r300_context.c revision 3464ebd5
1/*
2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#include "draw/draw_context.h"
24
25#include "util/u_memory.h"
26#include "util/u_sampler.h"
27#include "util/u_simple_list.h"
28#include "util/u_upload_mgr.h"
29#include "os/os_time.h"
30
31#include "r300_cb.h"
32#include "r300_context.h"
33#include "r300_emit.h"
34#include "r300_screen.h"
35#include "r300_screen_buffer.h"
36
37static void r300_update_num_contexts(struct r300_screen *r300screen,
38                                     int diff)
39{
40    pipe_mutex_lock(r300screen->num_contexts_mutex);
41    if (diff > 0) {
42        r300screen->num_contexts++;
43
44        if (r300screen->num_contexts > 1)
45            util_slab_set_thread_safety(&r300screen->pool_buffers,
46                                        UTIL_SLAB_MULTITHREADED);
47    } else {
48        r300screen->num_contexts--;
49
50        if (r300screen->num_contexts <= 1)
51            util_slab_set_thread_safety(&r300screen->pool_buffers,
52                                        UTIL_SLAB_SINGLETHREADED);
53    }
54    pipe_mutex_unlock(r300screen->num_contexts_mutex);
55}
56
57static void r300_release_referenced_objects(struct r300_context *r300)
58{
59    struct pipe_framebuffer_state *fb =
60            (struct pipe_framebuffer_state*)r300->fb_state.state;
61    struct r300_textures_state *textures =
62            (struct r300_textures_state*)r300->textures_state.state;
63    struct r300_query *query, *temp;
64    unsigned i;
65
66    /* Framebuffer state. */
67    util_unreference_framebuffer_state(fb);
68
69    /* Textures. */
70    for (i = 0; i < textures->sampler_view_count; i++)
71        pipe_sampler_view_reference(
72                (struct pipe_sampler_view**)&textures->sampler_views[i], NULL);
73
74    /* The special dummy texture for texkill. */
75    if (r300->texkill_sampler) {
76        pipe_sampler_view_reference(
77                (struct pipe_sampler_view**)&r300->texkill_sampler,
78                NULL);
79    }
80
81    /* Manually-created vertex buffers. */
82    pipe_resource_reference(&r300->dummy_vb, NULL);
83    pipe_resource_reference(&r300->vbo, NULL);
84
85    /* If there are any queries pending or not destroyed, remove them now. */
86    foreach_s(query, temp, &r300->query_list) {
87        remove_from_list(query);
88        FREE(query);
89    }
90
91    r300->context.delete_depth_stencil_alpha_state(&r300->context,
92                                                   r300->dsa_decompress_zmask);
93}
94
95static void r300_destroy_context(struct pipe_context* context)
96{
97    struct r300_context* r300 = r300_context(context);
98
99    if (r300->cs && r300->hyperz_enabled) {
100        r300->rws->cs_request_feature(r300->cs, RADEON_FID_HYPERZ_RAM_ACCESS, FALSE);
101    }
102
103    if (r300->blitter)
104        util_blitter_destroy(r300->blitter);
105    if (r300->draw)
106        draw_destroy(r300->draw);
107
108    if (r300->vbuf_mgr)
109        u_vbuf_destroy(r300->vbuf_mgr);
110
111    /* XXX: This function assumes r300->query_list was initialized */
112    r300_release_referenced_objects(r300);
113
114    if (r300->cs)
115        r300->rws->cs_destroy(r300->cs);
116
117    /* XXX: No way to tell if this was initialized or not? */
118    util_slab_destroy(&r300->pool_transfers);
119
120    r300_update_num_contexts(r300->screen, -1);
121
122    /* Free the structs allocated in r300_setup_atoms() */
123    if (r300->aa_state.state) {
124        FREE(r300->aa_state.state);
125        FREE(r300->blend_color_state.state);
126        FREE(r300->clip_state.state);
127        FREE(r300->fb_state.state);
128        FREE(r300->gpu_flush.state);
129        FREE(r300->hyperz_state.state);
130        FREE(r300->invariant_state.state);
131        FREE(r300->rs_block_state.state);
132        FREE(r300->scissor_state.state);
133        FREE(r300->textures_state.state);
