r300_vs.h revision 4a49301e
1/*
2 * Copyright 2009 Corbin Simpson <MostAwesomeDude@gmail.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23#ifndef R300_VS_H
24#define R300_VS_H
25
26#include "pipe/p_state.h"
27#include "tgsi/tgsi_scan.h"
28
29#include "radeon_code.h"
30
31struct r300_context;
32
33struct r300_vertex_shader {
34    /* Parent class */
35    struct pipe_shader_state state;
36    struct tgsi_shader_info info;
37
38    /* Fallback shader, because Draw has issues */
39    struct draw_vertex_shader* draw;
40
41    /* Has this shader been translated yet? */
42    boolean translated;
43
44    /* Machine code (if translated) */
45    struct r300_vertex_program_code code;
46};
47
48
49extern struct r300_vertex_program_code r300_passthrough_vertex_shader;
50
51void r300_translate_vertex_shader(struct r300_context* r300,
52                                  struct r300_vertex_shader* vs);
53
54#endif /* R300_VS_H */
55