#define NOUVEAU_FENCE_STATE_FLUSHED 3 12#define NOUVEAU_FENCE_STATE_SIGNALLED 4 13 14struct pipe_debug_callback; 15 16struct nouveau_fence_work { 17 struct list_head list; 18 void (*func)(void *); 19 void *data; 20}; 21 22struct nouveau_fence { 23 struct nouveau_fence *next; 24 struct nouveau_screen *screen; 25 int state; 26 int ref; 27 uint32_t sequence; 28 uint32_t work_count; 29 struct list_head work; 30}; 31 32void nouveau_fence_emit(struct nouveau_fence *); 33void nouveau_fence_del(struct nouveau_fence *); 34 35bool nouveau_fence_new(struct nouveau_screen *, struct nouveau_fence **); 36void nouveau_fence_cleanup(struct nouveau_screen *); 37bool nouveau_fence_work(struct nouveau_fence *, void (*)(void *), void *); 38void nouveau_fence_update(struct nouveau_screen *, bool flushed); 39void nouveau_fence_next(struct nouveau_screen *); 40bool nouveau_fence_wait(struct nouveau_fence *, struct pipe_debug_callback *); 41bool nouveau_fence_signalled(struct nouveau_fence *); 42 43void nouveau_fence_unref_bo(void *data); /* generic unref bo callback */ 44 45 46static inline void 47nouveau_fence_ref(struct nouveau_fence *fence, struct nouveau_fence **ref) 48{ 49 if (fence) 50 ++fence->ref; 51 52 if (*ref) { 53 if (--(*ref)->ref == 0) 54 nouveau_fence_del(*ref); 55 } 56 57 *ref = fence; 58} 59 60static inline struct nouveau_fence * 61nouveau_fence(struct pipe_fence_handle *fence) 62{ 63 return (struct nouveau_fence *)fence; 64} 65 66#endif // __NOUVEAU_FENCE_H__ 67