134        FREE(r300->vap_invariant_state.state);
135        FREE(r300->viewport_state.state);
136        FREE(r300->ztop_state.state);
137        FREE(r300->fs_constants.state);
138        FREE(r300->vs_constants.state);
139        if (!r300->screen->caps.has_tcl) {
140            FREE(r300->vertex_stream_state.state);
141        }
142    }
143    FREE(r300);
144}
145
146static void r300_flush_callback(void *data, unsigned flags)
147{
148    struct r300_context* const cs_context_copy = data;
149
150    r300_flush(&cs_context_copy->context, flags, NULL);
151}
152
153#define R300_INIT_ATOM(atomname, atomsize) \
154 do { \
155    r300->atomname.name = #atomname; \
156    r300->atomname.state = NULL; \
157    r300->atomname.size = atomsize; \
158    r300->atomname.emit = r300_emit_##atomname; \
159    r300->atomname.dirty = FALSE; \
160 } while (0)
161
162#define R300_ALLOC_ATOM(atomname, statetype) \
163do { \
164    r300->atomname.state = CALLOC_STRUCT(statetype); \
165    if (r300->atomname.state == NULL) \
166        return FALSE; \
167} while (0)
168
169static boolean r300_setup_atoms(struct r300_context* r300)
170{
171    boolean is_rv350 = r300->screen->caps.is_rv350;
172    boolean is_r500 = r300->screen->caps.is_r500;
173    boolean has_tcl = r300->screen->caps.has_tcl;
174    boolean drm_2_6_0 = r300->rws->get_value(r300->rws, RADEON_VID_DRM_2_6_0);
175
176    /* Create the actual atom list.
177     *
178     * Some atoms never change size, others change every emit - those have
179     * the size of 0 here.
180     *
181     * NOTE: The framebuffer state is split into these atoms:
182     * - gpu_flush          (unpipelined regs)
183     * - aa_state           (unpipelined regs)
184     * - fb_state           (unpipelined regs)
185     * - hyperz_state       (unpipelined regs followed by pipelined ones)
186     * - fb_state_pipelined (pipelined regs)
187     * The motivation behind this is to be able to emit a strict
188     * subset of the regs, and to have reasonable register ordering. */
189    /* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
190    R300_INIT_ATOM(gpu_flush, 9);
191    R300_INIT_ATOM(aa_state, 4);
192    R300_INIT_ATOM(fb_state, 0);
193    R300_INIT_ATOM(hyperz_state, is_r500 || (is_rv350 && drm_2_6_0) ? 10 : 8);
194    /* ZB (unpipelined), SC. */
195    R300_INIT_ATOM(ztop_state, 2);
196    /* ZB, FG. */
197    R300_INIT_ATOM(dsa_state, is_r500 ? (drm_2_6_0 ? 10 : 8) : 6);
198    /* RB3D. */
199    R300_INIT_ATOM(blend_state, 8);
200    R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
201    /* SC. */
202    R300_INIT_ATOM(scissor_state, 3);
203    /* GB, FG, GA, SU, SC, RB3D. */
204    R300_INIT_ATOM(invariant_state, 16 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
205    /* VAP. */
206    R300_INIT_ATOM(viewport_state, 9);
207    R300_INIT_ATOM(pvs_flush, 2);
208    R300_INIT_ATOM(vap_invariant_state, is_r500 ? 11 : 9);
209    R300_INIT_ATOM(vertex_stream_state, 0);
210    R300_INIT_ATOM(vs_state, 0);
211    R300_INIT_ATOM(vs_constants, 0);
212    R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2);
213    /* VAP, RS, GA, GB, SU, SC. */
214    R300_INIT_ATOM(rs_block_state, 0);
215    R300_INIT_ATOM(rs_state, 0);
216    /* SC, US. */
217    R300_INIT_ATOM(fb_state_pipelined, 8);
218    /* US. */
219    R300_INIT_ATOM(fs, 0);
220    R300_INIT_ATOM(fs_rc_constant_state, 0);
221    R300_INIT_ATOM(fs_constants, 0);
222    /* TX. */
223    R300_INIT_ATOM(texture_cache_inval, 2);
224    R300_INIT_ATOM(textures_state, 0);
225    /* HiZ Clear */
226    R300_INIT_ATOM(hiz_clear, r300->screen->caps.hiz_ram > 0 ? 4 : 0);
227    /* zmask clear */
228    R300_INIT_ATOM(zmask_clear, r300->screen->caps.zmask_ram > 0 ? 4 : 0);
229    /* ZB (unpipelined), SU. */
230    R300_INIT_ATOM(query_start, 4);
231
232    /* Replace emission functions for r500. */
233    if (is_r500) {
234        r300->fs.emit = r500_emit_fs;
