r300_vs.h revision 4a49301e
1/* 2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */ 22 23#ifndef R300_VS_H 24#define R300_VS_H 25 26#include "pipe/p_state.h" 27#include "tgsi/tgsi_scan.h" 28 29#include "radeon_code.h" 30 31struct r300_context; 32 33struct r300_vertex_shader { 34 /* Parent class */ 35 struct pipe_shader_state state; 36 struct tgsi_shader_info info; 37 38 /* Fallback shader, because Draw has issues */ 39 struct draw_vertex_shader* draw; 40 41 /* Has this shader been translated yet? */ 42 boolean translated; 43 44 /* Machine code (if translated) */ 45 struct r300_vertex_program_code code; 46}; 47 48 49extern struct r300_vertex_program_code r300_passthrough_vertex_shader; 50 51void r300_translate_vertex_shader(struct r300_context* r300, 52 struct r300_vertex_shader* vs); 53 54#endif /* R300_VS_H */ 55