235        r300->fs_rc_constant_state.emit = r500_emit_fs_rc_constant_state;
236        r300->fs_constants.emit = r500_emit_fs_constants;
237    }
238
239    /* Some non-CSO atoms need explicit space to store the state locally. */
240    R300_ALLOC_ATOM(aa_state, r300_aa_state);
241    R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
242    R300_ALLOC_ATOM(clip_state, r300_clip_state);
243    R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
244    R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
245    R300_ALLOC_ATOM(textures_state, r300_textures_state);
246    R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
247    R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
248    R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
249    R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
250    R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
251    R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
252    R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
253    R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
254    R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
255    if (!r300->screen->caps.has_tcl) {
256        R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
257    }
258
259    /* Some non-CSO atoms don't use the state pointer. */
260    r300->fb_state_pipelined.allow_null_state = TRUE;
261    r300->fs_rc_constant_state.allow_null_state = TRUE;
262    r300->pvs_flush.allow_null_state = TRUE;
263    r300->query_start.allow_null_state = TRUE;
264    r300->texture_cache_inval.allow_null_state = TRUE;
265
266    /* Some states must be marked as dirty here to properly set up
267     * hardware in the first command stream. */
268    r300_mark_atom_dirty(r300, &r300->invariant_state);
269    r300_mark_atom_dirty(r300, &r300->pvs_flush);
270    r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
271    r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
272    r300_mark_atom_dirty(r300, &r300->textures_state);
273
274    return TRUE;
275}
276
277/* Not every state tracker calls every driver function before the first draw
278 * call and we must initialize the command buffers somehow. */
279static void r300_init_states(struct pipe_context *pipe)
280{
281    struct r300_context *r300 = r300_context(pipe);
282    struct pipe_blend_color bc = {{0}};
283    struct pipe_clip_state cs = {{{0}}};
284    struct pipe_scissor_state ss = {0};
285    struct r300_clip_state *clip =
286            (struct r300_clip_state*)r300->clip_state.state;
287    struct r300_gpu_flush *gpuflush =
288            (struct r300_gpu_flush*)r300->gpu_flush.state;
289    struct r300_vap_invariant_state *vap_invariant =
290            (struct r300_vap_invariant_state*)r300->vap_invariant_state.state;
291    struct r300_invariant_state *invariant =
292            (struct r300_invariant_state*)r300->invariant_state.state;
293
294    CB_LOCALS;
295
296    pipe->set_blend_color(pipe, &bc);
297    pipe->set_scissor_state(pipe, &ss);
298
299    /* Initialize the clip state. */
300    if (r300->screen->caps.has_tcl) {
301        pipe->set_clip_state(pipe, &cs);
302    } else {
303        BEGIN_CB(clip->cb, 2);
304        OUT_CB_REG(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE);
305        END_CB;
306    }
307
308    /* Initialize the GPU flush. */
309    {
310        BEGIN_CB(gpuflush->cb_flush_clean, 6);
311
312        /* Flush and free renderbuffer caches. */
313        OUT_CB_REG(R300_RB3D_DSTCACHE_CTLSTAT,
314            R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
315            R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
316        OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
317            R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
318            R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
319
320        /* Wait until the GPU is idle.
321         * This fixes random pixels sometimes appearing probably caused
322         * by incomplete rendering. */
323        OUT_CB_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
324        END_CB;
325    }
326
327    /* Initialize the VAP invariant state. */
328    {
329        BEGIN_CB(vap_invariant->cb, r300->vap_invariant_state.size);
330        OUT_CB_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff);
331        OUT_CB_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4);
332        OUT_CB_32F(1.0);
333        OUT_CB_32F(1.0);
334        OUT_CB_32F(1.0);
335        OUT_CB_32F(1.0);
336        OUT_CB_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO);
337
338        if (r300->screen->caps.is_r500) {
339            OUT_CB_REG(R500_VAP_TEX_TO_COLOR_CNTL, 0);
340        }
341        END_CB;
342    }
343
344    /* Initialize the invariant state. */
345    {
346        BEGIN_CB(invariant->cb, r300->invariant_state.size);
347        OUT_CB_REG(R300_GB_SELECT, 0);
348        OUT_CB_REG(R300_FG_FOG_BLEND, 0);
349        OUT_CB_REG(R300_GA_OFFSET, 0);
350        OUT_CB_REG(R300_SU_TEX_WRAP, 0);
351        OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
352        OUT_CB_REG(R300_SU_DEPTH_OFFSET, 0);
353        OUT_CB_REG(R300_SC_EDGERULE, 0x2DA49525);
354        OUT_CB_REG(R300_SC_SCREENDOOR, 0xffffff);
355
356        if (r300->screen->caps.is_rv350) {
357            OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101);
358            OUT_CB_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE);
359        }
360
361        if (r300->screen->caps.is_r500) {
362            OUT_CB_REG(R500_GA_COLOR_CONTROL_PS3, 0);
363            OUT_CB_REG(R500_SU_TEX_WRAP_PS3, 0);
364        }
365        END_CB;
366    }
367
368    /* Initialize the hyperz state. */
369    {
370        struct r300_hyperz_state *hyperz =
371            (struct r300_hyperz_state*)r300->hyperz_state.state;
372        BEGIN_CB(&hyperz->cb_flush_begin, r300->hyperz_state.size);
373        OUT_CB_REG(R300_ZB_ZCACHE_CTLSTAT,
374                   R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
375        OUT_CB_REG(R300_ZB_BW_CNTL, 0);
376        OUT_CB_REG(R300_ZB_DEPTHCLEARVALUE, 0);
377        OUT_CB_REG(R300_SC_HYPERZ, R300_SC_HYPERZ_ADJ_2);
378
379        if (r300->screen->caps.is_r500 ||
380            (r300->screen->caps.is_rv350 &&
381             r300->rws->get_value(r300->rws, RADEON_VID_DRM_2_6_0))) {
382            OUT_CB_REG(R300_GB_Z_PEQ_CONFIG, 0);
383        }
384        END_CB;
385    }
386}
387
388struct pipe_context* r300_create_context(struct pipe_screen* screen,
389                                         void *priv)
390{
391    struct r300_context* r300 = CALLOC_STRUCT(r300_context);
392    struct r300_screen* r300screen = r300_screen(screen);
393    struct radeon_winsys *rws = r300screen->rws;
394
395    if (!r300)
396        return NULL;
397
398    r300_update_num_contexts(r300screen, 1);
399
400    r300->rws = rws;
401    r300->screen = r300screen;
402
403    r300->context.winsys = (struct pipe_winsys*)rws;
404    r300->context.screen = screen;
405    r300->context.priv = priv;
406
407    r300->context.destroy = r300_destroy_context;
408
409    make_empty_list(&r300->query_list);
410
411    util_slab_create(&r300->pool_transfers,
412                     sizeof(struct pipe_transfer), 64,
413                     UTIL_SLAB_SINGLETHREADED);
414
415    r300->cs = rws->cs_create(rws);
416    if (r300->cs == NULL)
417        goto fail;
418
419    if (!r300screen->caps.has_tcl) {
420        /* Create a Draw. This is used for SW TCL. */
421        r300->draw = draw_create(&r300->context);
422        if (r300->draw == NULL)
423            goto fail;
424        /* Enable our renderer. */
425        draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
426        /* Disable converting points/lines to triangles. */
427        draw_wide_line_threshold(r300->draw, 10000000.f);
428        draw_wide_point_threshold(r300->draw, 10000000.f);
429    }
430
431    if (!r300_setup_atoms(r300))
432        goto fail;
433
434    r300_init_blit_functions(r300);
435    r300_init_flush_functions(r300);
436    r300_init_query_functions(r300);
437    r300_init_state_functions(r300);
438    r300_init_resource_functions(r300);
439
440    r300->vbuf_mgr = u_vbuf_create(&r300->context, 1024 * 1024, 16,
441                                       PIPE_BIND_VERTEX_BUFFER |
442                                       PIPE_BIND_INDEX_BUFFER,
443                                       U_VERTEX_FETCH_DWORD_ALIGNED);
444    if (!r300->vbuf_mgr)
445        goto fail;
446
447    r300->blitter = util_blitter_create(&r300->context);
448    if (r300->blitter == NULL)
449        goto fail;
450
451    /* Render functions must be initialized after blitter. */
452    r300_init_render_functions(r300);
453    r300_init_states(&r300->context);
454
455    rws->cs_set_flush(r300->cs, r300_flush_callback, r300);
456
457    /* The KIL opcode needs the first texture unit to be enabled
458     * on r3xx-r4xx. In order to calm down the CS checker, we bind this
459     * dummy texture there. */
460    if (!r300->screen->caps.is_r500) {
461        struct pipe_resource *tex;
462        struct pipe_resource rtempl = {{0}};
463        struct pipe_sampler_view vtempl = {{0}};
464
465        rtempl.target = PIPE_TEXTURE_2D;
466        rtempl.format = PIPE_FORMAT_I8_UNORM;
467        rtempl.bind = PIPE_BIND_SAMPLER_VIEW;
468        rtempl.usage = PIPE_USAGE_IMMUTABLE;
469        rtempl.width0 = 1;
470        rtempl.height0 = 1;
471        rtempl.depth0 = 1;
472        tex = screen->resource_create(screen, &rtempl);
473
474        u_sampler_view_default_template(&vtempl, tex, tex->format);
475
476        r300->texkill_sampler = (struct r300_sampler_view*)
477            r300->context.create_sampler_view(&r300->context, tex, &vtempl);
478
479        pipe_resource_reference(&tex, NULL);
480    }
481
482    {
483        struct pipe_resource vb;
484        memset(&vb, 0, sizeof(vb));
485        vb.target = PIPE_BUFFER;
486        vb.format = PIPE_FORMAT_R8_UNORM;
487        vb.bind = PIPE_BIND_VERTEX_BUFFER;
488        vb.usage = PIPE_USAGE_IMMUTABLE;
489        vb.width0 = sizeof(float) * 16;
490        vb.height0 = 1;
491        vb.depth0 = 1;
492
493        r300->dummy_vb = screen->resource_create(screen, &vb);
494    }
495
496    {
497        struct pipe_depth_stencil_alpha_state dsa;
498        memset(&dsa, 0, sizeof(dsa));
499        dsa.depth.writemask = 1;
500
501        r300->dsa_decompress_zmask =
502            r300->context.create_depth_stencil_alpha_state(&r300->context,
503                                                           &dsa);
504    }
505
506    r300->hyperz_time_of_last_flush = os_time_get();
507
508    /* Print driver info. */
509#ifdef DEBUG
510    {
511#else
512    if (DBG_ON(r300, DBG_INFO)) {
513#endif
514        fprintf(stderr,
515                "r300: DRM version: %d.%d.%d, Name: %s, ID: 0x%04x, GB: %d, Z: %d\n"
516                "r300: GART size: %d MB, VRAM size: %d MB\n"
517                "r300: AA compression RAM: %s, Z compression RAM: %s, HiZ RAM: %s\n",
518                rws->get_value(rws, RADEON_VID_DRM_MAJOR),
519                rws->get_value(rws, RADEON_VID_DRM_MINOR),
520                rws->get_value(rws, RADEON_VID_DRM_PATCHLEVEL),
521                screen->get_name(screen),
522                rws->get_value(rws, RADEON_VID_PCI_ID),
523                rws->get_value(rws, RADEON_VID_R300_GB_PIPES),
524                rws->get_value(rws, RADEON_VID_R300_Z_PIPES),
525                rws->get_value(rws, RADEON_VID_GART_SIZE) >> 20,
526                rws->get_value(rws, RADEON_VID_VRAM_SIZE) >> 20,
527                "YES", /* XXX really? */
528                r300->screen->caps.zmask_ram ? "YES" : "NO",
529                r300->screen->caps.hiz_ram ? "YES" : "NO");
530    }
531
532    return &r300->context;
533
534fail:
535    r300_destroy_context(&r300->context);
536    return NULL;
537}
538